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Custom woe controller update (#4672)

* Adds the woe TE castle
* Cosmetic changes of the setting format

This update doesn't broke your woe session defined.

Thanks to @mazvi
Atemo пре 5 година
родитељ
комит
36a02685d5
1 измењених фајлова са 166 додато и 78 уклоњено
  1. 166 78
      npc/custom/woe_controller.txt

+ 166 - 78
npc/custom/woe_controller.txt

@@ -21,6 +21,7 @@
 //= Be sure to disable the default agit controllers!
 //= npc\guild\agit_controller.txt
 //= npc\guild2\agit_start_se.txt
+//= npc\re\guild3\agit_start_te.txt
 //============================================================
 
 // Information NPC
@@ -29,9 +30,9 @@ prontera,149,193,4	script	WOE Information	835,{
 	doevent "WOE_CONTROL::OnMenu";
 	end;
 OnAgitStart:
-	while(agitcheck()) {
-		specialeffect EF_BEGINSPELL6;
+	while(agitcheck() || agitcheck2() || agitcheck3()) {
 		sleep 425;
+		specialeffect EF_BEGINSPELL6;
 	}
 	end;
 }
@@ -40,9 +41,10 @@ OnAgitStart:
 //============================================================
 -	script	WOE_CONTROL	-1,{
 function Disp_Owner; function Add_Zero;
+function Region;
+function Castle;
 
 OnInit:
-
 // -----------------------------------------------------------
 //  Configuration settings.
 // -----------------------------------------------------------
@@ -82,45 +84,93 @@ OnInit:
 	.reward_zeny = 0;
 
 // -----------------------------------------------------------
-//  Constants (leave this section alone).
+//  Castles datas.
 // -----------------------------------------------------------
 
