|
@@ -703,6 +703,7 @@ REPLACE INTO `item_db_re` VALUES (1315,'F_Right_Epsilon_C','Light Epsilon',5,1,N
|
|
|
REPLACE INTO `item_db_re` VALUES (1316,'Adventure_Axe','Adventure Axe',5,0,NULL,0,'100',NULL,1,0,0x00040420,63,2,2,1,'1',0,6,NULL,NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (1317,'Academy_Axe','Academy Axe',5,0,NULL,1600,'130',NULL,1,1,0x00040420,63,2,2,1,'1',1,6,NULL,NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (1318,'Dofle_Axe','Deflation Axe',5,50000,NULL,1800,'180',NULL,1,2,0x000654E2,63,2,2,4,'105',1,6,'bonus bUnbreakableWeapon,0;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (1322,'Blue_Axe','Blue Axe',5,10,NULL,1800,'180',NULL,1,3,0xFFFFFFFF,63,2,2,1,'1',1,6,'bonus bStr,5; bonus bVit,5;',NULL,NULL);
|
|
|
# 2-Handed Axes
|
|
|
REPLACE INTO `item_db_re` VALUES (1351,'Battle_Axe','Battle Axe',5,5400,NULL,1500,'80',NULL,1,3,0x000444A2,63,2,34,1,'3',1,7,NULL,NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (1352,'Battle_Axe_','Battle Axe',5,5400,NULL,1500,'80',NULL,1,4,0x000444A2,63,2,34,1,'3',1,7,NULL,NULL,NULL);
|
|
@@ -791,6 +792,7 @@ REPLACE INTO `item_db_re` VALUES (1435,'Cannon_Spear','Cannon Spear',5,56000,NUL
|
|
|
REPLACE INTO `item_db_re` VALUES (1436,'Velum_Spear','Vellum Spear',5,20,NULL,850,'150',NULL,3,0,0x00004082,63,2,2,4,'95',1,4,'bonus2 bAddRace,RC_Player,60; if(getrefine()>=6) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",80; bonus2 bSkillAtk,"LG_PINPOINTATTACK",80; } if(getrefine()>=9) { bonus2 bAddRace,RC_Player,30; }',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (1438,'Tanos_Spear','Tanos Spear',5,10,NULL,3000,'150:100',NULL,NULL,1,0x00004082,63,2,2,4,'120',1,4,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (1439,'Half_BF_Spear1','Half BF Spear1',5,20,NULL,0,'60',NULL,3,0,0x00004082,63,2,2,3,'80',1,4,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,45; bonus2 bAddRace,RC_Player,45; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,0; if(BaseJob==Job_Crusader) bonus bAspdRate,20;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (1441,'Blue_Spear','Blue Spear',5,10,NULL,1200,'180',NULL,3,1,0x00004000,56,2,2,3,'100',1,4,'bonus bDex,5; bonus bInt,5; bonus bMatk,170;',NULL,NULL);
|
|
|
# 2-Handed Spears
|
|
|
REPLACE INTO `item_db_re` VALUES (1451,'Guisarme','Guisarme',5,13000,NULL,1000,'84',NULL,3,2,0x00004082,63,2,34,2,'18',1,5,NULL,NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (1452,'Guisarme_','Guisarme',5,13000,NULL,1000,'84',NULL,3,3,0x00004082,63,2,34,2,'18',1,5,NULL,NULL,NULL);
|
|
@@ -1004,6 +1006,7 @@ REPLACE INTO `item_db_re` VALUES (1671,'Devil_Won_Staff','Devil Won Staff',5,10,
|
|
|
REPLACE INTO `item_db_re` VALUES (1673,'Half_BF_Staff4','Half BF Staff4',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,2; bonus bDelayRate,-10; bonus2 bSPLossRate,5,12000; bonus bUnbreakableWeapon,0;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (1674,'Half_BF_Staff2','Half BF Staff2',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,3; bonus2 bMagicAddRace,RC_DemiHuman,10; bonus2 bMagicAddRace,RC_Player,10; bonus3 bAddEff,Eff_Stun,200,ATF_SKILL; bonus bUnbreakableWeapon,0;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (1676,'Baculum_Daemonicum','Baculum Daemonicum',5,20,NULL,1200,'60:150',NULL,1,2,0x00818315,63,2,2,4,'80',1,10,'bonus bAtkEle,Ele_Dark; bonus bUnbreakableWeapon,0; bonus bVariableCastrate,-10; if (BaseLevel > 99){ bonus bMatk,30; } if(getrefine() > 8){ bonus2 bResEff,Eff_Blind,3000; bonus bUseSPrate,-10; }',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (1677,'Blue_Wand','Blue Wand',5,10,NULL,0,'50',NULL,1,1,0x00000200,56,2,2,3,'100',1,10,'bonus bStr,5; bonus bInt,5;',NULL,NULL);
|
|
|
# Bows
|
|
|
