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* Changed the restricting mapflag for @jump from nowarp/nowarpto to noteleport
* Simplified the mapindex code a bit
* Changed clif_skill_warppoint() so that now the '.gat' adding happens inside and doesn't have to be handled by the calling code

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10901 54d463be-8e91-2dee-dedb-b68131a5f0ec

ultramage hace 18 años
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348019358c
Se han modificado 9 ficheros con 53 adiciones y 60 borrados
  1. 3 0
      Changelog-Trunk.txt
  2. 3 2
      conf-tmpl/battle/gm.conf
  3. 1 1
      npc/Changelog.txt
  4. 20 22
      src/common/mapindex.c
  5. 0 1
      src/common/mapindex.h
  6. 1 1
      src/map/atcommand.c
  7. 11 9
      src/map/clif.c
  8. 1 2
      src/map/clif.h
  9. 13 22
      src/map/skill.c

+ 3 - 0
Changelog-Trunk.txt

@@ -3,6 +3,9 @@ Date	Added
 AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
+2007/07/23
+	* Changed the restricting mapflag for @jump from nowarp/nowarpto
+	  to noteleport. Adjust your scripts if you were using it this way.
 2007/07/20
 	* Corrected packet_db.txt. See topic:158382 for details.
 	  As a side-effect, the latest packet version is now 22 instead of 21.

+ 3 - 2
conf-tmpl/battle/gm.conf

@@ -70,8 +70,9 @@ ban_hack_trade: 5
 // default: 60, according to GM definition in atcommand_athena.conf
 hack_info_GM_level: 60
 
-// Set here the minimum GM level to disable the nowarp (from) and nowarpto (to) flags.
-// This option is mainly used in AT_commands (@memo, @warp, @charwarp, @go, etc...). All GM commands used to move or set a new map check nowarp and nowarpto flags.
+// The minimum GM level to bypass nowarp and nowarpto mapflags.
+// This option is mainly used in commands which modify a character's
+// map/coordinates (like @memo, @warp, @charwarp, @go, @jump, etc...).
 // default: 20 (first level after normal player or super'normal' player)
 any_warp_GM_min_level: 20
 

+ 1 - 1
npc/Changelog.txt

@@ -8,7 +8,7 @@ Date		Added
 	* Added a Missing "close;" in "Bomb Maker" from "quests_hugel". [Samuray22]
 	-Thanks to Elfange
 	* Correct some typos error like "next;ing". [Samuray22]
-	-Thanks to theultradamage
+	-Thanks to theultramage
 	* Fixed a Little bug on "How does the Airship Works" Quest. [Samuray22]
 	-Thanks to Tantarian
 2007/07/21

+ 20 - 22
src/common/mapindex.c

@@ -1,14 +1,15 @@
 // Copyright (c) Athena Dev Teams - Licensed under GNU GPL
 // For more information, see LICENCE in the main folder
 
-#include <string.h>
-#include <stdio.h>
-#include <stdlib.h>
-
-#include "mapindex.h"
 #include "../common/mmo.h"
 #include "../common/showmsg.h"
 #include "../common/malloc.h"
+#include "../common/strlib.h"
+#include "mapindex.h"
+
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
 
 #define MAX_MAPINDEX 2000
 
@@ -22,22 +23,17 @@ static unsigned short max_index = 0;
 char mapindex_cfgfile[80] = "db/map_index.txt";
 
 // Removes the extension from a map name
-char *mapindex_normalize_name(char *mapname)
+char* mapindex_normalize_name(char* mapname)
 {
-	char *ptr, *ptr2;
-	ptr = strchr(mapname, '.');
-	if (ptr) { //Check and remove extension.
-		while (ptr[1] && (ptr2 = strchr(ptr+1, '.')))
-			ptr = ptr2; //Skip to the last dot.
-		if(stricmp(ptr,".gat") == 0)
-			*ptr = '\0'; //Remove extension.
-	}
+	char* ptr = strrchr(mapname, '.');
+	if (ptr && stricmp(ptr, ".gat") == 0)
+		*ptr = '\0'; // remove extension
 	return mapname;
 }
 
 /// Adds a map to the specified index
 /// Returns 1 if successful, 0 oherwise
-int mapindex_addmap(int index, const char *name)
+int mapindex_addmap(int index, const char* name)
 {
 	char map_name[MAP_NAME_LENGTH_EXT];
 
@@ -46,10 +42,10 @@ int mapindex_addmap(int index, const char *name)
 		return 0;
 	}
 
-	snprintf(map_name, MAP_NAME_LENGTH_EXT, "%s", name);
+	safestrncpy(map_name, name, MAP_NAME_LENGTH_EXT);
 	mapindex_normalize_name(map_name);
 
-	if (strlen(map_name) > MAP_NAME_LENGTH-1) {
+	if (strlen(map_name) >= MAP_NAME_LENGTH) {
 		ShowError("(mapindex_add) Map name %s is too long. Maps are limited to %d characters.\n", map_name, MAP_NAME_LENGTH);
 		return 0;
 	}
@@ -57,10 +53,11 @@ int mapindex_addmap(int index, const char *name)
 	if (indexes[index].exists)
 		ShowWarning("(mapindex_add) Overriding index %d: map \"%s\" -> \"%s\"\n", index, indexes[index].name, map_name);
 