-	setarray .Castles$[0],
-		"prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05",
-		"payg_cas01","payg_cas02","payg_cas03","payg_cas04","payg_cas05",
-		"gefg_cas01","gefg_cas02","gefg_cas03","gefg_cas04","gefg_cas05",
-		"aldeg_cas01","aldeg_cas02","aldeg_cas03","aldeg_cas04","aldeg_cas05",
-		"arug_cas01","arug_cas02","arug_cas03","arug_cas04","arug_cas05",
-		"schg_cas01","schg_cas02","schg_cas03","schg_cas04","schg_cas05";
-	setarray .EndLabel$[0],"ar01","ar02","ar03","ar04","ar05","sc01","sc02","sc03","sc04","sc05";
+// Region function defines the region of the castle defined by Castle function.
+// Region("<region name>");
+// Castle("<castle map name>", "<event name when woe end>", "<event killmonster name>", "<map name special warp>",<x>,<y>)
+
+	Region("Prontera");
+		Castle("prtg_cas01", "Agit#prtg_cas01::OnAgitEnd", "Agit#prtg_cas01::OnAgitBreak", "prt_gld",134,65);
+		Castle("prtg_cas02", "Agit#prtg_cas02::OnAgitEnd", "Agit#prtg_cas02::OnAgitBreak", "prt_gld",240,128);
+		Castle("prtg_cas03", "Agit#prtg_cas03::OnAgitEnd", "Agit#prtg_cas03::OnAgitBreak", "prt_gld",153,137);
+		Castle("prtg_cas04", "Agit#prtg_cas04::OnAgitEnd", "Agit#prtg_cas04::OnAgitBreak", "prt_gld",111,240);
+		Castle("prtg_cas05", "Agit#prtg_cas05::OnAgitEnd", "Agit#prtg_cas05::OnAgitBreak", "pay_gld",208,240);
+	Region("Payon");
+		Castle("payg_cas01", "Agit#payg_cas01::OnAgitEnd", "Agit#payg_cas01::OnAgitBreak", "pay_gld",121,233);
+		Castle("payg_cas02", "Agit#payg_cas02::OnAgitEnd", "Agit#payg_cas02::OnAgitBreak", "pay_gld",295,116);
+		Castle("payg_cas03", "Agit#payg_cas03::OnAgitEnd", "Agit#payg_cas03::OnAgitBreak", "pay_gld",317,293);
+		Castle("payg_cas04", "Agit#payg_cas04::OnAgitEnd", "Agit#payg_cas04::OnAgitBreak", "pay_gld",140,160);
+		Castle("payg_cas05", "Agit#payg_cas05::OnAgitEnd", "Agit#payg_cas05::OnAgitBreak", "pay_gld",204,266);
+	Region("Geffen");
+		Castle("gefg_cas01", "Agit#gefg_cas01::OnAgitEnd", "Agit#gefg_cas01::OnAgitBreak", "gef_fild13",214,75);
+		Castle("gefg_cas02", "Agit#gefg_cas02::OnAgitEnd", "Agit#gefg_cas02::OnAgitBreak", "gef_fild13",308,240);
+		Castle("gefg_cas03", "Agit#gefg_cas03::OnAgitEnd", "Agit#gefg_cas03::OnAgitBreak", "gef_fild13",143,240);
+		Castle("gefg_cas04", "Agit#gefg_cas04::OnAgitEnd", "Agit#gefg_cas04::OnAgitBreak", "gef_fild13",193,278);
+		Castle("gefg_cas05", "Agit#gefg_cas05::OnAgitEnd", "Agit#gefg_cas05::OnAgitBreak", "gef_fild13",305,87);
+	Region("Aldebaran");
+		Castle("aldeg_cas01", "Agit#aldeg_cas01::OnAgitEnd", "Agit#aldeg_cas01::OnAgitBreak", "alde_gld",48,83);
+		Castle("aldeg_cas02", "Agit#aldeg_cas02::OnAgitEnd", "Agit#aldeg_cas02::OnAgitBreak", "alde_gld",95,249);
+		Castle("aldeg_cas03", "Agit#aldeg_cas03::OnAgitEnd", "Agit#aldeg_cas03::OnAgitBreak", "alde_gld",142,85);
+		Castle("aldeg_cas04", "Agit#aldeg_cas04::OnAgitEnd", "Agit#aldeg_cas04::OnAgitBreak", "alde_gld",239,242);