REPLACE INTO `item_db_re` VALUES (1701,'Bow','Bow',5,1000,NULL,500,'15',NULL,5,3,0x000A0848,63,2,34,1,'4',1,11,NULL,NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (1702,'Bow_','Bow',5,1000,NULL,500,'15',NULL,5,4,0x000A0848,63,2,34,1,'4',1,11,NULL,NULL,NULL);
|
|
@@ -1153,6 +1156,7 @@ REPLACE INTO `item_db_re` VALUES (1931,'P_Guitar1','Eden Guitar I',5,0,NULL,0,'1
|
|
|
REPLACE INTO `item_db_re` VALUES (1933,'Tanos_Violin','Tanos Violin',5,10,NULL,2000,'200:130',NULL,NULL,1,0x00080000,63,1,2,4,'120',1,13,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (1934,'Contrabass','Contrabass',5,20,NULL,250,'180:120',NULL,1,2,0x00080000,63,1,2,3,'130',1,13,'bonus2 bSkillCooldown,"WM_RANDOMIZESPELL",-20;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (1935,'Ozs_New_Ukulele','Oz\'s New Ukulele',5,20,NULL,2000,'160',NULL,1,2,0x00080000,63,1,2,4,'130',1,13,'bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",-20;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (1936,'Blue_Violin','Blue Violin',5,10,NULL,1500,'180',NULL,2,1,0x00080000,63,1,2,3,'100',1,13,'bonus bDex,5; bonus bVit,5;',NULL,NULL);
|
|
|
# Whips
|
|
|
REPLACE INTO `item_db_re` VALUES (1950,'Rope','Rope',5,2500,NULL,400,'45',NULL,2,3,0x00080000,63,0,2,1,'3',1,14,NULL,NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (1951,'Rope_','Rope',5,2500,NULL,400,'45',NULL,2,4,0x00080000,63,0,2,1,'3',1,14,NULL,NULL,NULL);
|
|
@@ -1195,6 +1199,7 @@ REPLACE INTO `item_db_re` VALUES (1988,'Tanos_Whip_Sword','Tanos Whip Sword',5,1
|
|
|
#
|
|
|
REPLACE INTO `item_db_re` VALUES (1989,'Rhythmic_Gymnastics_Ribbon','Rhythmic Gymnastics Ribbon',5,20,NULL,300,'150:120',NULL,2,2,0x00080000,63,0,2,3,'130',1,13,'bonus bAspdRate,20;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (1990,'Bloody_Floral_Decoration_Microphone','Bloody Floral Decoration Microphone',5,20,NULL,1000,'160',NULL,2,2,0x00080000,63,0,2,4,'130',1,13,'bonus2 bSkillUseSP,"CG_MOONLIT",-20;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (1991,'Blue_Whip','Blue Whip',5,10,NULL,1500,'180',NULL,2,1,0x00080000,63,0,2,3,'100',1,14,'bonus bDex,5; bonus bVit,5;',NULL,NULL);
|
|
|
# Additional 2-Handed Staffs
|
|
|
REPLACE INTO `item_db_re` VALUES (2000,'Destruction_Rod','Staff of Destruction',5,20,NULL,2500,'130:280',NULL,1,1,0x00000200,18,2,34,4,'80',1,23,'bonus bMatkRate,getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bVariableCastrate,"HW_MAGICPOWER",-50;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (2001,'Divine_Cross','Divine Cross',5,20,NULL,1500,'120:210',NULL,1,0,0x00008100,63,2,34,4,'70',1,23,'bonus bAtkEle,Ele_Holy; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15;',NULL,NULL);
|
|
@@ -6852,6 +6857,9 @@ REPLACE INTO `item_db_re` VALUES (13092,'RWC_Memory_Knife','RWC Memory Knife',5,
|
|
|
REPLACE INTO `item_db_re` VALUES (13093,'Tanos_Dagger','Tanos Dagger',5,10,NULL,800,'100:130',NULL,NULL,1,0x280006F,63,2,2,4,'120',1,1,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (13094,'Devil_Pierced_Dagger','Devil Pierced Dagger',5,10,NULL,900,'120',NULL,NULL,1,0x3E9F7EEF,63,2,2,3,'100',1,1,'bonus2 bAddRace,RC_Undead,10; if (getrefine()>=12) { bonus bAtkRate,7; } else if (getrefine()>=9) { bonus bAtkRate,5; }',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (13096,'Half_BF_Dagger2','Half BF Dagger2',5,20,NULL,0,'120:90',NULL,1,0,0x3E9F7EEF,63,2,2,3,'80',1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,0; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,45;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (13097,'Blue_Dagger','Blue Dagger',5,10,NULL,1000,'160',NULL,1,1,0x00020000,56,2,2,3,'100',1,1,'bonus bStr,5; bonus bInt,5;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (13098,'Blue_Ashura','Blue Ashura',5,10,NULL,1000,'150',NULL,1,1,0x02000000,7,2,2,3,'100',1,1,'bonus bMatk,120;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (13099,'Blue_Knife','Blue Knife',5,10,NULL,500,'160',NULL,1,1,0x00010000,56,2,2,3,'100',1,1,'bonus bStr,5; bonus bInt,5;',NULL,NULL);
