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Item DB Update
* Changed various incorrect values - Thanks to @Tokeiburu

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>

nanakiwurtz 9 年之前
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共有 2 個文件被更改,包括 306 次插入184 次删除
  1. 153 92
      db/re/item_db.txt
  2. 153 92
      sql-files/item_db_re.sql

+ 153 - 92
db/re/item_db.txt

@@ -102,6 +102,7 @@
 597,Lovely_Choco_Tart,Lovely Choco-Tart,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(10,400),0; },{},{}
 598,Light_Red_Pot,Light Red Potion,0,50,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(45,65),0; },{},{}
 599,Light_Orange_Pot,Light Orange Potion,0,200,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(105,145),0; },{},{}
+//===================================================================
 // Usable Items
 //===================================================================
 601,Wing_Of_Fly,Fly Wing,11,60,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AL_TELEPORT",1; },{},{}
@@ -195,6 +196,7 @@
 698,Fire_Scroll_3_1,Level 1 Fire Wall,11,1000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "MG_FIREWALL",1; },{},{}
 699,Fire_Scroll_3_5,Level 5 Fire Wall,11,2000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "MG_FIREWALL",5; },{},{}
 700,Cold_Scroll_2_1,Level 1 Frost Diver,11,1000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "MG_FROSTDIVER",1; },{},{}
+//===================================================================
 // Etc Items
 //===================================================================
 701,Ora_Ora,Ora Ora,3,55000,,200,,,,,,,,,,,,,{},{},{}
@@ -449,9 +451,9 @@
 1097,Worn_Out_Page,Worn Out Page,3,948,,10,,,,,,,,,,,,,{},{},{}
 1098,Manacles,Manacles,3,658,,10,,,,,,,,,,,,,{},{},{}
 1099,Worn_Out_Prison_Uniform,Worn-out Prison Uniform,3,680,,10,,,,,,,,,,,,,{},{},{}
-// Weapons
 //===================================================================
 // 1-Handed Swords
+//===================================================================
 1101,Sword,Sword,5,100,,500,25,,1,3,0x000654E3,63,2,2,1,2,1,2,{},{},{}
 1102,Sword_,Sword,5,100,,500,25,,1,4,0x000654E3,63,2,2,1,2,1,2,{},{},{}
 1103,Sword__,Sword,5,100,,500,25,,1,0,0x000654E3,63,2,2,1,2,1,2,{},{},{}
@@ -501,7 +503,9 @@
 1147,Town_Sword_,Town Sword,5,42000,,800,100,,1,2,0x00000001,63,2,2,3,30,1,2,{},{},{}
 1148,Star_Dust_Blade,Star Dust Blade,5,20,,1000,140,,1,1,0x00000001,63,2,2,4,45,1,2,{ bonus2 bAddEff,Eff_Stun,500; bonus bUnbreakableWeapon,1; },{},{}
 1149,Flamberge_,Flamberge,5,60000,,1500,150,,1,2,0x00004080,63,2,2,3,27,1,2,{},{},{}
+//===================================================================
 // 2-Handed Swords
+//===================================================================
 1151,Slayer,Slayer,5,15000,,1300,90,,1,2,0x00004082,63,2,34,2,18,1,3,{},{},{}
 1152,Slayer_,Slayer,5,15000,,1300,90,,1,3,0x00004082,63,2,34,2,18,1,3,{},{},{}
 1153,Slayer__,Slayer,5,15000,,1300,90,,1,0,0x00004082,63,2,34,2,18,1,3,{},{},{}
@@ -551,7 +555,9 @@
 1197,P_Slayer3,Eden Slayer III,5,0,,0,200,,1,0,0x00004082,63,2,34,3,60,0,3,{},{},{}
 1198,Hairtail,Cutlass,5,0,,0,220,,3,0,0x00004082,63,2,34,1,50,0,3,{ bonus bUnbreakableWeapon,1; bonus bCritical,20; bonus bCritAtkRate,50; if(BaseLevel>99) { bonus bBaseAtk,50; } },{},{}
 1199,Ebony_Toe_Nail,Ebony Toe Nail,5,56000,,1000,250:150,,1,0,0x00004082,63,2,34,4,120,1,3,{},{},{}
+//===================================================================
 // Daggers
+//===================================================================
 1201,Knife,Knife,5,50,,400,17,,1,3,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{}
 1202,Knife_,Knife,5,50,,400,17,,1,4,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{}
 1203,Knife__,Knife,5,50,,400,17,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{}
@@ -601,7 +607,9 @@
 1247,Kindling_Dagger,Kindle Dagger,5,10000,,600,39,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Fire; },{},{}
 1248,Obsidian_Dagger,Obsidian Dagger,5,10000,,600,39,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Earth; },{},{}
 1249,Fisherman's_Dagger,Fisherman's Dagger,5,10000,,600,39,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Water; },{},{}
+//===================================================================
 // Katars
+//===================================================================
 1250,Jur,Jur,5,19500,,800,125,,1,2,0x00001000,63,2,34,2,18,1,16,{},{},{}
 1251,Jur_,Jur,5,19500,,800,125,,1,3,0x00001000,63,2,34,2,18,1,16,{},{},{}
 1252,Katar,Katar,5,41000,,1200,148,,1,1,0x00001000,63,2,34,3,33,1,16,{ bonus bDex,1; },{},{}
@@ -649,9 +657,10 @@
 1294,Velum_Scare,Vellum Scale,5,20,,1200,50,,1,0,0x00001000,63,2,34,4,95,1,16,{ bonus3 bSPVanishRaceRate,RC_Player,10000,10; },{},{}
 1295,Blood_Tears_,Blood Tears,5,20,,1700,120,,1,3,0x00001000,18,2,34,4,55,1,16,{},{},{}
 1296,Metal_Katar,Metal Katar,5,20,,0,75,,1,1,0x00001000,63,2,34,3,1,1,16,{ .@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bCritAtkRate,.@r; .@i = ((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{}
-//
 1298,Shiver_Katar,Katar Of Horror,5,60000,,2700,110,,1,2,0x00001000,63,2,34,4,105,1,16,{},{},{}
+//===================================================================
 // 1-Handed Axes
+//===================================================================
 1301,Axe,Axe,5,500,,800,38,,1,3,0x000654E3,63,2,2,1,3,1,6,{},{},{}
 1302,Axe_,Axe,5,500,,800,38,,1,4,0x000654E3,63,2,2,1,3,1,6,{},{},{}
 1303,Axe__,Axe,5,500,,800,38,,1,0,0x000654E3,63,2,2,1,3,1,6,{},{},{}
@@ -672,7 +681,9 @@
 1318,Dofle_Axe,Deflation Axe,5,50000,,1800,180,,1,2,0x000654E2,63,2,2,4,105,1,6,{ bonus bUnbreakableWeapon,1; },{},{}
 1322,Blue_Axe,Blue Axe,5,10,,1800,180,,1,1,0xFFFFFFFF,63,2,2,1,1,1,6,{ bonus bStr,5; bonus bVit,5; },{},{}
 1323,Ru_Gold_Axe,Ru Gold Axe,5,0,,1800,180,,1,2,0x00040000,56,2,2,3,120,1,6,{ bonus bStr,8; bonus bInt,8; },{},{}
+//===================================================================
 // 2-Handed Axes
+//===================================================================
 1351,Battle_Axe,Battle Axe,5,5400,,1500,80,,1,3,0x000444A2,63,2,34,1,3,1,7,{},{},{}
 1352,Battle_Axe_,Battle Axe,5,5400,,1500,80,,1,4,0x000444A2,63,2,34,1,3,1,7,{},{},{}
 1353,Battle_Axe__,Battle Axe,5,5400,,1500,80,,1,0,0x000444A2,63,2,34,1,3,1,7,{},{},{}
@@ -721,7 +732,9 @@
 1396,Velum_Guillotine,Vellum Guillotine,5,20,,5500,300,,1,0,0x000444A2,63,2,34,4,95,1,7,{ bonus bUnbreakableWeapon,1; bonus2 bAddRace,RC_Player,40; bonus2 bIgnoreDefRaceRate,RC_Player,30; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",80; bonus2 bSkillAtk,"NC_POWERSWING",80; } if(.@r>=9) { bonus2 bAddRace,RC_Player,60; } },{},{}
 1397,Bradium_Stonehammer_,Bradium Stonehammer,5,20,,2700,210,,1,2,0x000444A2,63,2,34,4,75,1,7,{ bonus bUnbreakableWeapon,1; },{},{}
 1398,Metal_Two_Handed_Axe,Metal Two Handed Axe,5,20,,0,105,,1,1,0x000444A2,63,2,34,3,1,1,7,{ bonus bUnbreakableWeapon,1; bonus bBaseAtk,(getrefine()*7); .@i = ((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{}
+//===================================================================
 // 1-Handed Spears
+//===================================================================
 1401,Javelin,Javelin,5,150,,700,28,,3,3,0x00004082,63,2,2,1,4,1,4,{},{},{}
 1402,Javelin_,Javelin,5,150,,700,28,,3,4,0x00004082,63,2,2,1,4,1,4,{},{},{}
 1403,Javelin__,Javelin,5,150,,700,28,,3,0,0x00004082,63,2,2,1,4,1,4,{},{},{}
@@ -763,7 +776,9 @@
 1441,Blue_Spear,Blue Spear,5,10,,1200,180,,3,1,0x00004000,56,2,2,3,100,1,4,{ bonus bDex,5; bonus bInt,5; bonus bMatk,170; },{},{}
 1442,Ru_Gold_Spear,Ru Gold Spear,5,0,,1200,180,,3,2,0x00004000,56,2,2,3,120,1,4,{ bonus bStr,8; bonus bAgi,8; },{},{}
 1443,Crimson_Spear,Crimson Spear,5,20,,900,90,,3,2,0x00000002,56,2,2,3,70,1,4,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{}
+//===================================================================
 // 2-Handed Spears
+//===================================================================
 1451,Guisarme,Guisarme,5,13000,,1000,84,,3,2,0x00004082,63,2,34,2,18,1,5,{},{},{}
 1452,Guisarme_,Guisarme,5,13000,,1000,84,,3,3,0x00004082,63,2,34,2,18,1,5,{},{},{}
 1453,Guisarme__,Guisarme,5,13000,,1000,84,,3,0,0x00004082,63,2,34,2,18,1,5,{},{},{}
@@ -785,10 +800,14 @@
 1469,Longinus's_Spear,Longinus's Spear,5,20,,2500,180,,3,0,0x00004082,63,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Dark; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddRace,RC_Angel,10; },{},{}
 1470,Brionac,Brionac,5,20,,3000,190,,3,0,0x00004082,63,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Holy; skill "AL_HEAL",5; bonus3 bAutoSpell,"MG_SOULSTRIKE",3,100; bonus2 bAddClass,Class_Boss,5; },{},{}
 1471,Hell_Fire,Hellfire,5,20,,3500,200,,3,0,0x00004082,63,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",5,100; bonus bStr,3; },{},{}
+//===================================================================
 // 2-Handed Staffs
-1472,Staff_Of_Soul,Soul Staff,5,20,,1400,25:200,,1,0,0x00810204,63,2,34,3,73,1,10,{ bonus bInt,5; bonus bAgi,2; },{},{}
-1473,Wizardy_Staff,Wizardry Staff,5,20,,2400,120:200,,1,0,0x00810204,63,2,34,4,90,1,10,{ bonus bInt,6; bonus bDex,2; },{},{}
+//===================================================================
+1472,Staff_Of_Soul,Soul Staff,5,20,,1400,25:200,,1,0,0x00810204,63,2,34,3,73,1,23,{ bonus bInt,5; bonus bAgi,2; },{},{}
+1473,Wizardy_Staff,Wizardry Staff,5,20,,2400,120:200,,1,0,0x00810204,63,2,34,4,90,1,23,{ bonus bInt,6; bonus bDex,2; },{},{}
+//===================================================================
 // 2-Handed Spears
+//===================================================================
 1474,Gae_Bolg,Gae Bolg,5,20,,2000,160,,3,0,0x00004082,63,2,34,4,60,1,5,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddClass,Class_Boss,10; },{},{}
 1475,Horseback_Lance,Equestrian's Spear,5,20,,3700,200,,4,0,0x00004082,63,2,34,4,75,1,5,{},{},{}
 1476,Crescent_Scythe_,Crescent Scythe,5,20,,2500,180,,3,1,0x00004082,63,2,34,4,48,1,5,{ bonus bCritical,30; bonus bHit,10; },{},{}
@@ -810,9 +829,11 @@
 1492,Velum_Glaive,Vellum Glaive,5,20,,4500,250,,3,0,0x00004082,63,2,34,4,95,1,5,{ bonus2 bAddRace,RC_Player,80; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; bonus2 bSkillAtk,"KN_SPEARBOOMERANG",50; } if(.@r>=9) { autobonus2 "{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }",100,2000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_REFLECTSHIELD; }"; } },{},{}
 1493,Metal_Lance,Metal Lance,5,20,,0,100,,3,1,0x00004082,63,2,34,3,1,1,5,{ bonus bBaseAtk,(getrefine()*6); .@i = ((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{}
 1494,Undine_Spear,Spear Of Odin,5,50000,,3800,190,,3,3,0x00004082,63,2,34,4,105,1,5,{ bonus bAtkEle,Ele_Water; },{},{}
-1496,Tanos_Two-Handed_Spear,Tanos Two-Handed Spear,5,10,,3750,250:50,,,1,0x00004082,63,2,34,4,120,1,4,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{}
-1498,Crimson_Lance,Crimson Lance,5,20,,1750,175,,1,2,0x00000002,63,2,34,3,70,1,4,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{}
+1496,Tanos_Two-Handed_Spear,Tanos Two-Handed Spear,5,10,,3750,250:50,,,1,0x00004082,63,2,34,4,120,1,5,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{}
+1498,Crimson_Lance,Crimson Lance,5,20,,1750,175,,1,2,0x00000002,63,2,34,3,70,1,5,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{}
+//===================================================================
 // Maces
+//===================================================================
 1501,Club,Club,5,120,,700,23,,1,3,0x0004C5B3,63,2,2,1,2,1,8,{},{},{}
 1502,Club_,Club,5,120,,700,23,,1,4,0x0004C5B3,63,2,2,1,2,1,8,{},{},{}
 1503,Club__,Club,5,120,,700,23,,1,0,0x0004C5B3,63,2,2,1,2,1,8,{},{},{}
@@ -862,7 +883,9 @@
 1547,Mace_Of_Madness,Mace Of Madness,5,20,,0,150,,1,0,0x0004C5B2,63,2,2,3,0,0,8,{ bonus2 bSkillAtk,"MC_CARTREVOLUTION",25; bonus bStr,2; },{},{}
 1548,Veteran_Hammer,Veteran Hammer,5,10000,,1800,160,,1,2,0x00008110,63,2,2,3,80,1,8,{ bonus bHealPower,getskilllv("AL_DP"); bonus bCritical,getskilllv("PR_MACEMASTERY")*2; bonus bInt,1; bonus bLuk,1; },{},{}
 1549,Pilebuncker,Pile Bunker,5,10000,,3500,450,,1,0,0x00000400,56,2,2,3,99,1,8,{},{},{}
+//===================================================================
 // Books
+//===================================================================
 1550,Book,Book,5,30000,,600,85,,1,3,0x00410100,63,2,2,2,14,1,15,{},{},{}
 1551,Bible,Bible,5,60000,,1000,115,,1,2,0x00410100,63,2,2,3,27,1,15,{ bonus bInt,2; },{},{}
 1552,Tablet,Tablet,5,51000,,800,125,,1,1,0x00410100,63,2,2,3,27,1,15,{},{},{}
@@ -907,7 +930,9 @@
 1597,Half_BF_Book2,Half BF Book2,5,20,,0,90:125,,1,0,0x00410100,63,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreMdefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1; },{},{}
 // GM Weapon
 1599,Angra_Manyu,Angra Manyu,5,1,,10,10000:10000,,2,0,0xFFFFFFFF,63,2,2,1,1,1,8,{ bonus bAllStats,50; bonus bBaseAtk,3300; bonus bMatkRate,200; bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; bonus2 bAddClass,Class_All,100; skill "WZ_STORMGUST",10; Skill "WZ_METEOR",10; Skill "WZ_VERMILION",10; skill "GM_SANDMAN",1; bonus bVariableCastrate,-100; bonus bFixedCastrate,-100; },{},{}
-// Staffs
+//===================================================================
+// 1-Handed Staffs
+//===================================================================
 1601,Rod,Rod,5,50,,400,15:30,,1,3,0x00818315,63,2,2,1,1,1,10,{},{},{}
 1602,Rod_,Rod,5,50,,400,15:30,,1,4,0x00818315,63,2,2,1,1,1,10,{},{},{}
 1603,Rod__,Rod,5,50,,400,15:30,,1,0,0x00818315,63,2,2,1,1,1,10,{},{},{}
@@ -981,7 +1006,9 @@
 1678,Ru_Gold_Wand,Ru Gold Wand,5,0,,0,50,,1,2,0x00000200,56,2,2,3,120,1,10,{ bonus bDex,8; bonus bInt,8; },{},{}
 1680,Crimson_One-Handed_Staff,Crimson One-Handed Staff,5,10,,600,60,,1,2,0x00800015,63,2,2,3,70,1,10,{ .@r = getrefine(); bonus bInt,4; bonus bMatk,70+((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon,1; },{},{}
 1682,Shadow_Staff,Shadow Staff,5,0,,600,70:130,,1,2,0x00000200,56,2,2,4,90,1,10,{ .@r = getrefine(); bonus2 bSkillAtk,"WL_HELLINFERNO",(getskilllv("WL_HELLINFERNO") >= 5 ? 100 : 0) + (.@r*10); bonus2 bIgnoreMdefRaceRate,RC_All,5; autobonus "{ bonus2 bVariableCastrate,\"WL_HELLINFERNO\",-30; }",.@r*20,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER }"; },{},{}
+//===================================================================
 // Bows
+//===================================================================
 1701,Bow,Bow,5,1000,,500,15,,5,3,0x000A0848,63,2,34,1,4,1,11,{},{},{}
 1702,Bow_,Bow,5,1000,,500,15,,5,4,0x000A0848,63,2,34,1,4,1,11,{},{},{}
 1703,Bow__,Bow,5,1000,,0,15,,5,0,0x000A0848,63,2,34,1,4,1,11,{ bonus2 bAddDamageClass,1002,500; bonus2 bAddDamageClass,1113,500; bonus2 bAddDamageClass,1031,500; bonus2 bAddDamageClass,1242,500; },{},{}
@@ -1030,7 +1057,9 @@
 1747,P_Bow1,Eden Bow I,5,0,,0,82,,5,0,0x000A0848,63,2,34,2,26,0,11,{},{},{}
 1748,P_Bow2,Eden Bow II,5,0,,0,120,,5,0,0x000A0848,63,2,34,2,40,0,11,{},{},{}
 1749,Tourist_Bow,Tourist Bow,5,0,,500,40,,5,0,0x000A0848,63,2,34,1,1,0,11,{ bonus bDex,2; },{},{}
+//===================================================================
 // Arrows
+//===================================================================
 1750,Arrow,Arrow,10,1,,1,25,,,,0x000A1848,63,2,32768,,1,,1,{},{},{}
 1751,Silver_Arrow,Silver Arrow,10,3,,2,30,,,,0x000A1848,63,2,32768,,1,,1,{ bonus bAtkEle,Ele_Holy; },{},{}
 1752,Fire_Arrow,Fire Arrow,10,3,,2,30,,,,0x000A1848,63,2,32768,,1,,1,{ bonus bAtkEle,Ele_Fire; },{},{}
@@ -1058,7 +1087,9 @@
 1774,Hunting_Arrow,Hunting Arrow,10,5,,1,35,,,,0x000A1848,63,2,32768,,1,,1,{ bonus bLongAtkRate,50; },{},{}
 1775,Siege_Arrow_S,Siege Arrow S,10,10,,1,45,,,,0x000A1848,63,2,32768,,130,,1,{},{},{}
 1776,Siege_Arrow_A,Siege Arrow A,10,10,,1,30,,,,0x000A1848,63,2,32768,,95,,1,{},{},{}
+//===================================================================
 // Knuckles
+//===================================================================
 1801,Waghnakh,Waghnak,5,8000,,400,30,,1,3,0x00008100,63,2,2,1,1,1,12,{},{},{}
 1802,Waghnakh_,Waghnak,5,8000,,400,30,,1,4,0x00008100,63,2,2,1,1,1,12,{},{},{}
 1803,Knuckle_Duster,Knuckle Dusters,5,25000,,450,50,,1,2,0x00008100,63,2,2,2,12,1,12,{},{},{}
@@ -1096,7 +1127,9 @@
 1837,Iron_nail,Iron Nail,5,10,,1500,100,,,1,0x00008100,63,2,2,3,50,1,12,{ bonus bAspdRate,-5; bonus bAspdRate,((getrefine()+1)/2); },{},{}
 1838,Half_BF_Knuckle1,Half BF Knuckle1,5,20,,0,30,,1,0,0x00008100,63,2,2,3,80,1,12,{ bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon,1; },{},{}
 1839,Crimson_Knuckles,Crimson Knuckles,5,20,,1000,100,,1,2,0x00008100,63,2,2,3,70,1,12,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon,1; },{},{}
+//===================================================================
 // Instruments
+//===================================================================
 1901,Violin,Violin,5,4000,,700,50,,1,3,0x00080000,63,1,2,1,2,1,13,{},{},{}
 1902,Violin_,Violin,5,4000,,700,50,,1,4,0x00080000,63,1,2,1,2,1,13,{},{},{}
 1903,Mandolin,Mandolin,5,18000,,400,90,,1,2,0x00080000,63,1,2,2,14,1,13,{},{},{}
@@ -1136,7 +1169,9 @@
 1938,Infinity_Violin,Infinity Violin,5,10,,500,150,,2,1,0x00080000,63,1,2,4,100,1,13,{},{},{}
 1939,Crimson_Violin,Crimson Violin,5,20,,800,80,,2,2,0x00080000,63,1,2,3,70,1,13,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{}
 1940,Trumpet_Shell,Trumpet Shell,5,0,,600,125,,1,1,0x00080000,56,1,2,4,130,1,13,{ .@r = getrefine(); bonus bDex,.@r; bonus bInt,.@r; .@per = ((.@r > 9) ? 40 : ((.@r > 7) ? 20 : ((.@r > 5) ? 10 : 0))); bonus2 bSkillAtk,"WM_REVERBERATION",.@per; bonus2 bVariableCastrate,"WM_REVERBERATION",-.@per; },{},{}
+//===================================================================
 // Whips
+//===================================================================
 1950,Rope,Rope,5,2500,,400,45,,2,3,0x00080000,63,0,2,1,3,1,14,{},{},{}
 1951,Rope_,Rope,5,2500,,400,45,,2,4,0x00080000,63,0,2,1,3,1,14,{},{},{}
 1952,Line,Whip,5,12000,,300,80,,2,2,0x00080000,63,0,2,2,16,1,14,{},{},{}
@@ -1175,14 +1210,15 @@
 1985,Rosebine,Rosebine,5,20,,1000,100:130,,1,0,0x00080000,63,0,2,4,110,1,14,{ bonus bInt,2; bonus bAgi,-2; bonus3 bAutoSpell,"WM_VOICEOFSIREN",1,20; },{},{}
 1986,P_Tail1,Eden Tail I,5,0,,0,125,,2,0,0x00080000,63,0,2,3,60,0,14,{},{},{}
 1988,Tanos_Whip_Sword,Tanos Whip Sword,5,10,,2200,200:130,,,1,0x00080000,63,0,2,4,120,1,14,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000; },{},{}
-//
 1989,Rhythmic_Gymnastics_Ribbon,Rhythmic Gymnastics Ribbon,5,20,,300,150:120,,2,2,0x00080000,63,0,2,3,130,1,13,{ bonus bAspdRate,20; },{},{}
 1990,Bloody_Floral_Decoration_Microphone,Bloody Floral Decoration Microphone,5,20,,1000,160,,2,2,0x00080000,63,0,2,4,130,1,13,{ bonus2 bSkillUseSP,"CG_MOONLIT",-20; },{},{}
 1991,Blue_Whip,Blue Whip,5,10,,1500,180,,2,1,0x00080000,63,0,2,3,100,1,14,{ bonus bDex,5; bonus bVit,5; },{},{}
 1992,Ru_Gold_Whip,Ru Gold Whip,5,0,,1500,180,,2,2,0x00080000,56,2,2,3,120,1,14,{ bonus bDex,8; bonus bVit,8; },{},{}
 1994,Infinity_Whip,Infinity Whip,5,10,,500,150,,2,1,0x00080000,63,0,2,4,100,1,14,{},{},{}
 1995,Crimson_Whip,Crimson Whip,5,20,,800,80,,2,2,0x00080000,63,0,2,3,70,1,14,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{}
+//===================================================================
 // Additional 2-Handed Staffs
+//===================================================================
 2000,Destruction_Rod,Staff of Destruction,5,20,,2500,130:280,,1,1,0x00000200,18,2,34,4,80,1,23,{ .@r = getrefine; bonus bMatkRate,.@r/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(.@r*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(.@r*20); bonus2 bVariableCastrate,"HW_MAGICPOWER",-50; },{},{}
 2001,Divine_Cross,Divine Cross,5,20,,1500,120:210,,1,0,0x00008100,63,2,34,4,70,1,23,{ bonus bAtkEle,Ele_Holy; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; },{},{}
 2002,Krieger_Twohand_Staff1,Glorious Destruction Staff,5,20,,0,70:210,,1,0,0x00018314,63,2,34,4,80,1,23,{ .@r = getrefine(); bonus bMatkRate,.@r; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,1; if(.@r>5) { bonus2 bMagicAddRace,RC_DemiHuman,(((.@r>14)?14:.@r)-5)*2; bonus2 bMagicAddRace,RC_Player,(((.@r>14)?14:.@r)-5)*2; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(((.@r>14)?14:.@r)-5)*2; bonus2 bIgnoreMdefRaceRate,RC_Player,5+(((.@r>14)?14:.@r)-5)*2; } if(.@r>8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; } },{},{}
@@ -1194,19 +1230,20 @@
 2008,Aqua_Staff,Aqua Staff,5,20,,900,30:230,,1,2,0x00000200,63,2,34,4,100,1,23,{ bonus bAtkEle,Ele_Water; bonus bInt,3; bonus2 bSkillAtk,"MG_COLDBOLT",12; bonus2 bSkillAtk,"MG_FROSTDIVER",12; },{},{}
 2009,Crimson_Staff,Crimson Staff,5,20,,900,30:230,,1,2,0x00000200,63,2,34,4,100,1,23,{ bonus bAtkEle,Ele_Fire; bonus bInt,3; bonus2 bSkillAtk,"MG_FIREBOLT",10; bonus2 bSkillAtk,"MG_FIREBALL",10; },{},{}
 2010,Forest_Staff,Forest Staff,5,20,,900,30:230,,1,2,0x00000200,63,2,34,4,100,1,23,{ bonus bAtkEle,Ele_Earth; bonus bInt,3; bonus2 bSkillAtk,"WZ_EARTHSPIKE",10; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10; },{},{}
-2011,Golden_Rod_Staff2,Empowered Golden Rod Staff,5,20,,900,30:270,,1,1,0x00000200,63,2,34,4,130,1,10,{ bonus bAtkEle,Ele_Wind; bonus bInt,5; bonus2 bSkillAtk,"WZ_JUPITEL",30; },{},{}
-2012,Aqua_Staff2,Empowered Aqua Staff,5,20,,900,30:270,,1,1,0x00000200,63,2,34,4,130,1,10,{ bonus bAtkEle,Ele_Water; bonus bInt,5; bonus2 bSkillAtk,"MG_COLDBOLT",30; bonus2 bSkillAtk,"MG_FROSTDIVER",30; },{},{}
-2013,Crimson_Staff2,Empowered Crimson Staff,5,20,,900,30:270,,1,1,0x00000200,63,2,34,4,130,1,10,{ bonus bAtkEle,Ele_Fire; bonus bInt,5; bonus2 bSkillAtk,"MG_FIREBOLT",30; bonus2 bSkillAtk,"MG_FIREBALL",30; },{},{}
-2014,Forest_Staff2,Empowered Forest Staff,5,20,,900,30:270,,1,1,0x00000200,63,2,34,4,130,1,10,{ bonus bAtkEle,Ele_Earth; bonus bInt,5; bonus2 bSkillAtk,"WZ_EARTHSPIKE",30; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",30; },{},{}
-2015,Upg_Staff,Upg Staff,5,20,,1000,50:70,,1,1,0x00818314,63,2,34,3,1,1,10,{ .@r = getrefine(); bonus bMatk,(.@r*10); bonus bHealPower,.@r; if(BaseJob==Job_Wizard) bonus bMatk,30; else if(BaseJob==Job_Sage) bonus bMatk,20; if(BaseLevel>70) bonus bMatk,(((BaseLevel-70)/10)*10); },{},{}
-2016,Velum_Arc_Wand,Vellum Arc Wand,5,20,,800,110:220,,1,0,0x00818314,63,2,34,4,95,1,10,{ bonus bUnbreakableWeapon,1; bonus2 bMagicAddRace,RC_Player,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; .@r = getrefine(); if(.@r>5) { bonus2 bMagicAddRace,RC_Player,15; } if(.@r>8) { bonus bVariableCastrate,-50; bonus bFixedCast,-200; } },{},{}
+2011,Golden_Rod_Staff2,Empowered Golden Rod Staff,5,20,,900,30:270,,1,1,0x00000200,63,2,34,4,130,1,23,{ bonus bAtkEle,Ele_Wind; bonus bInt,5; bonus2 bSkillAtk,"WZ_JUPITEL",30; },{},{}
+2012,Aqua_Staff2,Empowered Aqua Staff,5,20,,900,30:270,,1,1,0x00000200,63,2,34,4,130,1,23,{ bonus bAtkEle,Ele_Water; bonus bInt,5; bonus2 bSkillAtk,"MG_COLDBOLT",30; bonus2 bSkillAtk,"MG_FROSTDIVER",30; },{},{}
+2013,Crimson_Staff2,Empowered Crimson Staff,5,20,,900,30:270,,1,1,0x00000200,63,2,34,4,130,1,23,{ bonus bAtkEle,Ele_Fire; bonus bInt,5; bonus2 bSkillAtk,"MG_FIREBOLT",30; bonus2 bSkillAtk,"MG_FIREBALL",30; },{},{}
+2014,Forest_Staff2,Empowered Forest Staff,5,20,,900,30:270,,1,1,0x00000200,63,2,34,4,130,1,23,{ bonus bAtkEle,Ele_Earth; bonus bInt,5; bonus2 bSkillAtk,"WZ_EARTHSPIKE",30; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",30; },{},{}
+2015,Upg_Staff,Upg Staff,5,20,,1000,50:70,,1,1,0x00818314,63,2,34,3,1,1,23,{ .@r = getrefine(); bonus bMatk,(.@r*10); bonus bHealPower,.@r; if(BaseJob==Job_Wizard) bonus bMatk,30; else if(BaseJob==Job_Sage) bonus bMatk,20; if(BaseLevel>70) bonus bMatk,(((BaseLevel-70)/10)*10); },{},{}
+2016,Velum_Arc_Wand,Vellum Arc Wand,5,20,,800,110:220,,1,0,0x00818314,63,2,34,4,95,1,23,{ bonus bUnbreakableWeapon,1; bonus2 bMagicAddRace,RC_Player,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; .@r = getrefine(); if(.@r>5) { bonus2 bMagicAddRace,RC_Player,15; } if(.@r>8) { bonus bVariableCastrate,-50; bonus bFixedCast,-200; } },{},{}
 2017,Divine_Cross_,Divine Cross,5,20,,1500,120:210,,1,1,0x00008100,63,2,34,4,70,1,23,{ bonus bUnbreakableWeapon,1; bonus bAtkEle,Ele_Holy; bonus bDex,4; },{},{}
 2018,Metal_Staff,Metal Staff,5,20,,0,50:70,,1,1,0x00818315,63,2,34,3,1,1,23,{ if(BaseJob==Job_Wizard) bonus bMatk,15; else if(BaseJob==Job_Sage) bonus bMatk,10; bonus bMatk,(getrefine()*5); .@i = ((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bMatk,((.@i-2)*5); },{},{}
-2020,Jormungand,Jormungand,5,10,,3000,200,,,0,0x810200,63,2,2,4,1,,10,{ bonus bMatk,280; bonus bInt,20; bonus bUnbreakableWeapon,1; },{},{}
-2023,Tanos_Two-handed_Stick,Tanos Two-handed Stick,5,10,,1400,120:250,,,1,0x810200,63,2,2,4,120,1,23,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,18; bonus2 bHPLossRate,100,10000; },{},{}
-2024,Infinity_Two-handed_Stick,Infinity Two-handed Stick,5,10,,500,30,,,1,0x810200,63,2,2,4,100,1,23,{ bonus bMatk,170; },{},{}
-2025,Crimson_Two-Handed_Staff,Crimson Two-Handed Staff,5,20,,1000,100,,1,2,0x000014,63,2,2,3,70,1,23,{ .@r = getrefine(); bonus bInt,5; bonus bMatk,150+((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{}
-2027,Sunflower_Kid,Sunflower Kid,5,10,,1500,150,,,2,0x00000200,40,2,2,4,170,1,23,{ bonus bMatk,320; bonus bInt,5; .@r = getrefine(); bonus bMatkRate,(.@r/2); bonus bDelayrate,(.@r*-1); bonus bUnbreakableWeapon,1; },{},{}
+2020,Jormungand,Jormungand,5,10,,3000,200,,,0,0x810200,63,2,34,4,1,,23,{ bonus bMatk,280; bonus bInt,20; bonus bUnbreakableWeapon,1; },{},{}
+2023,Tanos_Two-handed_Stick,Tanos Two-handed Stick,5,10,,1400,120:250,,,1,0x810200,63,2,34,4,120,1,23,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,18; bonus2 bHPLossRate,100,10000; },{},{}
+2024,Infinity_Two-handed_Stick,Infinity Two-handed Stick,5,10,,500,30,,,1,0x810200,63,2,34,4,100,1,23,{ bonus bMatk,170; },{},{}
+2025,Crimson_Two-Handed_Staff,Crimson Two-Handed Staff,5,20,,1000,100,,1,2,0x000014,63,2,34,3,70,1,23,{ .@r = getrefine(); bonus bInt,5; bonus bMatk,150+((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{}
+2027,Sunflower_Kid,Sunflower Kid,5,10,,1500,150,,,2,0x00000200,40,2,34,4,170,1,23,{ bonus bMatk,320; bonus bInt,5; .@r = getrefine(); bonus bMatkRate,(.@r/2); bonus bDelayrate,(.@r*-1); bonus bUnbreakableWeapon,1; },{},{}
+//===================================================================
 // Shields
 //===================================================================
 2101,Guard,Guard,4,500,,300,,20,,0,0xFFFFFFFF,63,2,32,,0,1,1,{},{},{}
@@ -1265,10 +1302,10 @@
 2154,Toy_Shield,Toy Shield,4,0,,500,,1,,1,0xFFFFFFFF,63,2,32,,10,1,1,{},{},{}
 2155,Academy_Shield,Academy Shield,4,0,,1500,,3,,1,0xFFFFFFFE,63,2,32,,0,1,4,{},{},{}
 2156,Bible_Of_Promise1,Bible of Promise(1st Vol.),4,20,,500,,10,,1,0x00000100,63,2,32,,110,1,5,{ skill "ALL_ODINS_POWER",1; },{},{}
-2157,Insecticide,Pesticide,4,20,,100,,0,,0,0xFFFFFFFF,63,2,32,,0,1,0,{},{},{}
+2157,Insecticide,Pesticide,4,20,,100,,0,,0,0xFFFFFFFF,63,2,32,,0,1,3,{},{},{}
 2158,Ramor_Shield_Undead,Ramorushirudo,4,20,,1300,,50,,1,0xFFFFFFFF,63,2,32,,65,1,3,{ bonus2 bSubRace,Ele_Undead,5; bonus2 bSubRace,RC_DemiHuman,-5; },{},{}
 2159,Sharel_Shield,Sharerushirudo,4,20,,1300,,50,,1,0xFFFFFFFF,63,2,32,,65,1,3,{},{},{}
-2160,Giant_Shield,Giant Shield,4,56000,,2800,,130,,1,0x00004082,63,2,32,,100,1,4,{ bonus2 bSubSize,Size_Large,5; if(getrefine()>=9){ bonus2 bSubSize,Size_Large,5; } },{},{}
+2160,Giant_Shield,Giant Shield,4,56000,,2800,,130,,1,0x00004082,63,2,32,,100,1,3,{ bonus2 bSubSize,Size_Large,5; if(getrefine()>=9){ bonus2 bSubSize,Size_Large,5; } },{},{}
 2161,Geffenia_Book_Water,Geffenia Tomb of Water,4,56000,,1000,,30,,1,0x00000200,63,2,32,,100,1,5,{ bonus bMdef,2; bonus bInt,1; if(readparam(bInt)>=120){ bonus bMatk,10; bonus bMaxHP,800; } },{},{}
 2162,Bible_Of_Promise2,Bible of Promise(2nd Vol.),4,20,,500,,20,,1,0x00000100,63,2,32,,140,1,5,{ bonus bMdef,5; skill "ALL_ODINS_POWER",2; bonus bHealPower,5; },{},{}
 2163,Flow_Shield,Floor Shield,4,20,,1300,,50,,1,0xFFFFFFFF,63,2,32,,65,1,3,{},{},{}
@@ -1276,7 +1313,7 @@
 2165,Sol_Shield,Sol Shield,4,20,,1300,,50,,1,0xFFFFFFFF,63,2,32,,65,1,3,{},{},{}
 2166,Exorcism_Bible_,Devil's Bible Drive,4,20,,600,,80,,1,0x00008100,63,2,32,,50,1,5,{ bonus bInt,1; },{},{}
 2167,Poison_Shield,Poison Shield,4,20,,1300,,50,,1,0xFFFFFFFF,63,2,32,,65,1,3,{},{},{}
-2168,Immuned_Shield,Immune Shield,4,20,,700,,55,,1,0xFFFFFFFF,63,2,32,,1,1,1,{ .@r = getrefine(); if (.@r>5) bonus2 bSubEle,Ele_Neutral,((.@r>12)?12:.@r)-5; },{},{}
+2168,Immuned_Shield,Immune Shield,4,20,,700,,55,,1,0xFFFFFFFF,63,2,32,,1,1,4,{ .@r = getrefine(); if (.@r>5) bonus2 bSubEle,Ele_Neutral,((.@r>12)?12:.@r)-5; },{},{}
 2169,Kalasak,Kalasag,4,20,,400,,40,,0,0xFFFFFFFF,63,2,32,,1,1,1,{ bonus2 bSubClass,Class_Boss,getrefine()/3; },{},{}
 2170,Bayani_Kalasak,Bayani Kalasag,4,20,,400,,40,,1,0xFFFFFFFF,63,2,32,,1,1,1,{ bonus2 bSubClass,Class_Boss,getrefine()/3; },{},{}
 2171,Fox_Armguard,Fox Wrist Guard,4,40000,,200,,45,,1,0x02000000,63,2,32,,100,1,1,{ bonus bFlee,5; },{},{}
@@ -1286,19 +1323,18 @@
 2175,Esprit_Shield,Spirit Shield,4,20,,1300,,50,,1,0xFFFFFFFF,63,2,32,,65,1,3,{},{},{}
 2176,Dark_Book,Black Book,4,20,,500,,80,,1,0xFFFFFFFF,63,2,32,,65,1,5,{ bonus bMdef,5; .@r = getrefine(); bonus3 bAutoSpellWhenHit,"NPC_DRAGONFEAR",1,(.@r<=6)?(10):((.@r<=8)?(20):(30)); },{},{}
 2177,Shield_Of_Death,Shield Of Death,4,20,,2000,,150,,1,0xFFFFFFFF,63,2,32,,90,1,3,{ bonus2 bAddClass,Class_Boss,2; bonus2 bMagicAddClass,Class_Boss,2; bonus2 bAddClass,Class_Normal,10; bonus2 bMagicAddClass,Class_Normal,10; },{},{}
-//
-2181,Hervor,Hervor,4,10,,1500,,100,,0,0xFFFFFFFF,63,2,32,,1,,,{ bonus bMdef,5; bonus2 bSubRace,RC_All,30; bonus bUnbreakableArmor,1; },{},{}
+2181,Hervor,Hervor,4,10,,1500,,100,,0,0xFFFFFFFF,63,2,32,,1,,2,{ bonus bMdef,5; bonus2 bSubRace,RC_All,30; bonus bUnbreakableArmor,1; },{},{}
 2183,Impr_Angel's_Safeguard,Advanced Angelic Guard,4,10000,,400,,30,,1,0x00000001,63,2,32,,99,1,1,{ bonus2 bSubRace,RC_Demon,5; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; },{},{}
-2185,Magic_Reflect,Magic Reflect,4,10,,1000,,50,,1,0xFFFFFFFF,63,2,32,,99,1,1,{ bonus bMdef,10; bonus bMagicDamageReturn,3+((getrefine()>=9) ? 3 : 0); },{},{}
-2186,Great_Encyclopedia_Revision,Great Encyclopedia Revision,4,10,,200,0:5,50,,1,0x00810100,63,2,32,,99,1,1,{ bonus bInt,3; bonus bDex,2; .@r = getrefine(); bonus bCritical,3+((.@r >= 7) ? 2 : 0); if(.@r >= 9) bonus bMatk,5; },{},{}