+		Castle("aldeg_cas05", "Agit#aldeg_cas05::OnAgitEnd", "Agit#aldeg_cas05::OnAgitBreak", "alde_gld",264,90);
+	Region("Arunafeltz");
+		Castle("arug_cas01", "Manager#arug_cas01::OnAgitEnd2", "Steward#ar01::OnStartArena", "aru_gld",158,272);
+		Castle("arug_cas02", "Manager#arug_cas02::OnAgitEnd2", "Steward#ar02::OnStartArena", "aru_gld",83,47);
+		Castle("arug_cas03", "Manager#arug_cas03::OnAgitEnd2", "Steward#ar03::OnStartArena", "aru_gld",68,155);
+		Castle("arug_cas04", "Manager#arug_cas04::OnAgitEnd2", "Steward#ar04::OnStartArena", "aru_gld",299,345);
+		Castle("arug_cas05", "Manager#arug_cas05::OnAgitEnd2", "Steward#ar05::OnStartArena", "aru_gld",292,107);
+	Region("Schwarzwald");
+		Castle("schg_cas01", "Manager#schg_cas01::OnAgitEnd2", "Steward#sc01::OnStartArena", "sch_gld",293,100);
+		Castle("schg_cas02", "Manager#schg_cas02::OnAgitEnd2", "Steward#sc02::OnStartArena", "sch_gld",288,252);
+		Castle("schg_cas03", "Manager#schg_cas03::OnAgitEnd2", "Steward#sc03::OnStartArena", "sch_gld",97,196);
+		Castle("schg_cas04", "Manager#schg_cas04::OnAgitEnd2", "Steward#sc04::OnStartArena", "sch_gld",137,90);
+		Castle("schg_cas05", "Manager#schg_cas05::OnAgitEnd2", "Steward#sc05::OnStartArena", "sch_gld",71,315);
+	Region("Prontera (TE)");
+		Castle("te_prtcas01", "Manager_TE#Gaebolg::OnAgitEnd3",	"Manager_TE#Gaebolg::OnAgitBreak",	"te_prt_gld",134,65);
+		Castle("te_prtcas02", "Manager_TE#Richard::OnAgitEnd3",	"Manager_TE#Richard::OnAgitBreak",	"te_prt_gld",240,128);
+		Castle("te_prtcas03", "Manager_TE#Wigner::OnAgitEnd3",	"Manager_TE#Wigner::OnAgitBreak",	"te_prt_gld",153,137);
+		Castle("te_prtcas04", "Manager_TE#Heine::OnAgitEnd3",	"Manager_TE#Heine::OnAgitBreak",	"te_prt_gld",111,240);
+		Castle("te_prtcas05", "Manager_TE#Nerious::OnAgitEnd3",	"Manager_TE#Nerious::OnAgitBreak",	"te_prt_gld",208,240);
+	Region("Aldebaran (TE)");
+		Castle("te_aldecas1", "Manager_TE#Glaris::OnAgitEnd3",	"Manager_TE#Glaris::OnAgitBreak",	"te_alde_gld",48,83);
+		Castle("te_aldecas2", "Manager_TE#Defolty::OnAgitEnd3",	"Manager_TE#Defolty::OnAgitBreak",	"te_alde_gld",95,249);
+		Castle("te_aldecas3", "Manager_TE#Sorin::OnAgitEnd3",	"Manager_TE#Sorin::OnAgitBreak",	"te_alde_gld",142,85);
+		Castle("te_aldecas4", "Manager_TE#Bennit::OnAgitEnd3",	"Manager_TE#Bennit::OnAgitBreak",	"te_alde_gld",239,242);
+		Castle("te_aldecas5", "Manager_TE#W::OnAgitEnd3",		"Manager_TE#W::OnAgitBreak",		"te_alde_gld",264,90);
+
 	setarray .Days$[0],"Sunday","Monday","Tuesday","Wednesday","Thursday","Friday","Saturday";
-	setarray .Regions$[0],"Prontera","Payon","Geffen","Aldebaran","Arunafeltz","Schwarzwald";
-	setarray .Map$[0],"prt_gld","pay_gld","gef_fild13","alde_gld","aru_gld","sch_gld";
-	setarray .MapX[0],134,240,153,111,208,121,295,317,140,204,214,308,143,193,305,48, 95,142,239,264,158,83, 68,299,292,293,288, 97,137, 71;
-	setarray .MapY[0], 65,128,137,240,240,233,116,293,160,266, 75,240,240,278, 87,83,249, 85,242, 90,272,47,155,345,107,100,252,196, 90,315;
 