|
|
|
# Revolvers
|
|
|
REPLACE INTO `item_db_re` VALUES (13100,'Six_Shooter','Six Shooter',5,4500,NULL,400,'30',NULL,7,1,0x41000000,63,2,34,1,'10',1,17,'bonus bHit,-10;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (13101,'Six_Shooter_','Six Shooter',5,4500,NULL,400,'30',NULL,7,2,0x41000000,63,2,34,1,'10',1,17,'bonus bHit,-10;',NULL,NULL);
|
|
@@ -7061,6 +7069,7 @@ REPLACE INTO `item_db_re` VALUES (13444,'Pala','Pala',5,20,NULL,700,'190',NULL,0
|
|
|
REPLACE INTO `item_db_re` VALUES (13445,'Half_BF_Sword1','Half BF Sword1',5,20,NULL,0,'115',NULL,1,0,0x000654E3,63,2,2,3,'80',1,2,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,0;',NULL,NULL);
|
|
|
#13449,Gladius_Daemonicus,Gladius_Daemonicus,5
|
|
|
REPLACE INTO `item_db_re` VALUES (13450,'Saber','Saber',5,10,NULL,1000,'115',NULL,NULL,2,0x000654E2,63,2,2,3,'27',1,0,NULL,NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (13451,'Blue_Sword','Blue Sword',5,10,NULL,1200,'190',NULL,1,1,0x00000080,56,2,2,3,'100',1,2,'bonus bStr,5; bonus bAgi,5;',NULL,NULL);
|
|
|
# More Cash Shop Items
|
|
|
REPLACE INTO `item_db_re` VALUES (13500,'Insurance60_Package','Life Insurrance Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14500,10;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (13501,'Assorted_Scroll_Box','Experience Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
|
@@ -8245,6 +8254,7 @@ REPLACE INTO `item_db_re` VALUES (16032,'Pile_Bunker_T','Pile Bunker T',5,20,NUL
|
|
|
REPLACE INTO `item_db_re` VALUES (16033,'Robots_Mechanical_Arm','Robot\'s Mechanical Arm',5,20,NULL,3000,'195',NULL,1,2,0x00000400,56,2,2,4,'130',1,8,'bonus bUnbreakableWeapon,1; bonus bCritical,20;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (16034,'Half_Mjolnir','Half Mjolnir',5,20,NULL,6000,'350',NULL,1,0,0x000444A2,63,2,2,4,'95',0,8,'bonus bAtkEle,Ele_Wind; bonus bDex,50; bonus bStr,20; bonus bAspdRate,10; bonus3 bAutoSpell,"MG_THUNDERSTORM",10,100; autobonus "{ bonus bSplashRange,1; }",50,10000;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (16035,'Half_BF_Morning_Star1','Half BF Morning Star1',5,20,NULL,0,'105',NULL,1,0,0x0004C5B3,63,2,2,3,'80',1,8,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,0;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (16036,'Blue_Mace','Blue Mace',5,10,NULL,1500,'170',NULL,1,1,0x00008000,56,2,2,3,'100',1,8,'bonus bVit,5; bonus bInt,5;',NULL,NULL);
|
|
|
|
|
|
# More Rental Boxes
|
|
|
REPLACE INTO `item_db_re` VALUES (16131,'Lady_Tanee_Doll_Box','Lady Tanee Doll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5526,1;',NULL,NULL);
|
|
@@ -8868,6 +8878,7 @@ REPLACE INTO `item_db_re` VALUES (17482,'Solaris_Festival_Scroll','Solaris Festi
|
|
|
REPLACE INTO `item_db_re` VALUES (17483,'Three_Master_Package_III','Three Master Package III',3,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Three_Master_Package_III);',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (17484,'Three_Master_Package_III(10)','Three Master Package III(10)',3,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Three_Master_Package_III10);',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (17490,'Time_Travel_Lucky_Egg','Time Travel Lucky Egg',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",4486,4488,4498,6238,6239,6228,6232,2190,19661,5822,18832,18754),1;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (17494,'Rise_Midgard_Lucky_Egg','Rise Midgard Lucky Egg',18,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*TODO*/',NULL,NULL);
|
|
|
# Mechanic/Genetic Cannonballs
|
|
|