-	snprintf(indexes[index].name, MAP_NAME_LENGTH, "%s", map_name);
+	safestrncpy(indexes[index].name, map_name, MAP_NAME_LENGTH);
 	indexes[index].exists = true;
 	if (max_index <= index)
 		max_index = index+1;
+
 	return 1;
 }
 
@@ -68,9 +65,9 @@ unsigned short mapindex_name2id(const char* name)
 {
 	//TODO: Perhaps use a db to speed this up? [Skotlex]
 	int i;
-	char map_name[MAP_NAME_LENGTH_EXT];
 
-	snprintf(map_name, MAP_NAME_LENGTH_EXT, "%s", name);
+	char map_name[MAP_NAME_LENGTH_EXT];
+	safestrncpy(map_name, name, MAP_NAME_LENGTH_EXT);
 	mapindex_normalize_name(map_name);
 
 	for (i = 1; i < max_index; i++)
@@ -96,7 +93,7 @@ const char* mapindex_id2name(unsigned short id)
 {
 	if (id > MAX_MAPINDEX || !indexes[id].exists) {
 		ShowDebug("mapindex_id2name: Requested name for non-existant map index [%d] in cache.\n", id);
-		return indexes[0].name; //Theorically this should never happen, hence we return this string to prevent null pointer crashes.
+		return indexes[0].name; // dummy empty string so that the callee doesn't crash
 	}
 	return indexes[id].name;
 }
@@ -120,7 +117,8 @@ void mapindex_init(void)
 		if(line[0] == '/' && line[1] == '/')
 			continue;
 
-		switch (sscanf(line,"%s\t%d",map_name,&index)) {
+		switch (sscanf(line, "%s\t%d", map_name, &index))
+		{
 			case 1: //Map with no ID given, auto-assign
 				index = last_index+1;
 			case 2: //Map with ID given

+ 0 - 1
src/common/mapindex.h

@@ -8,7 +8,6 @@
 extern char mapindex_cfgfile[80];
 
 //whether to enable auto-adding of maps during run. Not so secure as the map indexes will vary!
-// disabled - since mapindex.h wasn't included in mapindex.c it never got enabled anyway... [FlavioJS]
 //#define MAPINDEX_AUTOADD
 
 //Some definitions for the mayor city maps.

+ 1 - 1
src/map/atcommand.c

@@ -1357,7 +1357,7 @@ int atcommand_jump(const int fd, struct map_session_data* sd, const char* comman
 		x = -1;
 	if (y <= 0)
 		y = -1;
-	if (sd->bl.m >= 0 && (map[sd->bl.m].flag.nowarp || map[sd->bl.m].flag.nowarpto) && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
+	if (sd->bl.m >= 0 && map[sd->bl.m].flag.noteleport && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
 		clif_displaymessage(fd, msg_txt(248));	// You are not authorized to warp from your current map.
 		return -1;
 	}

+ 11 - 9
src/map/clif.c

@@ -4656,22 +4656,24 @@ int clif_skill_delunit(struct skill_unit *unit)
 /*==========================================
  * ƒ��[ƒv�ê�Š‘I‘ð
  *------------------------------------------*/
-int clif_skill_warppoint(struct map_session_data *sd,int skill_num,int skill_lv,
-	const char *map1,const char *map2,const char *map3,const char *map4)
+int clif_skill_warppoint(struct map_session_data* sd, int skill_num, int skill_lv, int map1, int map2, int map3, int map4)
 {
 	int fd;
 
 	nullpo_retr(0, sd);
+	fd = sd->fd;
 
-	fd=sd->fd;
 	WFIFOHEAD(fd,packet_len(0x11c));
-	WFIFOW(fd,0)=0x11c;
-	WFIFOW(fd,2)=skill_num;
-	strncpy((char*)WFIFOP(fd, 4),map1,MAP_NAME_LENGTH_EXT);
-	strncpy((char*)WFIFOP(fd,20),map2,MAP_NAME_LENGTH_EXT);
-	strncpy((char*)WFIFOP(fd,36),map3,MAP_NAME_LENGTH_EXT);
-	strncpy((char*)WFIFOP(fd,52),map4,MAP_NAME_LENGTH_EXT);
+	WFIFOW(fd,0) = 0x11c;
+	WFIFOW(fd,2) = skill_num;
+	memset(WFIFOP(fd,4), 0x00, 4*MAP_NAME_LENGTH_EXT);
+	if (map1 == -1) strcpy((char*)WFIFOP(fd, 4), "Random");
+	if (map1 > 0) snprintf((char*)WFIFOP(fd, 4), MAP_NAME_LENGTH_EXT, "%s.gat", mapindex_id2name(map1));
+	if (map2 > 0) snprintf((char*)WFIFOP(fd,20), MAP_NAME_LENGTH_EXT, "%s.gat", mapindex_id2name(map2));
+	if (map3 > 0) snprintf((char*)WFIFOP(fd,36), MAP_NAME_LENGTH_EXT, "%s.gat", mapindex_id2name(map3));
+	if (map4 > 0) snprintf((char*)WFIFOP(fd,52), MAP_NAME_LENGTH_EXT, "%s.gat", mapindex_id2name(map4));
 	WFIFOSET(fd,packet_len(0x11c));
+
 	sd->menuskill_id = skill_num;
 	if (skill_num == AL_WARP)
 		sd->menuskill_lv = (sd->ud.skillx<<16)|sd->ud.skilly; //Store warp position here.

