* Resolves item bonus SkillUseSPRate not decreasing SP usage. Thanks to @attackjom!
@@ -16249,7 +16249,7 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, uint16
for (auto &it : sd->skillusesprate) {
if (it.id == skill_id) {
- sp_skill_rate_bonus += it.val;
+ sp_skill_rate_bonus -= it.val;
break;
}