REPLACE INTO `item_db_re` VALUES (18000,'Cannon_Ball','Cannon Ball',10,100,NULL,10,'100',NULL,NULL,NULL,0x00040400,56,2,32768,NULL,'99',NULL,8,NULL,NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (18001,'Holy_Cannon_Ball','Holy Cannon Ball',10,200,NULL,10,'120',NULL,NULL,NULL,0x00040400,56,2,32768,NULL,'99',NULL,8,'bonus bAtkEle,Ele_Holy;',NULL,NULL);
|
|
@@ -8899,6 +8910,7 @@ REPLACE INTO `item_db_re` VALUES (18120,'Bow_Of_Evil_Slayer','Bow Of Evil Slayer
|
|
|
REPLACE INTO `item_db_re` VALUES (18122,'Giant_Bow','Giant Bow',5,20,NULL,3000,'195',NULL,5,1,0x00000800,63,2,34,4,'130',1,11,'bonus bLongAtkRate,40; bonus bAspdRate,-15; bonus bHit,50;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (18123,'Bow_of_Storms','Bow of Storms',5,20,NULL,1500,'160',NULL,5,1,0x00000800,63,2,34,4,'130',1,11,'bonus bLongAtkRate,30; bonus2 bSkillCooldown,"RA_ARROWSTORM",-20; bonus2 bSkillUseSP,"RA_ARROWSTORM",15;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (18124,'Half_BF_Bow1','Half BF Bow1',5,20,NULL,0,'100',NULL,5,0,0x000A0848,63,2,34,3,'80',1,11,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,0;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (18126,'Blue_Bow','Blue Bow',5,10,NULL,1200,'150',NULL,5,1,0x00000800,56,2,2,3,'100',1,11,'bonus bAgi,5; bonus bDex,5;',NULL,NULL);
|
|
|
# More Headgears
|
|
|
REPLACE INTO `item_db_re` VALUES (18500,'Cheer_Scarf6','Cheer Scarf6',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddClass,Class_All,60;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (18501,'Cheer_Scarf8','Cheer Scarf8',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddClass,Class_All,80;',NULL,NULL);
|
|
@@ -9243,6 +9255,7 @@ REPLACE INTO `item_db_re` VALUES (18930,'Gorilla_Model_Hat','Gorilla Model Hat',
|
|
|
REPLACE INTO `item_db_re` VALUES (18931,'Lion_Model_Hat','Lion Model Hat',4,10,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,1067,'bonus bInt,2+((getrefine() >= 2 && getrefine() <= 8) ? 1 : ((getrefine() > 8) ? (getrefine()/8): 0)); bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,50;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (18932,'Rhino_Model_Hat','Rhino Model Hat',3,10,NULL,300,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus bVit,2+((getrefine() >= 11) ? (getrefine()/11) : 0); bonus3 bAutoSpellWhenHit,"WZ_VERMILION",1,50;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (18936,'Golden_Fish','Golden Fish In Mouth',4,1,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1081,'bonus bAllStats,2; bonus bBaseAtk,10; bonus bMatk,10; bonus2 bExpAddRace,RC_Fish,2; bonus2 bSubRace,RC_Fish,2;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (18940,'10_Gallon_Hat_Of_Flame','10 Gallon Hat Of Flame',4,10,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'90',1,1075,NULL,NULL,NULL);
|
|
|
#
|
|
|
REPLACE INTO `item_db_re` VALUES (18971,'Old_Rune_Circlet','Old Rune Circlet',4,10,NULL,100,NULL,10,NULL,1,0x00000080,56,2,256,NULL,'170',1,623,'bonus bAllStats,1; bonus bMdef,5; bonus bBaseAtk,4*getrefine(); bonus bAspd,getrefine()/5; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"RK_IGNITIONBREAK",20*getrefine()/2; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15*getrefine()/2;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (18972,'Old_Mitra','Old Mitra',4,10,NULL,100,NULL,10,NULL,1,0x00000100,56,2,256,NULL,'170',1,624,'bonus bAllStats,1; bonus bMdef,5; bonus bMatk,2*getrefine(); bonus bBaseAtk,4*getrefine(); bonus bHealPower,getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"AB_JUDEX",20*getrefine()/2; bonus2 bSkillAtk,"PR_MAGNUS",10*getrefine()/2;',NULL,NULL);
|
|
@@ -9477,6 +9490,7 @@ REPLACE INTO `item_db_re` VALUES (19918,'C_Lude_Mask','Costume Lude Mask',4,0,NU
|
|
|