-2187,Black_As_Night_Shield,Black As Night Shield,4,10,,2000,,75,,1,0xFFFFFFFF,56,2,2,,120,1,1,{ .@r = getrefine(); bonus2 bSubEle,Ele_Holy,30+.@r; bonus bMdef,9+.@r/3; },{},{}
-2188,Svalinn,Svalinn,4,10,,500,,80,,1,0xFFFFFFFF,63,2,32,,65,1,,{ .@r = getrefine(); bonus bMaxHP,9+.@r/3; bonus2 bAddEle,Ele_Water,4+.@r/3*5; },{},{}
-//
+2185,Magic_Reflect,Magic Reflect,4,10,,1000,,50,,1,0xFFFFFFFF,63,2,32,,99,1,3,{ bonus bMdef,10; bonus bMagicDamageReturn,3+((getrefine()>=9) ? 3 : 0); },{},{}
+2186,Great_Encyclopedia_Revision,Great Encyclopedia Revision,4,10,,200,0:5,50,,1,0x00810100,63,2,32,,99,1,4,{ bonus bInt,3; bonus bDex,2; .@r = getrefine(); bonus bCritical,3+((.@r >= 7) ? 2 : 0); if(.@r >= 9) bonus bMatk,5; },{},{}
+2187,Black_As_Night_Shield,Black As Night Shield,4,10,,2000,,75,,1,0xFFFFFFFF,56,2,32,,120,1,3,{ .@r = getrefine(); bonus2 bSubEle,Ele_Holy,30+.@r; bonus bMdef,9+.@r/3; },{},{}
+2188,Svalinn,Svalinn,4,10,,500,,80,,1,0xFFFFFFFF,63,2,32,,65,1,3,{ .@r = getrefine(); bonus bMaxHP,9+.@r/3; bonus2 bAddEle,Ele_Water,4+.@r/3*5; },{},{}
 2190,Ancient_Shield_Of_Aeon,Ancient Shield Of Aeon,4,0,,200,,5,,1,0x000FDF80,63,2,32,,130,1,2,{ bonus2 bSubEle,Ele_Neutral,10; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubEle,Ele_Holy,10; bonus2 bSubEle,Ele_Ghost,10; bonus bMaxHP,500; bonus bMaxSP,50; if(getrefine()>=14) skill "MG_STONECURSE",5; },{},{}
 2196,White_Gold_Shield,White Gold Shield,4,0,,1800,,140,,1,0xFFFFFFFF,63,2,32,,,1,,{ autobonus2 "{ bonus bMagicDamageReturn,20; }",100,2000,BF_MAGIC; /* Confirm: Success rate? */ },{},{}
 2198,Lapine_Shield,Lapine Shield,4,0,,1000,,25,,1,0xFFFFFFFF,63,2,32,,100,1,,{ bonus bMdef,10; if (getrefine() > 7) { bonus bMatk,20; } },{},{}
 // GM Shield
-2199,Ahura_Mazda,Ahura Mazdah,4,1,,10,,10000,,0,0xFFFFFFFF,63,2,32,,1,1,0,{ bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; bonus2 bSubRace,RC_Player,95; skill "CR_FULLPROTECTION",5; skill "WZ_ESTIMATION",1; skill "ST_FULLSTRIP",5; skill "HW_MAGICPOWER",10; skill "ECL_SNOWFLIP",1; skill "ECL_PEONYMAMY",1; skill "ECL_SADAGUI",1; skill "ECL_SEQUOIADUST",1; bonus bMaxHPrate,200; bonus bNoKnockback,0; bonus bDelayRate,-20; bonus bSpeedRate,25; bonus bIntravision,0; },{ sc_start4 SC_ENDURE,60000,10,0,0,1; },{ sc_end SC_ENDURE; }
+2199,Ahura_Mazda,Ahura Mazdah,4,1,,10,,10000,,0,0xFFFFFFFF,63,2,32,,1,1,1,{ bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; bonus2 bSubRace,RC_Player,95; skill "CR_FULLPROTECTION",5; skill "WZ_ESTIMATION",1; skill "ST_FULLSTRIP",5; skill "HW_MAGICPOWER",10; skill "ECL_SNOWFLIP",1; skill "ECL_PEONYMAMY",1; skill "ECL_SADAGUI",1; skill "ECL_SEQUOIADUST",1; bonus bMaxHPrate,200; bonus bNoKnockback,0; bonus bDelayRate,-20; bonus bSpeedRate,25; bonus bIntravision,0; },{ sc_start4 SC_ENDURE,60000,10,0,0,1; },{ sc_end SC_ENDURE; }
+//===================================================================
 // Headgears
 //===================================================================
 2201,Sunglasses,Sunglasses,4,5000,,100,,0,,0,0xFFFFFFFF,63,2,512,,0,0,12,{ bonus2 bResEff,Eff_Blind,500; },{},{}
@@ -1400,6 +1436,7 @@
 2297,Goblini_Mask,Goblin Mask,4,20,,100,,1,,0,0xFFFFFFFE,63,2,513,,0,0,84,{},{},{}
 2298,Green_Feeler,Green Feeler,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,0,0,85,{},{},{}
 2299,Viking_Helm,Orc Helm,4,20,,500,,9,,0,0x000654E2,63,2,256,,0,1,86,{},{},{}
+//===================================================================
 // Armors
 //===================================================================
 2301,Cotton_Shirt,Cotton Shirt,4,10,,100,,10,,0,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{}
@@ -1501,6 +1538,7 @@
 2397,Incredible_Coat,Incredible Event Resignation Coat,4,10,,900,,2,,0,0xFFFFFFFE,63,2,16,,0,1,0,{},{},{}
 2398,Sniping_Suit_M,Sniping Suit,4,20,,750,,42,,1,0x00000800,18,2,16,,50,1,0,{ bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23; },{},{}
 2399,Dragon_Vest,Dragon Vest,4,20,,500,,20,,1,0xFFFFFFFE,18,2,16,,0,1,0,{ bonus bMdef,3; },{},{}
+//===================================================================
 // Footgears
 //===================================================================
 2401,Sandals,Sandals,4,400,,200,,5,,0,0xFFFFFFFF,63,2,64,,0,1,0,{},{},{}
@@ -1595,6 +1633,7 @@
 2491,Bangungot_Boots,Bangungot Boots of Nightmare,4,20,,600,,10,,0,0xFFFFFFFF,63,2,64,,1,1,0,{ .@r = getrefine(); bonus bMdef,.@r; if(.@r>=14){ bonus bSpeedRate,25; } },{},{}
 2492,Bayani_Bangungot_Boots,Bayani Bangungot Boots of Nightmare,4,20,,600,,10,,1,0xFFFFFFFF,63,2,64,,1,1,0,{ .@r = getrefine(); bonus bMdef,.@r; if(.@r>=12){ bonus bSpeedRate,25; } },{},{}
 2495,Egir_Shoes,Egir Shoes,4,200000,,300,,13,,1,0xFFFFFFFF,63,2,64,,110,1,0,{ if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,BaseLevel*5; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,JobLevel*2; },{},{}
+//===================================================================
 // Garments
 //===================================================================
 2501,Hood,Hood,4,1000,,200,,4,,0,0xFFFFFFFF,63,2,4,,0,1,0,{},{},{}
@@ -1693,6 +1732,7 @@
 2594,Wrapping_Manteau,Wrapping Manteau,4,20,,100,,0,,1,0xFFFFFFFF,63,2,4,,0,1,0,{},{},{}
 2597,Scarlet_Poncho,Scarlet Poncho,5,0,,500,,10,,1,0xFFFFFFFF,63,2,1024,,,1,0,{ bonus bCritAtkRate,3; /* Confirm: The location. If the location is changed, also change the combo script! */ },{},{}
 2598,Ramor_Manteau,Ramor Manteau,4,20,,700,,20,,1,0xFFFFFFFF,63,2,4,,65,1,0,{ bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_DemiHuman,-5; /*Gold PC Room: bonus bFlee,20;*/ },{},{}
+//===================================================================
 // Accessories
 //===================================================================
 2601,Ring,Ring,4,30000,,100,,0,,0,0xFFFFFFFE,63,2,136,,20,0,0,{ bonus bStr,2; },{},{}
@@ -2062,7 +2102,7 @@
 2996,Reinforced_Parts_Gun_Barrel,Reinforced Parts - Gun Barrel,4,10,,500,,,,1,0xFFFFFFFF,63,2,136,,100,,,{ bonus bAtkRate,4; bonus bHit,10; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",25; },{},{}
 2997,RWC_Gold_Brooch,RWC Gold Brooch,4,10,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,0,,{ bonus bBaseAtk,25; bonus bMatk,20; },{},{}
 2999,RWC_Brooch,RWC Brooch,4,10,,200,,0,,0,0xFFFFFFFF,63,2,136,,0,0,,{ bonus bMaxHP,300; bonus bMaxSP,30; },{},{}
-
+//===================================================================
 // Cards
 //===================================================================
 4001,Poring_Card,Poring Card,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,2; bonus bFlee2,1; },{},{}
@@ -2677,7 +2717,7 @@
 4630,Nightmare_Timer_Keeper_Card,Nightmare Timer Keeper Card,6,10,,10,,,,,,,,64,,,,,{ bonus3 bAutoSpell,"NPC_WIDECURSE",2,1; },{},{}
 4631,Owl_Viscount_Card,Owl Viscount Card,6,10,,10,,,,,,,,136,,,,,{ bonus bAspdRate,3; },{},{}
 4632,Owl_Marquees_Card,Owl Marquees Card,6,10,,10,,,,,,,,136,,,,,{ bonus5 bAutoSpell,"SA_VIOLENTGALE",(getskilllv("SA_VIOLENTGALE")==5?5:1),1,BF_SHORT,0; },{},{}
-
+//===================================================================
 // Armor Enchant System
 //===================================================================
 4700,Strength1,STR+1,6,20,,10,,,,,,,,,,,,,{ bonus bStr,1; },{},{}
@@ -2923,7 +2963,7 @@
 4948,Delay_After_Skill_Lv1,Delay After Skill Lv1,6,10,,0,,,,,,,,,,,,,{ bonus bDelayrate,-2; },{},{}
 4949,Delay_After_Skill_Lv2,Delay After Skill Lv2,6,10,,0,,,,,,,,,,,,,{ bonus bDelayrate,-4; },{},{}
 4950,Delay_After_Skill_Lv3,Delay After Skill Lv3,6,10,,0,,,,,,,,,,,,,{ bonus bDelayrate,-6; },{},{}
-
+//===================================================================
 // More Headgears
 //===================================================================
 5001,Headset,Headset,4,20,,200,,3,,0,0xFFFFFFFE,63,2,256,,1,1,87,{ bonus2 bResEff,Eff_Curse,1000; },{},{}
@@ -3780,13 +3820,11 @@
 5851,Summer_Knight,Summer Knight,4,20,,0,,1,,0,0xFFFFFFFF,63,2,768,,60,0,138,{},{},{}
 5852,Easter_Egg_Shell,Easter Egg Shell,4,20,,500,,0,,0,0xFFFFFFFF,63,2,256,,40,1,537,{ bonus bDef,-7; bonus bMdef,-7; bonus2 bHPRegenRate,(MaxHp/100),10000; .@r = getrefine(); if (.@r>=7) bonus bFlee,2; if (.@r >= 9) bonus2 bSPRegenRate,(MaxSp/100),10000; },{},{}
 5853,IdRO_Crown,IdRO Crown,4,10,,0,,2,,0,0xFFFFFFFF,63,2,256,,1,1,165,{ bonus bHPrecovRate,7; bonus bSPrecovRate,7; if(getrefine()>7){ bonus bAtkRate,2; bonus bMatkRate,2; bonus bMdef,2; } },{},{}
-//
 5855,Fishing_Rod,Fishing Rod,4,10,,0,,0,,,0xFFFFFFFF,63,2,136,,,,,{},{},{}
 5856,Passion_FB_Hat,Passion FB Hat,4,20,,600,,2,,1,0xFFFFFFFF,63,2,256,,1,1,671,{ bonus bStr,2; bonus bDex,2; autobonus "{ bonus bFlee,-15; bonus2 bAddClass,Class_All,5; }",30,10000,0,"{ specialeffect2 EF_ENHANCE; }"; },{},{}
 5857,Cool_FB_Hat,Cool FB Hat,4,20,,600,,2,,1,0xFFFFFFFF,63,2,256,,1,1,672,{ bonus bInt,2; bonus bVit,2; autobonus3 "{ bonus bHealPower,20; }",150,5000,"AL_HEAL","{ specialeffect2 EF_HEAL3; }"; },{},{}
 5858,Victory_FB_Hat,Victory FB Hat,4,20,,600,,2,,1,0xFFFFFFFF,63,2,256,,1,1,673,{ bonus bInt,2; bonus bDex,2; autobonus "{ bonus bMatkRate,5; bonus bDef,-30; }",3,10000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{}
 5859,Glory_FB_Hat,Glory FB Hat,4,20,,600,,2,,1,0xFFFFFFFF,63,2,256,,1,1,674,{ bonus bAllStats,1; bonus bAspd,1; bonus bBaseAtk,BaseLevel/7; bonus bMatk,BaseLevel/7; },{},{}
-//
 5864,Shadow_Booster,Magical Booster,4,10,,300,,,,0,0xFFFFFFFF,63,2,512,,1,1,873,{ bonus bAspd,1; bonus bDelayrate,-1; },{},{}
 5868,Bushy_Moustache,Bushy Moustache,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,1004,{ bonus bUnbreakableHelm,1; bonus bBaseAtk,10; bonus bMatk,10; },{},{}
 5869,Mimic_Egg_Shell,Mimic Egg Shell,4,10,,100,,4,,0,0xFFFFFFFF,63,2,256,,0,1,999,{ bonus2 bAddEffWhenHit,Eff_Stone,600; bonus bSpeedRate,25; },{},{}
@@ -3795,7 +3833,6 @@
 5873,Helmet_Of_Siegfried,Helmet Of Siegfried,4,20,,600,,7,,1,0x000444A2,63,2,256,,60,1,1055,{ bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",5,5; bonus2 bHPLossRate,600,1000; bonus bUnbreakableHelm,1;  },{},{}
 5874,Circlet_Of_Kriemhild,Circlet Of Kriemhild,4,20,,600,,7,,1,0x000444A2,63,2,256,,60,1,1056,{ bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAutoSpellWhenHit,"PR_KYRIE",9,5; bonus2 bHPLossRate,400,1000; bonus bUnbreakableHelm,1; },{},{}
 5875,Diadem_Of_Bruenhild,Diadem Of Bruenhild,4,20,,600,,7,,1,0x000444A2,63,2,256,,60,1,1057,{ bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAutoSpellWhenHit,"SM_ENDURE",8,5; bonus2 bHPLossRate,400,1000; bonus bUnbreakableHelm,1; },{},{}
-//
 5881,Weissbier_Hat,Weissbier Hat,4,20,,300,,5,,0,0xFFFFFFFF,63,2,256,,0,1,1079,{ bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bDex,10; if(getrefine()>6){ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bDex,5; } },{},{}
 5882,Red_Wizardry_Hat_C,Red Mage Hat C,4,20,,300,,1,,0,0x00810204,63,2,256,,0,1,282,{ bonus bMaxSP,150; },{},{}
 5883,White_Wizardry_Hat_C,Gray Mage Hat C,4,20,,300,,1,,0,0x00810204,63,2,256,,0,1,283,{ bonus bMaxSP,150; },{},{}
@@ -3803,7 +3840,6 @@
 5885,Blue_Wizardry_Hat_C,Blue Mage Hat C,4,20,,300,,1,,0,0x00810204,63,2,256,,0,1,285,{ bonus bMaxSP,150; },{},{}
 5886,Yellow_Wizardry_Hat_C,Yellow Mage Hat C,4,20,,300,,1,,0,0x00810204,63,2,256,,0,1,286,{ bonus bMaxSP,150; },{},{}
 5887,Half_L_Magestic_Goat,Half L Majestic Goat,4,20,,800,,5,,0,0xFFFFFFFF,63,2,256,,0,1,380,{ bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus bBaseAtk,(JobLevel*2)/7; },{},{}
-//
 5892,RCC2013_1ST_CROWN,RCC2013 1ST CROWN,4,20,,2500,,7,,1,0xFFFFFFFF,63,2,256,,1,0,1106,{ sc_start SC_SPEEDUP0,-1,25; skill "AL_TELEPORT",1; },{ sc_end SC_SPEEDUP0; },{}
 5893,RCC2013_2ND_CROWN,RCC2013 2ND CROWN,4,20,,2500,,7,,1,0xFFFFFFFF,63,2,256,,1,0,1107,{ sc_start SC_SPEEDUP0,-1,25; skill "AL_TELEPORT",1; },{ sc_end SC_SPEEDUP0; },{}
 5894,RCC2013_3RD_CROWN,RCC2013 3RD CROWN,4,20,,2500,,7,,1,0xFFFFFFFF,63,2,256,,1,0,1108,{ sc_start SC_SPEEDUP0,-1,25; skill "AL_TELEPORT",1; },{ sc_end SC_SPEEDUP0; },{}
@@ -3811,7 +3847,7 @@
 5918,Gambler_Seal,Gambler Seal,4,0,,500,,,,0,0xFFFFFFFF,63,2,512,,,1,1202,{ bonus bCritical,3; bonus bCritAtkRate,3; bonus2 bSubSkill,"RA_ARROWSTORM",10; bonus2 bSubSkill,"SR_GATEOFHELL",10; .@dex = readparam(bDex); .@luk = readparam(bLuk); bonus bCritAtkRate,-(.@dex/10)*2; bonus bCritical,.@luk/10; bonus bBaseAtk,(.@luk/10)*2; bonus bMatk,(.@luk/10)*2; if (.@luk > 120) { bonus bCritical,10; bonus bCritAtkRate,10; bonus2 bSubSkill,"RA_ARROWSTORM",30; bonus2 bSubSkill,"SR_GATEOFHELL",30; } else if (.@luk > 108) { bonus bCritical,5; bonus bCritAtkRate,10; } },{},{}
 5920,Medical_Boots,Medical Boots,4,0,,300,,10,,0,0xFFFFFFFF,63,2,64,,10,1,,{ .@r = getrefine(); bonus bHealPower,10+((.@r/2) * 2); bonus2 bSkillUseSP,"AB_CHEAL",(.@r * 5); },{},{}
 5943,Owl_viscount_Silk_Hat,Owl Viscount Silk Hat,4,0,,500,,15,,1,0xFFFFFFFF,63,2,256,1,70,1,1323,{ bonus bInt,1; bonus bAspdRate,10; .@r = getrefine(); bonus bMatk,7*.@r; autobonus "{ .@r = getrefine(); bonus bAspdRate,(.@r >= 9 ? 40 : ((.@r >= 7) ? 10 : ((.@r >= 5) ? 5 : 1))); }",.@r*20,30000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER }"; },{},{}
-//
+//===================================================================
 // More Etc Items
 //===================================================================
 6000,Dark_Ashes,Ashes of Darkness,3,0,,0,,,,,,,,,,,,,{},{},{}
@@ -4518,7 +4554,6 @@
 6795,Ticket_Special_RO2,Ticket Special RO2,3,10,,0,,,,,,,,,,,,,{},{},{}
 6796,RO2_Name_Card,RO2 Name Card,3,10,,0,,,,,,,,,,,,,{},{},{}
 6797,11th_Coin,11th Anniversary Coin,3,0,,0,,,,,,,,,,,,,{},{},{}
-//
 6803,Fragments_Of_Gigan,Fragments Of Gigan,3,10,,10,,,,,,,,,,,,,{},{},{}
 6804,ORGANIC_PUMPKIN,Organic Pumpkin,3,20,,10,,,,,,,,,,,,,{},{},{}
 6805,INORGANIC_PUMPKIN,Inorganic Pumpkin,3,20,,10,,,,,,,,,,,,,{},{},{}
@@ -5285,7 +5320,6 @@
 7642,Bloody_Coin,Bloody Coin,3,10,,0,,,,,,,,,,,,,{},{},{}
 7643,Bloody_Letter,Bloody Letter,3,10,,10,,,,,,,,,,,,,{},{},{}
 7644,Unsent_Letter,Unsent Letter,3,10,,0,,,,,,,,,,,,,{},{},{}
-//
 7646,RO_Luk_Bookmark,RO Luk Bookmark,3,20,,10,,,,,,,,,,,,,{},{},{}
 7647,Taiwan_Luk_Coin,Taiwan Luk Coin,3,0,,0,,,,,,,,,,,,,{},{},{}
 7648,Snake_Bookmark,Snake Bookmark,3,20,,10,,,,,,,,,,,,,{},{},{}
@@ -5301,7 +5335,6 @@
 7670,Sour_Grass,Sour Grass,3,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 7671,Firstaid_Kit,First Aid Kit,3,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 7672,Relief_Food,Relief Food,3,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
-//
 7674,Mysterious_Ingredient,Mysterious Ingredient,3,20,,0,,,,,,,,,,,,,{},{},{}
 7675,Mysterious_Doll,Mysterious Doll,3,0,,0,,,,,,,,,,,,,{},{},{}
 7676,Transmission_Coupon,Transmission Coupon,3,0,,0,,,,,,,,,,,,,{},{},{}
@@ -5310,7 +5343,6 @@
 7681,Oneclick_Armor_7UP,One Click Armor 7UP,3,0,,0,,,,,,,,,,,,,{},{},{}
 7682,Oneclick_Armor_9UP,One Click Armor 9UP,3,0,,0,,,,,,,,,,,,,{},{},{}
 7690,Special_Exchange_Coupons,Special Exchange Coupons,3,10,,0,,,,,,,,,,,,,{},{},{}
-//
 7701,Dragon_Spirit,Soul,3,2,,10,,,,,,,,,,,,,{},{},{}
 7702,Special_Cogwheel,Special Cogwheel,3,2,,10,,,,,,,,,,,,,{},{},{}
 7703,Piece_Of_Cogwheel,Piece of Cogwheel,3,2,,10,,,,,,,,,,,,,{},{},{}
@@ -5678,6 +5710,7 @@
 9070,Savage_Egg,Savage Egg,7,20,,0,,,,,,,,,,,,,{},{},{}
 9071,Grand_Peco_Peco_Egg,Grand Peco Peco Egg,7,20,,0,,,,,,,,,,,,,{},{},{}
 9087,High_Orc_Egg,High Orc Egg,7,20,,0,,,,,,,,,,,,,{},{},{}
+//===================================================================
 // Pet Accessories
 //===================================================================
 10001,Skull_Helm,Skull Helm,8,20,,0,,,,,,,,,,,,,{},{},{}
@@ -5719,6 +5752,7 @@
 10037,Black_Butterfly_Mask,Black Butterfly Mask,8,20,,0,,,,,,,,,,,,,{},{},{}
 10038,Horn_Protector,Horn Barrier,8,20,,0,,,,,,,,,,,,,{},{},{}
 10039,Tw_Backpack,Tw Backpack,8,20,,0,,,,,,,,,,,,,{},{},{}
+//===================================================================
 // Misc "Etc" Books
 //===================================================================
 11000,Prontera_Book_01,History book of Prontera,3,8000,,10,,,,,,,,,,,,,{},{},{}
@@ -5782,6 +5816,7 @@
 11058,Novice_Combi_Book,Novice Combi Book,3,0,,10,,,,,,,,,,,,,{},{},{}
 11060,Energy_Xtal_Combi_Book,Energy Crystal Book,3,0,,10,,,,,,,,,,,,,{},{},{}
 11061,Honor_Proof_Exchange_List,Honor Proof Exchange List,3,20,,10,,,,,,,,,,,,,{},{},{}
+//===================================================================
 // More Usable Items
 //===================================================================
 11500,Light_Yellow_Pot,Light Yellow Potion,0,550,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(175,235),0; },{},{}
@@ -6094,7 +6129,9 @@
 12199,Rice_Scroll,Scroll of Magic,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 12200,Event_Cake,X-mas Cake,11,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "PR_MAGNIFICAT",3; },{},{}
 12201,Red_Box_C,Commonplace Red Box,2,20,,200,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
+//===================================================================
 // Cash Shop Usable Items
+//===================================================================
 12202,Str_Dish10_,Steamed Tongue,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_STR_CASH,1800000,10; percentheal 15,5; },{},{}
 12203,Agi_Dish10_,Steamed Scorpion,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_AGI_CASH,1800000,10; percentheal 15,5; },{},{}
 12204,Int_Dish10_,Dragon Breath Cocktail,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_INT_CASH,1800000,10; percentheal 15,5; },{},{}
@@ -6497,7 +6534,6 @@
 12607,Lolli_Pop_Box,Delicious Lollipop Box,11,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 12608,Splendid_Box2,Splendid Box2,11,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 12609,Old_Ore_Box,Old Ore Box,2,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Old_Ore_Box); },{},{}
-//
 12612,Old_Coin_Pocket,Old Coin Bag,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Old_Coin_Pocket); },{},{}
 12613,High_Coin_Pocket,Improved Coin Bag,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_High_Coin_Pocket); },{},{}
 12614,Mid_Coin_Pocket,Intermediate Coin Bag,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Mid_Coin_Pocket); },{},{}
@@ -6603,7 +6639,9 @@
 12714,Easter_Scroll,Easter Scroll,2,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_Easter_Scroll,1); },{},{}
 12715,Black_Treasure_Box,Black Treasure Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 12716,Indian_Rice_Cake,Indian Rice Cake,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
+//===================================================================
 // Guillotine Cross Poisons
+//===================================================================
 12717,Poison_Paralysis,Paralyze,0,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_PARALYSE,300000,0,10,2; },{},{}
 12718,Poison_Leech,Leech End,0,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LEECHESEND,300000,0,10,2; },{},{}
 12719,Poison_Oblivion,Oblivion Curse,0,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_OBLIVIONCURSE,300000,0,10,2; },{},{}
@@ -6612,8 +6650,9 @@
 12722,Poison_Fever,Pyrexia,0,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_PYREXIA,300000,0,10,2; },{},{}
 12723,Poison_Laughing,Magic Mushroom,0,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_MAGICMUSHROOM,300000,0,10,2; },{},{}
 12724,Poison_Fatigue,Venom Bleed,0,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_VENOMBLEED,15000,0,10,2; },{},{}
-
+//===================================================================
 // Rune Knight's Rune Stones
+//===================================================================
 12725,Runstone_Nosiege,Nauthiz Rune,11,100,,100,,,,,0xFFFFFFFF,56,2,,,,,,{ itemskill "RK_REFRESH",1; },{},{}
 12726,Runstone_Rhydo,Raido Rune,11,100,,100,,,,,0xFFFFFFFF,56,2,,,,,,{ itemskill "RK_CRUSHSTRIKE",1; },{},{}
 12727,Runstone_Verkana,Berkana Rune,11,100,,100,,,,,0xFFFFFFFF,56,2,,,,,,{ itemskill "RK_MILLENNIUMSHIELD",1; },{},{}
@@ -6623,14 +6662,17 @@
 12731,Runstone_Turisus,Thurisaz Rune,11,100,,100,,,,,0xFFFFFFFF,56,2,,,,,,{ itemskill "RK_GIANTGROWTH",1; },{},{}
 12732,Runstone_Pertz,Wyrd Rune,11,100,,100,,,,,0xFFFFFFFF,56,2,,,,,,{ itemskill "RK_STORMBLAST",1; },{},{}
 12733,Runstone_Hagalas,Hagalaz Rune,11,100,,100,,,,,0xFFFFFFFF,56,2,,,,,,{ itemskill "RK_STONEHARDSKIN",1; },{},{}
-
+//===================================================================
 // Rune Knight Rune Ores
+//===================================================================
 12734,Runstone_Quality,Luxurious Rune,0,2,,100,,,,,0x00000080,56,2,,,,,,{ makerune 5; },{},{}
 12735,Runstone_Ancient,Ancient Rune,0,2,,100,,,,,0x00000080,56,2,,,,,,{ makerune 11; },{},{}
 12736,Runstone_Mystic,Mystic Rune,0,2,,100,,,,,0x00000080,56,2,,,,,,{ makerune 14; },{},{}
 12737,Runstone_Ordinary,General Rune,0,2,,100,,,,,0x00000080,56,2,,,,,,{ makerune 2; },{},{}
 12738,Runstone_Rare,Rare Rune,0,2,,100,,,,,0x00000080,56,2,,,,,,{ makerune 8; },{},{}
-
+//===================================================================
+// More usable items
+//===================================================================
 12739,Snow_Flower,Snow Flowers,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 10,10; },{},{}
 12740,Inc_Str_Scroll,Amplification Scroll,2,1,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_POTION_BERSERK; bonus_script "{ bonus bStr,20; }",60,0,0,SI_STR_SCROLL; },{},{}
 12741,Inc_Int_Scroll,Intellect Amplification Scroll,2,1,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_SPELLBREAKER; bonus_script "{ bonus bInt,20; }",60,0,0,SI_INT_SCROLL; },{},{}
@@ -6759,7 +6801,6 @@
 12897,Weapon_Box(Guitar),Weapon Box(Guitar),2,10,,200,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{}
 12898,Weapon_Box(Whip),Weapon Box(Whip),2,10,,200,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{}
 12899,Weapon_Box(Staff),Weapon Box(Staff),2,10,,200,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{}
-//
 12900,Battle_Manual_Box,Battle Manual Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12208,10; },{},{}
 12901,Insurance_Package,Insurance Package,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12209,10; },{},{}
 12902,Bubble_Gum_Box,Bubble Gum Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12210,10; },{},{}
@@ -6860,9 +6901,11 @@
 12997,Elunium_Box,Elunium Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 985,5; },{},{}
 12998,Oridecon_Box,Oridecon Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 984,5; },{},{}
 12999,Branch_Of_Dead_Tree_Box,Dead Branch Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 604,3; },{},{}
+//===================================================================
 // More Weapons
 //===================================================================
 // Daggers and Ninja Weapons
+//===================================================================
 13000,Jujube_Dagger,Jujube Dagger,5,10000,,600,39,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Wind; },{},{}
 13001,Dragon_Killer,Dragon Killer,5,20,,900,110,,1,0,0x3E9F7EEF,63,2,2,4,60,1,1,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10; },{},{}
 13002,Ginnungagap,Ginnungagap,5,20,,700,148,,1,0,0x3E9F7EEF,63,2,2,4,70,1,1,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50; },{},{}
@@ -6943,7 +6986,6 @@
 13077,Kagekiri,Kagekiri,5,40000,,600,50:120,,1,0,74,7,2,2,4,100,1,1,{},{},{}
 13078,Mikatsuki,Mikacheuki,5,40000,,600,50:120,,1,1,0x02000000,63,2,2,4,100,1,1,{ bonus bUseSPrate,-5; bonus bVariableCastrate,-5; },{},{}
 13079,Metal_Dagger,Metal Dagger,5,20,,0,55,0,,1,0x02021040,63,2,2,3,1,1,1,{ .@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bMatk,(.@r*2); .@i = ((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{}
-//
 13081,Octo_kitchen_Knife,Discount knife Octopus,5,200000,,700,140,0,,3,0x228F5EEE,63,2,2,4,105,1,1,{},{},{}
 13085,Volcano_Knife,Volcano Knife,5,10,,200,80,,,0,0x280002E,63,2,2,4,60,,1,{ bonus bAgi,2; bonus bMaxHPrate,2; bonus2 bSubEle,Ele_Fire,2; bonus2 bSubEle,Ele_Water,-5; .@r = getrefine(); if(.@r==7){ bonus bMaxHPrate,1; bonus2 bSubEle,Ele_Fire,3; } if (.@r>7) { bonus bMaxHPrate,.@r-7; bonus2 bSubEle,Ele_Fire,.@r-7; } },{},{}
 13088,Greater_Lease,Greater Lease,5,10,,500,110:50,,,1,0x280006E,63,2,2,4,30,1,1,{ .@r = getrefine(); if (.@r >= 5) bonus bMatk,30; if (.@r >= 7) bonus bMatk,10; if (.@r >= 9) bonus bMatk,10; },{},{}
@@ -6956,7 +6998,9 @@
 13097,Blue_Dagger,Blue Dagger,5,10,,1000,160,,1,1,0x00020000,56,2,2,3,100,1,1,{ bonus bStr,5; bonus bInt,5; },{},{}
 13098,Blue_Ashura,Blue Ashura,5,10,,1000,150,,1,1,0x02000000,7,2,2,3,100,1,1,{ bonus bMatk,120; },{},{}
 13099,Blue_Knife,Blue Knife,5,10,,500,160,,1,1,0x00010000,56,2,2,3,100,1,1,{ bonus bStr,5; bonus bInt,5; },{},{}
+//===================================================================
 // Revolvers
+//===================================================================
 13100,Six_Shooter,Six Shooter,5,4500,,400,30,,7,1,0x41000000,63,2,34,1,10,1,17,{ bonus bHit,-10; },{},{}
 13101,Six_Shooter_,Six Shooter,5,4500,,400,30,,7,2,0x41000000,63,2,34,1,10,1,17,{ bonus bHit,-10; },{},{}
 13102,Crimson_Bolt,Crimson Bolt,5,20000,,450,45,,7,1,0x41000000,63,2,34,2,35,1,17,{ bonus bHit,-10; },{},{}
@@ -6982,7 +7026,9 @@
 13125,Metal_Revolver,Metal Revolver,5,0,,0,30,,7,1,0x41000000,63,2,34,3,1,0,17,{ bonus bBaseAtk,getrefine(); bonus bLongAtkRate,1; if (BaseLevel >= 20 && BaseLevel <= 120) { bonus bBaseAtk,3*(BaseLevel/10); } },{},{}
 13126,Infinity_Pistol,Infinity Pistol,5,10,,500,175,,7,1,0x41000000,63,2,34,4,100,0,17,{},{},{}
 13127,Crimson_Revolver,Crimson Revolver,5,20,,1000,100,,7,2,0x41000000,63,2,34,3,70,1,17,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{}
+//===================================================================
 // Guns
+//===================================================================
 13150,Branch,Branch,5,3000,,500,50,,9,3,0x41000000,63,2,34,1,1,1,18,{},{},{}
 13151,The_Cyclone,Cyclone,5,17500,,700,120,,9,1,0x41000000,63,2,34,2,24,1,18,{ bonus bHit,10; bonus bCritical,10; },{},{}
 13152,The_Cyclone_,Cyclone,5,17500,,700,120,,9,2,0x41000000,63,2,34,2,24,1,18,{ bonus bHit,10; bonus bCritical,10; },{},{}
@@ -7027,7 +7073,9 @@
 13197,Mini_Mei,Mini Mei,5,1600000,,2500,220,,9,2,0x41000000,63,2,34,2,106,1,19,{},{},{}
 13198,Tempest_,Tempest,5,2200000,,2500,250,,9,0,0x41000000,63,2,34,2,140,1,19,{ bonus bHit,-25; bonus bCritical,10; bonus bLongAtkRate,20; },{},{}
 13199,Tempest,Tempest,5,2200000,,2500,250,,9,1,0x41000000,63,2,34,2,140,1,19,{ bonus bHit,-25; bonus bCritical,10; bonus bLongAtkRate,20; },{},{}
+//===================================================================
 // Bullets
+//===================================================================
 13200,Bullet,Bullet,10,1,,2,10,,,,0x41000000,63,2,32768,,1,,3,{},{},{}
 13201,Silver_Bullet,Silver Bullet,10,15,,2,15,,,,0x41000000,63,2,32768,,1,,3,{ bonus bAtkEle,Ele_Holy; },{},{}
 13202,Shell_Of_Blood,Bloody Shell,10,30,,2,30,,,,0x41000000,63,2,32768,,1,,3,{ bonus2 bAddEff,Eff_Bleeding,100; },{},{}
@@ -7055,7 +7103,9 @@
 13225,Poison_Sphere,Poison Sphere,10,10,,5,50,,,0,0xFFFFFFFF,63,2,32768,,1,,5,{ bonus bAtkEle,Ele_Poison; },{},{}
 13226,Blind_Sphere,Blind Sphere,10,10,,5,50,,,0,0xFFFFFFFF,63,2,32768,,1,,5,{ bonus bAtkEle,Ele_Dark; },{},{}
 13227,Freezing_Sphere,Freezing Sphere,10,10,,5,50,,,0,0xFFFFFFFF,63,2,32768,,1,,5,{ bonus bAtkEle,Ele_Water; },{},{}
+//===================================================================
 // Shurikens & Kunais
+//===================================================================
 13250,Shuriken,Shuriken,10,4,,5,10,,,,0x02000000,63,2,32768,,1,,6,{},{},{}
 13251,Nimbus_Shuriken,Nimbus Shuriken,10,10,,5,30,,,,0x02000000,63,2,32768,,20,,6,{},{},{}
 13252,Flash_Shuriken,Flash Shuriken,10,20,,5,45,,,,0x02000000,63,2,32768,,40,,6,{},{},{}
@@ -7066,7 +7116,9 @@
 13257,Kunai_Of_Furious_Wind,High Wind Kunai,10,10,,20,30,,,,0x02000000,63,2,32768,,1,,7,{ bonus bAtkEle,Ele_Wind; },{},{}
 13258,Kunai_Of_Fierce_Flame,Heat Wave Kunai,10,10,,20,30,,,,0x02000000,63,2,32768,,1,,7,{ bonus bAtkEle,Ele_Fire; },{},{}
 13259,Kunai_Of_Deadly_Poison,Fell Poison Kunai,10,10,,20,30,,,,0x02000000,63,2,32768,,1,,7,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500; },{},{}
+//===================================================================
 // Genetic Created Bombs And Throwing Items
+//===================================================================
 13260,Apple_Bomb,Apple Bomb,10,100,,1,0,,,,0x00040000,56,2,32768,,99,,9,{},{},{}
 13261,Coconut_Bomb,Coconut Bomb,10,100,,1,0,,,,0x00040000,56,2,32768,,99,,9,{},{},{}
 13262,Melon_Bomb,Melon Bomb,10,100,,1,0,,,,0x00040000,56,2,32768,,99,,9,{},{},{}
@@ -7098,13 +7150,17 @@
 13288,Drocera_Stew_To_Throw,Throwing Drosera Herb Salad,10,100,,50,0,,,,0x00040000,56,2,32768,,99,,9,{ sc_start SC_DROCERA_HERB_STEAMED,300000,20; },{},{}
 13289,Petti_Noodle_To_Throw,Throwing Petite Tail Soup,10,100,,50,0,,,,0x00040000,56,2,32768,,99,,9,{ sc_start SC_PUTTI_TAILS_NOODLES,300000,20; },{},{}
 13290,Black_Thing_To_Throw,Throwing Black Mass,10,100,,50,0,,,,0x00040000,56,2,32768,,99,,9,{ sc_start SC_STOMACHACHE,60000,rand(5,10); },{},{}
+//===================================================================
 // More Shurikens & Kunais
+//===================================================================
 13291,Starfish,Starfish,10,0,,5,110,,,,0x02000000,63,2,32768,,50,,6,{ bonus bAtkEle,Ele_Neutral; bonus2 bAddEff,Eff_Stun,1000; },{},{}
 13292,Dried_Squid,Dried Squid,10,10,,20,50,,,,0x02000000,63,2,32768,,1,,7,{ bonus bAtkEle,Ele_Neutral; bonus2 bAddEff,Eff_Stun,1000; },{},{}
 13293,Flying_Fish,Flying Fish,10,10,,20,50,,,,0x02000000,63,2,32768,,1,,7,{ bonus bAtkEle,Ele_Neutral; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,3; },{},{}
 13294,Explosive_Kunai,Explosive Kunai,10,100,,30,50,,,,0x02000000,63,2,32768,,100,,7,{ bonus bAtkEle,Ele_Neutral; },{},{}
 13295,Light_Shuriken,Light Shuriken,10,0,,5,5,,,,0xFFFFFFFF,63,2,32768,,,,0,{},{},{}
+//===================================================================
 // Ninja Fuuma Shurikens
+//===================================================================
 13300,Huuma_Bird_Wing,Huuma Wing Shuriken,5,90000,,3000,150,,1,0,0x02000000,63,2,34,4,65,1,22,{ bonus bUnbreakableWeapon,1; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1; },{},{}