 // -----------------------------------------------------------
 
 	.reward_id_size = getarraysize(.reward_id);
 	set .Size, getarraysize($WOE_CONTROL);
-	if (.AutoKick || .NoOwner)
-		for(set .@i,0; .@i<getarraysize(.Castles$); set .@i,.@i+1) {
+
+	if (.AutoKick || .NoOwner) {
+		for(set .@i,0; .@i<.total_castle; set .@i,.@i+1) {
 			setmapflag .Castles$[.@i], mf_loadevent;
 			setd "."+.Castles$[.@i], .@i;
 		}
-	if (!agitcheck() && !agitcheck2()) sleep 4000;
+	}
+	else {
+		for(set .@i,0; .@i<.total_castle; set .@i,.@i+1)
+			setd "."+.Castles$[.@i], 0;
+	}
+	if (!agitcheck() && !agitcheck2() && !agitcheck3()) sleep 4000;
 	set .Init,1;
+	.current_region = 0;
 
 OnMinute00:
 	freeloop(1);
-	if (agitcheck() || agitcheck2()) {
-		for(set .@i,0; .@i<.Size; set .@i,.@i+4)
+	if (agitcheck() || agitcheck2() || agitcheck3()) {
+		for(set .@i,0; .@i<.Size; set .@i,.@i+4) {
 			if (gettime(DT_DAYOFWEEK) == $WOE_CONTROL[.@i] && gettime(DT_HOUR) == $WOE_CONTROL[.@i+2]) {
 			OnWOEEnd:
 				announce "The War Of Emperium is over!",bc_all|bc_woe;
-				AgitEnd; AgitEnd2;
+				AgitEnd; AgitEnd2; AgitEnd3;
 				sleep 1000;
-				for(set .@j,0; .@j<getarraysize(.Castles$); set .@j,.@j+1) {
+				for(set .@j,0; .@j<.total_castle; set .@j,.@j+1) {
 					if (.Active[0]&(1<<.@j)) Disp_Owner(.Castles$[.@j],1);
 					if (.ExitWarp) maprespawnguildid .Castles$[.@j],0,3;
 				}
@@ -129,33 +179,31 @@ OnMinute00:
 				if (.ForceEnd) { set .ForceEnd,0; end; }
 				break;
 			}
+		}
 	}
-	if ((!agitcheck() && !agitcheck2()) || .Init) {
-		if (!agitcheck() && !agitcheck2()) set .Init,0;
-		for(set .@i,0; .@i<.Size; set .@i,.@i+4)
+	.@agit_check = (!agitcheck() && !agitcheck2() && !agitcheck3());
+	if (.@agit_check || .Init) {
+		if (.@agit_check) set .Init,0;
+		for(set .@i,0; .@i<.Size; set .@i,.@i+4) {
 			if (gettime(DT_DAYOFWEEK) == $WOE_CONTROL[.@i] && gettime(DT_HOUR) >= $WOE_CONTROL[.@i+1] && gettime(DT_HOUR) < $WOE_CONTROL[.@i+2]) {
 				deletearray .Active[0],2;
 				set .Active[0], $WOE_CONTROL[.@i+3];
-				if (.Init) { AgitEnd; AgitEnd2; }
+				if (.Init) { AgitEnd; AgitEnd2; AgitEnd3; }
 				else announce "The War Of Emperium has begun!",bc_all|bc_woe;
 				sleep 1000;
-				AgitStart; AgitStart2;
-				for(set .@j,0; .@j<getarraysize(.Castles$); set .@j,.@j+1) {
+				AgitStart; AgitStart2; AgitStart3;
+				for(set .@j,0; .@j<.total_castle; set .@j,.@j+1) {
 					if (.Active[0]&(1<<.@j)) {
 						if (!.Init) Disp_Owner(.Castles$[.@j],0);
-						set .Active[1], .Active[1] | (1<<((.@j/5)+1));
+						set .Active[1], .Active[1] | (1<<.castle_region[.@j]);
 					} else {
-						if (.@j<20) {
-							donpcevent "Agit#"+.Castles$[.@j]+"::OnAgitEnd";
-							killmonster .Castles$[.@j], "Agit#"+.Castles$[.@j]+"::OnAgitBreak";
-						} else {
-							donpcevent "Manager#"+.Castles$[.@j]+"::OnAgitEnd2";
-							killmonster .Castles$[.@j], "Steward#"+.EndLabel$[.@j-20]+"::OnStartArena";
-						}
+						donpcevent .event_name_agitend$[.@j];
+						killmonster .Castles$[.@j], .event_name_killmob$[.@j];
 					}
 				}
 				break;
 			}
+		}
 	}
 	set .Init,0;
 	end;
@@ -169,6 +217,44 @@ function Disp_Owner {
 function Add_Zero {
 	return ((getarg(0)<10)?"0":"")+getarg(0)+(getarg(1,0)?".":":")+"00";
 }
+function Castle {
+	.@map$ = getarg(0);
+	if (getd( "." + .@map$ ) > 0) {
+		debugmes sprintf("WOE_CONTROL: map %s already defined.", .@map$);
+		return;
+	}
+	if (.total_castle > 61) {
+		debugmes sprintf("WOE_CONTROL: Maximum of 62 castles defined, %s skipped.", .@map$);
+		return;
+	}
+	.Castles$[.total_castle] = .@map$;
+	.event_name_agitend$[.total_castle] = getarg(1);
+	.event_name_killmob$[.total_castle] = getarg(2);
+	.Map$[.total_castle] = getarg(3);
+	.MapX[.total_castle] = getarg(4);
+	.MapY[.total_castle] = getarg(5);
+	.castle_region[.total_castle] = .current_region;
+
+	setd ".castle_index_in_region_" + .current_region + "[" + .size_region[.current_region] + "]", .total_castle;
+	.total_castle++;
+	.size_region[.current_region]++;
+
+	setd "." + .Castles$[.total_castle-1], .total_castle;
+	return;
+}
+function Region {
+	.@zone$ = getarg(0);
+	for ( .@i = 0; .@i < .total_region; ++.@i ) {
+		if (.Regions$[.@i] == .@zone$) {
+			.current_region = .@index;
+			return;
+		}
+	}
+	.Regions$[.total_region] = .@zone$;
+	.current_region = .total_region;
+	.total_region++;
+	return;
+}
 