REPLACE INTO `item_db_re` VALUES (19919,'C_Cube_Mask_','Costume Quve Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,472,'bonus bAspdRate,10;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (19920,'C_Adv_Whisper_Mask','Costume Evolved Whisper Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,458,'bonus bFlee,20;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (19922,'Costume_Noahs_Hat','Costume Noahs Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,636,'/* TODO */',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (19929,'C_Classical_Ribbon','Costume Classical Ribbon',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,1,NULL,'/*TODO: View ID*/',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (19934,'C_Lolita_Ten_Gallon_Hat','Costume Alive Ten Gallon Hat Of Flame',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1048,NULL,NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (19938,'Costume_Love_Rabbit_Hood','Costume Love Rabbit Hood',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,549,NULL,NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (19961,'C_Rune_Circlet','Costume Rune Circlet',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,623,NULL,NULL,NULL);
|
|
@@ -9505,11 +9519,17 @@ REPLACE INTO `item_db_re` VALUES (20000,'C_Mouse_Hat2','Costume Mouse Hat 2',4,1
|
|
|
REPLACE INTO `item_db_re` VALUES (20001,'C_Mouse_Hat3','Costume Mouse Hat 3',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1195,NULL,NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (20002,'C_Mouse_Hat4','Costume Mouse Hat 4',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1196,NULL,NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (20003,'C_Mouse_Hat5','Costume Mouse Hat 5',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1197,NULL,NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (20014,'C_Lincoln_Hat','Costume Lincoln Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,1,1204,NULL,NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (20015,'C_Lincoln_Beard','Costume Lincoln Beard',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,1,1205,NULL,NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (20016,'C_Cool_dinner_hat','Costume Cool dinner hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,1,NULL,'/*TODO: View ID*/',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (20018,'C_Holo_ear','Costume Holo ear',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,1,NULL,'/*TODO: View ID*/',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (20019,'C_Beret_Of_Artist','Costume Beret Of Artist',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,1,NULL,'/*TODO: View ID*/',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (20025,'C_Cow_Hat1','Costume Cow Hat 1',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1211,'bonus bDex,2; bonus2 bAddMonsterDropItem,519,100;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (20026,'C_Cow_Hat2','Costume Cow Hat 2',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1212,'bonus bDex,2; bonus2 bAddMonsterDropItem,519,100;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (20027,'C_Cow_Hat3','Costume Cow Hat 3',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1213,'bonus bDex,2; bonus2 bAddMonsterDropItem,519,100;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (20028,'C_Cow_Hat4','Costume Cow Hat 4',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1214,'bonus bDex,2; bonus2 bAddMonsterDropItem,519,100;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (20034,'C_Jack_Castle_Bat','Costume Jack Castle Bat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1041,NULL,NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (20038,'C_Alphonse_Helmet','Costume Alphonse Helmet',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,1,NULL,'/*TODO: View ID*/',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (20053,'C_W_King_Tiger_Doll_Hat','Costume White King Tiger Doll Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,973,NULL,NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (20063,'C_Yellow_Brain_Hat','Costume Yellow Brain Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1228,NULL,NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (20064,'C_Blue_Brain_Hat','Costume Blue Brain Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1228,NULL,NULL,NULL);