 13301,Huuma_Giant_Wheel,Huuma Giant Wheel Shuriken,5,40000,,2500,50,,1,3,0x02000000,63,2,34,4,42,1,22,{ bonus bUnbreakableWeapon,1; bonus2 bAddEff,Eff_Bleeding,100; },{},{}
 13302,Huuma_Giant_Wheel_,Huuma Giant Wheel Shuriken,5,40000,,2500,50,,1,4,0x02000000,63,2,34,4,42,1,22,{ bonus bUnbreakableWeapon,1; bonus2 bAddEff,Eff_Bleeding,100; },{},{}
@@ -7126,7 +7182,9 @@
 13322,Huuma_Metal_Shuriken,Huuma Metal Shuriken,5,20,,0,50,,1,1,0x02000000,63,2,34,3,1,1,22,{ bonus bUnbreakableWeapon,1; .@r = getrefine(); bonus bBaseAtk,.@r*5; bonus bMatk,.@r*3; if(.@r>=2) bonus bNearAtkDef,1*.@r/2; if (BaseLevel >= 20 && BaseLevel <= 120) bonus bBaseAtk,3*.@r/10; },{},{}
 13323,Infinity_Shuriken,Infinity Shuriken,5,0,,500,150,,1,1,0x02000000,63,2,34,4,100,1,22,{ bonus bMatk,40; },{},{}
 13327,Crimson_Huuma_Shuriken,Crimson Huuma Shuriken,5,20,,1000,100,,1,2,0x02000000,63,2,34,3,70,1,22,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225); },{},{}
+//===================================================================
 // More 1-Handed Swords
+//===================================================================
 13400,Cutlas_,Cutlus,5,20,,900,150,,1,1,0x000654E2,63,2,2,4,40,1,2,{ skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{}
 13401,Excalibur_C,Excalibur,5,1,,0,199,,1,0,0x000654E2,63,2,2,4,1,0,2,{ bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy; },{},{}
 13402,Cutlas_C,Cutlus,5,2,,0,185,,1,0,0x000654E2,63,2,2,4,0,0,2,{ skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{}
@@ -7173,7 +7231,9 @@
 13451,Blue_Sword,Blue Sword,5,10,,1200,190,,1,1,0x00000080,56,2,2,3,100,1,2,{ bonus bStr,5; bonus bAgi,5; },{},{}
 13452,Ru_Gold_Sword,Ru Gold Sword,5,0,,1200,190,,1,2,0x00000080,56,2,2,3,120,1,2,{ bonus bStr,8; bonus bAgi,8; },{},{}
 13454,Crimson_Saber,Crimson Saber,5,20,,850,85,,1,2,0x00000063,56,2,2,3,70,1,2,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{}
+//===================================================================
 // More Cash Shop Items
+//===================================================================
 13500,Insurance60_Package,Life Insurrance Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14500,10; },{},{}
 13501,Assorted_Scroll_Box,Experience Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 13502,Drooping_Kitty_Box,Refined Drooping Cat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5279,604800; },{},{}
@@ -7406,8 +7466,6 @@
 13729,Gold_Key5_Box,Golden Key 5 Box,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7779,5; },{},{}
 13730,Silver_Key1_Box,Silver Key 1 Box,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7780,1; },{},{}
 13731,Silver_Key5_Box,Silver Key 5 Box,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7780,5; },{},{}
-//
-//
 13734,Pecopeco_Hairband_Box1,Peco Peco Hairband Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5286,1; },{},{}
 13735,Red_Glasses_Box1,Red Glasses Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5288,1; },{},{}
 13736,Whisper_Mask_Box1,Whisper Mask Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5294,1; },{},{}
@@ -7983,18 +8041,16 @@
 14315,GhostringS_Box,Ghostring Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14598,10; },{},{}
 14316,July7_Scroll,July7 Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_July7_Scroll); },{},{}
 14317,Bacsojin_Scroll,Bacsojin Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Bacsojin_Scroll); },{},{}
-//
 14321,Holy_Sabre_Box,Holy Sabre Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13419,86400; },{},{}
 14322,Book_Of_Prayer_Box,Book of Prayer Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1578,86400; },{},{}
 14323,Phenomena_Whip_Box,Phenomena Whip Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1982,86400; },{},{}
-14324,Staff_Of_Darkness_Box,Satff of Darkness Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1642,86400; },{},{}
+14324,Staff_Of_Darkness_Box,Staff of Darkness Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1642,86400; },{},{}
 14325,Monk_Knuckle_Box,Monk Knuckle Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1828,86400; },{},{}
 14326,Mace_Of_Madness_Box,Mace of Madness Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1547,86400; },{},{}
 14327,Spear_Of_Excellent_Box,Spear of Excellent Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1427,86400; },{},{}
 14328,Bow_Of_Evil_Box,Bow of Evil Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1744,86400; },{},{}
 14329,Katar_Of_Speed_Box,Katar of Speed Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1283,86400; },{},{}
 14330,Sharpshooter_Revolver_Box,Sharpshooter Revolver Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13111,86400; },{},{}
-//
 14343,Spiked_Scarf_Box,Spiked Scarf Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5462,1; },{},{}
 14344,Rainbow_Scarf_Box,Rainbow Scarf Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5463,1; },{},{}
 14345,Animal_Scroll,Animal Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Animal_Scroll); },{},{}
@@ -8005,7 +8061,6 @@
 14361,Orc_HeroS_Box,Orc HeroS Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14604,10; },{},{}
 14362,Orc_LoadS_Box,Orc LoadS Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14605,10; },{},{}
 14363,Heart_Scroll,Heart Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Heart_Scroll); },{},{}
-//
 14372,Powder_Snow_Box,Powder Snow Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12317,1; },{},{}
 14375,Holy_Celestial_Axe_Box,Celestial Axe Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1383,1; },{},{}
 14376,Angeling_Pot_Box,Angeling Potion Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12350,1; },{},{}
@@ -8025,7 +8080,6 @@
 14391,Spiritual_Box_M,Spiritual Box M,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2786,1; },{},{}
 14392,Variant_Box_M,Variant Box M,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2449,1; },{},{}
 14393,Almighty_Charm_Box,Universal Amulet Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7945,1; },{},{}
-//
 14407,Xmas_Scroll,Xmas Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 14408,New_Year_Scroll,New Year Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_New_Year_Scroll); },{},{}
 //
@@ -8070,7 +8124,6 @@
 //14482,,,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 //14483,,,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 //14484,,,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
-//
 14485,Academy_Badge_Box,Academy Badge Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2751,1; },{},{}
 14486,Academy_Fresh_Hat_Box,Academy Fresh Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5406,1; },{},{}
 14487,Academy_Gradu_Cap_Box,Academy Gradu Cap Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5407,1; },{},{}
@@ -8246,14 +8299,16 @@
 14758,Safe_To_Smelting_Scroll,Safe To Smelting Scroll,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",6238,6239,6228,6232,24216,17474,969),1; },{},{}
 14765,Limited_Edition_JOB_Battle_Manual,Limited Edition JOB Battle Manual,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_JEXPBOOST,3600000,35; },{},{}
 14766,Limited_Power_Booster,Limited Power Booster,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus bAtkRate,1; bonus bMatkRate,1; bonus bHit,30; bonus bFlee,30; bonus bAspd,1; bonus bUseSPrate,-5; bonus bFixedCastrate,-30; }",1800,1,1; },{},{}
+//===================================================================
 // More Armors
+//===================================================================
 15000,Bone_Plate,Bone Plate,4,20,,1000,,60,,1,0x000654E2,18,2,16,,85,1,0,{ bonus bStr,1; bonus bMdef,3; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; bonus3 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",1,10; },{},{}
 15001,Odin's_Blessing_I,Odin's Blessing,4,0,,0,,10,,0,0xFFFFFFFE,63,2,16,,0,0,0,{},{},{}
 15002,Rune_Plate,Rune Plate,4,0,,0,,95,,1,0x00000080,63,2,16,,99,1,0,{},{},{}
-15003,Freyja_SRobe7,Freyja SRobe7,4,0,,300,,7,,0,0xFFFFFFFF,63,2,16,,20,0,0,{ bonus bMaxHP,700; },{},{}
-15004,Freyja_SRobe30,Freyja SRobe30,4,0,,300,,7,,0,0xFFFFFFFF,63,2,16,,20,0,0,{ bonus bMaxHP,700; },{},{}
-15005,Freyja_SRobe60,Freyja SRobe60,4,0,,300,,7,,0,0xFFFFFFFF,63,2,16,,20,0,0,{ bonus bMaxHP,700; },{},{}
-15006,Freyja_SRobe90,Freyja SRobe90,4,0,,300,,7,,0,0xFFFFFFFF,63,2,16,,20,0,0,{ bonus bMaxHP,700; },{},{}
+15003,Freyja_SRobe7,Freyja Soul Robe7,4,0,,300,,7,,0,0xFFFFFFFF,63,2,16,,20,0,0,{ bonus bMaxHP,700; },{},{}
+15004,Freyja_SRobe30,Freyja Soul Robe30,4,0,,300,,7,,0,0xFFFFFFFF,63,2,16,,20,0,0,{ bonus bMaxHP,700; },{},{}
+15005,Freyja_SRobe60,Freyja Soul Robe60,4,0,,300,,7,,0,0xFFFFFFFF,63,2,16,,20,0,0,{ bonus bMaxHP,700; },{},{}
+15006,Freyja_SRobe90,Freyja Soul Robe90,4,0,,300,,7,,0,0xFFFFFFFF,63,2,16,,20,0,0,{ bonus bMaxHP,700; },{},{}
 15007,Time_Keepr_Robe,Time Keeper Robe,4,30000,,0,,62,,0,0xFFFFFFFF,63,2,16,,1,1,0,{ bonus bMdef,1; bonus bStr,2; bonus bMaxHP,200; },{},{}
 15008,Flame_Sprits_Armor__,Flame Sprits Armor,4,20,,1000,,25,,0,0xFFFFFFFF,63,2,16,,1,1,0,{ bonus bMdef,1; bonus2 bSubEle,Ele_Fire,5; },{},{}
 15009,Para_Team_Uniform1,Eden Team Uniform I,4,0,,0,,35,,0,0xFFFFFFFF,63,2,16,,12,0,0,{ bonus bMaxHP,100; bonus bMaxSP,10; },{},{}
@@ -8340,7 +8395,9 @@
 15145,Evil_Dragon_Armor,Evil Dragon Armor,4,0,,4000,,60,,1,0xFFFFFFFF,63,2,16,,,1,,{ .@r = getrefine(); bonus2 bHPDrainRate,100,(.@r>=10)?(3):((.@r>=9)?(4):((.@r>=8)?(6):(0))); bonus2 bSPDrainRate,100,(.@r>=10)?(5):((.@r>=9)?(3):((.@r>=8)?(2):(0))); /* Confirm: Success rate and it says no effect if with Rideword, Vanargandr Helm, or Piece Of Angent Skin */ },{},{}
 15146,Flattery_Robe,Flattery Robe,4,20,,100,,0,,1,0xFFFFFFFF,63,2,16,,100,1,,{ skill "SM_ENDURE",1,1; .@i = BaseLevel; bonus bMatk,(.@i>=140)?(150):((.@i>=120)?(100):(50)); },{},{}
 15147,Invective_Robe,Invective Robe,4,20,,100,,0,,1,0xFFFFFFFF,63,2,16,,100,1,,{ skill "AC_CONCENTRATION",1,1; .@i = getrefine()*4; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,.@i; bonus2 bIgnoreDefRaceRate,RC_Demon,.@i; bonus2 bIgnoreDefRaceRate,RC_Undead,.@i; },{},{}
+//===================================================================
 // More Maces
+//===================================================================
 16000,Erde,Erde,5,20,,500,130,,1,2,0x0004C5B2,18,2,2,3,50,1,8,{ bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus bMaxSP,50; bonus bHealPower,10; },{},{}
 16001,Red_Square_Bag,Red Square Bag,5,20,,500,130,,1,2,0x0004C5B2,18,2,2,3,50,1,8,{ bonus bMaxHP,200; bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus2 bAddMonsterDropItem,501,50; bonus2 bAddMonsterDropItem,502,20; bonus2 bAddMonsterDropItem,503,20; bonus2 bAddMonsterDropItem,504,20; bonus2 bAddMonsterDropItem,505,10; if(readparam(bStr)>=95) bonus2 bAddEff,Eff_Stun,500; },{},{}
 16002,Stunner_C,Stunner,5,0,,0,175,,1,0,0x00008110,63,2,2,3,1,0,8,{ bonus2 bAddEff,Eff_Stun,1000; bonus2 bAddSize,Size_All,40; },{},{}
@@ -8381,7 +8438,9 @@
 16038,Infinity_Mace,Infinity Mace,5,10,,500,155,,1,1,0x00000032,40,2,2,4,100,1,8,{},{},{}
 16039,Spoon,Spoon,5,10,,1000,80,,1,1,0x00000033,63,2,2,3,40,1,8,{ bonus bAspd,10; bonus2 bAddEff,Eff_Curse,1000; },{},{}
 16040,Crimson_Mace,Crimson Mace,5,20,,800,80,,1,2,0x00000033,63,2,2,3,70,1,8,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{}
+//===================================================================
 // More Rental Boxes
+//===================================================================
 16131,Lady_Tanee_Doll_Box,Lady Tanee Doll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5526,1; },{},{}
 16132,Lunatic_Hat_Box,Lunatic Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5527,1; },{},{}
 16133,G_Staff_Of_Light_Box,Staff Of Light Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2006,1; },{},{}
@@ -8530,7 +8589,6 @@
 16450,FScorpio_Diadem_Box,FScorpio Diadem Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5677,1; },{},{}
 16456,My_Scroll1,My Scroll1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_My_Scroll1); },{},{}
 16457,Tw_Nov_Scroll,Tw Nov Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Tw_Nov_Scroll); },{},{}
-//
 16461,Red_Wing_Hat_Box,Red Wing Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5690,1; },{},{}
 16462,FRed_Wing_Hat_Box,FRed Wing Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5690,1; },{},{}
 16466,My_Scroll2,My Scroll2,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_My_Scroll2); },{},{}
@@ -8591,7 +8649,6 @@
 16603,Drooping_Votto_Box,Drooping Votto Box,18,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /* getitem drooping votto hat,1; */ },{},{}
 16604,Drooping_Votto_Box,Drooping Votto Box,18,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /* getitem drooping votto hat[1],1; */ },{},{}
 16606,Tendrilrion_Hat_Box,Tendrilrion Hat Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 5780,1; },{},{}
-//
 16619,Yellow_Bunnyband_Box,Yellow Bunnyband Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5783,1; },{},{}
 16620,Yellow_Bunny_Headband_Box,Yellow Bunny Headband Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 5783,1; },{},{}
 16622,Pink_Bunny_Band_Box,Pink Bunny Band Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 5784,1; },{},{}
@@ -8696,16 +8753,13 @@
 16757,Hallo_Scroll,Hallo Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Hallo_Scroll); },{},{}
 16760,Umbala_Spirit_Box2,Umbala Spirit Box2,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Umbala_Spirit_Box2); /*rentitem Umbala_Spirit,604800;*/ },{},{}
 16761,F_Umbala_Spirit_Box2,F Umbala Spirit Box2,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_F_Umbala_Spirit_Box2); /*rentitem Umbala_Spirit,604800;*/ },{},{}
-//
 16763,Ptotection_Seagod_Box2,The Sea God's Call 7 Day Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Ptotection_Seagod_Box2);*/ rentitem 6436,604800; },{},{}
 16764,Ptotection_Seagod_Box3,The Sea God's Call 15 Day Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Ptotection_Seagod_Box3);*/ rentitem 6436,1209600; },{},{}
 16765,Octo_Hstick_Box,Octopus Hunting Skewer 23 Hour Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Octo_Hstick_Box);*/ rentitem 6442,86400; },{},{}
 16766,Octo_Hstick_Box2,Octopus Hunting Skewer 3 Day Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Octo_Hstick_Box2);*/ rentitem 6442,259200; },{},{}
 16767,Octo_Hstick_Box3,Octopus Hunting Skewer 7 Day Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Octo_Hstick_Box3);*/ rentitem 6442,604800; },{},{}
-//
 16770,Silvervine_Fruit_Box10,Silvervine 10 Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Silvervine_Fruit_Box10);*/ getitem 6417,10; getitem 12636,30; },{},{}
 16771,Silvervine_Fruit_Box40,Silvervine 40 Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Silvervine_Fruit_Box40);*/ getitem 6417,40; getitem 12636,120; },{},{}
-//
 16774,Asgard_Scroll,Asgard Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Asgard_Scroll); },{},{}
 16775,Sagittarius_Scroll,Sagittarius Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Sagittarius_Scroll); },{},{}
 16776,Universal_Catalog_Gold_Box10,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12581,10; },{},{}
@@ -8924,7 +8978,6 @@
 17294,Shadow_Magical_Package,Shadow Magical Package,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",24021,24022,24023,24024,24025,24026),1; },{},{}
 17298,Support_Package,Support Package,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Support_Package); },{},{}
 17299,Support_Package(10),Support Package(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Support_Package10); },{},{}
-//
 17302,Shadow_Box_II_,Shadow Box II,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{}
 17303,Shadow_Set_Box_II,Shadow Set Box II,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{}
 17304,Neuralizer_Box_3,Neuralizer Box 3,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 12213,3; },{},{}
@@ -9054,13 +9107,17 @@
 17588,Amora_Lucky_Egg,Amora Lucky Egg,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Amora_Lucky_Egg); },{},{}
 17598,Sograt_Lucky_Scroll,Sograt Lucky Scroll,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Sograt_Lucky_Egg); },{},{}
 17613,Chronosian_Lucky_Egg,Chronosian Lucky Egg,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Chronosian_Lucky_Egg); },{},{}
+//===================================================================
 // Mechanic/Genetic Cannonballs
+//===================================================================
 18000,Cannon_Ball,Cannon Ball,10,100,,10,100,,,,0x00040400,56,2,32768,,99,,8,{},{},{}
 18001,Holy_Cannon_Ball,Holy Cannon Ball,10,200,,10,120,,,,0x00040400,56,2,32768,,99,,8,{ bonus bAtkEle,Ele_Holy; },{},{}
 18002,Dark_Cannon_Ball,Dark Cannon Ball,10,200,,10,120,,,,0x00040400,56,2,32768,,99,,8,{ bonus bAtkEle,Ele_Dark; },{},{}
 18003,Soul_Cannon_Ball,Soul Cannon Ball,10,200,,10,120,,,,0x00040400,56,2,32768,,99,,8,{ bonus bAtkEle,Ele_Ghost; },{},{}
 18004,Iron_Cannon_Ball,Iron Cannon Ball,10,500,,10,250,,,,0x00040400,56,2,32768,,99,,8,{},{},{}
+//===================================================================
 // More Bows
+//===================================================================
 18100,Shooting_Star_C,Shooting Star,5,20,,0,190,,5,0,0x00080800,63,2,34,4,1,1,11,{ bonus bLongAtkRate,20; },{},{}
 18101,F_Bow_Of_Rudra_C,Rudra Bow,5,2,,0,185,,5,0,0x000A0848,63,2,34,4,0,0,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000; },{},{}
 18102,E_Bow_Of_Rudra_C,Rudra Bow,5,2,,0,185,,5,0,0x000A0848,63,2,34,4,0,0,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000; },{},{}
@@ -9089,7 +9146,9 @@
 18127,Ru_Gold_Bow,Ru Gold Bow,5,0,,1200,150,,5,2,0x00000800,56,2,34,3,120,1,11,{ bonus bAgi,8; bonus bDex,8; },{},{}
 18128,Infinity_Bow,Infinity Bow,5,20,,500,160,,5,1,0x00020048,63,2,34,4,100,1,11,{},{},{}
 18130,Crimson_Bow,Crimson Bow,5,20,,1200,120,,5,2,0x00080048,63,2,34,3,70,1,11,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{}
+//===================================================================
 // More Headgears
+//===================================================================
 18500,Cheer_Scarf6,Cheer Scarf6,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1,,1,0,369,{ bonus2 bExpAddClass,Class_All,60; },{},{}
 18501,Cheer_Scarf8,Cheer Scarf8,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1,,1,0,369,{ bonus2 bExpAddClass,Class_All,80; },{},{}
 18502,Cheer_Scarf10,Cheer Scarf10,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1,,1,0,369,{ bonus2 bExpAddClass,Class_All,100; },{},{}
@@ -9244,7 +9303,7 @@
 18651,Ignis_Cap,Ignis Cap,4,20,,800,,8,,1,0xFFFFFFFF,63,2,256,,40,1,803,{},{},{}
 18652,Vanargandr_Helm,Vanargandr Helm,4,20,,1500,,10,,1,0xFFFFFFFF,63,2,256,,80,1,804,{ bonus bMdef,5; .@r = getrefine(); if (.@r >= 9 ) { bonus2 bHPDrainRate,60,8; bonus2 bSPDrainRate,20,4; } else if (.@r >= 8 ) { bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,2; } else if (.@r >= 7 ) { bonus2 bHPDrainRate,30,5; bonus2 bSPDrainRate,10,2; } else if (.@r >= 5 ) { bonus2 bHPDrainRate,10,3; bonus2 bSPDrainRate,10,1; } else { bonus2 bHPDrainRate,10,1; bonus2 bSPDrainRate,10,1; } },{},{}
 18653,Deviruchi_Headphone,Deviruchi Headphone,4,20,,200,,8,,1,0xFFFFFFFF,63,2,256,,30,1,805,{ bonus bAgi,2; },{},{}
-18655,Goedo_Monocle,Goedo Monocle,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,50,0,23,{},{},{}
+18655,Goedo_Monocle,Goedo Monocle,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,50,0,807,{},{},{}
 18656,Wit_Pumpkin_Hat,Witch's Pumpkin Hat,4,20,,300,,10,,0,0xFFFFFFFF,63,2,256,,20,1,717,{ bonus bMdef,10; bonus bStr,2; bonus bInt,2; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Demon,15; bonus2 bMagicAddRace,RC_Demon,15; },{},{}
 18657,Pegasus_Wing_Ears,Pegasus Wing Ears,4,20,,500,,1,,0,0xFFFFFFFF,63,2,512,,80,0,568,{ bonus bUnbreakableHelm,1; .@i = BaseLevel; bonus bAspdRate,(.@i>=150)?(3):((.@i>=100)?(2):((.@i>=50)?(1):(0))); },{},{}
 18658,Holy_Santa_Beard,Holy Santa Beard,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,1,0,25,{},{},{}
@@ -9294,7 +9353,6 @@
 18702,Shaving_Cream,Shaving Cream,4,20,,50,,1,,0,0xFFFFFFFF,63,2,1,,10,0,847,{},{},{}
 18703,Stem_In_Mouth,Stem In Mouth,4,20,,50,,0,,0,0xFFFFFFFF,63,2,1,,1,0,848,{ bonus2 bResEff,Eff_Poison,2000; },{},{}
 18704,Drosera_Hairpin,Drosera Hairpin,4,20,,640,,6,,1,0xFFFFFFFF,63,2,256,,64,1,850,{ bonus bMdef,4; bonus bMaxSP,64; bonus2 bSubRace,RC_Insect,-10; },{},{}
-//
 18706,Can_Hat,Can Hat,4,20,,400,,3,,0,0xFFFFFFFE,63,2,256,,20,1,851,{ bonus bLuk,3; },{},{}
 18707,Maneater_Flower_Hat,Maneater Flower Hat,4,20,,500,,3,,0,0xFFFFFFFE,63,2,256,,20,1,852,{ bonus bFlee,20; },{},{}
 18708,Candy_Hat,Candy Hat,4,20,,200,,3,,0,0xFFFFFFFE,63,2,256,,20,1,853,{ skill "AL_HEAL",3; },{},{}
@@ -9329,7 +9387,6 @@
 18756,Black_Shiba_Inu_Hat,Black Shiba Inu Hat,4,20,,400,,6,,1,0xFFFFFFFF,63,2,256,,50,1,894,{ bonus bBaseAtk,30; bonus2 bAddRace,RC_Brute,10; },{},{}
 18758,Hat_Of_Scrat,Hat Of Scrat,4,20,,200,,3,,1,0xFFFFFFFF,63,2,256,,0,1,896,{},{},{}
 18759,Stretched_Nose_M,Wood Goblin's Nose,4,20,,200,,0,,0,0xFFFFFFFF,63,2,512,,50,0,737,{ bonus bUnbreakableHelm,1; bonus2 bAddMonsterDropItem,1032,400; bonus2 bAddMonsterDropItem,1033,100; bonus3 bAddMonsterDropItem,576,RC_Plant,40; },{},{}
-//
 18760,Remodel_Wizardry_Hat,Improved Mage Hat,4,20,,300,,2,,1,0x00810204,63,2,256,,0,1,112,{ bonus bInt,2; bonus bMaxSP,150; .@r = getrefine(); bonus bMatk,.@r; if(.@r>=7) bonus bInt,.@r-6; },{},{}
 18761,Remodel_Magician_Hat,Improved Magician Hat,4,20,,500,,6,,1,0x00818314,63,2,256,,50,1,130,{ bonus bDex,1; bonus bAgi,1; bonus bMaxSP,50; .@r = getrefine(); bonus bMaxSP,.@r*5; if(.@r>=7) bonus bDex,.@r-6; },{},{}
 18762,Remodel_Mask_Of_Fox,Improved Kitsune Mask,4,20,,300,,2,,0,0xFFFFFFFE,63,2,256,,0,1,153,{ bonus bAgi,2; bonus bLuk,2; if(getrefine()>=7) bonus bFlee2,4; },{},{}
@@ -9357,7 +9414,6 @@
 18791,Shrine_Maiden_Hat,Shrine Maiden Hat,4,20,,200,,30,,1,0xFFFFFFFF,63,2,256,,,,908,{},{},{}
 18792,Indonesian_Independence_Sakkat,Indonesian Independence Sakkat,4,10,,400,,,,0,0xFFFFFFFE,63,2,256,,45,1,901,{ bonus bVit,10; bonus bAtkRate,5; bonus bMatkRate,5; bonus2 bSubRace,RC_DemiHuman,10; },{},{}
 18796,RWC_Champ_Crown_Fourth_Place,RWC Champ Crown Fourth Place,4,20,,500,,12,,1,0xFFFFFFFF,63,2,256,,1,,914,{ bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,1; bonus bAllStats,2; },{},{}
-//
 18803,Rose_Cascade,Rose Cascade,4,0,,500,,,,1,0xFFFFFFFF,63,2,256,,,1,920,{ .@dex = readparam(bDex); bonus bUseSPrate,-5-((.@dex >= 120)?5:0)-((.@dex >= 100)?5:0); },{},{}
 18805,Eclipse_Hat,Eclipse Hat,4,20,,300,,2,,0,0xFFFFFFFF,63,2,256,,0,1,922,{ bonus bLuk,3; bonus bMdef,5; },{},{}
 18806,Black_Rabbit_Hat,Black Rabbit Hat,4,20,,300,,2,,1,0xFFFFFFFF,63,2,256,,0,1,923,{ bonus bDex,2; bonus bAgi,3; bonus3 bAutoSpellWhenHit,"AL_INCAGI",5,10; },{},{}
@@ -9370,15 +9426,15 @@
 18816,Adv_Angel_School_Cap,Evoked Angel School Cap,4,20,,100,,4,,1,0xFFFFFFFE,63,2,256,,0,1,929,{ bonus bInt,2; bonus bVit,2; bonus bLuk,1; },{},{}
 18817,Adv_Devil_School_Cap,Evoked Devil School Cap,4,20,,100,,4,,1,0xFFFFFFFE,63,2,256,,0,1,930,{ bonus bStr,2; bonus bVit,2; bonus bLuk,1; },{},{}
 18818,Red_Pencil_In_Mouth,Red Pencil In Mouth,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,931,{ bonus bUnbreakableHelm,1; bonus bHit,3; },{},{}
-18819,Blue_Pencil_In_Mouth,Red Pencil In Mouth,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,932,{ bonus bUnbreakableHelm,1; bonus bHit,3; },{},{}
+18819,Blue_Pencil_In_Mouth,Blue Pencil In Mouth,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,932,{ bonus bUnbreakableHelm,1; bonus bHit,3; },{},{}
 18820,Black_As_Night_Helmet,Black As Night Helmet,4,10,,450,,35,,1,0xFFFFFFFF,63,2,256,,120,1,941,{ bonus2 bSubEle,Ele_Holy,3+getrefine()*2;  },{},{}
 18821,Rainbow_Feather_Deco,Rainbow Feather Deco,4,20,,300,,5,,1,0xFFFFFFFF,63,2,256,,1,1,934,{ bonus bAtkRate,1; bonus bMatkRate,1; },{},{}
 18823,Imperial_Feather,Imperial Feather,4,10,,500,,,,0,0xFFFFFFFF,63,2,512,,70,1,935,{ bonus bAspdRate,1; bonus2 bSubEle,Ele_Wind,5; if(readparam(bAgi)>108){ bonus bAspd,1; bonus bAspdRate,1; } },{},{}
 18827,Valkyrie_Circlet,Valkyrie Circlet,4,0,,300,,10,,1,0xFFFFFFFF,63,2,256,,,1,940,{ bonus bStr,1; bonus2 bAddEle,Ele_Dark,10; bonus2 bAddRace,RC_Demon,10; },{},{}
-18828,2012RMSCNO1,2013 RWC Winners Helmet,4,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,942,{ bonus bAllStats,5; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,1; },{},{}
-18829,2012RMSCNO2,2013 RWC Runners-Up Helmet,4,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,943,{ bonus bAllStats,4; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,1; },{},{}
-18830,2012RMSCNO3,2013 RWC 3rd Helmet,4,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,944,{ bonus bAllStats,3; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,1; },{},{}
-18831,2012RMSCNO4,2012RMSCNO4,4,0,,1000,,20,,1,0xFFFFFFFF,63,2,256,,95,0,945,{ bonus bAllStats,2; bonus bMdef,5; bonus bSpeedAddRate,10; },{},{}
+18828,2012RMSCNO1,2012 RWC Winners Helmet,4,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,942,{ bonus bAllStats,5; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,1; },{},{}
+18829,2012RMSCNO2,2012 RWC Runners-Up Helmet,4,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,943,{ bonus bAllStats,4; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,1; },{},{}
+18830,2012RMSCNO3,2012 RWC 2nd Runner Helmet,4,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,944,{ bonus bAllStats,3; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,1; },{},{}
+18831,2012RMSCNO4,2012 RWC Special Helmet,4,0,,1000,,20,,1,0xFFFFFFFF,63,2,256,,95,0,945,{ bonus bAllStats,2; bonus bMdef,5; bonus bSpeedAddRate,10; },{},{}
 18832,Rolf_Von_Gigue_666,Rolf Von Gigue 666,4,20,,300,,0,,0,0xFFFFFFFF,63,2,256,,0,1,946,{ bonus3 bAutoSpell,"BS_ADRENALINE",2,5; },{},{}
 18839,Poring_Sunglasses,Poring Sunglasses,4,0,,100,,10,,1,0xFFFFFFFF,63,2,512,,1,0,954,{ bonus bDex,1; },{},{}
 18841,Small_Poring_Band,Small Poring Band,4,20,,350,,8,,1,0xFFFFFFFF,63,2,256,,0,1,955,{ .@r = getrefine(); bonus bAspdRate,2*(.@r/3); if(.@r>9) bonus bAspd,1; bonus2 bExpAddRace,RC_All,3; },{},{}
@@ -9395,7 +9451,7 @@
 18855,Aviator_Hat,Aviator Hat,4,10,,100,,10,,0,0xFFFFFFFF,63,2,256,,1,1,972,{ bonus bAgi,3; bonus bInt,3; autobonus "{ bonus bAtkEle,Ele_Wind; }",500,180,BF_NORMAL; },{},{}
 18856,W_King_Tiger_Doll_Hat,W King Tiger Doll Hat,4,10,,0,,10,,0,0xFFFFFFFF,63,2,256,,1,1,973,{ bonus bStr,2; bonus bDex,2; bonus2 bAddRace,RC_Brute,10; .@r = getrefine(); autobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*.@r; }",3*.@r,3000,BF_NORMAL,"{ transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \"Traaaansformation-!! Eddga form!!\"; }"; autobonus2 "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*.@r; }",.@r,3000,BF_NORMAL,"{ transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \"Traaaansformation-!! Eddga form!!\"; }"; },{},{}
 18857,Curupira_Hat,Curupira Hat,4,10,,100,,20,,1,0xFFFFFFFF,63,2,256,,1,1,974,{ bonus bDex,3; bonus2 bAddEffWhenHit,Eff_Confusion,500; },{},{}
-18859,Angeling_Bubble,Angeling Bubble,4,10,,50,,5,,0,0xFFFFFFFF,63,2,1,,1,,975,{ bonus bDex,1; bonus bMatkRate,2; bonus bMaxHP,100; },{},{}
+18859,Angeling_Bubble,Angeling Bubble,4,10,,50,,5,,0,0xFFFFFFFF,63,2,1,,1,,976,{ bonus bDex,1; bonus bMatkRate,2; bonus bMaxHP,100; },{},{}
 18861,Zaha_Doll_J_Hat,Zaha Doll J Hat,4,10,,100,,,,1,0xFFFFFFFF,63,2,256,,50,1,461,{ bonus bHealPower,15; bonus bUseSPrate,15; },{},{}
 18863,Exorcist_Robe,Exorcist Robe,4,10,,1700,,57,,1,0xFFFFFFFF,63,2,16,,60,1,,{ bonus bMdef,5; .@r = getrefine(); if (.@r >= 3) { bonus2 bAddRace,RC_Undead,.@r/3*5; } if (BaseClass==Job_Acolyte) bonus2 bAddRace,RC_Undead,10; },{},{}
 18864,Earth_Goddess_Flower,Earth Goddess Flower,4,10,,250,,6,,0,0xFFFFFFFF,63,2,256,,1,1,864,{ bonus2 bAddEle,Ele_Earth,15; skill "WZ_EARTHSPIKE",5; },{},{}
@@ -9422,7 +9478,7 @@
 18895,Celestial_Dark_Flame,Celestial Dark Flame,4,0,,200,,5,,0,0xFFFFFFFF,63,2,512,,50,0,1008,{ bonus2 bSubEle,Ele_Fire,8; },{},{}
 18896,Pterios_Fins,Pterios Fins,4,0,,200,,5,,0,0xFFFFFFFF,63,2,512,,50,0,1009,{ bonus2 bSubEle,Ele_Fire,8; },{},{}
 18897,Azure_Diadem,Azure Diadem,4,0,,200,,5,,0,0xFFFFFFFF,63,2,512,,50,0,1010,{ bonus2 bSubEle,Ele_Water,8; },{},{}
-18898,Yggdrasil_Herald_Crown,Yggdrasil Herald Crown,4,0,,200,,6,,1,0xFFFFFFFF,63,2,256,,60,1,746,{ bonus bAllStats,5; bonus bMaxHP,100; bonus bMaxSP,50; .@r = getrefine(); .@rate = ((.@r<7)?7:.@r)-7; if(.@rate){ bonus bMaxHPrate,.@rate; bonus bVariableCastrate,-.@rate; } },{},{}
+18898,Yggdrasil_Herald_Crown,Yggdrasil Herald Crown,4,0,,200,,6,,1,0xFFFFFFFF,63,2,256,,60,1,997,{ bonus bAllStats,5; bonus bMaxHP,100; bonus bMaxSP,50; .@r = getrefine(); .@rate = ((.@r<7)?7:.@r)-7; if(.@rate){ bonus bMaxHPrate,.@rate; bonus bVariableCastrate,-.@rate; } },{},{}
 18900,Weisswurst,Weisswurst,4,20,,100,,1,,0,0xFFFFFFFF,63,2,1,,60,0,1022,{ bonus bMaxHP,50; },{},{}
 18901,Seppl_Hat,Seppl Hat,4,20,,500,,5,,1,0xFFFFFFFF,63,2,256,,60,0,1023,{ bonus bVit,3; bonus bHPrecovRate,10; },{},{}
 18902,Shovel_Hat,Shovel Hat,4,0,,500,,0,,0,0xFFFFFFFF,63,2,256,,50,0,1024,{ bonus bVit,3; bonus2 bAddMonsterDropItem,553,500; bonus2 bAddItemHealRate,553,700; },{},{}
@@ -9435,7 +9491,7 @@
 18929,Elephant_Model_Hat,Elephant Model Hat,4,10,,300,,10,,1,0xFFFFFFFF,63,2,256,,30,0,1065,{ .@r = getrefine(); bonus bDex,2+((.@r >= 2 && .@r <= 8) ? 1 : ((.@r > 8) ? (.@r/8): 0)); bonus3 bAutoSpellWhenHit,"WZ_STORMGUST",5,50; },{},{}
 18930,Gorilla_Model_Hat,Gorilla Model Hat,4,10,,300,,10,,1,0xFFFFFFFF,63,2,256,,30,1,1066,{ bonus bStr,2+((getrefine()>=11) ? 3 : 0); bonus3 bAutoSpell,"KN_BOWLINGBASH",1,50; },{},{}
 18931,Lion_Model_Hat,Lion Model Hat,4,10,,300,,10,,1,0xFFFFFFFF,63,2,256,,30,1,1067,{ .@r = getrefine(); bonus bInt,2+((.@r >= 2 && .@r <= 8) ? 1 : ((.@r > 8) ? (.@r/8): 0)); bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,50; },{},{}
-18932,Rhino_Model_Hat,Rhino Model Hat,3,10,,300,,,,1,0xFFFFFFFF,63,2,,,,,,{ .@r = getrefine(); bonus bVit,2+((.@r >= 11) ? (.@r/11) : 0); bonus3 bAutoSpellWhenHit,"WZ_VERMILION",1,50; },{},{}
+18932,Rhino_Model_Hat,Rhino Model Hat,4,10,,300,,,,1,0xFFFFFFFF,63,2,,,,,1068,{ .@r = getrefine(); bonus bVit,2+((.@r >= 11) ? (.@r/11) : 0); bonus3 bAutoSpellWhenHit,"WZ_VERMILION",1,50; },{},{}
 18934,Fox_Ears_Bell_Ribbon,Fox Ears Bell Ribbon,4,0,,400,,4,,0,0xFFFFFFFF,63,2,256,,,1,1070,{ bonus bAgi,2; .@r = getrefine(); autobonus "{ bonus bCritical,100; bonus bLongAtkRate,5+(.@r > 6 ? .@r : 0); }",50+(.@r*2),5000,BF_NORMAL,"{ transform 1150,5000; }"; },{},{}