 OnReward:
 	if (!.reward_id_size && !.reward_zeny)
@@ -176,10 +262,11 @@ OnReward:
 
 	if (.Options&2) set .@str$,gettimestr("%B %d, %Y",21);
 	freeloop(1);
-	for(set .@i,0; .@i<getarraysize(.Castles$); set .@i,.@i+1) {
+	for(set .@i,0; .@i<.total_castle; set .@i,.@i+1) {
 		if (getarg(0)&(1<<.@i)) {
 			set .@gid, getcastledata(.Castles$[.@i],1);
-			if (!.@gid) continue;
+			if (!.@gid)
+				continue;
 
 			getguildmember( .@gid, 1, .@cid );
 			.@size_guild = getguildmember( .@gid, 2, .@aid );
@@ -199,13 +286,7 @@ OnReward:
 
 			for(set .@j,0; .@j<.@size_guild; set .@j,.@j+1) {
 				if ((.Options&8) && !(.Options&4)) {
-					if (isloggedin(.@aid[.@j],.@cid[.@j]))
-						set .@ip$, replacestr(getcharip(.@aid[.@j]),".","a");
-					else {
-						if (query_sql("SELECT `last_ip` FROM `login` WHERE `account_id` = '" + .@aid[.@j] + "'", .@last_ip$) < 1)
-							continue;
-						.@ip$ = replacestr(.@last_ip$, ".", "a");
-					}
+					set .@ip$, replacestr(getcharip(.@aid[.@j]),".","a");
 					if (getd(".@ip_"+.@i+"_"+.@ip$)) continue;
 					setd ".@ip_"+.@i+"_"+.@ip$,1;
 				}
@@ -224,7 +305,8 @@ OnReward:
 						setd ".@str_"+.@cid[.@j],1;
 						message rid2name(.@aid[.@j]),"You've got mail!";
 					}
-				} else if (isloggedin(.@aid[.@j],.@cid[.@j])) {
+				}
+				else if (isloggedin(.@aid[.@j],.@cid[.@j])) {
 					attachrid( .@aid[.@j], true );
 					.@name$ = strcharinfo( 0 );
 					.@castle_name$ = getcastlename(.Castles$[.@i]);
@@ -244,30 +326,33 @@ OnReward:
 	return;
 
 OnPCLoadMapEvent:
-	if (!compare(strcharinfo(3),"g_cas")) end;
+	.@compare_val = compare(strcharinfo(3),"g_cas");
+	if (!.@compare_val) end;
 	if (((.AutoKick && .Active[0]) || (.NoOwner && !getcastledata(strcharinfo(3),1))) && !(.Active[0]&(1<<getd("."+strcharinfo(3))))) {
 		if (getcharid(2) && getcastledata(strcharinfo(3),1) == getcharid(2)) end;
+		.@castle_name$ = getcastlename(strcharinfo(3));
 		sleep2 1000;
-		message strcharinfo(0), getcastlename(strcharinfo(3))+" is currently inactive.";
+		message strcharinfo(0), .@castle_name$ + " is currently inactive.";
 		sleep2 5000;
-		if (compare(strcharinfo(3),"g_cas")) warp "SavePoint",0,0;
+		if (.@compare_val) warp "SavePoint",0,0;
 	}
 	end;
 
