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* Extracted calculations of the number of status points PC gets when leveling up to a function.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14825 54d463be-8e91-2dee-dedb-b68131a5f0ec
Gepard vor 14 Jahren
Ursprung
Commit
336680302f
4 geänderte Dateien mit 22 neuen und 13 gelöschten Zeilen
  1. 1 0
      Changelog-Trunk.txt
  2. 3 3
      src/map/atcommand.c
  3. 17 10
      src/map/pc.c
  4. 1 0
      src/map/pc.h

+ 1 - 0
Changelog-Trunk.txt

@@ -1,6 +1,7 @@
 Date	Added
 
 2011/05/15
+	* Extracted calculations of the number of status points PC gets when leveling up to a function. [Gepard]
 	* Removed status point calculations (duplicate) from `pc_resetstate` function. It is now handled by `pc_need_status_point`. [Gepard]
 	* Merged pcdb_checkid update from renewal [14810/branches/renewal]. [Ai4rei]
 2011/05/14

+ 3 - 3
src/map/atcommand.c

@@ -1751,8 +1751,8 @@ ACMD_FUNC(baselevelup)
 		} // End Addition
 		if ((unsigned int)level > pc_maxbaselv(sd) || (unsigned int)level > pc_maxbaselv(sd) - sd->status.base_level) // fix positiv overflow
 			level = pc_maxbaselv(sd) - sd->status.base_level;
-		for (i = 1; i <= level; i++)
-			status_point += (sd->status.base_level + i + 14) / 5;
+		for (i = 0; i < level; i++)
+			status_point += pc_gets_status_point(sd->status.base_level + i);
 
 		sd->status.status_point += status_point;
 		sd->status.base_level += (unsigned int)level;
@@ -1768,7 +1768,7 @@ ACMD_FUNC(baselevelup)
 		if ((unsigned int)level >= sd->status.base_level)
 			level = sd->status.base_level-1;
 		for (i = 0; i > -level; i--)
-			status_point += (sd->status.base_level + i + 14) / 5;
+			status_point += pc_gets_status_point(sd->status.base_level + i - 1);
 		if (sd->status.status_point < status_point)
 			pc_resetstate(sd);
 		if (sd->status.status_point < status_point)

+ 17 - 10
src/map/pc.c

@@ -4857,13 +4857,8 @@ int pc_checkbaselevelup(struct map_session_data *sd)
 		if(!battle_config.multi_level_up && sd->status.base_exp > next-1)
 			sd->status.base_exp = next-1;
 
+		next = pc_gets_status_point(sd->status.base_level);
 		sd->status.base_level ++;
-
-		if (battle_config.use_statpoint_table)
-			next = statp[sd->status.base_level] - statp[sd->status.base_level-1];
-		else //Estimated way.
-			next = (sd->status.base_level+14) / 5 ;
-
 		sd->status.status_point += next;
 
 	} while ((next=pc_nextbaseexp(sd)) > 0 && sd->status.base_exp >= next);
@@ -5134,6 +5129,15 @@ static int pc_setstat(struct map_session_data* sd, int type, int val)
 	return val;
 }
 
+// Calculates the number of status points PC gets when leveling up (from level to level+1)
+int pc_gets_status_point(int level)
+{
+	if (battle_config.use_statpoint_table) //Use values from "db/statpoint.txt"
+		return (statp[level+1] - statp[level]);
+	else //Default increase
+		return ((level+15) / 5);
+}
+
 /// Returns the number of stat points needed to change the specified stat by val.
 /// If val is negative, returns the number of stat points that would be needed to
 /// raise the specified stat from (current value - val) to current value.
@@ -6072,8 +6076,8 @@ int pc_setparam(struct map_session_data *sd,int type,int val)
 			val = pc_maxbaselv(sd);
 		if ((unsigned int)val > sd->status.base_level) {
 			int stat=0;
-			for (i = 1; i <= (int)((unsigned int)val - sd->status.base_level); i++)
-				stat += (sd->status.base_level + i + 14) / 5 ;
+			for (i = 0; i < (int)((unsigned int)val - sd->status.base_level); i++)
+				stat += pc_gets_status_point(sd->status.base_level + i);
 			sd->status.status_point += stat;
 		}
 		sd->status.base_level = (unsigned int)val;
@@ -8074,7 +8078,7 @@ int pc_readdb(void)
 	sprintf(line, "%s/statpoint.txt", db_path);
 	fp=fopen(line,"r");
 	if(fp == NULL){
-		ShowStatus("Can't read '"CL_WHITE"%s"CL_RESET"'... Generating DB.\n",line);
+		ShowWarning("Can't read '"CL_WHITE"%s"CL_RESET"'... Generating DB.\n",line);
 		//return 1;
 	} else {
 		while(fgets(line, sizeof(line), fp))
@@ -8093,9 +8097,12 @@ int pc_readdb(void)
 		ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n","statpoint.txt");
 	}
 	// generate the remaining parts of the db if necessary
+	k = battle_config.use_statpoint_table; //save setting
+	battle_config.use_statpoint_table = 0; //temporarily disable to force pc_gets_status_point use default values
 	statp[0] = 45; // seed value
 	for (; i <= MAX_LEVEL; i++)
-		statp[i] = statp[i-1] + (i-1+15)/5;
+		statp[i] = statp[i-1] + pc_gets_status_point(i-1);
+	battle_config.use_statpoint_table = k; //restore setting
 
 	return 0;
 }

+ 1 - 0
src/map/pc.h

@@ -649,6 +649,7 @@ unsigned int pc_nextbaseexp(struct map_session_data *);
 unsigned int pc_thisbaseexp(struct map_session_data *);
 unsigned int pc_nextjobexp(struct map_session_data *);
 unsigned int pc_thisjobexp(struct map_session_data *);
+int pc_gets_status_point(int);
 int pc_need_status_point(struct map_session_data *,int,int);
 int pc_statusup(struct map_session_data*,int);
 int pc_statusup2(struct map_session_data*,int,int);