+ 1 - 2
src/map/clif.h

@@ -191,8 +191,7 @@ int clif_skill_nodamage(struct block_list *src,struct block_list *dst,
 int clif_skill_poseffect(struct block_list *src,int skill_id,
 	int val,int x,int y,int tick);
 int clif_skill_estimation(struct map_session_data *sd,struct block_list *dst);
-int clif_skill_warppoint(struct map_session_data *sd,int skill_num, int skill_lv,
-	const char *map1,const char *map2,const char *map3,const char *map4);
+int clif_skill_warppoint(struct map_session_data* sd, int skill_num, int skill_lv, int map1, int map2, int map3, int map4);
 int clif_skill_memo(struct map_session_data *sd,int flag);
 int clif_skill_teleportmessage(struct map_session_data *sd,int flag);
 int clif_skill_produce_mix_list(struct map_session_data *sd, int trigger);

+ 13 - 22
src/map/skill.c

@@ -4436,7 +4436,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
 		break;
 
 	case AL_TELEPORT:
-		if(sd) {
+		if(sd)
+		{
 			if (map[bl->m].flag.noteleport) {
 				clif_skill_teleportmessage(sd,0);
 				break;
@@ -4448,21 +4449,15 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
 			clif_skill_nodamage(src,bl,skillid,skilllv,1);
 			if(skilllv == 1) {
 				// possibility to skip menu [LuzZza]
-				if(!battle_config.skip_teleport_lv1_menu &&
-					sd->skillitem != AL_TELEPORT) //If skillid is not teleport, this was auto-casted! [Skotlex]
-					clif_skill_warppoint(sd,skillid,skilllv,"Random","","","");
+				if(!battle_config.skip_teleport_lv1_menu && sd->skillitem != AL_TELEPORT)
+					clif_skill_warppoint(sd,skillid,skilllv, -1,0,0,0);
 				else
 					pc_randomwarp(sd,3);
 			} else {
 				if (sd->skillitem != AL_TELEPORT)
-				{
-					char save_map[MAP_NAME_LENGTH_EXT];
-					snprintf(save_map, MAP_NAME_LENGTH_EXT, "%s.gat", mapindex_id2name(sd->status.save_point.map));
-					clif_skill_warppoint(sd,skillid,skilllv,"Random",save_map,"","");
-				}
+					clif_skill_warppoint(sd,skillid,skilllv, -1,sd->status.save_point.map,0,0);
 				else //Autocasted Teleport level 2??
-					pc_setpos(sd,sd->status.save_point.map,
-						sd->status.save_point.x,sd->status.save_point.y,3);
+					pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,3);
 			}
 		} else
 			unit_warp(bl,-1,-1,-1,3);
@@ -6111,17 +6106,13 @@ int skill_castend_pos2 (struct block_list *src, int x, int y, int skillid, int s
 		break;
 
 	case AL_WARP:
-		if(sd) {
-			char memo[4][MAP_NAME_LENGTH_EXT] = {"", "", "", ""};
-			snprintf(memo[0], MAP_NAME_LENGTH_EXT, "%s.gat", mapindex_id2name(sd->status.save_point.map));
-			if (skilllv>1 && sd->status.memo_point[0].map)
-				snprintf(memo[1], MAP_NAME_LENGTH_EXT, "%s.gat", mapindex_id2name(sd->status.memo_point[0].map));
-			if (skilllv>2 && sd->status.memo_point[1].map)
-				snprintf(memo[2], MAP_NAME_LENGTH_EXT, "%s.gat", mapindex_id2name(sd->status.memo_point[1].map));
-			if (skilllv>3 && sd->status.memo_point[2].map)
-				snprintf(memo[3], MAP_NAME_LENGTH_EXT, "%s.gat", mapindex_id2name(sd->status.memo_point[2].map));
-
-			clif_skill_warppoint(sd,skillid,skilllv, memo[0],memo[1],memo[2],memo[3]);
+		if(sd)
+		{
+			clif_skill_warppoint(sd, skillid, skilllv, sd->status.save_point.map,
+				(skilllv >= 2) ? sd->status.memo_point[0].map : 0,
+				(skilllv >= 3) ? sd->status.memo_point[1].map : 0,
+				(skilllv >= 4) ? sd->status.memo_point[1].map : 0
+			);
 		}
 		break;