|
@@ -2301,14 +2301,12 @@ static void pc_bonus_autospell(std::vector<s_autospell> &spell, short id, short
|
|
flag |= BF_NORMAL; //By default autospells should only trigger on normal weapon attacks.
|
|
flag |= BF_NORMAL; //By default autospells should only trigger on normal weapon attacks.
|
|
}
|
|
}
|
|
|
|
|
|
- if (!battle_config.autospell_stacking && rate > 0) // Stacking disabled, make a new entry
|
|
|
|
- ;
|
|
|
|
- else {
|
|
|
|
- for (auto &it : spell) {
|
|
|
|
- if ((it.card_id == card_id || it.rate < 0 || rate < 0) && it.id == id && it.lv == lv && it.flag == flag) {
|
|
|
|
- it.rate = cap_value(it.rate + rate, -10000, 10000);
|
|
|
|
|
|
+ for (auto &it : spell) {
|
|
|
|
+ if ((it.card_id == card_id || it.rate < 0 || rate < 0) && it.id == id && it.lv == lv && it.flag == flag) {
|
|
|
|
+ if (!battle_config.autospell_stacking && it.rate > 0 && rate > 0) // Stacking disabled
|
|
return;
|
|
return;
|
|
- }
|
|
|
|
|
|
+ it.rate = cap_value(it.rate + rate, -10000, 10000);
|
|
|
|
+ return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|