 18936,Golden_Fish,Golden Fish In Mouth,4,1,,10,,1,,0,0xFFFFFFFF,63,2,1,,1,0,1081,{ bonus bAllStats,2; bonus bBaseAtk,10; bonus bMatk,10; bonus2 bExpAddRace,RC_Fish,2; bonus2 bSubRace,RC_Fish,2; },{},{}
 18937,Memories_Of_Lovers,Memories Of Lovers,4,0,,100,,,,0,0xFFFFFFFF,63,2,512,,,1,1072,{ bonus bMdef,7; bonus bMaxHPrate,2; },{},{}
@@ -9474,8 +9530,9 @@
 19051,Warrior_Moon_Cat,Warrior Moon Cat,4,20,,100,,5,,1,0xFFFFFFFF,63,2,256,,1,1,1308,{ /*Enables use of Level 1 Monster's Cry*/ bonus bAllStats,3; bonus2 bHPDrainRate,40,5; bonus2 bSPDrainRate,10,2; },{},{}
 19052,Sigruns_Wing,Rental Sigrun's Wing,4,10,,0,,2,,0,0xFFFFFFFF,63,2,512,,1,0,568,{ if (Class == Job_Swordman || Class == Job_Thief || Class == Job_Merchant || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Star_Gladiator2) bonus bAspd,1; else if (Class == Job_Mage || Class == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) { bonus bMatk,5; bonus bHealPower,2; } else if (Class == Job_Archer || Class == Job_Gunslinger) bonus bLongAtkRate,2; else if (Class == Job_Novice || Class == Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; } },{},{}
 19053,Fighter_Moon_Cat,Fighter_Moon_Cat,4,20,,100,,5,,1,0xFFFFFFFF,63,2,256,,1,1,1308,{ /*Enables use of Level 1 Monster's Cry*/ .@r = getrefine(); bonus bAllStats,3; bonus2 bAddEff,Eff_Stun,500+(.@r*100); },{},{}
-//
+//===================================================================
 // Costume System
+//===================================================================
 19500,T_Mr_Smile,T Mr Smile,4,0,,0,,0,,0,0xFFFFFFFF,63,2,6144,,0,0,65,{ bonus bStr,2; },{},{}
 19501,T_Spinx_Helm,T Spinx Helm,4,0,,0,,0,,0,0xFFFFFFFF,63,2,5120,,0,0,137,{},{},{}
 19502,T_Goggle,T Goggle,4,0,,0,,0,,0,0xFFFFFFFF,63,2,3072,,0,0,1,{},{},{}
@@ -9541,7 +9598,7 @@
 19587,C_King_Poring_Hat,Costume King Poring Hat,4,0,,100,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,905,{ bonus bUnbreakableHelm,1; },{},{}
 19588,C_Cat_Hat_J,Costume Cat Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,182,{ bonus bAllStats,3; bonus2 bExpAddClass,Class_All,30; },{},{}
 19589,C_Fallen_Angel_Lost_J,Costume Fallen Angel Lost,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,907,{},{},{}
-19590,C_Twin_Maiden_Ribbon_J,Maiden's Twin Ribbon,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,239,{},{},{}
+19590,C_Twin_Maiden_Ribbon_J,Costume Maiden's Twin Ribbon,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,239,{},{},{}
 19598,C_Wandering_Wolf_Hat,Costume Wandering Wolf Hat,4,20,,600,,5,,0,0xFFFFFFFE,63,2,768,,20,0,490,{ bonus bVit,5; bonus bFlee,10; },{},{}
 19599,C_Imp_Hat,Costume Imp Hat,4,20,,400,,1,,0,0xFFFFFFFF,63,2,256,,1,1,589,{ bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5; },{},{}
 19600,C_Drooping_Kiehl,Costume Drooping Kiehl,4,0,,40,,,,,0xFFFFFFFF,63,2,1024,,30,,909,{},{},{}
@@ -9594,8 +9651,7 @@
 19690,C_Dark_Snake_Lord_Hat,Costume Dark Snake Lord Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,372,{},{},{}
 19695,C_Kettle_Hat,Costume Kettle Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,318,{},{},{}
 19696,C_Friend_Mochiring_Hat,Costume Friend Mochiring Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,965,{},{},{}
-19697,C_Rudolph_Santa_Hat,Costume Rudolph Santa Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,,1,619,{},{},{}
-//
+19697,C_Rudolph_Santa_Hat,Costume Rudolph Santa Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,,1,919,{},{},{}
 19701,C_Red_Bonnet,Costume Red Bonnet,4,10,,100,,,,0,0xFFFFFFFF,63,2,1024,,100,1,190,{},{},{}
 19702,C_Twin_Pompom_By_JB,Costume Twin Pompom By JB,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,390,{},{},{}
 19706,C_Red_Dress_Hat,Costume Red Dress Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,670,{},{},{}
@@ -9606,7 +9662,7 @@
 19712,C_Little_Angel_Doll,Costume Little Angel Doll,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,344,{},{},{}
 19716,C_Alice_Doll,Costume Alice Doll,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,208,{},{},{}
 19719,C_Coronet,Costume Coronet,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,33,{},{},{}
-19721,C_Darkness_Helm,Costume Darkness Helm,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,379,{},{},{}
+19721,C_Darkness_Helm,Costume Darkness Helm,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,586,{},{},{}
 19724,C_Deprote_Doll_Hat,Costume Deprote Doll Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,354,{},{},{}
 19729,C_Neko_Mimi_Kafra,Costume Neko Mimi Kafra,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,392,{},{},{}
 19718,C_Gothic_Headdress,Costume Gothic Headdress,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,978,{},{},{}
@@ -9648,7 +9704,7 @@
 19793,C_Goblin_Mask_02,Costume Surprised Mask,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,172,{},{},{}
 19794,C_Goblin_Mask_03,Costume Annoyed Mask,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,173,{},{},{}
 19795,C_Grand_Circlet,Costume Grand Circlet,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,93,{},{},{}
-19796,C_Bone_Helm,Costume Bone Helm,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,401,{},{},{}
+19796,C_Bone_Helm,Costume Bone Helm,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,103,{},{},{}
 19797,C_Apple_of_Archer,Costume Apple of Archer,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,72,{},{},{}
 19798,C_Angry_Mouth,Costume Angry Snarl,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,194,{},{},{}
 19799,C_Golden_Gear,Costume Golden Gear,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,30,{},{},{}
@@ -9705,7 +9761,6 @@
 19887,C_Cyclops_Glasses,Costume Cyclops Glasses,4,10,,0,,,,,0xFFFFFFFF,63,2,2048,,1,,23,{},{},{}
 19888,C_Glasses,Costume Glasses,4,10,,0,,,,,0xFFFFFFFF,63,2,2048,,1,,3,{},{},{}
 19889,C_Small_Ribbons,Costume Small Ribbons,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,,,169,{},{},{}
-//
 19902,C_Cigarette,Costume Cigarette,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,,,54,{},{},{}
 19903,C_Witchs_Hat,Costume Witch's Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,717,{ bonus bVariableCastrate,-10; },{},{}
 19910,C_Halloween_Hat,Costume Halloween Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,,1,1098,{},{},{}
@@ -9716,10 +9771,10 @@
 19919,C_Cube_Mask_,Costume Quve Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,6144,,1,0,472,{ bonus bAspdRate,10; },{},{}
 19920,C_Adv_Whisper_Mask,Costume Evolved Whisper Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,458,{ bonus bFlee,20; },{},{}
 19922,C_Noah's_Hat,Costume Noah's Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,636,{},{},{}
-19929,C_Classical_Ribbon,Costume Classical Ribbon,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,,1,17,{},{},{}
+19929,C_Classical_Ribbon,Costume Classical Ribbon,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,,1,1112,{},{},{}
 19931,C_Lazy_Smokie,Costume Lazy Smokie,4,10,,0,,,,0,0xFFFFFFFF,63,2,4096,,,1,168,{},{},{}
 19932,C_Model_Training_Hat,Costume Model Training Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,4096,,,1,157,{},{},{}
-19934,C_Lolita_Ten_Gallon_Hat,Costume Alive Ten Gallon Hat Of Flame,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1048,{},{},{}
+19934,C_Lolita_Ten_Gallon_Hat,Costume Alive Ten Gallon Hat Of Flame,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1075,{},{},{}
 19935,C_Hunting_Cap_Of_Gust,Costume Hunting Cap Of Gust,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,1,1,1076,{},{},{}
 19936,C_Knit_Cap_Of_Water,Costume Knit Cap Of Water,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,1,1,1077,{},{},{}
 19937,C_Silk_Hat_of_Earth,Costume Silk Hat of Earth,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,1,1,1078,{},{},{}
@@ -9745,7 +9800,7 @@
 19978,C_Silver_Exclamation_Mark,Costume Silver Exclamation Mark,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1146,{},{},{}
 19979,C_Golden_Question_Mark,Costume Golden Question Mark,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1147,{},{},{}
 19980,C_Silver_Question_Mark,Costume Silver Question Mark,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1148,{},{},{}
-19982,C_Santa_Hat,Costume Santa Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,,1,20,{},{},{}
+19982,C_Santa_Hat,Costume Santa Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,,1,727,{},{},{}
 19983,C_Flower_Hairpin,Costume Flower Hairpin,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,145,{},{},{}
 19984,C_Fashion_Winter_Hat,Costume Fashion Winter Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,196,{},{},{}
 19996,Horse_King,Horse King,4,10,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,,1189,{},{},{}
@@ -9773,7 +9828,7 @@
 20057,C_Feather_Bonnet,Costume Feather Bonnet,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,1,,104,{},{},{}
 20053,C_W_King_Tiger_Doll_Hat,Costume White King Tiger Doll Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,973,{},{},{}
 20063,C_Yellow_Brain_Hat,Costume Yellow Brain Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1228,{},{},{}
-20064,C_Blue_Brain_Hat,Costume Blue Brain Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1228,{},{},{}
+20064,C_Blue_Brain_Hat,Costume Blue Brain Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1229,{},{},{}
 20067,C_White_Rabbit_Headband,Costume White Rabbit Headband,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,1,,719,{},{},{}
 20068,C_Black_Rabbit_Headband,Costume Black Rabbit Headband,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,1,,718,{},{},{}
 20073,C_Hair_Band,Costume Hair Band,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,1,,9,{},{},{}
@@ -9847,7 +9902,7 @@
 20224,C_Red_Tailed_Ribbon,Costume Red Tailed Ribbon,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,167,{},{},{}
 20225,C_Pumpkin-Head,Costume Pumpkin-Head,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,206,{},{},{}
 20226,C_Red_Comb,Costume Red Comb,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,445,{},{},{}
-20227,C_Puppy_Hat,Costume Puppy Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,234,{},{},{}
+20227,C_Puppy_Hat,Costume Puppy Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1016,{},{},{}
 20228,C_Pig_MoneyBox,Costume Pig MoneyBox,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,603,{},{},{}
 20230,C_Bankruptcy_Mask,Costume Bankruptcy Mask,4,0,,0,,,,0,0xFFFFFFFF,63,2,6144,,1,1,936,{},{},{}
 20231,C_Snowman_Hat,Costume Snowman Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,616,{},{},{}
@@ -9883,7 +9938,9 @@
 20749,Cloak_Of_Casualties_,Cloak Of Casualties,4,10,,600,,30,,1,0xFFFFFFFF,63,2,4,,170,1,,{ .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) bonus bBaseAtk,10+(.@r*2); if(readparam(bInt)>=90) bonus bMatk,20+(.@r*3); if(readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,3+((.@r>=8)?3:0)+((.@r>=10)?4:0); if(readparam(bAgi)>=90){ bonus bAspdRate,3+(.@r/2); bonus bAspd,((.@r>=10)?1:0); } if(readparam(bDex)>=90) bonus bLongAtkRate,3+(.@r/2); if(readparam(bLuk)>=90) bonus bCriticalRate,5+.@r; },{},{}
 20756,Aegir_Cloak,Aegir Cloak,4,10,,300,,10,,1,0xFFFFFFFF,63,2,4,,40,1,,{ bonus bUnbreakableGarment,1; bonus bMaxHP,500; bonus bMaxSP,50; },{},{}
 20761,C_Happiness_Wings,Costume Happiness Wings,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,9,{},{},{}
+//===================================================================
 // More 2-Handed Swords
+//===================================================================
 21000,Upg_Twohand_Sword,Upg Two-Handed Sword,5,20,,1500,100,,1,1,0x00004082,63,2,34,3,1,1,3,{ .@r = getrefine(); bonus bBaseAtk,(.@r*12); bonus bMatk,(.@r*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{}
 21001,Velum_Claymore,Vellum Claymore,5,20,,3500,260,,1,0,0x00004082,63,2,34,4,95,1,3,{ bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_Player,30; .@r = getrefine(); if(.@r>=6) { bonus2 bAddRace,RC_Player,40; } if(.@r>=9) { autobonus2 "{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }",6000,2000,BF_WEAPON,"{ specialeffect2 EF_REFLECTSHIELD; }"; } },{},{}
 21002,Velum_Katzbalger,Vellum Katzbalger,5,20,,2500,100,,1,0,0x00004082,63,2,34,4,95,1,3,{ bonus3 bHPVanishRaceRate,RC_Player,10000,8; },{},{}
@@ -9898,7 +9955,9 @@
 21014,Infinity_Two-Handed_Sword,Infinity Two-Handed Sword,5,20,,500,230,,1,1,0x00000002,63,2,34,4,100,1,3,{},{},{}
 21015,Crimson_Two-Handed_Sword,Crimson Two-Handed Sword,5,20,,1700,170,,1,2,0x00000002,63,2,34,3,70,1,3,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225); },{},{}
 21018,Lindy_Hop,Lindy Hop,5,20,,3400,340,,1,2,0x00000002,40,2,34,4,170,1,3,{ .@r = getrefine(); bonus bAtkRate,(.@r/2); bonus bAspdRate,.@r; },{},{}
+//===================================================================
 // New Items
+//===================================================================
 22014,Enhanced_Variant_Shoes,Enhanced Variant Shoes,4,20,,500,,13,,1,0x7CCFDF80,63,2,64,,85,1,0,{ bonus bMaxHPrate,12; bonus bMaxSPrate,12; .@r = getrefine(); bonus bDef,.@r; bonus bMdef,.@r; },{},{}
 22015,Impr_Angel's_Arrival,Advanced Angel's Reincarnation,4,10000,,300,,8,,1,0x00000001,63,2,64,,99,1,0,{ bonus bMaxHP,500; bonus bMaxSP,100; },{},{}
 22018,Shoes_Of_Wise_Man,Shoes Of Wise Man,4,10,,300,,15,,1,0xFFFFFFFF,63,2,64,,50,1,,{ .@r = getrefine(); if(.@r>5){ bonus bInt,.@r-5; bonus bMaxHPrate,-(.@r-5); } },{},{}
@@ -10128,7 +10187,9 @@
 22895,(Limited)2015_Status_Initialization_Volume,(Limited)2015 Status Initialization Volume,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*Works like item 6320, can reset up to 3x within 1 hour*/ },{},{}
 22896,(Limited)Old_Status_Initialization_Volume,(Limited)Old Status Initialization Volume,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*Works like item 6320, can reset up to 3x within 1 hour*/ },{},{}
 22902,Sealed_Card_Album_Scroll_II,Sealed Card Album Scroll II,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",6238,6239,17474,22829,24243,24244,24245),1; },{},{}
-// Shadow Equip
+//===================================================================
+// Shadow Equipments
+//===================================================================
 24000,T_STR1_Armor_Shadow,T STR1 Armor Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bStr,1; },{},{}
 24001,T_DEX1_Weapon_Shadow,T DEX1 Weapon Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ bonus bDex,1; },{},{}
 24002,T_LUK1_Shield_Shadow,T LUK1 Shield Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,,,{ bonus bLuk,1; },{},{}
@@ -10411,7 +10472,7 @@
 28602,Demon_Hunting_Bible,Demon Hunting Bible,5,0,,500,30:170,,1,2,0x00000008,63,2,2,3,110,1,15,{ bonus bInt,2; bonus bDex,2; .@b = readparam(bInt); bonus2 bSkillAtk,"PR_MAGNUS",30+((.@b > 120) ? 120 : .@b); },{},{}
 28604,Crimson_Bible,Crimson Bible,5,20,,450,45,,1,2,0x00410100,63,2,2,3,70,1,15,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225); },{},{}
 28700,Ru_Gold_Dagger,Ru Gold Dagger,5,0,,1000,160,,1,2,0x00020000,56,2,2,3,120,1,1,{ bonus bStr,8; bonus bInt,8; },{},{}
-28701,Ru_Gold_Knife,Ru Gold Knife,5,0,,500,160,,1,2,0x00010000,56,2,2,3,120,1,0,{ bonus bVit,8; bonus bInt,8; },{},{}
+28701,Ru_Gold_Knife,Ru Gold Knife,5,0,,500,160,,1,2,0x00010000,56,2,2,3,120,1,1,{ bonus bVit,8; bonus bInt,8; },{},{}
 28702,Ru_Gold_Ashura,Ru Gold Ashura,5,0,,1000,150:150,,1,2,0x2000000,63,2,2,3,120,1,1,{},{},{}
 28703,Infinity_Dagger,Infinity Dagger,5,10,,500,125,,1,1,0x0280026B,7,2,2,4,100,1,1,{},{},{}
 28705,Crimson_Dagger,Crimson Dagger,5,20,,550,55,,1,2,0x02800271,63,2,2,3,70,1,1,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225); },{},{}

+ 153 - 92
sql-files/item_db_re.sql

@@ -133,6 +133,7 @@ REPLACE INTO `item_db_re` VALUES (596,'Cute_Strawberry_Choco','Cute Strawberry-C
 REPLACE INTO `item_db_re` VALUES (597,'Lovely_Choco_Tart','Lovely Choco-Tart',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(10,400),0;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (598,'Light_Red_Pot','Light Red Potion',0,50,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(45,65),0;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (599,'Light_Orange_Pot','Light Orange Potion',0,200,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(105,145),0;',NULL,NULL);
+#===================================================================
 # Usable Items
 #===================================================================
 REPLACE INTO `item_db_re` VALUES (601,'Wing_Of_Fly','Fly Wing',11,60,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AL_TELEPORT",1;',NULL,NULL);
@@ -226,6 +227,7 @@ REPLACE INTO `item_db_re` VALUES (697,'Fire_Scroll_2_5','Level 5 Fire Ball',11,2
 REPLACE INTO `item_db_re` VALUES (698,'Fire_Scroll_3_1','Level 1 Fire Wall',11,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_FIREWALL",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (699,'Fire_Scroll_3_5','Level 5 Fire Wall',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_FIREWALL",5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (700,'Cold_Scroll_2_1','Level 1 Frost Diver',11,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_FROSTDIVER",1;',NULL,NULL);
+#===================================================================
 # Etc Items
 #===================================================================
 REPLACE INTO `item_db_re` VALUES (701,'Ora_Ora','Ora Ora',3,55000,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -480,9 +482,9 @@ REPLACE INTO `item_db_re` VALUES (1096,'Round_Shell','Round Shell',3,780,NULL,10
 REPLACE INTO `item_db_re` VALUES (1097,'Worn_Out_Page','Worn Out Page',3,948,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1098,'Manacles','Manacles',3,658,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1099,'Worn_Out_Prison_Uniform','Worn-out Prison Uniform',3,680,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# Weapons
 #===================================================================
 # 1-Handed Swords
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (1101,'Sword','Sword',5,100,NULL,500,'25',NULL,1,3,0x000654E3,63,2,2,1,'2',1,2,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1102,'Sword_','Sword',5,100,NULL,500,'25',NULL,1,4,0x000654E3,63,2,2,1,'2',1,2,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1103,'Sword__','Sword',5,100,NULL,500,'25',NULL,1,0,0x000654E3,63,2,2,1,'2',1,2,NULL,NULL,NULL);
@@ -532,7 +534,9 @@ REPLACE INTO `item_db_re` VALUES (1146,'Town_Sword','Town Sword',5,42000,NULL,80
 REPLACE INTO `item_db_re` VALUES (1147,'Town_Sword_','Town Sword',5,42000,NULL,800,'100',NULL,1,2,0x00000001,63,2,2,3,'30',1,2,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1148,'Star_Dust_Blade','Star Dust Blade',5,20,NULL,1000,'140',NULL,1,1,0x00000001,63,2,2,4,'45',1,2,'bonus2 bAddEff,Eff_Stun,500; bonus bUnbreakableWeapon,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1149,'Flamberge_','Flamberge',5,60000,NULL,1500,'150',NULL,1,2,0x00004080,63,2,2,3,'27',1,2,NULL,NULL,NULL);
+#===================================================================
 # 2-Handed Swords
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (1151,'Slayer','Slayer',5,15000,NULL,1300,'90',NULL,1,2,0x00004082,63,2,34,2,'18',1,3,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1152,'Slayer_','Slayer',5,15000,NULL,1300,'90',NULL,1,3,0x00004082,63,2,34,2,'18',1,3,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1153,'Slayer__','Slayer',5,15000,NULL,1300,'90',NULL,1,0,0x00004082,63,2,34,2,'18',1,3,NULL,NULL,NULL);
@@ -582,7 +586,9 @@ REPLACE INTO `item_db_re` VALUES (1196,'Chrome_Twohand_Sword','Chrome Two-Handed
 REPLACE INTO `item_db_re` VALUES (1197,'P_Slayer3','Eden Slayer III',5,0,NULL,0,'200',NULL,1,0,0x00004082,63,2,34,3,'60',0,3,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1198,'Hairtail','Cutlass',5,0,NULL,0,'220',NULL,3,0,0x00004082,63,2,34,1,'50',0,3,'bonus bUnbreakableWeapon,1; bonus bCritical,20; bonus bCritAtkRate,50; if(BaseLevel>99) { bonus bBaseAtk,50; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1199,'Ebony_Toe_Nail','Ebony Toe Nail',5,56000,NULL,1000,'250:150',NULL,1,0,0x00004082,63,2,34,4,'120',1,3,NULL,NULL,NULL);
+#===================================================================
 # Daggers
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (1201,'Knife','Knife',5,50,NULL,400,'17',NULL,1,3,0x3E9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1202,'Knife_','Knife',5,50,NULL,400,'17',NULL,1,4,0x3E9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1203,'Knife__','Knife',5,50,NULL,400,'17',NULL,1,0,0x3E9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL);
@@ -632,7 +638,9 @@ REPLACE INTO `item_db_re` VALUES (1246,'Cinquedea_','Cinquedea',5,40000,NULL,700
 REPLACE INTO `item_db_re` VALUES (1247,'Kindling_Dagger','Kindle Dagger',5,10000,NULL,600,'39',NULL,1,0,0x3E9F7EEF,63,2,2,1,'1',1,1,'bonus bAtkEle,Ele_Fire;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1248,'Obsidian_Dagger','Obsidian Dagger',5,10000,NULL,600,'39',NULL,1,0,0x3E9F7EEF,63,2,2,1,'1',1,1,'bonus bAtkEle,Ele_Earth;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1249,'Fisherman\'s_Dagger','Fisherman\'s Dagger',5,10000,NULL,600,'39',NULL,1,0,0x3E9F7EEF,63,2,2,1,'1',1,1,'bonus bAtkEle,Ele_Water;',NULL,NULL);
+#===================================================================
 # Katars
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (1250,'Jur','Jur',5,19500,NULL,800,'125',NULL,1,2,0x00001000,63,2,34,2,'18',1,16,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1251,'Jur_','Jur',5,19500,NULL,800,'125',NULL,1,3,0x00001000,63,2,34,2,'18',1,16,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1252,'Katar','Katar',5,41000,NULL,1200,'148',NULL,1,1,0x00001000,63,2,34,3,'33',1,16,'bonus bDex,1;',NULL,NULL);
@@ -680,9 +688,10 @@ REPLACE INTO `item_db_re` VALUES (1293,'Velum_Jamadhar','Vellum Jamadhar',5,20,N
 REPLACE INTO `item_db_re` VALUES (1294,'Velum_Scare','Vellum Scale',5,20,NULL,1200,'50',NULL,1,0,0x00001000,63,2,34,4,'95',1,16,'bonus3 bSPVanishRaceRate,RC_Player,10000,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1295,'Blood_Tears_','Blood Tears',5,20,NULL,1700,'120',NULL,1,3,0x00001000,18,2,34,4,'55',1,16,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1296,'Metal_Katar','Metal Katar',5,20,NULL,0,'75',NULL,1,1,0x00001000,63,2,34,3,'1',1,16,'.@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bCritAtkRate,.@r; .@i = ((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (1298,'Shiver_Katar','Katar Of Horror',5,60000,NULL,2700,'110',NULL,1,2,0x00001000,63,2,34,4,'105',1,16,NULL,NULL,NULL);
+#===================================================================
 # 1-Handed Axes
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (1301,'Axe','Axe',5,500,NULL,800,'38',NULL,1,3,0x000654E3,63,2,2,1,'3',1,6,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1302,'Axe_','Axe',5,500,NULL,800,'38',NULL,1,4,0x000654E3,63,2,2,1,'3',1,6,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1303,'Axe__','Axe',5,500,NULL,800,'38',NULL,1,0,0x000654E3,63,2,2,1,'3',1,6,NULL,NULL,NULL);
@@ -703,7 +712,9 @@ REPLACE INTO `item_db_re` VALUES (1317,'Academy_Axe','Academy Axe',5,0,NULL,1600
 REPLACE INTO `item_db_re` VALUES (1318,'Dofle_Axe','Deflation Axe',5,50000,NULL,1800,'180',NULL,1,2,0x000654E2,63,2,2,4,'105',1,6,'bonus bUnbreakableWeapon,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1322,'Blue_Axe','Blue Axe',5,10,NULL,1800,'180',NULL,1,1,0xFFFFFFFF,63,2,2,1,'1',1,6,'bonus bStr,5; bonus bVit,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1323,'Ru_Gold_Axe','Ru Gold Axe',5,0,NULL,1800,'180',NULL,1,2,0x00040000,56,2,2,3,'120',1,6,'bonus bStr,8; bonus bInt,8;',NULL,NULL);
+#===================================================================
 # 2-Handed Axes
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (1351,'Battle_Axe','Battle Axe',5,5400,NULL,1500,'80',NULL,1,3,0x000444A2,63,2,34,1,'3',1,7,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1352,'Battle_Axe_','Battle Axe',5,5400,NULL,1500,'80',NULL,1,4,0x000444A2,63,2,34,1,'3',1,7,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1353,'Battle_Axe__','Battle Axe',5,5400,NULL,1500,'80',NULL,1,0,0x000444A2,63,2,34,1,'3',1,7,NULL,NULL,NULL);
@@ -752,7 +763,9 @@ REPLACE INTO `item_db_re` VALUES (1395,'Velum_Buster','Vellum Buster',5,20,NULL,
 REPLACE INTO `item_db_re` VALUES (1396,'Velum_Guillotine','Vellum Guillotine',5,20,NULL,5500,'300',NULL,1,0,0x000444A2,63,2,34,4,'95',1,7,'bonus bUnbreakableWeapon,1; bonus2 bAddRace,RC_Player,40; bonus2 bIgnoreDefRaceRate,RC_Player,30; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",80; bonus2 bSkillAtk,"NC_POWERSWING",80; } if(.@r>=9) { bonus2 bAddRace,RC_Player,60; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1397,'Bradium_Stonehammer_','Bradium Stonehammer',5,20,NULL,2700,'210',NULL,1,2,0x000444A2,63,2,34,4,'75',1,7,'bonus bUnbreakableWeapon,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1398,'Metal_Two_Handed_Axe','Metal Two Handed Axe',5,20,NULL,0,'105',NULL,1,1,0x000444A2,63,2,34,3,'1',1,7,'bonus bUnbreakableWeapon,1; bonus bBaseAtk,(getrefine()*7); .@i = ((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL);
+#===================================================================
 # 1-Handed Spears
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (1401,'Javelin','Javelin',5,150,NULL,700,'28',NULL,3,3,0x00004082,63,2,2,1,'4',1,4,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1402,'Javelin_','Javelin',5,150,NULL,700,'28',NULL,3,4,0x00004082,63,2,2,1,'4',1,4,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1403,'Javelin__','Javelin',5,150,NULL,700,'28',NULL,3,0,0x00004082,63,2,2,1,'4',1,4,NULL,NULL,NULL);
@@ -794,7 +807,9 @@ REPLACE INTO `item_db_re` VALUES (1439,'Half_BF_Spear1','Half BF Spear1',5,20,NU
 REPLACE INTO `item_db_re` VALUES (1441,'Blue_Spear','Blue Spear',5,10,NULL,1200,'180',NULL,3,1,0x00004000,56,2,2,3,'100',1,4,'bonus bDex,5; bonus bInt,5; bonus bMatk,170;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1442,'Ru_Gold_Spear','Ru Gold Spear',5,0,NULL,1200,'180',NULL,3,2,0x00004000,56,2,2,3,'120',1,4,'bonus bStr,8; bonus bAgi,8;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1443,'Crimson_Spear','Crimson Spear',5,20,NULL,900,'90',NULL,3,2,0x00000002,56,2,2,3,'70',1,4,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
+#===================================================================
 # 2-Handed Spears
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (1451,'Guisarme','Guisarme',5,13000,NULL,1000,'84',NULL,3,2,0x00004082,63,2,34,2,'18',1,5,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1452,'Guisarme_','Guisarme',5,13000,NULL,1000,'84',NULL,3,3,0x00004082,63,2,34,2,'18',1,5,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1453,'Guisarme__','Guisarme',5,13000,NULL,1000,'84',NULL,3,0,0x00004082,63,2,34,2,'18',1,5,NULL,NULL,NULL);
@@ -816,10 +831,14 @@ REPLACE INTO `item_db_re` VALUES (1468,'Zephyrus','Zephyrus',5,20,NULL,2000,'170
 REPLACE INTO `item_db_re` VALUES (1469,'Longinus\'s_Spear','Longinus\'s Spear',5,20,NULL,2500,'180',NULL,3,0,0x00004082,63,2,34,4,'48',1,5,'bonus bAtkEle,Ele_Dark; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddRace,RC_Angel,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1470,'Brionac','Brionac',5,20,NULL,3000,'190',NULL,3,0,0x00004082,63,2,34,4,'48',1,5,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",5; bonus3 bAutoSpell,"MG_SOULSTRIKE",3,100; bonus2 bAddClass,Class_Boss,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1471,'Hell_Fire','Hellfire',5,20,NULL,3500,'200',NULL,3,0,0x00004082,63,2,34,4,'48',1,5,'bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",5,100; bonus bStr,3;',NULL,NULL);
+#===================================================================
 # 2-Handed Staffs
-REPLACE INTO `item_db_re` VALUES (1472,'Staff_Of_Soul','Soul Staff',5,20,NULL,1400,'25:200',NULL,1,0,0x00810204,63,2,34,3,'73',1,10,'bonus bInt,5; bonus bAgi,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (1473,'Wizardy_Staff','Wizardry Staff',5,20,NULL,2400,'120:200',NULL,1,0,0x00810204,63,2,34,4,'90',1,10,'bonus bInt,6; bonus bDex,2;',NULL,NULL);
+#===================================================================
+REPLACE INTO `item_db_re` VALUES (1472,'Staff_Of_Soul','Soul Staff',5,20,NULL,1400,'25:200',NULL,1,0,0x00810204,63,2,34,3,'73',1,23,'bonus bInt,5; bonus bAgi,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1473,'Wizardy_Staff','Wizardry Staff',5,20,NULL,2400,'120:200',NULL,1,0,0x00810204,63,2,34,4,'90',1,23,'bonus bInt,6; bonus bDex,2;',NULL,NULL);
+#===================================================================
 # 2-Handed Spears
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (1474,'Gae_Bolg','Gae Bolg',5,20,NULL,2000,'160',NULL,3,0,0x00004082,63,2,34,4,'60',1,5,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddClass,Class_Boss,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1475,'Horseback_Lance','Equestrian\'s Spear',5,20,NULL,3700,'200',NULL,4,0,0x00004082,63,2,34,4,'75',1,5,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1476,'Crescent_Scythe_','Crescent Scythe',5,20,NULL,2500,'180',NULL,3,1,0x00004082,63,2,34,4,'48',1,5,'bonus bCritical,30; bonus bHit,10;',NULL,NULL);
@@ -841,9 +860,11 @@ REPLACE INTO `item_db_re` VALUES (1491,'Upg_Lance','Upg Lance',5,20,NULL,1500,'1
 REPLACE INTO `item_db_re` VALUES (1492,'Velum_Glaive','Vellum Glaive',5,20,NULL,4500,'250',NULL,3,0,0x00004082,63,2,34,4,'95',1,5,'bonus2 bAddRace,RC_Player,80; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; bonus2 bSkillAtk,"KN_SPEARBOOMERANG",50; } if(.@r>=9) { autobonus2 "{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }",100,2000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_REFLECTSHIELD; }"; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1493,'Metal_Lance','Metal Lance',5,20,NULL,0,'100',NULL,3,1,0x00004082,63,2,34,3,'1',1,5,'bonus bBaseAtk,(getrefine()*6); .@i = ((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1494,'Undine_Spear','Spear Of Odin',5,50000,NULL,3800,'190',NULL,3,3,0x00004082,63,2,34,4,'105',1,5,'bonus bAtkEle,Ele_Water;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (1496,'Tanos_Two-Handed_Spear','Tanos Two-Handed Spear',5,10,NULL,3750,'250:50',NULL,NULL,1,0x00004082,63,2,34,4,'120',1,4,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (1498,'Crimson_Lance','Crimson Lance',5,20,NULL,1750,'175',NULL,1,2,0x00000002,63,2,34,3,'70',1,4,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1496,'Tanos_Two-Handed_Spear','Tanos Two-Handed Spear',5,10,NULL,3750,'250:50',NULL,NULL,1,0x00004082,63,2,34,4,'120',1,5,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1498,'Crimson_Lance','Crimson Lance',5,20,NULL,1750,'175',NULL,1,2,0x00000002,63,2,34,3,'70',1,5,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
