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@@ -7,7 +7,7 @@
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//= Mass Zero (1.3)
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//= MasterOfMuppets (2.0)
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//===== Current Version: =====================================
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-//= 2.2
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+//= 2.4
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//===== Compatible With: =====================================
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//= Any eAthena Version
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//===== Description: =========================================
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@@ -27,6 +27,7 @@
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//= 2.2b A small fix to the shout quest npc in louyang field not warping you
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//= back up to the tower if you died or teleported out of there. [MasterOfMuppets]
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//= 2.3 A small fix, the code is so messy I can't believe I scripted it >.< [MasterOfMuppets]
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+//= 2.4 Implemented a few more npcs, thanks to Prometheus for them. [MasterOfMuppets]
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//============================================================
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alberta.gat,245,45,4 script Girl 815,{
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@@ -1726,3 +1727,151 @@ L_NOTENOUGH:
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next;
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goto L_INGREDIENT;
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}
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+
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+lou_fild01.gat,224,348,7 script Lady 817,{
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+
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+ emotion 30;
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+ mes "[Lady]";
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+ mes "You're at the entrance of Louyang.";
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+ next;
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+ mes "[Lady]";
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+ mes "Louyang is well known";
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+ mes "for its various firecrackers.";
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+ mes "Would you like to see one?";
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+ next;
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+ menu "Sure!",s_Firework,"No thanks~",-;
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+
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+ mes "[Lady]";
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+ mes "Hmpf...!";
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+ emotion 9;
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+ close;
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+
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+s_Firework:
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+ mes "[Lady]";
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+ mes "Alright, there you go!";
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+ close2;
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+ donpcevent "LouFireWrk::OnExplosion";
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+ end;
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+
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+}
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+
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+lou_fild01.gat,225,349,1 script LouFireWrk 139,{
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+
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+OnExplosion:
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+ misceffect 183;
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+ end;
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+
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+}
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+
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+lou_in01.gat,99,158,4 script Lord 821,{
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+ mes "[Lord Bai Long]";
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+ mes "Hahahaha!";
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+ mes "Welcome to Louyang!";
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+ next;
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+ mes "[Lord Bai Long]";
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+ mes "Louyang is such a great city.";
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+ mes "We're protected this land for forty";
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+ mes "years from the invasions of evil";
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+ mes "creatures!";
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+ next;
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+ mes "[Lord Bai Long]";
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+ mes "I hope you enjoy";
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+ mes "your stay here,";
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+ mes "Rune-Midgardian!";
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+ next;
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+ mes "[Lord Bai Long]";
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+ mes "How could I have lost my friend";
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+ mes "from our glory days? Hmm...?";
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+ mes "Oh, I didn't realize you were still";
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+ mes "there...Listening to me.";
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+ next;
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+ mes "[Lord Bai Long]";
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+ mes "I'm sorry, I was just talking to";
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+ mes "myself. I hope you have a good time";
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+ mes "while you stay here in Louyang.";
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+ close;
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+}
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+
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+lou_in01.gat,111,151,4 script Soldier 825,{
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+ mes "[Soldier]";
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+ mes "*Yawn* It's so boring here";
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+ mes "nowadays. Although, I hear that";
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+ mes "a long time ago, things were";
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+ mes "much different.";
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+ next;
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+ mes "[Soldier]";
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+ mes "Supposedly, monsters used to";
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+ mes "intrude Louyang all the time! Heh,";
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+ mes "but that's just rumor. Still,";
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+ mes "there are a bunch of rumors going";
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+ mes "around that I'm curious about...";
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+ close;
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+}
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+
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+lou_in01.gat,91,151,4 script Soldier 825,{
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+ mes "[Soldier]";
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+ mes "....z..Z..z...";
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+ next;
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+ menu "Hey, wake up!",-;
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+ mes "[Soldier]";
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+ mes "Yeeeesss...Sir!";
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+ mes "I was not dozing off~";
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+ mes "Seerious...ly...";
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+ next;
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+ mes "[Soldier]";
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+ mes "...";
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+ next;
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+ mes "[Soldier]";
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+ mes "...";
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+ mes "......";
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+ next;
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+ mes "[Soldier]";
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+ mes "...";
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+ mes "......";
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+ mes "....z..Z..z...";
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+ close;
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+}
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+
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+lou_in01.gat,82,139,6 script Soldier 825,{
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+ mes "[Soldier]";
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+ mes "There is nothing much, but if you";
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+ mes "wish to look around this room,";
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+ mes "please be my guest.";
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+ close;
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+}
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+
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+lou_in01.gat,45,138,4 script Soldier 825,{
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+ mes "[Soldier]";
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+ mes "It's strange to see outsiders in";
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+ mes "this kind of place. We don't have";
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+ mes "any business with you,";
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+ mes "so move along.";
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+ close;
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+}
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+
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+lou_in01.gat,102,144,4 script Soldier 825,{
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+ mes "[Soldier]";
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+ mes "People have been";
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+ mes "saying that there's";
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+ mes "a scammer at the entrance of town...";
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+ next;
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+ menu "...?",-;
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+ mes "[Soldier]";
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+ mes "But I went there and I didn't";
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+ mes "find anyone suspicious. I swear,";
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+ mes "everything seemed completely";
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+ mes "normal!";
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+ close;
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+}
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+
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+lou_in01.gat,99,144,4 script Soldier 825,{
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+ mes "[Soldier]";
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+ mes "Ah, don't bother";
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+ mes "to listen to this";
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+ mes "guy beside of me.";
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+ next;
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+ mes "[Soldier]";
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+ mes "I hope you have a good time while";
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+ mes "you're staying in Louyang!";
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+ close;
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+}
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