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@@ -127,7 +127,7 @@ izlude_in,74,172,4 script Swordman#swd_1 119,{
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}
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else {
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mes "[Swordman]";
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- mes "Alright then. Feel free to come back whenever you are ready. All you ahve to do now is meet our requirements. Good luck to you.";
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+ mes "Alright then. Feel free to come back whenever you are ready. All you have to do now is meet our requirements. Good luck to you.";
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close;
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}
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}
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@@ -315,7 +315,7 @@ job_sword1,223,167,2 script Mae#swd_1_success 92,{
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set job_sword_q,4;
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mes "[Mae]";
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mes "I sencerely congratulate you for passing the test!";
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- mes "I already sent your test result to the Job Department.Please inquire at the Officer in Centre.Thank you.";
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+ mes "I already sent your test result to the Job Department. Please inquire at the Officer in Centre.Thank you.";
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close2;
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warp "izlude_in",66,173;
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end;
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@@ -326,7 +326,7 @@ job_sword1,223,167,2 script Mae#swd_1_success 92,{
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function script F_JobSwdMedic {
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percentheal 100,0;
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mes "[Medic]";
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- mes "This is the "+getarg(0)+" check point!Cheer up!";
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+ mes "This is the "+getarg(0)+" check point! Cheer up!";
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close;
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}
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@@ -460,7 +460,7 @@ job_sword1,180,238,0 duplicate(SwdTrap1) 1_blank_14_a -1,0,1
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job_sword1,183,238,0 duplicate(SwdTrap1) 1_blank_14_b -1,0,1
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job_sword1,181,239,0 duplicate(SwdTrap1) 1_blank_14_c -1,1,0
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-job_sword1,193,245,0 warp 1_rest 1,3,job_sword1,215,244
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+//job_sword1,193,245,0 warp 1_rest 1,3,job_sword1,215,244
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// Pitfalls (Set 2)
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//============================================================
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