+#===================================================================
 # Maces
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (1501,'Club','Club',5,120,NULL,700,'23',NULL,1,3,0x0004C5B3,63,2,2,1,'2',1,8,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1502,'Club_','Club',5,120,NULL,700,'23',NULL,1,4,0x0004C5B3,63,2,2,1,'2',1,8,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1503,'Club__','Club',5,120,NULL,700,'23',NULL,1,0,0x0004C5B3,63,2,2,1,'2',1,8,NULL,NULL,NULL);
@@ -893,7 +914,9 @@ REPLACE INTO `item_db_re` VALUES (1546,'Krieger_Onehand_Mace1','Glorious Morning
 REPLACE INTO `item_db_re` VALUES (1547,'Mace_Of_Madness','Mace Of Madness',5,20,NULL,0,'150',NULL,1,0,0x0004C5B2,63,2,2,3,'0',0,8,'bonus2 bSkillAtk,"MC_CARTREVOLUTION",25; bonus bStr,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1548,'Veteran_Hammer','Veteran Hammer',5,10000,NULL,1800,'160',NULL,1,2,0x00008110,63,2,2,3,'80',1,8,'bonus bHealPower,getskilllv("AL_DP"); bonus bCritical,getskilllv("PR_MACEMASTERY")*2; bonus bInt,1; bonus bLuk,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1549,'Pilebuncker','Pile Bunker',5,10000,NULL,3500,'450',NULL,1,0,0x00000400,56,2,2,3,'99',1,8,NULL,NULL,NULL);
+#===================================================================
 # Books
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (1550,'Book','Book',5,30000,NULL,600,'85',NULL,1,3,0x00410100,63,2,2,2,'14',1,15,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1551,'Bible','Bible',5,60000,NULL,1000,'115',NULL,1,2,0x00410100,63,2,2,3,'27',1,15,'bonus bInt,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1552,'Tablet','Tablet',5,51000,NULL,800,'125',NULL,1,1,0x00410100,63,2,2,3,'27',1,15,NULL,NULL,NULL);
@@ -938,7 +961,9 @@ REPLACE INTO `item_db_re` VALUES (1596,'Earth_Pedigree_Book','Earth Pedigree Boo
 REPLACE INTO `item_db_re` VALUES (1597,'Half_BF_Book2','Half BF Book2',5,20,NULL,0,'90:125',NULL,1,0,0x00410100,63,2,2,3,'80',1,15,'bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreMdefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1;',NULL,NULL);
 # GM Weapon
 REPLACE INTO `item_db_re` VALUES (1599,'Angra_Manyu','Angra Manyu',5,1,NULL,10,'10000:10000',NULL,2,0,0xFFFFFFFF,63,2,2,1,'1',1,8,'bonus bAllStats,50; bonus bBaseAtk,3300; bonus bMatkRate,200; bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; bonus2 bAddClass,Class_All,100; skill "WZ_STORMGUST",10; Skill "WZ_METEOR",10; Skill "WZ_VERMILION",10; skill "GM_SANDMAN",1; bonus bVariableCastrate,-100; bonus bFixedCastrate,-100;',NULL,NULL);
-# Staffs
+#===================================================================
+# 1-Handed Staffs
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (1601,'Rod','Rod',5,50,NULL,400,'15:30',NULL,1,3,0x00818315,63,2,2,1,'1',1,10,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1602,'Rod_','Rod',5,50,NULL,400,'15:30',NULL,1,4,0x00818315,63,2,2,1,'1',1,10,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1603,'Rod__','Rod',5,50,NULL,400,'15:30',NULL,1,0,0x00818315,63,2,2,1,'1',1,10,NULL,NULL,NULL);
@@ -1012,7 +1037,9 @@ REPLACE INTO `item_db_re` VALUES (1677,'Blue_Wand','Blue Wand',5,10,NULL,0,'50',
 REPLACE INTO `item_db_re` VALUES (1678,'Ru_Gold_Wand','Ru Gold Wand',5,0,NULL,0,'50',NULL,1,2,0x00000200,56,2,2,3,'120',1,10,'bonus bDex,8; bonus bInt,8;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1680,'Crimson_One-Handed_Staff','Crimson One-Handed Staff',5,10,NULL,600,'60',NULL,1,2,0x00800015,63,2,2,3,'70',1,10,'.@r = getrefine(); bonus bInt,4; bonus bMatk,70+((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1682,'Shadow_Staff','Shadow Staff',5,0,NULL,600,'70:130',NULL,1,2,0x00000200,56,2,2,4,'90',1,10,'.@r = getrefine(); bonus2 bSkillAtk,"WL_HELLINFERNO",(getskilllv("WL_HELLINFERNO") >= 5 ? 100 : 0) + (.@r*10); bonus2 bIgnoreMdefRaceRate,RC_All,5; autobonus "{ bonus2 bVariableCastrate,\\\"WL_HELLINFERNO\\\",-30; }",.@r*20,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER }";',NULL,NULL);
+#===================================================================
 # Bows
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (1701,'Bow','Bow',5,1000,NULL,500,'15',NULL,5,3,0x000A0848,63,2,34,1,'4',1,11,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1702,'Bow_','Bow',5,1000,NULL,500,'15',NULL,5,4,0x000A0848,63,2,34,1,'4',1,11,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1703,'Bow__','Bow',5,1000,NULL,0,'15',NULL,5,0,0x000A0848,63,2,34,1,'4',1,11,'bonus2 bAddDamageClass,1002,500; bonus2 bAddDamageClass,1113,500; bonus2 bAddDamageClass,1031,500; bonus2 bAddDamageClass,1242,500;',NULL,NULL);
@@ -1061,7 +1088,9 @@ REPLACE INTO `item_db_re` VALUES (1746,'Elven_Bow','Elven Bow',5,20,NULL,1500,'1
 REPLACE INTO `item_db_re` VALUES (1747,'P_Bow1','Eden Bow I',5,0,NULL,0,'82',NULL,5,0,0x000A0848,63,2,34,2,'26',0,11,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1748,'P_Bow2','Eden Bow II',5,0,NULL,0,'120',NULL,5,0,0x000A0848,63,2,34,2,'40',0,11,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1749,'Tourist_Bow','Tourist Bow',5,0,NULL,500,'40',NULL,5,0,0x000A0848,63,2,34,1,'1',0,11,'bonus bDex,2;',NULL,NULL);
+#===================================================================
 # Arrows
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (1750,'Arrow','Arrow',10,1,NULL,1,'25',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1751,'Silver_Arrow','Silver Arrow',10,3,NULL,2,'30',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Holy;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1752,'Fire_Arrow','Fire Arrow',10,3,NULL,2,'30',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Fire;',NULL,NULL);
@@ -1089,7 +1118,9 @@ REPLACE INTO `item_db_re` VALUES (1773,'Arrow_Of_Elf','Elven Arrow',10,5,NULL,1,
 REPLACE INTO `item_db_re` VALUES (1774,'Hunting_Arrow','Hunting Arrow',10,5,NULL,1,'35',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus bLongAtkRate,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1775,'Siege_Arrow_S','Siege Arrow S',10,10,NULL,1,'45',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'130',NULL,1,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1776,'Siege_Arrow_A','Siege Arrow A',10,10,NULL,1,'30',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'95',NULL,1,NULL,NULL,NULL);
+#===================================================================
 # Knuckles
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (1801,'Waghnakh','Waghnak',5,8000,NULL,400,'30',NULL,1,3,0x00008100,63,2,2,1,'1',1,12,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1802,'Waghnakh_','Waghnak',5,8000,NULL,400,'30',NULL,1,4,0x00008100,63,2,2,1,'1',1,12,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1803,'Knuckle_Duster','Knuckle Dusters',5,25000,NULL,450,'50',NULL,1,2,0x00008100,63,2,2,2,'12',1,12,NULL,NULL,NULL);
@@ -1127,7 +1158,9 @@ REPLACE INTO `item_db_re` VALUES (1836,'Tanos_Knuckles','Tanos Knuckles',5,10,NU
 REPLACE INTO `item_db_re` VALUES (1837,'Iron_nail','Iron Nail',5,10,NULL,1500,'100',NULL,NULL,1,0x00008100,63,2,2,3,'50',1,12,'bonus bAspdRate,-5; bonus bAspdRate,((getrefine()+1)/2);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1838,'Half_BF_Knuckle1','Half BF Knuckle1',5,20,NULL,0,'30',NULL,1,0,0x00008100,63,2,2,3,'80',1,12,'bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1839,'Crimson_Knuckles','Crimson Knuckles',5,20,NULL,1000,'100',NULL,1,2,0x00008100,63,2,2,3,'70',1,12,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon,1;',NULL,NULL);
+#===================================================================
 # Instruments
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (1901,'Violin','Violin',5,4000,NULL,700,'50',NULL,1,3,0x00080000,63,1,2,1,'2',1,13,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1902,'Violin_','Violin',5,4000,NULL,700,'50',NULL,1,4,0x00080000,63,1,2,1,'2',1,13,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1903,'Mandolin','Mandolin',5,18000,NULL,400,'90',NULL,1,2,0x00080000,63,1,2,2,'14',1,13,NULL,NULL,NULL);
@@ -1167,7 +1200,9 @@ REPLACE INTO `item_db_re` VALUES (1937,'Ru_Gold_Violin','Ru Gold Violin',5,0,NUL
 REPLACE INTO `item_db_re` VALUES (1938,'Infinity_Violin','Infinity Violin',5,10,NULL,500,'150',NULL,2,1,0x00080000,63,1,2,4,'100',1,13,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1939,'Crimson_Violin','Crimson Violin',5,20,NULL,800,'80',NULL,2,2,0x00080000,63,1,2,3,'70',1,13,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1940,'Trumpet_Shell','Trumpet Shell',5,0,NULL,600,'125',NULL,1,1,0x00080000,56,1,2,4,'130',1,13,'.@r = getrefine(); bonus bDex,.@r; bonus bInt,.@r; .@per = ((.@r > 9) ? 40 : ((.@r > 7) ? 20 : ((.@r > 5) ? 10 : 0))); bonus2 bSkillAtk,"WM_REVERBERATION",.@per; bonus2 bVariableCastrate,"WM_REVERBERATION",-.@per;',NULL,NULL);
+#===================================================================
 # Whips
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (1950,'Rope','Rope',5,2500,NULL,400,'45',NULL,2,3,0x00080000,63,0,2,1,'3',1,14,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1951,'Rope_','Rope',5,2500,NULL,400,'45',NULL,2,4,0x00080000,63,0,2,1,'3',1,14,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1952,'Line','Whip',5,12000,NULL,300,'80',NULL,2,2,0x00080000,63,0,2,2,'16',1,14,NULL,NULL,NULL);
@@ -1206,14 +1241,15 @@ REPLACE INTO `item_db_re` VALUES (1984,'Stem_Whip','Stem Whip',5,20,NULL,800,'17
 REPLACE INTO `item_db_re` VALUES (1985,'Rosebine','Rosebine',5,20,NULL,1000,'100:130',NULL,1,0,0x00080000,63,0,2,4,'110',1,14,'bonus bInt,2; bonus bAgi,-2; bonus3 bAutoSpell,"WM_VOICEOFSIREN",1,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1986,'P_Tail1','Eden Tail I',5,0,NULL,0,'125',NULL,2,0,0x00080000,63,0,2,3,'60',0,14,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1988,'Tanos_Whip_Sword','Tanos Whip Sword',5,10,NULL,2200,'200:130',NULL,NULL,1,0x00080000,63,0,2,4,'120',1,14,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000;',NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (1989,'Rhythmic_Gymnastics_Ribbon','Rhythmic Gymnastics Ribbon',5,20,NULL,300,'150:120',NULL,2,2,0x00080000,63,0,2,3,'130',1,13,'bonus bAspdRate,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1990,'Bloody_Floral_Decoration_Microphone','Bloody Floral Decoration Microphone',5,20,NULL,1000,'160',NULL,2,2,0x00080000,63,0,2,4,'130',1,13,'bonus2 bSkillUseSP,"CG_MOONLIT",-20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1991,'Blue_Whip','Blue Whip',5,10,NULL,1500,'180',NULL,2,1,0x00080000,63,0,2,3,'100',1,14,'bonus bDex,5; bonus bVit,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1992,'Ru_Gold_Whip','Ru Gold Whip',5,0,NULL,1500,'180',NULL,2,2,0x00080000,56,2,2,3,'120',1,14,'bonus bDex,8; bonus bVit,8;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1994,'Infinity_Whip','Infinity Whip',5,10,NULL,500,'150',NULL,2,1,0x00080000,63,0,2,4,'100',1,14,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1995,'Crimson_Whip','Crimson Whip',5,20,NULL,800,'80',NULL,2,2,0x00080000,63,0,2,3,'70',1,14,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
+#===================================================================
 # Additional 2-Handed Staffs
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (2000,'Destruction_Rod','Staff of Destruction',5,20,NULL,2500,'130:280',NULL,1,1,0x00000200,18,2,34,4,'80',1,23,'.@r = getrefine; bonus bMatkRate,.@r/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(.@r*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(.@r*20); bonus2 bVariableCastrate,"HW_MAGICPOWER",-50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2001,'Divine_Cross','Divine Cross',5,20,NULL,1500,'120:210',NULL,1,0,0x00008100,63,2,34,4,'70',1,23,'bonus bAtkEle,Ele_Holy; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2002,'Krieger_Twohand_Staff1','Glorious Destruction Staff',5,20,NULL,0,'70:210',NULL,1,0,0x00018314,63,2,34,4,'80',1,23,'.@r = getrefine(); bonus bMatkRate,.@r; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,1; if(.@r>5) { bonus2 bMagicAddRace,RC_DemiHuman,(((.@r>14)?14:.@r)-5)*2; bonus2 bMagicAddRace,RC_Player,(((.@r>14)?14:.@r)-5)*2; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(((.@r>14)?14:.@r)-5)*2; bonus2 bIgnoreMdefRaceRate,RC_Player,5+(((.@r>14)?14:.@r)-5)*2; } if(.@r>8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; }',NULL,NULL);
@@ -1225,19 +1261,20 @@ REPLACE INTO `item_db_re` VALUES (2007,'Golden_Rod_Staff','Golden Rod Staff',5,2
 REPLACE INTO `item_db_re` VALUES (2008,'Aqua_Staff','Aqua Staff',5,20,NULL,900,'30:230',NULL,1,2,0x00000200,63,2,34,4,'100',1,23,'bonus bAtkEle,Ele_Water; bonus bInt,3; bonus2 bSkillAtk,"MG_COLDBOLT",12; bonus2 bSkillAtk,"MG_FROSTDIVER",12;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2009,'Crimson_Staff','Crimson Staff',5,20,NULL,900,'30:230',NULL,1,2,0x00000200,63,2,34,4,'100',1,23,'bonus bAtkEle,Ele_Fire; bonus bInt,3; bonus2 bSkillAtk,"MG_FIREBOLT",10; bonus2 bSkillAtk,"MG_FIREBALL",10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2010,'Forest_Staff','Forest Staff',5,20,NULL,900,'30:230',NULL,1,2,0x00000200,63,2,34,4,'100',1,23,'bonus bAtkEle,Ele_Earth; bonus bInt,3; bonus2 bSkillAtk,"WZ_EARTHSPIKE",10; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2011,'Golden_Rod_Staff2','Empowered Golden Rod Staff',5,20,NULL,900,'30:270',NULL,1,1,0x00000200,63,2,34,4,'130',1,10,'bonus bAtkEle,Ele_Wind; bonus bInt,5; bonus2 bSkillAtk,"WZ_JUPITEL",30;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2012,'Aqua_Staff2','Empowered Aqua Staff',5,20,NULL,900,'30:270',NULL,1,1,0x00000200,63,2,34,4,'130',1,10,'bonus bAtkEle,Ele_Water; bonus bInt,5; bonus2 bSkillAtk,"MG_COLDBOLT",30; bonus2 bSkillAtk,"MG_FROSTDIVER",30;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2013,'Crimson_Staff2','Empowered Crimson Staff',5,20,NULL,900,'30:270',NULL,1,1,0x00000200,63,2,34,4,'130',1,10,'bonus bAtkEle,Ele_Fire; bonus bInt,5; bonus2 bSkillAtk,"MG_FIREBOLT",30; bonus2 bSkillAtk,"MG_FIREBALL",30;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2014,'Forest_Staff2','Empowered Forest Staff',5,20,NULL,900,'30:270',NULL,1,1,0x00000200,63,2,34,4,'130',1,10,'bonus bAtkEle,Ele_Earth; bonus bInt,5; bonus2 bSkillAtk,"WZ_EARTHSPIKE",30; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",30;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2015,'Upg_Staff','Upg Staff',5,20,NULL,1000,'50:70',NULL,1,1,0x00818314,63,2,34,3,'1',1,10,'.@r = getrefine(); bonus bMatk,(.@r*10); bonus bHealPower,.@r; if(BaseJob==Job_Wizard) bonus bMatk,30; else if(BaseJob==Job_Sage) bonus bMatk,20; if(BaseLevel>70) bonus bMatk,(((BaseLevel-70)/10)*10);',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2016,'Velum_Arc_Wand','Vellum Arc Wand',5,20,NULL,800,'110:220',NULL,1,0,0x00818314,63,2,34,4,'95',1,10,'bonus bUnbreakableWeapon,1; bonus2 bMagicAddRace,RC_Player,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; .@r = getrefine(); if(.@r>5) { bonus2 bMagicAddRace,RC_Player,15; } if(.@r>8) { bonus bVariableCastrate,-50; bonus bFixedCast,-200; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2011,'Golden_Rod_Staff2','Empowered Golden Rod Staff',5,20,NULL,900,'30:270',NULL,1,1,0x00000200,63,2,34,4,'130',1,23,'bonus bAtkEle,Ele_Wind; bonus bInt,5; bonus2 bSkillAtk,"WZ_JUPITEL",30;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2012,'Aqua_Staff2','Empowered Aqua Staff',5,20,NULL,900,'30:270',NULL,1,1,0x00000200,63,2,34,4,'130',1,23,'bonus bAtkEle,Ele_Water; bonus bInt,5; bonus2 bSkillAtk,"MG_COLDBOLT",30; bonus2 bSkillAtk,"MG_FROSTDIVER",30;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2013,'Crimson_Staff2','Empowered Crimson Staff',5,20,NULL,900,'30:270',NULL,1,1,0x00000200,63,2,34,4,'130',1,23,'bonus bAtkEle,Ele_Fire; bonus bInt,5; bonus2 bSkillAtk,"MG_FIREBOLT",30; bonus2 bSkillAtk,"MG_FIREBALL",30;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2014,'Forest_Staff2','Empowered Forest Staff',5,20,NULL,900,'30:270',NULL,1,1,0x00000200,63,2,34,4,'130',1,23,'bonus bAtkEle,Ele_Earth; bonus bInt,5; bonus2 bSkillAtk,"WZ_EARTHSPIKE",30; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",30;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2015,'Upg_Staff','Upg Staff',5,20,NULL,1000,'50:70',NULL,1,1,0x00818314,63,2,34,3,'1',1,23,'.@r = getrefine(); bonus bMatk,(.@r*10); bonus bHealPower,.@r; if(BaseJob==Job_Wizard) bonus bMatk,30; else if(BaseJob==Job_Sage) bonus bMatk,20; if(BaseLevel>70) bonus bMatk,(((BaseLevel-70)/10)*10);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2016,'Velum_Arc_Wand','Vellum Arc Wand',5,20,NULL,800,'110:220',NULL,1,0,0x00818314,63,2,34,4,'95',1,23,'bonus bUnbreakableWeapon,1; bonus2 bMagicAddRace,RC_Player,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; .@r = getrefine(); if(.@r>5) { bonus2 bMagicAddRace,RC_Player,15; } if(.@r>8) { bonus bVariableCastrate,-50; bonus bFixedCast,-200; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2017,'Divine_Cross_','Divine Cross',5,20,NULL,1500,'120:210',NULL,1,1,0x00008100,63,2,34,4,'70',1,23,'bonus bUnbreakableWeapon,1; bonus bAtkEle,Ele_Holy; bonus bDex,4;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2018,'Metal_Staff','Metal Staff',5,20,NULL,0,'50:70',NULL,1,1,0x00818315,63,2,34,3,'1',1,23,'if(BaseJob==Job_Wizard) bonus bMatk,15; else if(BaseJob==Job_Sage) bonus bMatk,10; bonus bMatk,(getrefine()*5); .@i = ((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bMatk,((.@i-2)*5);',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2020,'Jormungand','Jormungand',5,10,NULL,3000,'200',NULL,NULL,0,0x810200,63,2,2,4,'1',NULL,10,'bonus bMatk,280; bonus bInt,20; bonus bUnbreakableWeapon,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2023,'Tanos_Two-handed_Stick','Tanos Two-handed Stick',5,10,NULL,1400,'120:250',NULL,NULL,1,0x810200,63,2,2,4,'120',1,23,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,18; bonus2 bHPLossRate,100,10000;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2024,'Infinity_Two-handed_Stick','Infinity Two-handed Stick',5,10,NULL,500,'30',NULL,NULL,1,0x810200,63,2,2,4,'100',1,23,'bonus bMatk,170;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2025,'Crimson_Two-Handed_Staff','Crimson Two-Handed Staff',5,20,NULL,1000,'100',NULL,1,2,0x000014,63,2,2,3,'70',1,23,'.@r = getrefine(); bonus bInt,5; bonus bMatk,150+((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2027,'Sunflower_Kid','Sunflower Kid',5,10,NULL,1500,'150',NULL,NULL,2,0x00000200,40,2,2,4,'170',1,23,'bonus bMatk,320; bonus bInt,5; .@r = getrefine(); bonus bMatkRate,(.@r/2); bonus bDelayrate,(.@r*-1); bonus bUnbreakableWeapon,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2020,'Jormungand','Jormungand',5,10,NULL,3000,'200',NULL,NULL,0,0x810200,63,2,34,4,'1',NULL,23,'bonus bMatk,280; bonus bInt,20; bonus bUnbreakableWeapon,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2023,'Tanos_Two-handed_Stick','Tanos Two-handed Stick',5,10,NULL,1400,'120:250',NULL,NULL,1,0x810200,63,2,34,4,'120',1,23,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,18; bonus2 bHPLossRate,100,10000;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2024,'Infinity_Two-handed_Stick','Infinity Two-handed Stick',5,10,NULL,500,'30',NULL,NULL,1,0x810200,63,2,34,4,'100',1,23,'bonus bMatk,170;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2025,'Crimson_Two-Handed_Staff','Crimson Two-Handed Staff',5,20,NULL,1000,'100',NULL,1,2,0x000014,63,2,34,3,'70',1,23,'.@r = getrefine(); bonus bInt,5; bonus bMatk,150+((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2027,'Sunflower_Kid','Sunflower Kid',5,10,NULL,1500,'150',NULL,NULL,2,0x00000200,40,2,34,4,'170',1,23,'bonus bMatk,320; bonus bInt,5; .@r = getrefine(); bonus bMatkRate,(.@r/2); bonus bDelayrate,(.@r*-1); bonus bUnbreakableWeapon,1;',NULL,NULL);
+#===================================================================
 # Shields
 #===================================================================
 REPLACE INTO `item_db_re` VALUES (2101,'Guard','Guard',4,500,NULL,300,NULL,20,NULL,0,0xFFFFFFFF,63,2,32,NULL,'0',1,1,NULL,NULL,NULL);
@@ -1296,10 +1333,10 @@ REPLACE INTO `item_db_re` VALUES (2153,'Imperial_Guard','Imperial Guard',4,20,NU
 REPLACE INTO `item_db_re` VALUES (2154,'Toy_Shield','Toy Shield',4,0,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,32,NULL,'10',1,1,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2155,'Academy_Shield','Academy Shield',4,0,NULL,1500,NULL,3,NULL,1,0xFFFFFFFE,63,2,32,NULL,'0',1,4,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2156,'Bible_Of_Promise1','Bible of Promise(1st Vol.)',4,20,NULL,500,NULL,10,NULL,1,0x00000100,63,2,32,NULL,'110',1,5,'skill "ALL_ODINS_POWER",1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2157,'Insecticide','Pesticide',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,32,NULL,'0',1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2157,'Insecticide','Pesticide',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,32,NULL,'0',1,3,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2158,'Ramor_Shield_Undead','Ramorushirudo',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,'bonus2 bSubRace,Ele_Undead,5; bonus2 bSubRace,RC_DemiHuman,-5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2159,'Sharel_Shield','Sharerushirudo',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2160,'Giant_Shield','Giant Shield',4,56000,NULL,2800,NULL,130,NULL,1,0x00004082,63,2,32,NULL,'100',1,4,'bonus2 bSubSize,Size_Large,5; if(getrefine()>=9){ bonus2 bSubSize,Size_Large,5; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2160,'Giant_Shield','Giant Shield',4,56000,NULL,2800,NULL,130,NULL,1,0x00004082,63,2,32,NULL,'100',1,3,'bonus2 bSubSize,Size_Large,5; if(getrefine()>=9){ bonus2 bSubSize,Size_Large,5; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2161,'Geffenia_Book_Water','Geffenia Tomb of Water',4,56000,NULL,1000,NULL,30,NULL,1,0x00000200,63,2,32,NULL,'100',1,5,'bonus bMdef,2; bonus bInt,1; if(readparam(bInt)>=120){ bonus bMatk,10; bonus bMaxHP,800; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2162,'Bible_Of_Promise2','Bible of Promise(2nd Vol.)',4,20,NULL,500,NULL,20,NULL,1,0x00000100,63,2,32,NULL,'140',1,5,'bonus bMdef,5; skill "ALL_ODINS_POWER",2; bonus bHealPower,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2163,'Flow_Shield','Floor Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL);
@@ -1307,7 +1344,7 @@ REPLACE INTO `item_db_re` VALUES (2164,'Sombre_Shield','Bull Son Shield',4,20,NU
 REPLACE INTO `item_db_re` VALUES (2165,'Sol_Shield','Sol Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2166,'Exorcism_Bible_','Devil\'s Bible Drive',4,20,NULL,600,NULL,80,NULL,1,0x00008100,63,2,32,NULL,'50',1,5,'bonus bInt,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2167,'Poison_Shield','Poison Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2168,'Immuned_Shield','Immune Shield',4,20,NULL,700,NULL,55,NULL,1,0xFFFFFFFF,63,2,32,NULL,'1',1,1,'.@r = getrefine(); if (.@r>5) bonus2 bSubEle,Ele_Neutral,((.@r>12)?12:.@r)-5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2168,'Immuned_Shield','Immune Shield',4,20,NULL,700,NULL,55,NULL,1,0xFFFFFFFF,63,2,32,NULL,'1',1,4,'.@r = getrefine(); if (.@r>5) bonus2 bSubEle,Ele_Neutral,((.@r>12)?12:.@r)-5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2169,'Kalasak','Kalasag',4,20,NULL,400,NULL,40,NULL,0,0xFFFFFFFF,63,2,32,NULL,'1',1,1,'bonus2 bSubClass,Class_Boss,getrefine()/3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2170,'Bayani_Kalasak','Bayani Kalasag',4,20,NULL,400,NULL,40,NULL,1,0xFFFFFFFF,63,2,32,NULL,'1',1,1,'bonus2 bSubClass,Class_Boss,getrefine()/3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2171,'Fox_Armguard','Fox Wrist Guard',4,40000,NULL,200,NULL,45,NULL,1,0x02000000,63,2,32,NULL,'100',1,1,'bonus bFlee,5;',NULL,NULL);
@@ -1317,19 +1354,18 @@ REPLACE INTO `item_db_re` VALUES (2174,'Lumiere_Shield','Lumiere Shield',4,20,NU
 REPLACE INTO `item_db_re` VALUES (2175,'Esprit_Shield','Spirit Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2176,'Dark_Book','Black Book',4,20,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,5,'bonus bMdef,5; .@r = getrefine(); bonus3 bAutoSpellWhenHit,"NPC_DRAGONFEAR",1,(.@r<=6)?(10):((.@r<=8)?(20):(30));',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2177,'Shield_Of_Death','Shield Of Death',4,20,NULL,2000,NULL,150,NULL,1,0xFFFFFFFF,63,2,32,NULL,'90',1,3,'bonus2 bAddClass,Class_Boss,2; bonus2 bMagicAddClass,Class_Boss,2; bonus2 bAddClass,Class_Normal,10; bonus2 bMagicAddClass,Class_Normal,10;',NULL,NULL);
-#
-REPLACE INTO `item_db_re` VALUES (2181,'Hervor','Hervor',4,10,NULL,1500,NULL,100,NULL,0,0xFFFFFFFF,63,2,32,NULL,'1',NULL,NULL,'bonus bMdef,5; bonus2 bSubRace,RC_All,30; bonus bUnbreakableArmor,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2181,'Hervor','Hervor',4,10,NULL,1500,NULL,100,NULL,0,0xFFFFFFFF,63,2,32,NULL,'1',NULL,2,'bonus bMdef,5; bonus2 bSubRace,RC_All,30; bonus bUnbreakableArmor,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2183,'Impr_Angel\'s_Safeguard','Advanced Angelic Guard',4,10000,NULL,400,NULL,30,NULL,1,0x00000001,63,2,32,NULL,'99',1,1,'bonus2 bSubRace,RC_Demon,5; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2185,'Magic_Reflect','Magic Reflect',4,10,NULL,1000,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'99',1,1,'bonus bMdef,10; bonus bMagicDamageReturn,3+((getrefine()>=9) ? 3 : 0);',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2186,'Great_Encyclopedia_Revision','Great Encyclopedia Revision',4,10,NULL,200,'0:5',50,NULL,1,0x00810100,63,2,32,NULL,'99',1,1,'bonus bInt,3; bonus bDex,2; .@r = getrefine(); bonus bCritical,3+((.@r >= 7) ? 2 : 0); if(.@r >= 9) bonus bMatk,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2187,'Black_As_Night_Shield','Black As Night Shield',4,10,NULL,2000,NULL,75,NULL,1,0xFFFFFFFF,56,2,2,NULL,'120',1,1,'.@r = getrefine(); bonus2 bSubEle,Ele_Holy,30+.@r; bonus bMdef,9+.@r/3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2188,'Svalinn','Svalinn',4,10,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,NULL,'.@r = getrefine(); bonus bMaxHP,9+.@r/3; bonus2 bAddEle,Ele_Water,4+.@r/3*5;',NULL,NULL);
-#
+REPLACE INTO `item_db_re` VALUES (2185,'Magic_Reflect','Magic Reflect',4,10,NULL,1000,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'99',1,3,'bonus bMdef,10; bonus bMagicDamageReturn,3+((getrefine()>=9) ? 3 : 0);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2186,'Great_Encyclopedia_Revision','Great Encyclopedia Revision',4,10,NULL,200,'0:5',50,NULL,1,0x00810100,63,2,32,NULL,'99',1,4,'bonus bInt,3; bonus bDex,2; .@r = getrefine(); bonus bCritical,3+((.@r >= 7) ? 2 : 0); if(.@r >= 9) bonus bMatk,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2187,'Black_As_Night_Shield','Black As Night Shield',4,10,NULL,2000,NULL,75,NULL,1,0xFFFFFFFF,56,2,32,NULL,'120',1,3,'.@r = getrefine(); bonus2 bSubEle,Ele_Holy,30+.@r; bonus bMdef,9+.@r/3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2188,'Svalinn','Svalinn',4,10,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,'.@r = getrefine(); bonus bMaxHP,9+.@r/3; bonus2 bAddEle,Ele_Water,4+.@r/3*5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2190,'Ancient_Shield_Of_Aeon','Ancient Shield Of Aeon',4,0,NULL,200,NULL,5,NULL,1,0x000FDF80,63,2,32,NULL,'130',1,2,'bonus2 bSubEle,Ele_Neutral,10; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubEle,Ele_Holy,10; bonus2 bSubEle,Ele_Ghost,10; bonus bMaxHP,500; bonus bMaxSP,50; if(getrefine()>=14) skill "MG_STONECURSE",5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2196,'White_Gold_Shield','White Gold Shield',4,0,NULL,1800,NULL,140,NULL,1,0xFFFFFFFF,63,2,32,NULL,NULL,1,NULL,'autobonus2 "{ bonus bMagicDamageReturn,20; }",100,2000,BF_MAGIC; /* Confirm: Success rate? */',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2198,'Lapine_Shield','Lapine Shield',4,0,NULL,1000,NULL,25,NULL,1,0xFFFFFFFF,63,2,32,NULL,'100',1,NULL,'bonus bMdef,10; if (getrefine() > 7) { bonus bMatk,20; }',NULL,NULL);
 # GM Shield
-REPLACE INTO `item_db_re` VALUES (2199,'Ahura_Mazda','Ahura Mazdah',4,1,NULL,10,NULL,10000,NULL,0,0xFFFFFFFF,63,2,32,NULL,'1',1,0,'bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; bonus2 bSubRace,RC_Player,95; skill "CR_FULLPROTECTION",5; skill "WZ_ESTIMATION",1; skill "ST_FULLSTRIP",5; skill "HW_MAGICPOWER",10; skill "ECL_SNOWFLIP",1; skill "ECL_PEONYMAMY",1; skill "ECL_SADAGUI",1; skill "ECL_SEQUOIADUST",1; bonus bMaxHPrate,200; bonus bNoKnockback,0; bonus bDelayRate,-20; bonus bSpeedRate,25; bonus bIntravision,0;','sc_start4 SC_ENDURE,60000,10,0,0,1;','sc_end SC_ENDURE;');
+REPLACE INTO `item_db_re` VALUES (2199,'Ahura_Mazda','Ahura Mazdah',4,1,NULL,10,NULL,10000,NULL,0,0xFFFFFFFF,63,2,32,NULL,'1',1,1,'bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; bonus2 bSubRace,RC_Player,95; skill "CR_FULLPROTECTION",5; skill "WZ_ESTIMATION",1; skill "ST_FULLSTRIP",5; skill "HW_MAGICPOWER",10; skill "ECL_SNOWFLIP",1; skill "ECL_PEONYMAMY",1; skill "ECL_SADAGUI",1; skill "ECL_SEQUOIADUST",1; bonus bMaxHPrate,200; bonus bNoKnockback,0; bonus bDelayRate,-20; bonus bSpeedRate,25; bonus bIntravision,0;','sc_start4 SC_ENDURE,60000,10,0,0,1;','sc_end SC_ENDURE;');
+#===================================================================
 # Headgears
 #===================================================================
 REPLACE INTO `item_db_re` VALUES (2201,'Sunglasses','Sunglasses',4,5000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,12,'bonus2 bResEff,Eff_Blind,500;',NULL,NULL);
@@ -1431,6 +1467,7 @@ REPLACE INTO `item_db_re` VALUES (2296,'Binoculars','Binoculars',4,20,NULL,100,N
 REPLACE INTO `item_db_re` VALUES (2297,'Goblini_Mask','Goblin Mask',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,513,NULL,'0',0,84,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2298,'Green_Feeler','Green Feeler',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,85,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2299,'Viking_Helm','Orc Helm',4,20,NULL,500,NULL,9,NULL,0,0x000654E2,63,2,256,NULL,'0',1,86,NULL,NULL,NULL);