|
|
@@ -9894,10 +9914,12 @@ REPLACE INTO `item_db_re` VALUES (24179,'Magic_Caesars_Shadow_Weapon','Magic Cae
|
|
|
REPLACE INTO `item_db_re` VALUES (28000,'Tanos_Katar','Tanos Katar',5,10,NULL,1800,'220:80',NULL,NULL,1,0x00001000,63,2,32,4,'120',1,16,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (28001,'Katar_Of_Evil_Slayer','Katar Of Evil Slayer',5,10,NULL,1200,NULL,120,NULL,1,0x00001000,63,2,32,3,'100',1,16,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; if(getrefine()>=9){ bonus bAtkRate,5; } if(getrefine()>=12){ bonus bAtkRate,7; }',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (28002,'Half_BF_Katar2','Half BF Katar2',5,20,NULL,0,'130',NULL,1,0,0x00001000,63,2,34,3,'80',1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus bCritAtkRate,10; bonus bAspdRate,3; bonus bUnbreakableWeapon,0;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (28005,'Blue_Katar','Blue Katar',5,10,NULL,1200,'190',NULL,1,1,0x00001000,56,2,2,3,'100',1,16,'bonus bAgi,5; bonus bStr,5;',NULL,NULL);
|
|
|
#
|
|
|
REPLACE INTO `item_db_re` VALUES (28100,'Tanos_Axe','Tanos Axe',5,10,NULL,4000,'300:80',NULL,NULL,1,0x00000400,63,2,2,4,'120',1,6,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (28101,'Axe_Tornado','Axe Tornado',5,10,NULL,4000,'320',NULL,NULL,1,0x00000400,56,2,2,4,'130',NULL,6,'bonus bAtkEle,4; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (28102,'Half_BF_Two_Handed_Axe1','Half BF Two Handed Axe1',5,20,NULL,0,'200',NULL,1,0,0x000444A2,63,2,34,3,'80',1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,0;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (28103,'Blue_Twohand_Axe','Blue Twohand Axe',5,10,NULL,3000,'330',NULL,1,1,0x00000400,56,2,2,3,'1',1,7,'bonus bStr,5; bonus bVit,5;',NULL,NULL);
|
|
|
#
|
|
|
REPLACE INTO `item_db_re` VALUES (28200,'End_Of_The_Horizon','End Of The Horizon',5,2700000,NULL,2400,'410',NULL,9,1,0x40000000,63,2,34,4,'110',1,21,NULL,NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (28201,'Southern_Cross','Southern Cross',5,2800000,NULL,2000,'480',NULL,9,0,0x40000000,63,2,34,4,'141',1,21,'bonus3 bAutoSpell,"GC_CROSSIMPACT",1,50;',NULL,NULL);
|
|
@@ -9915,6 +9937,7 @@ REPLACE INTO `item_db_re` VALUES (28326,'Broken_Chips_01','Broken Chips 01',4,10
|
|
|
REPLACE INTO `item_db_re` VALUES (28327,'Broken_Chips_02','Broken Chips 02',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',1,NULL,'bonus bInt,4;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (28332,'Jewerly_Ring','Jewerly Ring',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,NULL,'bonus bLuk,20; autobonus "{ bonus bAspd,2; }",50,2000,BF_WEAPON|BF_MAGIC;',NULL,NULL);
|
|
|
REPLACE INTO `item_db_re` VALUES (28333,'Gold_PC_Room_Ring','Gold PC Room Ring',4,10,NULL,0,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'1',1,NULL,'bonus bMaxHPrate,3; bonus bMaxSPrate,3;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (28600,'Blue_Book','Blue Book',5,10,NULL,500,'160',NULL,1,1,0x00000100,56,2,2,3,'100',1,15,'bonus bAgi,5; bonus bDex,5;',NULL,NULL);
|
|
|
|
|
|
#REPLACE INTO `item_db_re` VALUES (unknown,'Lucky_Scroll08','Lucky_Scroll08',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Lucky_Scroll08);',NULL,NULL);
|
|
|
#REPLACE INTO `item_db_re` VALUES (unknown,'Br_SwordPackage','Br_SwordPackage',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Br_SwordPackage);',NULL,NULL);
|