|
@@ -667,7 +667,7 @@ function script addslot2 {
|
|
|
|
|
|
function script f_weapon_c {
|
|
function script f_weapon_c {
|
|
|
|
|
|
- set @rateit,40; //success rate
|
|
|
|
|
|
+ set @rateit,25; //success rate
|
|
set @addprice,200000;
|
|
set @addprice,200000;
|
|
set @itemup,1010;
|
|
set @itemup,1010;
|
|
set @itemupiece,10;
|
|
set @itemupiece,10;
|
|
@@ -678,7 +678,7 @@ function script f_weapon_c {
|
|
|
|
|
|
function script f_weapon_b {
|
|
function script f_weapon_b {
|
|
|
|
|
|
- set @rateit,25; //success rate
|
|
|
|
|
|
+ set @rateit,20; //success rate
|
|
set @addprice,300000;
|
|
set @addprice,300000;
|
|
set @itemup1,984;
|
|
set @itemup1,984;
|
|
set @itemupiece1,2;
|
|
set @itemupiece1,2;
|
|
@@ -692,7 +692,7 @@ function script f_weapon_b {
|
|
|
|
|
|
function script f_weapon_a {
|
|
function script f_weapon_a {
|
|
|
|
|
|
- set @rateit,10; //success rate
|
|
|
|
|
|
+ set @rateit,15; //success rate
|
|
set @addprice,500000;
|
|
set @addprice,500000;
|
|
set @itemup1,984;
|
|
set @itemup1,984;
|
|
set @itemupiece1,2;
|
|
set @itemupiece1,2;
|
|
@@ -706,7 +706,7 @@ function script f_weapon_a {
|
|
|
|
|
|
function script f_weapon_a2 {
|
|
function script f_weapon_a2 {
|
|
|
|
|
|
- set @rateit,10; //success rate
|
|
|
|
|
|
+ set @rateit,15; //success rate
|
|
set @addprice,700000;
|
|
set @addprice,700000;
|
|
set @itemup1,984;
|
|
set @itemup1,984;
|
|
set @itemupiece1,2;
|
|
set @itemupiece1,2;
|
|
@@ -720,7 +720,7 @@ function script f_weapon_a2 {
|
|
|
|
|
|
function script f_weapon_a3 {
|
|
function script f_weapon_a3 {
|
|
|
|
|
|
- set @rateit,10; //success rate
|
|
|
|
|
|
+ set @rateit,15; //success rate
|
|
set @addprice,800000;
|
|
set @addprice,800000;
|
|
set @itemup1,984;
|
|
set @itemup1,984;
|
|
set @itemupiece1,2;
|
|
set @itemupiece1,2;
|
|
@@ -734,7 +734,7 @@ function script f_weapon_a3 {
|
|
|
|
|
|
function script f_weapon_s {
|
|
function script f_weapon_s {
|
|
|
|
|
|
- set @rateit,4; //success rate
|
|
|
|
|
|
+ set @rateit,10; //success rate
|
|
set @addprice,1000000;
|
|
set @addprice,1000000;
|
|
set @itemup1,984;
|
|
set @itemup1,984;
|
|
set @itemupiece1,5;
|
|
set @itemupiece1,5;
|
|
@@ -748,7 +748,7 @@ function script f_weapon_s {
|
|
|
|
|
|
function script f_weapon_s2 {
|
|
function script f_weapon_s2 {
|
|
|
|
|
|
- set @rateit,4; //success rate
|
|
|
|
|
|
+ set @rateit,10; //success rate
|
|
set @addprice,2000000;
|
|
set @addprice,2000000;
|
|
set @itemup1,984;
|
|
set @itemup1,984;
|
|
set @itemupiece1,5;
|
|
set @itemupiece1,5;
|
|
@@ -764,7 +764,7 @@ function script f_weapon_s2 {
|
|
|
|
|
|
function script f_armor_c {
|
|
function script f_armor_c {
|
|
|
|
|
|
- set @rateit,40; //success rate
|
|
|
|
|
|
+ set @rateit,25; //success rate
|
|
set @addprice,200000;
|
|
set @addprice,200000;
|
|
set @itemup,999;
|
|
set @itemup,999;
|
|
set @itemupiece,3;
|
|
set @itemupiece,3;
|
|
@@ -775,7 +775,7 @@ function script f_armor_c {
|
|
|
|
|
|
function script f_armor_b {
|
|
function script f_armor_b {
|
|
|
|
|
|
- set @rateit,25; //success rate
|
|
|
|
|
|
+ set @rateit,20; //success rate
|
|
set @addprice,250000;
|
|
set @addprice,250000;
|
|
set @itemup,999;
|
|
set @itemup,999;
|
|
set @itemupiece,5;
|
|
set @itemupiece,5;
|
|
@@ -786,7 +786,7 @@ function script f_armor_b {
|
|
|
|
|
|
function script f_armor_b2 {
|
|
function script f_armor_b2 {
|
|
|
|
|
|
- set @rateit,25; //success rate
|
|
|
|
|
|
+ set @rateit,20; //success rate
|
|
set @addprice,300000;
|
|
set @addprice,300000;
|
|
set @itemup,999;
|
|
set @itemup,999;
|
|
set @itemupiece,5;
|
|
set @itemupiece,5;
|
|
@@ -797,7 +797,7 @@ function script f_armor_b2 {
|
|
|
|
|
|
function script f_armor_a {
|
|
function script f_armor_a {
|
|
|
|
|
|
- set @rateit,10; //success rate
|
|
|
|
|
|
+ set @rateit,15; //success rate
|
|
set @addprice,300000;
|
|
set @addprice,300000;
|
|
set @itemup,985;
|
|
set @itemup,985;
|
|
set @itemupiece,1;
|
|
set @itemupiece,1;
|
|
@@ -808,7 +808,7 @@ function script f_armor_a {
|
|
|
|
|
|
function script f_armor_a2 {
|
|
function script f_armor_a2 {
|
|
|
|
|
|
- set @rateit,10; //success rate
|
|
|
|
|
|
+ set @rateit,15; //success rate
|
|
set @addprice,400000;
|
|
set @addprice,400000;
|
|
set @itemup,985;
|
|
set @itemup,985;
|
|
set @itemupiece,1;
|
|
set @itemupiece,1;
|
|
@@ -819,7 +819,7 @@ function script f_armor_a2 {
|
|
|
|
|
|
function script f_armor_s {
|
|
function script f_armor_s {
|
|
|
|
|
|
- set @rateit,4; //success rate
|
|
|
|
|
|
+ set @rateit,10; //success rate
|
|
set @addprice,1000000;
|
|
set @addprice,1000000;
|
|
set @itemup,985;
|
|
set @itemup,985;
|
|
set @itemupiece,2;
|
|
set @itemupiece,2;
|
|
@@ -830,7 +830,7 @@ function script f_armor_s {
|
|
|
|
|
|
function script f_armor_s2 {
|
|
function script f_armor_s2 {
|
|
|
|
|
|
- set @rateit,4; //success rate
|
|
|
|
|
|
+ set @rateit,10; //success rate
|
|
set @addprice,2000000;
|
|
set @addprice,2000000;
|
|
set @itemup,985;
|
|
set @itemup,985;
|
|
set @itemupiece,2;
|
|
set @itemupiece,2;
|