+#===================================================================
 # Armors
 #===================================================================
 REPLACE INTO `item_db_re` VALUES (2301,'Cotton_Shirt','Cotton Shirt',4,10,NULL,100,NULL,10,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',1,0,NULL,NULL,NULL);
@@ -1532,6 +1569,7 @@ REPLACE INTO `item_db_re` VALUES (2396,'Krieger_Suit3','Glorious Mass-Production
 REPLACE INTO `item_db_re` VALUES (2397,'Incredible_Coat','Incredible Event Resignation Coat',4,10,NULL,900,NULL,2,NULL,0,0xFFFFFFFE,63,2,16,NULL,'0',1,0,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2398,'Sniping_Suit_M','Sniping Suit',4,20,NULL,750,NULL,42,NULL,1,0x00000800,18,2,16,NULL,'50',1,0,'bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2399,'Dragon_Vest','Dragon Vest',4,20,NULL,500,NULL,20,NULL,1,0xFFFFFFFE,18,2,16,NULL,'0',1,0,'bonus bMdef,3;',NULL,NULL);
+#===================================================================
 # Footgears
 #===================================================================
 REPLACE INTO `item_db_re` VALUES (2401,'Sandals','Sandals',4,400,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,64,NULL,'0',1,0,NULL,NULL,NULL);
@@ -1626,6 +1664,7 @@ REPLACE INTO `item_db_re` VALUES (2489,'Vidar\'s_Boots_','Vidar\'s Boots',4,3000
 REPLACE INTO `item_db_re` VALUES (2491,'Bangungot_Boots','Bangungot Boots of Nightmare',4,20,NULL,600,NULL,10,NULL,0,0xFFFFFFFF,63,2,64,NULL,'1',1,0,'.@r = getrefine(); bonus bMdef,.@r; if(.@r>=14){ bonus bSpeedRate,25; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2492,'Bayani_Bangungot_Boots','Bayani Bangungot Boots of Nightmare',4,20,NULL,600,NULL,10,NULL,1,0xFFFFFFFF,63,2,64,NULL,'1',1,0,'.@r = getrefine(); bonus bMdef,.@r; if(.@r>=12){ bonus bSpeedRate,25; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2495,'Egir_Shoes','Egir Shoes',4,200000,NULL,300,NULL,13,NULL,1,0xFFFFFFFF,63,2,64,NULL,'110',1,0,'if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,BaseLevel*5; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,JobLevel*2;',NULL,NULL);
+#===================================================================
 # Garments
 #===================================================================
 REPLACE INTO `item_db_re` VALUES (2501,'Hood','Hood',4,1000,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,63,2,4,NULL,'0',1,0,NULL,NULL,NULL);
@@ -1724,6 +1763,7 @@ REPLACE INTO `item_db_re` VALUES (2593,'Flow_Manteau','Flow Manteau',4,20,NULL,7
 REPLACE INTO `item_db_re` VALUES (2594,'Wrapping_Manteau','Wrapping Manteau',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,0,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2597,'Scarlet_Poncho','Scarlet Poncho',5,0,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,1024,NULL,NULL,1,0,'bonus bCritAtkRate,3; /* Confirm: The location. If the location is changed, also change the combo script! */',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2598,'Ramor_Manteau','Ramor Manteau',4,20,NULL,700,NULL,20,NULL,1,0xFFFFFFFF,63,2,4,NULL,'65',1,0,'bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_DemiHuman,-5; /*Gold PC Room: bonus bFlee,20;*/',NULL,NULL);
+#===================================================================
 # Accessories
 #===================================================================
 REPLACE INTO `item_db_re` VALUES (2601,'Ring','Ring',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'20',0,0,'bonus bStr,2;',NULL,NULL);
@@ -2093,7 +2133,7 @@ REPLACE INTO `item_db_re` VALUES (2995,'DEX_Complement','DEX Complement',4,20,NU
 REPLACE INTO `item_db_re` VALUES (2996,'Reinforced_Parts_Gun_Barrel','Reinforced Parts - Gun Barrel',4,10,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus bAtkRate,4; bonus bHit,10; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",25;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2997,'RWC_Gold_Brooch','RWC Gold Brooch',4,10,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,NULL,'bonus bBaseAtk,25; bonus bMatk,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2999,'RWC_Brooch','RWC Brooch',4,10,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,NULL,'bonus bMaxHP,300; bonus bMaxSP,30;',NULL,NULL);
-
+#===================================================================
 # Cards
 #===================================================================
 REPLACE INTO `item_db_re` VALUES (4001,'Poring_Card','Poring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,2; bonus bFlee2,1;',NULL,NULL);
@@ -2708,7 +2748,7 @@ REPLACE INTO `item_db_re` VALUES (4629,'Arc_Elder_Card','Arc Elder Card',6,10,NU
 REPLACE INTO `item_db_re` VALUES (4630,'Nightmare_Timer_Keeper_Card','Nightmare Timer Keeper Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"NPC_WIDECURSE",2,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4631,'Owl_Viscount_Card','Owl Viscount Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bAspdRate,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4632,'Owl_Marquees_Card','Owl Marquees Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus5 bAutoSpell,"SA_VIOLENTGALE",(getskilllv("SA_VIOLENTGALE")==5?5:1),1,BF_SHORT,0;',NULL,NULL);
-
+#===================================================================
 # Armor Enchant System
 #===================================================================
 REPLACE INTO `item_db_re` VALUES (4700,'Strength1','STR+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,1;',NULL,NULL);
@@ -2954,7 +2994,7 @@ REPLACE INTO `item_db_re` VALUES (4947,'Saving_Lv3','Saving Lv3',6,10,NULL,0,NUL
 REPLACE INTO `item_db_re` VALUES (4948,'Delay_After_Skill_Lv1','Delay After Skill Lv1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDelayrate,-2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4949,'Delay_After_Skill_Lv2','Delay After Skill Lv2',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDelayrate,-4;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4950,'Delay_After_Skill_Lv3','Delay After Skill Lv3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDelayrate,-6;',NULL,NULL);
-
+#===================================================================
 # More Headgears
 #===================================================================
 REPLACE INTO `item_db_re` VALUES (5001,'Headset','Headset',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'1',1,87,'bonus2 bResEff,Eff_Curse,1000;',NULL,NULL);
@@ -3811,13 +3851,11 @@ REPLACE INTO `item_db_re` VALUES (5850,'Golden_Savage_Hat','Golden Savage Hat',4
 REPLACE INTO `item_db_re` VALUES (5851,'Summer_Knight','Summer Knight',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,768,NULL,'60',0,138,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5852,'Easter_Egg_Shell','Easter Egg Shell',4,20,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'40',1,537,'bonus bDef,-7; bonus bMdef,-7; bonus2 bHPRegenRate,(MaxHp/100),10000; .@r = getrefine(); if (.@r>=7) bonus bFlee,2; if (.@r >= 9) bonus2 bSPRegenRate,(MaxSp/100),10000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5853,'IdRO_Crown','IdRO Crown',4,10,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,165,'bonus bHPrecovRate,7; bonus bSPrecovRate,7; if(getrefine()>7){ bonus bAtkRate,2; bonus bMatkRate,2; bonus bMdef,2; }',NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (5855,'Fishing_Rod','Fishing Rod',4,10,NULL,0,NULL,0,NULL,NULL,0xFFFFFFFF,63,2,136,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5856,'Passion_FB_Hat','Passion FB Hat',4,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,671,'bonus bStr,2; bonus bDex,2; autobonus "{ bonus bFlee,-15; bonus2 bAddClass,Class_All,5; }",30,10000,0,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5857,'Cool_FB_Hat','Cool FB Hat',4,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,672,'bonus bInt,2; bonus bVit,2; autobonus3 "{ bonus bHealPower,20; }",150,5000,"AL_HEAL","{ specialeffect2 EF_HEAL3; }";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5858,'Victory_FB_Hat','Victory FB Hat',4,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,673,'bonus bInt,2; bonus bDex,2; autobonus "{ bonus bMatkRate,5; bonus bDef,-30; }",3,10000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5859,'Glory_FB_Hat','Glory FB Hat',4,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,674,'bonus bAllStats,1; bonus bAspd,1; bonus bBaseAtk,BaseLevel/7; bonus bMatk,BaseLevel/7;',NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (5864,'Shadow_Booster','Magical Booster',4,10,NULL,300,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',1,873,'bonus bAspd,1; bonus bDelayrate,-1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5868,'Bushy_Moustache','Bushy Moustache',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,1004,'bonus bUnbreakableHelm,1; bonus bBaseAtk,10; bonus bMatk,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5869,'Mimic_Egg_Shell','Mimic Egg Shell',4,10,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,999,'bonus2 bAddEffWhenHit,Eff_Stone,600; bonus bSpeedRate,25;',NULL,NULL);
@@ -3826,7 +3864,6 @@ REPLACE INTO `item_db_re` VALUES (5871,'Picky_Egg_Shell','Picky Egg Shell',4,10,
 REPLACE INTO `item_db_re` VALUES (5873,'Helmet_Of_Siegfried','Helmet Of Siegfried',4,20,NULL,600,NULL,7,NULL,1,0x000444A2,63,2,256,NULL,'60',1,1055,'bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",5,5; bonus2 bHPLossRate,600,1000; bonus bUnbreakableHelm,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5874,'Circlet_Of_Kriemhild','Circlet Of Kriemhild',4,20,NULL,600,NULL,7,NULL,1,0x000444A2,63,2,256,NULL,'60',1,1056,'bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAutoSpellWhenHit,"PR_KYRIE",9,5; bonus2 bHPLossRate,400,1000; bonus bUnbreakableHelm,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5875,'Diadem_Of_Bruenhild','Diadem Of Bruenhild',4,20,NULL,600,NULL,7,NULL,1,0x000444A2,63,2,256,NULL,'60',1,1057,'bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAutoSpellWhenHit,"SM_ENDURE",8,5; bonus2 bHPLossRate,400,1000; bonus bUnbreakableHelm,1;',NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (5881,'Weissbier_Hat','Weissbier Hat',4,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,1079,'bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bDex,10; if(getrefine()>6){ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bDex,5; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5882,'Red_Wizardry_Hat_C','Red Mage Hat C',4,20,NULL,300,NULL,1,NULL,0,0x00810204,63,2,256,NULL,'0',1,282,'bonus bMaxSP,150;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5883,'White_Wizardry_Hat_C','Gray Mage Hat C',4,20,NULL,300,NULL,1,NULL,0,0x00810204,63,2,256,NULL,'0',1,283,'bonus bMaxSP,150;',NULL,NULL);
@@ -3834,7 +3871,6 @@ REPLACE INTO `item_db_re` VALUES (5884,'Gray_Wizardry_Hat_C','Brown Mage Hat C',
 REPLACE INTO `item_db_re` VALUES (5885,'Blue_Wizardry_Hat_C','Blue Mage Hat C',4,20,NULL,300,NULL,1,NULL,0,0x00810204,63,2,256,NULL,'0',1,285,'bonus bMaxSP,150;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5886,'Yellow_Wizardry_Hat_C','Yellow Mage Hat C',4,20,NULL,300,NULL,1,NULL,0,0x00810204,63,2,256,NULL,'0',1,286,'bonus bMaxSP,150;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5887,'Half_L_Magestic_Goat','Half L Majestic Goat',4,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,380,'bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus bBaseAtk,(JobLevel*2)/7;',NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (5892,'RCC2013_1ST_CROWN','RCC2013 1ST CROWN',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1106,'sc_start SC_SPEEDUP0,-1,25; skill "AL_TELEPORT",1;','sc_end SC_SPEEDUP0;',NULL);
 REPLACE INTO `item_db_re` VALUES (5893,'RCC2013_2ND_CROWN','RCC2013 2ND CROWN',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1107,'sc_start SC_SPEEDUP0,-1,25; skill "AL_TELEPORT",1;','sc_end SC_SPEEDUP0;',NULL);
 REPLACE INTO `item_db_re` VALUES (5894,'RCC2013_3RD_CROWN','RCC2013 3RD CROWN',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1108,'sc_start SC_SPEEDUP0,-1,25; skill "AL_TELEPORT",1;','sc_end SC_SPEEDUP0;',NULL);
@@ -3842,7 +3878,7 @@ REPLACE INTO `item_db_re` VALUES (5895,'RCC2013_ANV_Hat','RCC2013 ANV Hat',4,20,
 REPLACE INTO `item_db_re` VALUES (5918,'Gambler_Seal','Gambler Seal',4,0,NULL,500,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,NULL,1,1202,'bonus bCritical,3; bonus bCritAtkRate,3; bonus2 bSubSkill,"RA_ARROWSTORM",10; bonus2 bSubSkill,"SR_GATEOFHELL",10; .@dex = readparam(bDex); .@luk = readparam(bLuk); bonus bCritAtkRate,-(.@dex/10)*2; bonus bCritical,.@luk/10; bonus bBaseAtk,(.@luk/10)*2; bonus bMatk,(.@luk/10)*2; if (.@luk > 120) { bonus bCritical,10; bonus bCritAtkRate,10; bonus2 bSubSkill,"RA_ARROWSTORM",30; bonus2 bSubSkill,"SR_GATEOFHELL",30; } else if (.@luk > 108) { bonus bCritical,5; bonus bCritAtkRate,10; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5920,'Medical_Boots','Medical Boots',4,0,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,64,NULL,'10',1,NULL,'.@r = getrefine(); bonus bHealPower,10+((.@r/2) * 2); bonus2 bSkillUseSP,"AB_CHEAL",(.@r * 5);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5943,'Owl_viscount_Silk_Hat','Owl Viscount Silk Hat',4,0,NULL,500,NULL,15,NULL,1,0xFFFFFFFF,63,2,256,1,'70',1,1323,'bonus bInt,1; bonus bAspdRate,10; .@r = getrefine(); bonus bMatk,7*.@r; autobonus "{ .@r = getrefine(); bonus bAspdRate,(.@r >= 9 ? 40 : ((.@r >= 7) ? 10 : ((.@r >= 5) ? 5 : 1))); }",.@r*20,30000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER }";',NULL,NULL);
-#
+#===================================================================
 # More Etc Items
 #===================================================================
 REPLACE INTO `item_db_re` VALUES (6000,'Dark_Ashes','Ashes of Darkness',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -4549,7 +4585,6 @@ REPLACE INTO `item_db_re` VALUES (6792,'Small_Stone(Upper)','Small Stone(Upper)'
 REPLACE INTO `item_db_re` VALUES (6795,'Ticket_Special_RO2','Ticket Special RO2',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6796,'RO2_Name_Card','RO2 Name Card',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6797,'11th_Coin','11th Anniversary Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (6803,'Fragments_Of_Gigan','Fragments Of Gigan',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6804,'ORGANIC_PUMPKIN','Organic Pumpkin',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6805,'INORGANIC_PUMPKIN','Inorganic Pumpkin',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -5316,7 +5351,6 @@ REPLACE INTO `item_db_re` VALUES (7641,'Medical_Cure_Box','Medical Cure Box',3,1
 REPLACE INTO `item_db_re` VALUES (7642,'Bloody_Coin','Bloody Coin',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7643,'Bloody_Letter','Bloody Letter',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7644,'Unsent_Letter','Unsent Letter',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (7646,'RO_Luk_Bookmark','RO Luk Bookmark',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7647,'Taiwan_Luk_Coin','Taiwan Luk Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7648,'Snake_Bookmark','Snake Bookmark',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -5332,7 +5366,6 @@ REPLACE INTO `item_db_re` VALUES (7669,'Rubbing_Alchohol','Rubbing Alchohol',3,2
 REPLACE INTO `item_db_re` VALUES (7670,'Sour_Grass','Sour Grass',3,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7671,'Firstaid_Kit','First Aid Kit',3,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7672,'Relief_Food','Relief Food',3,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (7674,'Mysterious_Ingredient','Mysterious Ingredient',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7675,'Mysterious_Doll','Mysterious Doll',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7676,'Transmission_Coupon','Transmission Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -5341,7 +5374,6 @@ REPLACE INTO `item_db_re` VALUES (7680,'Oneclick_Weapon_9UP','One Click Weapon 9
 REPLACE INTO `item_db_re` VALUES (7681,'Oneclick_Armor_7UP','One Click Armor 7UP',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7682,'Oneclick_Armor_9UP','One Click Armor 9UP',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7690,'Special_Exchange_Coupons','Special Exchange Coupons',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (7701,'Dragon_Spirit','Soul',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7702,'Special_Cogwheel','Special Cogwheel',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7703,'Piece_Of_Cogwheel','Piece of Cogwheel',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -5709,6 +5741,7 @@ REPLACE INTO `item_db_re` VALUES (9069,'Mastering_Egg','Mastering Egg',7,20,NULL
 REPLACE INTO `item_db_re` VALUES (9070,'Savage_Egg','Savage Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (9071,'Grand_Peco_Peco_Egg','Grand Peco Peco Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (9087,'High_Orc_Egg','High Orc Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+#===================================================================
 # Pet Accessories
 #===================================================================
 REPLACE INTO `item_db_re` VALUES (10001,'Skull_Helm','Skull Helm',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -5750,6 +5783,7 @@ REPLACE INTO `item_db_re` VALUES (10036,'Hell_Horn','Horn Of Hell',8,20,NULL,0,N
 REPLACE INTO `item_db_re` VALUES (10037,'Black_Butterfly_Mask','Black Butterfly Mask',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (10038,'Horn_Protector','Horn Barrier',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (10039,'Tw_Backpack','Tw Backpack',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+#===================================================================
 # Misc "Etc" Books
 #===================================================================
 REPLACE INTO `item_db_re` VALUES (11000,'Prontera_Book_01','History book of Prontera',3,8000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -5813,6 +5847,7 @@ REPLACE INTO `item_db_re` VALUES (11057,'Feb_Sweets','February Sweets',3,20,NULL
 REPLACE INTO `item_db_re` VALUES (11058,'Novice_Combi_Book','Novice Combi Book',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (11060,'Energy_Xtal_Combi_Book','Energy Crystal Book',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (11061,'Honor_Proof_Exchange_List','Honor Proof Exchange List',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+#===================================================================
 # More Usable Items
 #===================================================================
 REPLACE INTO `item_db_re` VALUES (11500,'Light_Yellow_Pot','Light Yellow Potion',0,550,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(175,235),0;',NULL,NULL);
@@ -6125,7 +6160,9 @@ REPLACE INTO `item_db_re` VALUES (12198,'Lucky_Rice_Cake','Lucky Rice Cake',2,20
 REPLACE INTO `item_db_re` VALUES (12199,'Rice_Scroll','Scroll of Magic',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12200,'Event_Cake','X-mas Cake',11,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "PR_MAGNIFICAT",3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12201,'Red_Box_C','Commonplace Red Box',2,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+#===================================================================
 # Cash Shop Usable Items
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (12202,'Str_Dish10_','Steamed Tongue',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FOOD_STR_CASH,1800000,10; percentheal 15,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12203,'Agi_Dish10_','Steamed Scorpion',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FOOD_AGI_CASH,1800000,10; percentheal 15,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12204,'Int_Dish10_','Dragon Breath Cocktail',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FOOD_INT_CASH,1800000,10; percentheal 15,5;',NULL,NULL);
@@ -6528,7 +6565,6 @@ REPLACE INTO `item_db_re` VALUES (12606,'Special_Box5','Special Box V',11,100,NU
 REPLACE INTO `item_db_re` VALUES (12607,'Lolli_Pop_Box','Delicious Lollipop Box',11,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12608,'Splendid_Box2','Splendid Box2',11,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12609,'Old_Ore_Box','Old Ore Box',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Old_Ore_Box);',NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (12612,'Old_Coin_Pocket','Old Coin Bag',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Old_Coin_Pocket);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12613,'High_Coin_Pocket','Improved Coin Bag',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_High_Coin_Pocket);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12614,'Mid_Coin_Pocket','Intermediate Coin Bag',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Mid_Coin_Pocket);',NULL,NULL);
@@ -6634,7 +6670,9 @@ REPLACE INTO `item_db_re` VALUES (12713,'Monster_Extract','Monster Extract',2,20
 REPLACE INTO `item_db_re` VALUES (12714,'Easter_Scroll','Easter Scroll',2,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Easter_Scroll,1);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12715,'Black_Treasure_Box','Black Treasure Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12716,'Indian_Rice_Cake','Indian Rice Cake',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+#===================================================================
 # Guillotine Cross Poisons
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (12717,'Poison_Paralysis','Paralyze',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_PARALYSE,300000,0,10,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12718,'Poison_Leech','Leech End',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LEECHESEND,300000,0,10,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12719,'Poison_Oblivion','Oblivion Curse',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_OBLIVIONCURSE,300000,0,10,2;',NULL,NULL);
@@ -6643,8 +6681,9 @@ REPLACE INTO `item_db_re` VALUES (12721,'Poison_Numb','Toxin',0,2,NULL,100,NULL,
 REPLACE INTO `item_db_re` VALUES (12722,'Poison_Fever','Pyrexia',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_PYREXIA,300000,0,10,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12723,'Poison_Laughing','Magic Mushroom',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MAGICMUSHROOM,300000,0,10,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12724,'Poison_Fatigue','Venom Bleed',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VENOMBLEED,15000,0,10,2;',NULL,NULL);
-
+#===================================================================
 # Rune Knight's Rune Stones
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (12725,'Runstone_Nosiege','Nauthiz Rune',11,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,56,2,NULL,NULL,NULL,NULL,NULL,'itemskill "RK_REFRESH",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12726,'Runstone_Rhydo','Raido Rune',11,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,56,2,NULL,NULL,NULL,NULL,NULL,'itemskill "RK_CRUSHSTRIKE",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12727,'Runstone_Verkana','Berkana Rune',11,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,56,2,NULL,NULL,NULL,NULL,NULL,'itemskill "RK_MILLENNIUMSHIELD",1;',NULL,NULL);
@@ -6654,14 +6693,17 @@ REPLACE INTO `item_db_re` VALUES (12730,'Runstone_Urj','Uruz Rune',11,100,NULL,1
 REPLACE INTO `item_db_re` VALUES (12731,'Runstone_Turisus','Thurisaz Rune',11,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,56,2,NULL,NULL,NULL,NULL,NULL,'itemskill "RK_GIANTGROWTH",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12732,'Runstone_Pertz','Wyrd Rune',11,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,56,2,NULL,NULL,NULL,NULL,NULL,'itemskill "RK_STORMBLAST",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12733,'Runstone_Hagalas','Hagalaz Rune',11,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,56,2,NULL,NULL,NULL,NULL,NULL,'itemskill "RK_STONEHARDSKIN",1;',NULL,NULL);
-
+#===================================================================
 # Rune Knight Rune Ores
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (12734,'Runstone_Quality','Luxurious Rune',0,2,NULL,100,NULL,NULL,NULL,NULL,0x00000080,56,2,NULL,NULL,NULL,NULL,NULL,'makerune 5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12735,'Runstone_Ancient','Ancient Rune',0,2,NULL,100,NULL,NULL,NULL,NULL,0x00000080,56,2,NULL,NULL,NULL,NULL,NULL,'makerune 11;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12736,'Runstone_Mystic','Mystic Rune',0,2,NULL,100,NULL,NULL,NULL,NULL,0x00000080,56,2,NULL,NULL,NULL,NULL,NULL,'makerune 14;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12737,'Runstone_Ordinary','General Rune',0,2,NULL,100,NULL,NULL,NULL,NULL,0x00000080,56,2,NULL,NULL,NULL,NULL,NULL,'makerune 2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12738,'Runstone_Rare','Rare Rune',0,2,NULL,100,NULL,NULL,NULL,NULL,0x00000080,56,2,NULL,NULL,NULL,NULL,NULL,'makerune 8;',NULL,NULL);
-
+#===================================================================
+# More usable items
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (12739,'Snow_Flower','Snow Flowers',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 10,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12740,'Inc_Str_Scroll','Amplification Scroll',2,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; bonus_script "{ bonus bStr,20; }",60,0,0,SI_STR_SCROLL;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12741,'Inc_Int_Scroll','Intellect Amplification Scroll',2,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_SPELLBREAKER; bonus_script "{ bonus bInt,20; }",60,0,0,SI_INT_SCROLL;',NULL,NULL);
@@ -6790,7 +6832,6 @@ REPLACE INTO `item_db_re` VALUES (12896,'Weapon_Box(Book)','Weapon Box(Book)',2,
 REPLACE INTO `item_db_re` VALUES (12897,'Weapon_Box(Guitar)','Weapon Box(Guitar)',2,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12898,'Weapon_Box(Whip)','Weapon Box(Whip)',2,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12899,'Weapon_Box(Staff)','Weapon Box(Staff)',2,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (12900,'Battle_Manual_Box','Battle Manual Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12901,'Insurance_Package','Insurance Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12209,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12902,'Bubble_Gum_Box','Bubble Gum Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12210,10;',NULL,NULL);
@@ -6891,9 +6932,11 @@ REPLACE INTO `item_db_re` VALUES (12996,'Blue_Herb_Box','Blue Herb Box',18,20,NU
 REPLACE INTO `item_db_re` VALUES (12997,'Elunium_Box','Elunium Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 985,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12998,'Oridecon_Box','Oridecon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 984,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12999,'Branch_Of_Dead_Tree_Box','Dead Branch Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 604,3;',NULL,NULL);
+#===================================================================
 # More Weapons
 #===================================================================
 # Daggers and Ninja Weapons
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (13000,'Jujube_Dagger','Jujube Dagger',5,10000,NULL,600,'39',NULL,1,0,0x3E9F7EEF,63,2,2,1,'1',1,1,'bonus bAtkEle,Ele_Wind;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13001,'Dragon_Killer','Dragon Killer',5,20,NULL,900,'110',NULL,1,0,0x3E9F7EEF,63,2,2,4,'60',1,1,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13002,'Ginnungagap','Ginnungagap',5,20,NULL,700,'148',NULL,1,0,0x3E9F7EEF,63,2,2,4,'70',1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50;',NULL,NULL);
@@ -6974,7 +7017,6 @@ REPLACE INTO `item_db_re` VALUES (13076,'Raksasa_Dagger','Nachal Sword',5,40000,
 REPLACE INTO `item_db_re` VALUES (13077,'Kagekiri','Kagekiri',5,40000,NULL,600,'50:120',NULL,1,0,74,7,2,2,4,'100',1,1,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13078,'Mikatsuki','Mikacheuki',5,40000,NULL,600,'50:120',NULL,1,1,0x02000000,63,2,2,4,'100',1,1,'bonus bUseSPrate,-5; bonus bVariableCastrate,-5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13079,'Metal_Dagger','Metal Dagger',5,20,NULL,0,'55',0,NULL,1,0x02021040,63,2,2,3,'1',1,1,'.@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bMatk,(.@r*2); .@i = ((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (13081,'Octo_kitchen_Knife','Discount knife Octopus',5,200000,NULL,700,'140',0,NULL,3,0x228F5EEE,63,2,2,4,'105',1,1,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13085,'Volcano_Knife','Volcano Knife',5,10,NULL,200,'80',NULL,NULL,0,0x280002E,63,2,2,4,'60',NULL,1,'bonus bAgi,2; bonus bMaxHPrate,2; bonus2 bSubEle,Ele_Fire,2; bonus2 bSubEle,Ele_Water,-5; .@r = getrefine(); if(.@r==7){ bonus bMaxHPrate,1; bonus2 bSubEle,Ele_Fire,3; } if (.@r>7) { bonus bMaxHPrate,.@r-7; bonus2 bSubEle,Ele_Fire,.@r-7; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13088,'Greater_Lease','Greater Lease',5,10,NULL,500,'110:50',NULL,NULL,1,0x280006E,63,2,2,4,'30',1,1,'.@r = getrefine(); if (.@r >= 5) bonus bMatk,30; if (.@r >= 7) bonus bMatk,10; if (.@r >= 9) bonus bMatk,10;',NULL,NULL);
@@ -6987,7 +7029,9 @@ REPLACE INTO `item_db_re` VALUES (13096,'Half_BF_Dagger2','Half BF Dagger2',5,20
 REPLACE INTO `item_db_re` VALUES (13097,'Blue_Dagger','Blue Dagger',5,10,NULL,1000,'160',NULL,1,1,0x00020000,56,2,2,3,'100',1,1,'bonus bStr,5; bonus bInt,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13098,'Blue_Ashura','Blue Ashura',5,10,NULL,1000,'150',NULL,1,1,0x02000000,7,2,2,3,'100',1,1,'bonus bMatk,120;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13099,'Blue_Knife','Blue Knife',5,10,NULL,500,'160',NULL,1,1,0x00010000,56,2,2,3,'100',1,1,'bonus bStr,5; bonus bInt,5;',NULL,NULL);
+#===================================================================
 # Revolvers
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (13100,'Six_Shooter','Six Shooter',5,4500,NULL,400,'30',NULL,7,1,0x41000000,63,2,34,1,'10',1,17,'bonus bHit,-10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13101,'Six_Shooter_','Six Shooter',5,4500,NULL,400,'30',NULL,7,2,0x41000000,63,2,34,1,'10',1,17,'bonus bHit,-10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13102,'Crimson_Bolt','Crimson Bolt',5,20000,NULL,450,'45',NULL,7,1,0x41000000,63,2,34,2,'35',1,17,'bonus bHit,-10;',NULL,NULL);