 OnMenu:
 while(1) {
 	mes "[WOE Information]";
-	if (agitcheck() || agitcheck2()) {
+	if (agitcheck() || agitcheck2() || agitcheck3()) {
 		if (.Active[0]) {
-			for(set .@i,0; .@i<.Size; set .@i,.@i+4)
+			for(set .@i,0; .@i<.Size; set .@i,.@i+4) {
 				if (gettime(DT_DAYOFWEEK) == $WOE_CONTROL[.@i] && gettime(DT_HOUR) >= $WOE_CONTROL[.@i+1] && gettime(DT_HOUR) < $WOE_CONTROL[.@i+2]) {
 					set .@i, $WOE_CONTROL[.@i+2];
 					break;
 				}
+			}
 			mes "The War of Emperium is ^0055FFactive^000000 until ^FF0000"+Add_Zero(.@i)+"^000000 in the following regions:";
 			mes " ";
-			for(set .@i,0; .@i<6; set .@i,.@i+1)
-				if (.Active[1]&(1<<(.@i+1))) mes " > ^777777"+.Regions$[.@i]+"^000000";
+			for(set .@i,0; .@i < .total_region; set .@i,.@i+1)
+				if (.Active[1]&(1<<.@i)) mes " > ^777777"+.Regions$[.@i]+"^000000";
 		} else
 			mes "The War of Emperium is ^0055FFactive^000000.";
 	} else {
@@ -290,20 +375,22 @@ while(1) {
 	case 1:
 		if (.CastleWarp) set .@clr$,"^0055FF";
 		set .@menu$,"";
-		for(set .@i,0; .@i<6; set .@i,.@i+1) {
-			if (.CastleWarp || .Active[1]&(1<<(.@i+1)))
-				set .@menu$, .@menu$+" ~ "+((.Active[1]&(1<<(.@i+1)))?.@clr$:"^777777")+.Regions$[.@i]+" Castles^000000";
+		for(set .@i,0; .@i < .total_region; set .@i,.@i+1) {
+			if (.CastleWarp || .Active[1]&(1<<.@i))
+				set .@menu$, .@menu$+" ~ "+((.Active[1]&(1<<.@i))?.@clr$:"^777777")+.Regions$[.@i]+" Castles^000000";
 			set .@menu$, .@menu$+":";
 		}
 		set .@i, select(.@menu$)-1;
 		set .@menu$,"";
-		for(set .@j,.@i*5; .@j<(.@i*5)+5; set .@j,.@j+1) {
-			if (.CastleWarp || .Active[0]&(1<<.@j))
-				set .@menu$, .@menu$+" ~ "+((.Active[0]&(1<<.@j))?.@clr$:"^777777")+getcastlename(.Castles$[.@j])+"^000000";
+		for(set .@j,0; .@j < .size_region[.@i]; set .@j,.@j+1) {
+			.@index = getd( ".castle_index_in_region_" + .@i + "[" + .@j + "]" );
+			if (.CastleWarp || .Active[0]&(1<<.@index))
+				set .@menu$, .@menu$+" ~ "+((.Active[0]&(1<<.@index))?.@clr$:"^777777")+getcastlename(.Castles$[.@index])+"^000000";
 			set .@menu$, .@menu$+":";
 		}
 		set .@j, select(.@menu$)-1;
-		warp .Map$[.@i],.MapX[(.@i*5)+.@j],.MapY[(.@i*5)+.@j];
+		.@index = getd( ".castle_index_in_region_" + .@i + "[" + .@j + "]" );
+		warp .Map$[.@index],.MapX[.@index],.MapY[.@index];
 		close;
 	case 2:
 		mes "[Schedule]";
@@ -311,7 +398,7 @@ while(1) {
 			freeloop(1);
 			for(set .@i,0; .@i<.Size; set .@i,.@i+4) {
 				mes "> ^FF0000"+.Days$[$WOE_CONTROL[.@i]]+" ("+Add_Zero($WOE_CONTROL[.@i+1])+"-"+Add_Zero($WOE_CONTROL[.@i+2])+")^000000";
-				for(set .@j,0; .@j<getarraysize(.Castles$); set .@j,.@j+1)
+				for(set .@j,0; .@j<.total_castle; set .@j,.@j+1)
 					if ($WOE_CONTROL[.@i+3]&(1<<.@j)) mes "  ~ "+getcastlename(.Castles$[.@j])+" ^777777("+.Castles$[.@j]+")^000000";
 				if (.@i+4 < .Size) mes " ";
 			}
@@ -322,12 +409,13 @@ while(1) {
 		break;
 	case 3:
 		mes "[Castle Ownership]";
-		for(set .@i,0; .@i<6; set .@i,.@i+1) {
+		for(set .@i,0; .@i < .total_region; set .@i,.@i+1) {
 			set .@k, .@i*5;
 			mes "> ^FF0000"+.Regions$[.@i]+"^000000";
-			for(set .@j,.@k; .@j<(.@k+5); set .@j,.@j+1) { 
-				set .@t, getcastledata(.Castles$[.@j],1);
-				mes "  ~ "+getcastlename(.Castles$[.@j])+": "+((.@t)?"^0055FF"+getguildname(.@t):"^777777unoccupied")+"^000000";
