* Fixes #6646. * Fixes the item requirement check for Slim Potion Pitcher being offset by one. Thanks to @Indigo000!
@@ -13536,7 +13536,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui
skill_castend_nodamage_id);
}
} else {
- struct item_data *item = itemdb_search(skill_db.find(skill_id)->require.itemid[skill_lv]);
+ struct item_data *item = itemdb_search(skill_db.find(skill_id)->require.itemid[skill_lv - 1]);
int id = skill_get_max(CR_SLIMPITCHER) * 10;
potion_flag = 1;