@@ -7013,7 +7057,9 @@ REPLACE INTO `item_db_re` VALUES (13124,'Altea_and_Ares_','Altea & Ares',5,14500
 REPLACE INTO `item_db_re` VALUES (13125,'Metal_Revolver','Metal Revolver',5,0,NULL,0,'30',NULL,7,1,0x41000000,63,2,34,3,'1',0,17,'bonus bBaseAtk,getrefine(); bonus bLongAtkRate,1; if (BaseLevel >= 20 && BaseLevel <= 120) { bonus bBaseAtk,3*(BaseLevel/10); }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13126,'Infinity_Pistol','Infinity Pistol',5,10,NULL,500,'175',NULL,7,1,0x41000000,63,2,34,4,'100',0,17,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13127,'Crimson_Revolver','Crimson Revolver',5,20,NULL,1000,'100',NULL,7,2,0x41000000,63,2,34,3,'70',1,17,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
+#===================================================================
 # Guns
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (13150,'Branch','Branch',5,3000,NULL,500,'50',NULL,9,3,0x41000000,63,2,34,1,'1',1,18,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13151,'The_Cyclone','Cyclone',5,17500,NULL,700,'120',NULL,9,1,0x41000000,63,2,34,2,'24',1,18,'bonus bHit,10; bonus bCritical,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13152,'The_Cyclone_','Cyclone',5,17500,NULL,700,'120',NULL,9,2,0x41000000,63,2,34,2,'24',1,18,'bonus bHit,10; bonus bCritical,10;',NULL,NULL);
@@ -7058,7 +7104,9 @@ REPLACE INTO `item_db_re` VALUES (13196,'Peace_Breaker_','Peace Breaker',5,19500
 REPLACE INTO `item_db_re` VALUES (13197,'Mini_Mei','Mini Mei',5,1600000,NULL,2500,'220',NULL,9,2,0x41000000,63,2,34,2,'106',1,19,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13198,'Tempest_','Tempest',5,2200000,NULL,2500,'250',NULL,9,0,0x41000000,63,2,34,2,'140',1,19,'bonus bHit,-25; bonus bCritical,10; bonus bLongAtkRate,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13199,'Tempest','Tempest',5,2200000,NULL,2500,'250',NULL,9,1,0x41000000,63,2,34,2,'140',1,19,'bonus bHit,-25; bonus bCritical,10; bonus bLongAtkRate,20;',NULL,NULL);
+#===================================================================
 # Bullets
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (13200,'Bullet','Bullet',10,1,NULL,2,'10',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13201,'Silver_Bullet','Silver Bullet',10,15,NULL,2,'15',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,'bonus bAtkEle,Ele_Holy;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13202,'Shell_Of_Blood','Bloody Shell',10,30,NULL,2,'30',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,'bonus2 bAddEff,Eff_Bleeding,100;',NULL,NULL);
@@ -7086,7 +7134,9 @@ REPLACE INTO `item_db_re` VALUES (13224,'Lightning_Sphere','Lightning Sphere',10
 REPLACE INTO `item_db_re` VALUES (13225,'Poison_Sphere','Poison Sphere',10,10,NULL,5,'50',NULL,NULL,0,0xFFFFFFFF,63,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Poison;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13226,'Blind_Sphere','Blind Sphere',10,10,NULL,5,'50',NULL,NULL,0,0xFFFFFFFF,63,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Dark;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13227,'Freezing_Sphere','Freezing Sphere',10,10,NULL,5,'50',NULL,NULL,0,0xFFFFFFFF,63,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Water;',NULL,NULL);
+#===================================================================
 # Shurikens & Kunais
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (13250,'Shuriken','Shuriken',10,4,NULL,5,'10',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'1',NULL,6,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13251,'Nimbus_Shuriken','Nimbus Shuriken',10,10,NULL,5,'30',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'20',NULL,6,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13252,'Flash_Shuriken','Flash Shuriken',10,20,NULL,5,'45',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'40',NULL,6,NULL,NULL,NULL);
@@ -7097,7 +7147,9 @@ REPLACE INTO `item_db_re` VALUES (13256,'Kunai_Of_Black_Soil','Black Earth Kunai
 REPLACE INTO `item_db_re` VALUES (13257,'Kunai_Of_Furious_Wind','High Wind Kunai',10,10,NULL,20,'30',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'1',NULL,7,'bonus bAtkEle,Ele_Wind;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13258,'Kunai_Of_Fierce_Flame','Heat Wave Kunai',10,10,NULL,20,'30',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'1',NULL,7,'bonus bAtkEle,Ele_Fire;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13259,'Kunai_Of_Deadly_Poison','Fell Poison Kunai',10,10,NULL,20,'30',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'1',NULL,7,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500;',NULL,NULL);
+#===================================================================
 # Genetic Created Bombs And Throwing Items
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (13260,'Apple_Bomb','Apple Bomb',10,100,NULL,1,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13261,'Coconut_Bomb','Coconut Bomb',10,100,NULL,1,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13262,'Melon_Bomb','Melon Bomb',10,100,NULL,1,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,NULL,NULL,NULL);
@@ -7129,13 +7181,17 @@ REPLACE INTO `item_db_re` VALUES (13287,'Siroma_Icetea_To_Throw','Throwing Sirom
 REPLACE INTO `item_db_re` VALUES (13288,'Drocera_Stew_To_Throw','Throwing Drosera Herb Salad',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'sc_start SC_DROCERA_HERB_STEAMED,300000,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13289,'Petti_Noodle_To_Throw','Throwing Petite Tail Soup',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'sc_start SC_PUTTI_TAILS_NOODLES,300000,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13290,'Black_Thing_To_Throw','Throwing Black Mass',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'sc_start SC_STOMACHACHE,60000,rand(5,10);',NULL,NULL);
+#===================================================================
 # More Shurikens & Kunais
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (13291,'Starfish','Starfish',10,0,NULL,5,'110',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'50',NULL,6,'bonus bAtkEle,Ele_Neutral; bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13292,'Dried_Squid','Dried Squid',10,10,NULL,20,'50',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'1',NULL,7,'bonus bAtkEle,Ele_Neutral; bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13293,'Flying_Fish','Flying Fish',10,10,NULL,20,'50',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'1',NULL,7,'bonus bAtkEle,Ele_Neutral; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13294,'Explosive_Kunai','Explosive Kunai',10,100,NULL,30,'50',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'100',NULL,7,'bonus bAtkEle,Ele_Neutral;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13295,'Light_Shuriken','Light Shuriken',10,0,NULL,5,'5',NULL,NULL,NULL,0xFFFFFFFF,63,2,32768,NULL,NULL,NULL,0,NULL,NULL,NULL);
+#===================================================================
 # Ninja Fuuma Shurikens
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (13300,'Huuma_Bird_Wing','Huuma Wing Shuriken',5,90000,NULL,3000,'150',NULL,1,0,0x02000000,63,2,34,4,'65',1,22,'bonus bUnbreakableWeapon,1; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13301,'Huuma_Giant_Wheel','Huuma Giant Wheel Shuriken',5,40000,NULL,2500,'50',NULL,1,3,0x02000000,63,2,34,4,'42',1,22,'bonus bUnbreakableWeapon,1; bonus2 bAddEff,Eff_Bleeding,100;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13302,'Huuma_Giant_Wheel_','Huuma Giant Wheel Shuriken',5,40000,NULL,2500,'50',NULL,1,4,0x02000000,63,2,34,4,'42',1,22,'bonus bUnbreakableWeapon,1; bonus2 bAddEff,Eff_Bleeding,100;',NULL,NULL);
@@ -7157,7 +7213,9 @@ REPLACE INTO `item_db_re` VALUES (13321,'Half_BF_Huuma_Shuriken2','Half BF Huuma
 REPLACE INTO `item_db_re` VALUES (13322,'Huuma_Metal_Shuriken','Huuma Metal Shuriken',5,20,NULL,0,'50',NULL,1,1,0x02000000,63,2,34,3,'1',1,22,'bonus bUnbreakableWeapon,1; .@r = getrefine(); bonus bBaseAtk,.@r*5; bonus bMatk,.@r*3; if(.@r>=2) bonus bNearAtkDef,1*.@r/2; if (BaseLevel >= 20 && BaseLevel <= 120) bonus bBaseAtk,3*.@r/10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13323,'Infinity_Shuriken','Infinity Shuriken',5,0,NULL,500,'150',NULL,1,1,0x02000000,63,2,34,4,'100',1,22,'bonus bMatk,40;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13327,'Crimson_Huuma_Shuriken','Crimson Huuma Shuriken',5,20,NULL,1000,'100',NULL,1,2,0x02000000,63,2,34,3,'70',1,22,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225);',NULL,NULL);
+#===================================================================
 # More 1-Handed Swords
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (13400,'Cutlas_','Cutlus',5,20,NULL,900,'150',NULL,1,1,0x000654E2,63,2,2,4,'40',1,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13401,'Excalibur_C','Excalibur',5,1,NULL,0,'199',NULL,1,0,0x000654E2,63,2,2,4,'1',0,2,'bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13402,'Cutlas_C','Cutlus',5,2,NULL,0,'185',NULL,1,0,0x000654E2,63,2,2,4,'0',0,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL);
@@ -7204,7 +7262,9 @@ REPLACE INTO `item_db_re` VALUES (13450,'Saber','Saber',5,10,NULL,1000,'115',NUL
 REPLACE INTO `item_db_re` VALUES (13451,'Blue_Sword','Blue Sword',5,10,NULL,1200,'190',NULL,1,1,0x00000080,56,2,2,3,'100',1,2,'bonus bStr,5; bonus bAgi,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13452,'Ru_Gold_Sword','Ru Gold Sword',5,0,NULL,1200,'190',NULL,1,2,0x00000080,56,2,2,3,'120',1,2,'bonus bStr,8; bonus bAgi,8;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13454,'Crimson_Saber','Crimson Saber',5,20,NULL,850,'85',NULL,1,2,0x00000063,56,2,2,3,'70',1,2,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
+#===================================================================
 # More Cash Shop Items
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (13500,'Insurance60_Package','Life Insurrance Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14500,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13501,'Assorted_Scroll_Box','Experience Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13502,'Drooping_Kitty_Box','Refined Drooping Cat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5279,604800;',NULL,NULL);
@@ -7437,8 +7497,6 @@ REPLACE INTO `item_db_re` VALUES (13728,'Gold_Key1_Box','Golden Key 1 Box',18,0,
 REPLACE INTO `item_db_re` VALUES (13729,'Gold_Key5_Box','Golden Key 5 Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7779,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13730,'Silver_Key1_Box','Silver Key 1 Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7780,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13731,'Silver_Key5_Box','Silver Key 5 Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7780,5;',NULL,NULL);
-#
-#
 REPLACE INTO `item_db_re` VALUES (13734,'Pecopeco_Hairband_Box1','Peco Peco Hairband Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5286,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13735,'Red_Glasses_Box1','Red Glasses Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5288,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13736,'Whisper_Mask_Box1','Whisper Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5294,1;',NULL,NULL);
@@ -8014,18 +8072,16 @@ REPLACE INTO `item_db_re` VALUES (14314,'PhreeoniS_Box','Phreeoni Scroll Box',18
 REPLACE INTO `item_db_re` VALUES (14315,'GhostringS_Box','Ghostring Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14598,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14316,'July7_Scroll','July7 Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_July7_Scroll);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14317,'Bacsojin_Scroll','Bacsojin Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Bacsojin_Scroll);',NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (14321,'Holy_Sabre_Box','Holy Sabre Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13419,86400;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14322,'Book_Of_Prayer_Box','Book of Prayer Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1578,86400;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14323,'Phenomena_Whip_Box','Phenomena Whip Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1982,86400;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (14324,'Staff_Of_Darkness_Box','Satff of Darkness Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1642,86400;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (14324,'Staff_Of_Darkness_Box','Staff of Darkness Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1642,86400;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14325,'Monk_Knuckle_Box','Monk Knuckle Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1828,86400;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14326,'Mace_Of_Madness_Box','Mace of Madness Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1547,86400;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14327,'Spear_Of_Excellent_Box','Spear of Excellent Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1427,86400;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14328,'Bow_Of_Evil_Box','Bow of Evil Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1744,86400;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14329,'Katar_Of_Speed_Box','Katar of Speed Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1283,86400;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14330,'Sharpshooter_Revolver_Box','Sharpshooter Revolver Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13111,86400;',NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (14343,'Spiked_Scarf_Box','Spiked Scarf Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5462,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14344,'Rainbow_Scarf_Box','Rainbow Scarf Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5463,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14345,'Animal_Scroll','Animal Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Animal_Scroll);',NULL,NULL);
@@ -8036,7 +8092,6 @@ REPLACE INTO `item_db_re` VALUES (14352,'Tyr\'s_Blessing50_Box','Tyr\'s Blessing
 REPLACE INTO `item_db_re` VALUES (14361,'Orc_HeroS_Box','Orc HeroS Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14604,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14362,'Orc_LoadS_Box','Orc LoadS Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14605,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14363,'Heart_Scroll','Heart Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Heart_Scroll);',NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (14372,'Powder_Snow_Box','Powder Snow Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12317,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14375,'Holy_Celestial_Axe_Box','Celestial Axe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1383,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14376,'Angeling_Pot_Box','Angeling Potion Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12350,1;',NULL,NULL);
@@ -8056,7 +8111,6 @@ REPLACE INTO `item_db_re` VALUES (14390,'Orleans_Box_M','Orleans Box M',18,20,NU
 REPLACE INTO `item_db_re` VALUES (14391,'Spiritual_Box_M','Spiritual Box M',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2786,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14392,'Variant_Box_M','Variant Box M',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2449,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14393,'Almighty_Charm_Box','Universal Amulet Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7945,1;',NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (14407,'Xmas_Scroll','Xmas Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14408,'New_Year_Scroll','New Year Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_New_Year_Scroll);',NULL,NULL);
 #
@@ -8101,7 +8155,6 @@ REPLACE INTO `item_db_re` VALUES (14469,'Ox_Tail_Scroll','Ox Tail Egg',2,20,NULL
 #REPLACE INTO `item_db_re` VALUES (14482,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 #REPLACE INTO `item_db_re` VALUES (14483,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 #REPLACE INTO `item_db_re` VALUES (14484,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (14485,'Academy_Badge_Box','Academy Badge Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2751,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14486,'Academy_Fresh_Hat_Box','Academy Fresh Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5406,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14487,'Academy_Gradu_Cap_Box','Academy Gradu Cap Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5407,1;',NULL,NULL);
@@ -8277,14 +8330,16 @@ REPLACE INTO `item_db_re` VALUES (14753,'Hero_Midgard_Egg','Hero Midgard Egg',18
 REPLACE INTO `item_db_re` VALUES (14758,'Safe_To_Smelting_Scroll','Safe To Smelting Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",6238,6239,6228,6232,24216,17474,969),1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14765,'Limited_Edition_JOB_Battle_Manual','Limited Edition JOB Battle Manual',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_JEXPBOOST,3600000,35;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14766,'Limited_Power_Booster','Limited Power Booster',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus bAtkRate,1; bonus bMatkRate,1; bonus bHit,30; bonus bFlee,30; bonus bAspd,1; bonus bUseSPrate,-5; bonus bFixedCastrate,-30; }",1800,1,1;',NULL,NULL);
+#===================================================================
 # More Armors
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (15000,'Bone_Plate','Bone Plate',4,20,NULL,1000,NULL,60,NULL,1,0x000654E2,18,2,16,NULL,'85',1,0,'bonus bStr,1; bonus bMdef,3; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; bonus3 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",1,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15001,'Odin\'s_Blessing_I','Odin\'s Blessing',4,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,63,2,16,NULL,'0',0,0,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15002,'Rune_Plate','Rune Plate',4,0,NULL,0,NULL,95,NULL,1,0x00000080,63,2,16,NULL,'99',1,0,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (15003,'Freyja_SRobe7','Freyja SRobe7',4,0,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,16,NULL,'20',0,0,'bonus bMaxHP,700;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (15004,'Freyja_SRobe30','Freyja SRobe30',4,0,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,16,NULL,'20',0,0,'bonus bMaxHP,700;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (15005,'Freyja_SRobe60','Freyja SRobe60',4,0,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,16,NULL,'20',0,0,'bonus bMaxHP,700;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (15006,'Freyja_SRobe90','Freyja SRobe90',4,0,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,16,NULL,'20',0,0,'bonus bMaxHP,700;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (15003,'Freyja_SRobe7','Freyja Soul Robe7',4,0,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,16,NULL,'20',0,0,'bonus bMaxHP,700;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (15004,'Freyja_SRobe30','Freyja Soul Robe30',4,0,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,16,NULL,'20',0,0,'bonus bMaxHP,700;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (15005,'Freyja_SRobe60','Freyja Soul Robe60',4,0,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,16,NULL,'20',0,0,'bonus bMaxHP,700;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (15006,'Freyja_SRobe90','Freyja Soul Robe90',4,0,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,16,NULL,'20',0,0,'bonus bMaxHP,700;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15007,'Time_Keepr_Robe','Time Keeper Robe',4,30000,NULL,0,NULL,62,NULL,0,0xFFFFFFFF,63,2,16,NULL,'1',1,0,'bonus bMdef,1; bonus bStr,2; bonus bMaxHP,200;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15008,'Flame_Sprits_Armor__','Flame Sprits Armor',4,20,NULL,1000,NULL,25,NULL,0,0xFFFFFFFF,63,2,16,NULL,'1',1,0,'bonus bMdef,1; bonus2 bSubEle,Ele_Fire,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15009,'Para_Team_Uniform1','Eden Team Uniform I',4,0,NULL,0,NULL,35,NULL,0,0xFFFFFFFF,63,2,16,NULL,'12',0,0,'bonus bMaxHP,100; bonus bMaxSP,10;',NULL,NULL);
@@ -8371,7 +8426,9 @@ REPLACE INTO `item_db_re` VALUES (15141,'Ancient_Armor_Of_The_Goddess','Ancient
 REPLACE INTO `item_db_re` VALUES (15145,'Evil_Dragon_Armor','Evil Dragon Armor',4,0,NULL,4000,NULL,60,NULL,1,0xFFFFFFFF,63,2,16,NULL,NULL,1,NULL,'.@r = getrefine(); bonus2 bHPDrainRate,100,(.@r>=10)?(3):((.@r>=9)?(4):((.@r>=8)?(6):(0))); bonus2 bSPDrainRate,100,(.@r>=10)?(5):((.@r>=9)?(3):((.@r>=8)?(2):(0))); /* Confirm: Success rate and it says no effect if with Rideword, Vanargandr Helm, or Piece Of Angent Skin */',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15146,'Flattery_Robe','Flattery Robe',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'skill "SM_ENDURE",1,1; .@i = BaseLevel; bonus bMatk,(.@i>=140)?(150):((.@i>=120)?(100):(50));',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15147,'Invective_Robe','Invective Robe',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'skill "AC_CONCENTRATION",1,1; .@i = getrefine()*4; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,.@i; bonus2 bIgnoreDefRaceRate,RC_Demon,.@i; bonus2 bIgnoreDefRaceRate,RC_Undead,.@i;',NULL,NULL);
+#===================================================================
 # More Maces
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (16000,'Erde','Erde',5,20,NULL,500,'130',NULL,1,2,0x0004C5B2,18,2,2,3,'50',1,8,'bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus bMaxSP,50; bonus bHealPower,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16001,'Red_Square_Bag','Red Square Bag',5,20,NULL,500,'130',NULL,1,2,0x0004C5B2,18,2,2,3,'50',1,8,'bonus bMaxHP,200; bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus2 bAddMonsterDropItem,501,50; bonus2 bAddMonsterDropItem,502,20; bonus2 bAddMonsterDropItem,503,20; bonus2 bAddMonsterDropItem,504,20; bonus2 bAddMonsterDropItem,505,10; if(readparam(bStr)>=95) bonus2 bAddEff,Eff_Stun,500;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16002,'Stunner_C','Stunner',5,0,NULL,0,'175',NULL,1,0,0x00008110,63,2,2,3,'1',0,8,'bonus2 bAddEff,Eff_Stun,1000; bonus2 bAddSize,Size_All,40;',NULL,NULL);
@@ -8412,7 +8469,9 @@ REPLACE INTO `item_db_re` VALUES (16037,'Ru_Gold_Mace','Ru Gold Mace',5,0,NULL,1
 REPLACE INTO `item_db_re` VALUES (16038,'Infinity_Mace','Infinity Mace',5,10,NULL,500,'155',NULL,1,1,0x00000032,40,2,2,4,'100',1,8,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16039,'Spoon','Spoon',5,10,NULL,1000,'80',NULL,1,1,0x00000033,63,2,2,3,'40',1,8,'bonus bAspd,10; bonus2 bAddEff,Eff_Curse,1000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16040,'Crimson_Mace','Crimson Mace',5,20,NULL,800,'80',NULL,1,2,0x00000033,63,2,2,3,'70',1,8,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
+#===================================================================
 # More Rental Boxes
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (16131,'Lady_Tanee_Doll_Box','Lady Tanee Doll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5526,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16132,'Lunatic_Hat_Box','Lunatic Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5527,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16133,'G_Staff_Of_Light_Box','Staff Of Light Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2006,1;',NULL,NULL);
@@ -8561,7 +8620,6 @@ REPLACE INTO `item_db_re` VALUES (16449,'Scorpio_Crown_Box','Scorpio Crown Box',
 REPLACE INTO `item_db_re` VALUES (16450,'FScorpio_Diadem_Box','FScorpio Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5677,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16456,'My_Scroll1','My Scroll1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_My_Scroll1);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16457,'Tw_Nov_Scroll','Tw Nov Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Tw_Nov_Scroll);',NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (16461,'Red_Wing_Hat_Box','Red Wing Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5690,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16462,'FRed_Wing_Hat_Box','FRed Wing Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5690,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16466,'My_Scroll2','My Scroll2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_My_Scroll2);',NULL,NULL);
@@ -8622,7 +8680,6 @@ REPLACE INTO `item_db_re` VALUES (16602,'F_Blue_Arara_Hat_Box','F Blue Arara Hat
 REPLACE INTO `item_db_re` VALUES (16603,'Drooping_Votto_Box','Drooping Votto Box',18,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* getitem drooping votto hat,1; */',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16604,'Drooping_Votto_Box','Drooping Votto Box',18,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* getitem drooping votto hat[1],1; */',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16606,'Tendrilrion_Hat_Box','Tendrilrion Hat Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5780,1;',NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (16619,'Yellow_Bunnyband_Box','Yellow Bunnyband Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5783,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16620,'Yellow_Bunny_Headband_Box','Yellow Bunny Headband Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5783,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16622,'Pink_Bunny_Band_Box','Pink Bunny Band Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5784,1;',NULL,NULL);
@@ -8727,16 +8784,13 @@ REPLACE INTO `item_db_re` VALUES (16756,'F_Unbreak_Def_Box','Unbreakable Armor B
 REPLACE INTO `item_db_re` VALUES (16757,'Hallo_Scroll','Hallo Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Hallo_Scroll);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16760,'Umbala_Spirit_Box2','Umbala Spirit Box2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Umbala_Spirit_Box2); /*rentitem Umbala_Spirit,604800;*/',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16761,'F_Umbala_Spirit_Box2','F Umbala Spirit Box2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_F_Umbala_Spirit_Box2); /*rentitem Umbala_Spirit,604800;*/',NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (16763,'Ptotection_Seagod_Box2','The Sea God\'s Call 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Ptotection_Seagod_Box2);*/ rentitem 6436,604800;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16764,'Ptotection_Seagod_Box3','The Sea God\'s Call 15 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Ptotection_Seagod_Box3);*/ rentitem 6436,1209600;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16765,'Octo_Hstick_Box','Octopus Hunting Skewer 23 Hour Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Octo_Hstick_Box);*/ rentitem 6442,86400;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16766,'Octo_Hstick_Box2','Octopus Hunting Skewer 3 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Octo_Hstick_Box2);*/ rentitem 6442,259200;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16767,'Octo_Hstick_Box3','Octopus Hunting Skewer 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Octo_Hstick_Box3);*/ rentitem 6442,604800;',NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (16770,'Silvervine_Fruit_Box10','Silvervine 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Silvervine_Fruit_Box10);*/ getitem 6417,10; getitem 12636,30;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16771,'Silvervine_Fruit_Box40','Silvervine 40 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Silvervine_Fruit_Box40);*/ getitem 6417,40; getitem 12636,120;',NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (16774,'Asgard_Scroll','Asgard Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Asgard_Scroll);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16775,'Sagittarius_Scroll','Sagittarius Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Sagittarius_Scroll);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16776,'Universal_Catalog_Gold_Box10','Universal Catalog Gold 10 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,10;',NULL,NULL);
@@ -8955,7 +9009,6 @@ REPLACE INTO `item_db_re` VALUES (17293,'Shadow_Physical_Package','Shadow Physic
 REPLACE INTO `item_db_re` VALUES (17294,'Shadow_Magical_Package','Shadow Magical Package',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",24021,24022,24023,24024,24025,24026),1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (17298,'Support_Package','Support Package',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Support_Package);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (17299,'Support_Package(10)','Support Package(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Support_Package10);',NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (17302,'Shadow_Box_II_','Shadow Box II',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (17303,'Shadow_Set_Box_II','Shadow Set Box II',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (17304,'Neuralizer_Box_3','Neuralizer Box 3',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12213,3;',NULL,NULL);
@@ -9085,13 +9138,17 @@ REPLACE INTO `item_db_re` VALUES (17584,'Venus_Lucky_Egg','Venus Lucky Egg',18,0
 REPLACE INTO `item_db_re` VALUES (17588,'Amora_Lucky_Egg','Amora Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Amora_Lucky_Egg);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (17598,'Sograt_Lucky_Scroll','Sograt Lucky Scroll',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Sograt_Lucky_Egg);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (17613,'Chronosian_Lucky_Egg','Chronosian Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Chronosian_Lucky_Egg);',NULL,NULL);
+#===================================================================