+			for(set .@j,0; .@j<.size_region[.@i]; set .@j,.@j+1) {
+				.@index = getd( ".castle_index_in_region_" + .@i + "[" + .@j + "]" );
+				set .@t, getcastledata(.Castles$[.@index],1);
+				mes "  ~ "+getcastlename(.Castles$[.@index])+": "+((.@t)?"^0055FF"+getguildname(.@t):"^777777unoccupied")+"^000000";
 			}
 			if (.@i < 5) mes " ";
 		}
@@ -339,14 +427,9 @@ while(1) {
 		mes "There are ^0055FF"+(.Size/4)+" session(s)^000000 configured.";
 		mes "What would you like to do?";
 		next;
-		switch(select(" ~ Add a session...: ~ Delete a session...: ~ Reload settings...:"+((agitcheck() || agitcheck2())?" ~ End WOE session...":"")+": ~ ^777777Go back^000000")) {
+		switch(select(" ~ Add a session...: ~ Delete a session...: ~ Reload settings...:"+((agitcheck() || agitcheck2() || agitcheck3())?" ~ End WOE session...":"")+": ~ ^777777Go back^000000")) {
 		case 1:
 			mes "[New Session]";
-			if (.Size > 127) {
-				mes "You have already reached the maximum of 32 sessions.";
-				next;
-				break;
-			}
 			mes "Select a day.";
 			next;
 			set .@Day, select(" ~ "+implode(.Days$,": ~ "))-1;
@@ -383,11 +466,15 @@ while(1) {
 				mes " > Castles:";
 				if (!.@Castle)
 					mes "   ~ ^777777(none selected)^000000";
-				else for(set .@i,0; .@i<getarraysize(.Castles$); set .@i,.@i+1)
-					if (.@Castle&(1<<.@i)) mes "   ~ "+getcastlename(.Castles$[.@i])+" ("+.Castles$[.@i]+")";
+				else {
+					for(set .@i,0; .@i<.total_castle; set .@i,.@i+1) {
+						.@string$ = ( .@Castle&(1<<.@i) ) ? "   ~ "+getcastlename(.Castles$[.@i])+" ("+.Castles$[.@i]+")" : "";
+						mes .@string$;
+					}
+				}
 				next;
 				set .@menu$,((.@Castle)?" ~ ^FF0000Finished...^000000":"")+":";
-				for(set .@i,0; .@i<getarraysize(.Castles$); set .@i,.@i+1)
+				for(set .@i,0; .@i<.total_castle; set .@i,.@i+1)
 					set .@menu$, .@menu$+" ~ "+((.@Castle&(1<<.@i))?"^0055FF":"")+getcastlename(.Castles$[.@i])+" ("+.Castles$[.@i]+")^000000:";
 				set .@i, select(.@menu$)-1;
 				if (.@i)
@@ -398,11 +485,12 @@ while(1) {
 					next;
 					switch(select(" ~ ^0055FFAdd session...^000000: ~ Continue selecting castles...: ~ ^777777Cancel^000000")) {
 					case 1:
-						for(set .@i,0; .@i<.Size; set .@i,.@i+4)
+						for(set .@i,0; .@i<.Size; set .@i,.@i+4) {
 							if ((.@Day == $WOE_CONTROL[.@i] && .@End <= $WOE_CONTROL[.@i+1]) || .@Day < $WOE_CONTROL[.@i]) {
 								set .@d,1;
 								break;
 							}
+						}
 						if (!.@d) { set .@d,1; set .@i,.Size; }
 						copyarray $WOE_CONTROL[.@i+4], $WOE_CONTROL[.@i], .Size-.@i;
 						setarray $WOE_CONTROL[.@i], .@Day, .@Start, .@End, .@Castle;
@@ -452,7 +540,7 @@ while(1) {
 		case 3:
 			mes "[Reload Settings]";
 			mes "This will trigger all events related to new session configurations, if any.";
-			if (agitcheck() || agitcheck2()) {
+			if (agitcheck() || agitcheck2() || agitcheck3()) {
 				mes " ";
 				mes "Be aware that this will disrupt the current WOE session.";
 			}
@@ -469,7 +557,7 @@ while(1) {
 			break;
 		case 4:
 			mes "[Force Agit End]";
-			if (!agitcheck() && !agitcheck2())  {
+			if (!agitcheck() && !agitcheck2() && !agitcheck3())  {
 				mes "WOE has already ended.";
 				next;
 				break;