 # Mechanic/Genetic Cannonballs
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (18000,'Cannon_Ball','Cannon Ball',10,100,NULL,10,'100',NULL,NULL,NULL,0x00040400,56,2,32768,NULL,'99',NULL,8,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18001,'Holy_Cannon_Ball','Holy Cannon Ball',10,200,NULL,10,'120',NULL,NULL,NULL,0x00040400,56,2,32768,NULL,'99',NULL,8,'bonus bAtkEle,Ele_Holy;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18002,'Dark_Cannon_Ball','Dark Cannon Ball',10,200,NULL,10,'120',NULL,NULL,NULL,0x00040400,56,2,32768,NULL,'99',NULL,8,'bonus bAtkEle,Ele_Dark;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18003,'Soul_Cannon_Ball','Soul Cannon Ball',10,200,NULL,10,'120',NULL,NULL,NULL,0x00040400,56,2,32768,NULL,'99',NULL,8,'bonus bAtkEle,Ele_Ghost;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18004,'Iron_Cannon_Ball','Iron Cannon Ball',10,500,NULL,10,'250',NULL,NULL,NULL,0x00040400,56,2,32768,NULL,'99',NULL,8,NULL,NULL,NULL);
+#===================================================================
 # More Bows
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (18100,'Shooting_Star_C','Shooting Star',5,20,NULL,0,'190',NULL,5,0,0x00080800,63,2,34,4,'1',1,11,'bonus bLongAtkRate,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18101,'F_Bow_Of_Rudra_C','Rudra Bow',5,2,NULL,0,'185',NULL,5,0,0x000A0848,63,2,34,4,'0',0,11,'bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18102,'E_Bow_Of_Rudra_C','Rudra Bow',5,2,NULL,0,'185',NULL,5,0,0x000A0848,63,2,34,4,'0',0,11,'bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;',NULL,NULL);
@@ -9120,7 +9177,9 @@ REPLACE INTO `item_db_re` VALUES (18126,'Blue_Bow','Blue Bow',5,10,NULL,1200,'15
 REPLACE INTO `item_db_re` VALUES (18127,'Ru_Gold_Bow','Ru Gold Bow',5,0,NULL,1200,'150',NULL,5,2,0x00000800,56,2,34,3,'120',1,11,'bonus bAgi,8; bonus bDex,8;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18128,'Infinity_Bow','Infinity Bow',5,20,NULL,500,'160',NULL,5,1,0x00020048,63,2,34,4,'100',1,11,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18130,'Crimson_Bow','Crimson Bow',5,20,NULL,1200,'120',NULL,5,2,0x00080048,63,2,34,3,'70',1,11,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
+#===================================================================
 # More Headgears
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (18500,'Cheer_Scarf6','Cheer Scarf6',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddClass,Class_All,60;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18501,'Cheer_Scarf8','Cheer Scarf8',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddClass,Class_All,80;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18502,'Cheer_Scarf10','Cheer Scarf10',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddClass,Class_All,100;',NULL,NULL);
@@ -9275,7 +9334,7 @@ REPLACE INTO `item_db_re` VALUES (18650,'RWC_Shouting_Mouth','RWC Shouting Mouth
 REPLACE INTO `item_db_re` VALUES (18651,'Ignis_Cap','Ignis Cap',4,20,NULL,800,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,803,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18652,'Vanargandr_Helm','Vanargandr Helm',4,20,NULL,1500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'80',1,804,'bonus bMdef,5; .@r = getrefine(); if (.@r >= 9 ) { bonus2 bHPDrainRate,60,8; bonus2 bSPDrainRate,20,4; } else if (.@r >= 8 ) { bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,2; } else if (.@r >= 7 ) { bonus2 bHPDrainRate,30,5; bonus2 bSPDrainRate,10,2; } else if (.@r >= 5 ) { bonus2 bHPDrainRate,10,3; bonus2 bSPDrainRate,10,1; } else { bonus2 bHPDrainRate,10,1; bonus2 bSPDrainRate,10,1; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18653,'Deviruchi_Headphone','Deviruchi Headphone',4,20,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,805,'bonus bAgi,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18655,'Goedo_Monocle','Goedo Monocle',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,23,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18655,'Goedo_Monocle','Goedo Monocle',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,807,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18656,'Wit_Pumpkin_Hat','Witch\'s Pumpkin Hat',4,20,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',1,717,'bonus bMdef,10; bonus bStr,2; bonus bInt,2; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Demon,15; bonus2 bMagicAddRace,RC_Demon,15;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18657,'Pegasus_Wing_Ears','Pegasus Wing Ears',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'80',0,568,'bonus bUnbreakableHelm,1; .@i = BaseLevel; bonus bAspdRate,(.@i>=150)?(3):((.@i>=100)?(2):((.@i>=50)?(1):(0)));',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18658,'Holy_Santa_Beard','Holy Santa Beard',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,25,NULL,NULL,NULL);
@@ -9325,7 +9384,6 @@ REPLACE INTO `item_db_re` VALUES (18701,'Ancient_Civil_Man','Ancient Civil Man',
 REPLACE INTO `item_db_re` VALUES (18702,'Shaving_Cream','Shaving Cream',4,20,NULL,50,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,847,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18703,'Stem_In_Mouth','Stem In Mouth',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,848,'bonus2 bResEff,Eff_Poison,2000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18704,'Drosera_Hairpin','Drosera Hairpin',4,20,NULL,640,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'64',1,850,'bonus bMdef,4; bonus bMaxSP,64; bonus2 bSubRace,RC_Insect,-10;',NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (18706,'Can_Hat','Can Hat',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'20',1,851,'bonus bLuk,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18707,'Maneater_Flower_Hat','Maneater Flower Hat',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'20',1,852,'bonus bFlee,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18708,'Candy_Hat','Candy Hat',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'20',1,853,'skill "AL_HEAL",3;',NULL,NULL);
@@ -9360,7 +9418,6 @@ REPLACE INTO `item_db_re` VALUES (18754,'Blood_Sucker','Blood Sucker',4,20,NULL,
 REPLACE INTO `item_db_re` VALUES (18756,'Black_Shiba_Inu_Hat','Black Shiba Inu Hat',4,20,NULL,400,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,894,'bonus bBaseAtk,30; bonus2 bAddRace,RC_Brute,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18758,'Hat_Of_Scrat','Hat Of Scrat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,896,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18759,'Stretched_Nose_M','Wood Goblin\'s Nose',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,737,'bonus bUnbreakableHelm,1; bonus2 bAddMonsterDropItem,1032,400; bonus2 bAddMonsterDropItem,1033,100; bonus3 bAddMonsterDropItem,576,RC_Plant,40;',NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (18760,'Remodel_Wizardry_Hat','Improved Mage Hat',4,20,NULL,300,NULL,2,NULL,1,0x00810204,63,2,256,NULL,'0',1,112,'bonus bInt,2; bonus bMaxSP,150; .@r = getrefine(); bonus bMatk,.@r; if(.@r>=7) bonus bInt,.@r-6;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18761,'Remodel_Magician_Hat','Improved Magician Hat',4,20,NULL,500,NULL,6,NULL,1,0x00818314,63,2,256,NULL,'50',1,130,'bonus bDex,1; bonus bAgi,1; bonus bMaxSP,50; .@r = getrefine(); bonus bMaxSP,.@r*5; if(.@r>=7) bonus bDex,.@r-6;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18762,'Remodel_Mask_Of_Fox','Improved Kitsune Mask',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,153,'bonus bAgi,2; bonus bLuk,2; if(getrefine()>=7) bonus bFlee2,4;',NULL,NULL);
@@ -9388,7 +9445,6 @@ REPLACE INTO `item_db_re` VALUES (18790,'Rainbow_Poring_Hat','Rainbow Poring Hat
 REPLACE INTO `item_db_re` VALUES (18791,'Shrine_Maiden_Hat','Shrine Maiden Hat',4,20,NULL,200,NULL,30,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,NULL,908,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18792,'Indonesian_Independence_Sakkat','Indonesian Independence Sakkat',4,10,NULL,400,NULL,NULL,NULL,0,0xFFFFFFFE,63,2,256,NULL,'45',1,901,'bonus bVit,10; bonus bAtkRate,5; bonus bMatkRate,5; bonus2 bSubRace,RC_DemiHuman,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18796,'RWC_Champ_Crown_Fourth_Place','RWC Champ Crown Fourth Place',4,20,NULL,500,NULL,12,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',NULL,914,'bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,1; bonus bAllStats,2;',NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (18803,'Rose_Cascade','Rose Cascade',4,0,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,1,920,'.@dex = readparam(bDex); bonus bUseSPrate,-5-((.@dex >= 120)?5:0)-((.@dex >= 100)?5:0);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18805,'Eclipse_Hat','Eclipse Hat',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,922,'bonus bLuk,3; bonus bMdef,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18806,'Black_Rabbit_Hat','Black Rabbit Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,923,'bonus bDex,2; bonus bAgi,3; bonus3 bAutoSpellWhenHit,"AL_INCAGI",5,10;',NULL,NULL);
@@ -9401,15 +9457,15 @@ REPLACE INTO `item_db_re` VALUES (18815,'Devil_School_Cap','Devil School Cap',4,
 REPLACE INTO `item_db_re` VALUES (18816,'Adv_Angel_School_Cap','Evoked Angel School Cap',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,929,'bonus bInt,2; bonus bVit,2; bonus bLuk,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18817,'Adv_Devil_School_Cap','Evoked Devil School Cap',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,930,'bonus bStr,2; bonus bVit,2; bonus bLuk,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18818,'Red_Pencil_In_Mouth','Red Pencil In Mouth',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,931,'bonus bUnbreakableHelm,1; bonus bHit,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18819,'Blue_Pencil_In_Mouth','Red Pencil In Mouth',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,932,'bonus bUnbreakableHelm,1; bonus bHit,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18819,'Blue_Pencil_In_Mouth','Blue Pencil In Mouth',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,932,'bonus bUnbreakableHelm,1; bonus bHit,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18820,'Black_As_Night_Helmet','Black As Night Helmet',4,10,NULL,450,NULL,35,NULL,1,0xFFFFFFFF,63,2,256,NULL,'120',1,941,'bonus2 bSubEle,Ele_Holy,3+getrefine()*2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18821,'Rainbow_Feather_Deco','Rainbow Feather Deco',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,934,'bonus bAtkRate,1; bonus bMatkRate,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18823,'Imperial_Feather','Imperial Feather',4,10,NULL,500,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',1,935,'bonus bAspdRate,1; bonus2 bSubEle,Ele_Wind,5; if(readparam(bAgi)>108){ bonus bAspd,1; bonus bAspdRate,1; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18827,'Valkyrie_Circlet','Valkyrie Circlet',4,0,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,1,940,'bonus bStr,1; bonus2 bAddEle,Ele_Dark,10; bonus2 bAddRace,RC_Demon,10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18828,'2012RMSCNO1','2013 RWC Winners Helmet',4,1000,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,942,'bonus bAllStats,5; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18829,'2012RMSCNO2','2013 RWC Runners-Up Helmet',4,1000,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,943,'bonus bAllStats,4; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18830,'2012RMSCNO3','2013 RWC 3rd Helmet',4,1000,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,944,'bonus bAllStats,3; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18831,'2012RMSCNO4','2012RMSCNO4',4,0,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',0,945,'bonus bAllStats,2; bonus bMdef,5; bonus bSpeedAddRate,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18828,'2012RMSCNO1','2012 RWC Winners Helmet',4,1000,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,942,'bonus bAllStats,5; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18829,'2012RMSCNO2','2012 RWC Runners-Up Helmet',4,1000,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,943,'bonus bAllStats,4; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18830,'2012RMSCNO3','2012 RWC 2nd Runner Helmet',4,1000,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,944,'bonus bAllStats,3; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18831,'2012RMSCNO4','2012 RWC Special Helmet',4,0,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',0,945,'bonus bAllStats,2; bonus bMdef,5; bonus bSpeedAddRate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18832,'Rolf_Von_Gigue_666','Rolf Von Gigue 666',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,946,'bonus3 bAutoSpell,"BS_ADRENALINE",2,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18839,'Poring_Sunglasses','Poring Sunglasses',4,0,NULL,100,NULL,10,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',0,954,'bonus bDex,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18841,'Small_Poring_Band','Small Poring Band',4,20,NULL,350,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,955,'.@r = getrefine(); bonus bAspdRate,2*(.@r/3); if(.@r>9) bonus bAspd,1; bonus2 bExpAddRace,RC_All,3;',NULL,NULL);
@@ -9426,7 +9482,7 @@ REPLACE INTO `item_db_re` VALUES (18854,'Yellow_Valentine_Heart','Yellow Valenti
 REPLACE INTO `item_db_re` VALUES (18855,'Aviator_Hat','Aviator Hat',4,10,NULL,100,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,972,'bonus bAgi,3; bonus bInt,3; autobonus "{ bonus bAtkEle,Ele_Wind; }",500,180,BF_NORMAL;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18856,'W_King_Tiger_Doll_Hat','W King Tiger Doll Hat',4,10,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,973,'bonus bStr,2; bonus bDex,2; bonus2 bAddRace,RC_Brute,10; .@r = getrefine(); autobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*.@r; }",3*.@r,3000,BF_NORMAL,"{ transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \\\"Traaaansformation-!! Eddga form!!\\\"; }"; autobonus2 "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*.@r; }",.@r,3000,BF_NORMAL,"{ transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \\\"Traaaansformation-!! Eddga form!!\\\"; }";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18857,'Curupira_Hat','Curupira Hat',4,10,NULL,100,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,974,'bonus bDex,3; bonus2 bAddEffWhenHit,Eff_Confusion,500;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18859,'Angeling_Bubble','Angeling Bubble',4,10,NULL,50,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',NULL,975,'bonus bDex,1; bonus bMatkRate,2; bonus bMaxHP,100;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18859,'Angeling_Bubble','Angeling Bubble',4,10,NULL,50,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',NULL,976,'bonus bDex,1; bonus bMatkRate,2; bonus bMaxHP,100;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18861,'Zaha_Doll_J_Hat','Zaha Doll J Hat',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,461,'bonus bHealPower,15; bonus bUseSPrate,15;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18863,'Exorcist_Robe','Exorcist Robe',4,10,NULL,1700,NULL,57,NULL,1,0xFFFFFFFF,63,2,16,NULL,'60',1,NULL,'bonus bMdef,5; .@r = getrefine(); if (.@r >= 3) { bonus2 bAddRace,RC_Undead,.@r/3*5; } if (BaseClass==Job_Acolyte) bonus2 bAddRace,RC_Undead,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18864,'Earth_Goddess_Flower','Earth Goddess Flower',4,10,NULL,250,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,864,'bonus2 bAddEle,Ele_Earth,15; skill "WZ_EARTHSPIKE",5;',NULL,NULL);
@@ -9453,7 +9509,7 @@ REPLACE INTO `item_db_re` VALUES (18894,'Rainbow_Star','Rainbow Star',4,0,NULL,5
 REPLACE INTO `item_db_re` VALUES (18895,'Celestial_Dark_Flame','Celestial Dark Flame',4,0,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,1008,'bonus2 bSubEle,Ele_Fire,8;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18896,'Pterios_Fins','Pterios Fins',4,0,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,1009,'bonus2 bSubEle,Ele_Fire,8;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18897,'Azure_Diadem','Azure Diadem',4,0,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,1010,'bonus2 bSubEle,Ele_Water,8;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18898,'Yggdrasil_Herald_Crown','Yggdrasil Herald Crown',4,0,NULL,200,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,746,'bonus bAllStats,5; bonus bMaxHP,100; bonus bMaxSP,50; .@r = getrefine(); .@rate = ((.@r<7)?7:.@r)-7; if(.@rate){ bonus bMaxHPrate,.@rate; bonus bVariableCastrate,-.@rate; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18898,'Yggdrasil_Herald_Crown','Yggdrasil Herald Crown',4,0,NULL,200,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,997,'bonus bAllStats,5; bonus bMaxHP,100; bonus bMaxSP,50; .@r = getrefine(); .@rate = ((.@r<7)?7:.@r)-7; if(.@rate){ bonus bMaxHPrate,.@rate; bonus bVariableCastrate,-.@rate; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18900,'Weisswurst','Weisswurst',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'60',0,1022,'bonus bMaxHP,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18901,'Seppl_Hat','Seppl Hat',4,20,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,1023,'bonus bVit,3; bonus bHPrecovRate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18902,'Shovel_Hat','Shovel Hat',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',0,1024,'bonus bVit,3; bonus2 bAddMonsterDropItem,553,500; bonus2 bAddItemHealRate,553,700;',NULL,NULL);
@@ -9466,7 +9522,7 @@ REPLACE INTO `item_db_re` VALUES (18925,'GodOfWinds_Fan','GodOfWinds Fan',4,0,NU
 REPLACE INTO `item_db_re` VALUES (18929,'Elephant_Model_Hat','Elephant Model Hat',4,10,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,1065,'.@r = getrefine(); bonus bDex,2+((.@r >= 2 && .@r <= 8) ? 1 : ((.@r > 8) ? (.@r/8): 0)); bonus3 bAutoSpellWhenHit,"WZ_STORMGUST",5,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18930,'Gorilla_Model_Hat','Gorilla Model Hat',4,10,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,1066,'bonus bStr,2+((getrefine()>=11) ? 3 : 0); bonus3 bAutoSpell,"KN_BOWLINGBASH",1,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18931,'Lion_Model_Hat','Lion Model Hat',4,10,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,1067,'.@r = getrefine(); bonus bInt,2+((.@r >= 2 && .@r <= 8) ? 1 : ((.@r > 8) ? (.@r/8): 0)); bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,50;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18932,'Rhino_Model_Hat','Rhino Model Hat',3,10,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bVit,2+((.@r >= 11) ? (.@r/11) : 0); bonus3 bAutoSpellWhenHit,"WZ_VERMILION",1,50;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18932,'Rhino_Model_Hat','Rhino Model Hat',4,10,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,1068,'.@r = getrefine(); bonus bVit,2+((.@r >= 11) ? (.@r/11) : 0); bonus3 bAutoSpellWhenHit,"WZ_VERMILION",1,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18934,'Fox_Ears_Bell_Ribbon','Fox Ears Bell Ribbon',4,0,NULL,400,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,NULL,1,1070,'bonus bAgi,2; .@r = getrefine(); autobonus "{ bonus bCritical,100; bonus bLongAtkRate,5+(.@r > 6 ? .@r : 0); }",50+(.@r*2),5000,BF_NORMAL,"{ transform 1150,5000; }";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18936,'Golden_Fish','Golden Fish In Mouth',4,1,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1081,'bonus bAllStats,2; bonus bBaseAtk,10; bonus bMatk,10; bonus2 bExpAddRace,RC_Fish,2; bonus2 bSubRace,RC_Fish,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18937,'Memories_Of_Lovers','Memories Of Lovers',4,0,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,NULL,1,1072,'bonus bMdef,7; bonus bMaxHPrate,2;',NULL,NULL);
@@ -9505,8 +9561,9 @@ REPLACE INTO `item_db_re` VALUES (19048,'Elemental_Clothes','Elemental Clothes',
 REPLACE INTO `item_db_re` VALUES (19051,'Warrior_Moon_Cat','Warrior Moon Cat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1308,'/*Enables use of Level 1 Monster\'s Cry*/ bonus bAllStats,3; bonus2 bHPDrainRate,40,5; bonus2 bSPDrainRate,10,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19052,'Sigruns_Wing','Rental Sigrun\'s Wing',4,10,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,568,'if (Class == Job_Swordman || Class == Job_Thief || Class == Job_Merchant || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Star_Gladiator2) bonus bAspd,1; else if (Class == Job_Mage || Class == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) { bonus bMatk,5; bonus bHealPower,2; } else if (Class == Job_Archer || Class == Job_Gunslinger) bonus bLongAtkRate,2; else if (Class == Job_Novice || Class == Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19053,'Fighter_Moon_Cat','Fighter_Moon_Cat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1308,'/*Enables use of Level 1 Monster\'s Cry*/ .@r = getrefine(); bonus bAllStats,3; bonus2 bAddEff,Eff_Stun,500+(.@r*100);',NULL,NULL);
-#
+#===================================================================
 # Costume System
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (19500,'T_Mr_Smile','T Mr Smile',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'0',0,65,'bonus bStr,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19501,'T_Spinx_Helm','T Spinx Helm',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,5120,NULL,'0',0,137,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19502,'T_Goggle','T Goggle',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'0',0,1,NULL,NULL,NULL);
@@ -9572,7 +9629,7 @@ REPLACE INTO `item_db_re` VALUES (19586,'C_Pink_Bunny_Hair_Band','Costume Pink B
 REPLACE INTO `item_db_re` VALUES (19587,'C_King_Poring_Hat','Costume King Poring Hat',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,905,'bonus bUnbreakableHelm,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19588,'C_Cat_Hat_J','Costume Cat Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,182,'bonus bAllStats,3; bonus2 bExpAddClass,Class_All,30;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19589,'C_Fallen_Angel_Lost_J','Costume Fallen Angel Lost',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,907,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (19590,'C_Twin_Maiden_Ribbon_J','Maiden\'s Twin Ribbon',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,239,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19590,'C_Twin_Maiden_Ribbon_J','Costume Maiden\'s Twin Ribbon',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,239,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19598,'C_Wandering_Wolf_Hat','Costume Wandering Wolf Hat',4,20,NULL,600,NULL,5,NULL,0,0xFFFFFFFE,63,2,768,NULL,'20',0,490,'bonus bVit,5; bonus bFlee,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19599,'C_Imp_Hat','Costume Imp Hat',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,589,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19600,'C_Drooping_Kiehl','Costume Drooping Kiehl',4,0,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'30',NULL,909,NULL,NULL,NULL);
@@ -9625,8 +9682,7 @@ REPLACE INTO `item_db_re` VALUES (19689,'C_Ati_Atihan','Costume Ati Atihan',4,10
 REPLACE INTO `item_db_re` VALUES (19690,'C_Dark_Snake_Lord_Hat','Costume Dark Snake Lord Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,372,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19695,'C_Kettle_Hat','Costume Kettle Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,318,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19696,'C_Friend_Mochiring_Hat','Costume Friend Mochiring Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,965,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (19697,'C_Rudolph_Santa_Hat','Costume Rudolph Santa Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,1,619,NULL,NULL,NULL);
-#
+REPLACE INTO `item_db_re` VALUES (19697,'C_Rudolph_Santa_Hat','Costume Rudolph Santa Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,1,919,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19701,'C_Red_Bonnet','Costume Red Bonnet',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'100',1,190,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19702,'C_Twin_Pompom_By_JB','Costume Twin Pompom By JB',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,390,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19706,'C_Red_Dress_Hat','Costume Red Dress Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,670,NULL,NULL,NULL);
@@ -9637,7 +9693,7 @@ REPLACE INTO `item_db_re` VALUES (19710,'C_Wings_Of_Victory','Costume Wings Of V
 REPLACE INTO `item_db_re` VALUES (19712,'C_Little_Angel_Doll','Costume Little Angel Doll',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,344,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19716,'C_Alice_Doll','Costume Alice Doll',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,208,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19719,'C_Coronet','Costume Coronet',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,33,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (19721,'C_Darkness_Helm','Costume Darkness Helm',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,379,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19721,'C_Darkness_Helm','Costume Darkness Helm',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,586,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19724,'C_Deprote_Doll_Hat','Costume Deprote Doll Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,354,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19729,'C_Neko_Mimi_Kafra','Costume Neko Mimi Kafra',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,392,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19718,'C_Gothic_Headdress','Costume Gothic Headdress',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,978,NULL,NULL,NULL);
@@ -9679,7 +9735,7 @@ REPLACE INTO `item_db_re` VALUES (19792,'C_Goblin_Mask_01','Costume Poker Face',
 REPLACE INTO `item_db_re` VALUES (19793,'C_Goblin_Mask_02','Costume Surprised Mask',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,172,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19794,'C_Goblin_Mask_03','Costume Annoyed Mask',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,173,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19795,'C_Grand_Circlet','Costume Grand Circlet',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,93,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (19796,'C_Bone_Helm','Costume Bone Helm',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,401,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19796,'C_Bone_Helm','Costume Bone Helm',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,103,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19797,'C_Apple_of_Archer','Costume Apple of Archer',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,72,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19798,'C_Angry_Mouth','Costume Angry Snarl',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,194,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19799,'C_Golden_Gear','Costume Golden Gear',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,30,NULL,NULL,NULL);
@@ -9736,7 +9792,6 @@ REPLACE INTO `item_db_re` VALUES (19886,'C_Purple_Glasses','Costume Purple Glass
 REPLACE INTO `item_db_re` VALUES (19887,'C_Cyclops_Glasses','Costume Cyclops Glasses',4,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',NULL,23,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19888,'C_Glasses','Costume Glasses',4,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',NULL,3,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19889,'C_Small_Ribbons','Costume Small Ribbons',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,NULL,169,NULL,NULL,NULL);
-#
 REPLACE INTO `item_db_re` VALUES (19902,'C_Cigarette','Costume Cigarette',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,NULL,NULL,54,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19903,'C_Witchs_Hat','Costume Witch\'s Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,717,'bonus bVariableCastrate,-10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19910,'C_Halloween_Hat','Costume Halloween Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,1,1098,NULL,NULL,NULL);
@@ -9747,10 +9802,10 @@ REPLACE INTO `item_db_re` VALUES (19918,'C_Lude_Mask','Costume Lude Mask',4,0,NU
 REPLACE INTO `item_db_re` VALUES (19919,'C_Cube_Mask_','Costume Quve Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,472,'bonus bAspdRate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19920,'C_Adv_Whisper_Mask','Costume Evolved Whisper Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,458,'bonus bFlee,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19922,'C_Noah\'s_Hat','Costume Noah\'s Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,636,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (19929,'C_Classical_Ribbon','Costume Classical Ribbon',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,1,17,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19929,'C_Classical_Ribbon','Costume Classical Ribbon',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,1,1112,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19931,'C_Lazy_Smokie','Costume Lazy Smokie',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,NULL,1,168,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19932,'C_Model_Training_Hat','Costume Model Training Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,NULL,1,157,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (19934,'C_Lolita_Ten_Gallon_Hat','Costume Alive Ten Gallon Hat Of Flame',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1048,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19934,'C_Lolita_Ten_Gallon_Hat','Costume Alive Ten Gallon Hat Of Flame',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1075,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19935,'C_Hunting_Cap_Of_Gust','Costume Hunting Cap Of Gust',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',1,1076,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19936,'C_Knit_Cap_Of_Water','Costume Knit Cap Of Water',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',1,1077,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19937,'C_Silk_Hat_of_Earth','Costume Silk Hat of Earth',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',1,1078,NULL,NULL,NULL);
@@ -9776,7 +9831,7 @@ REPLACE INTO `item_db_re` VALUES (19977,'C_Golden_Exclamation_Mark','Costume Gol
 REPLACE INTO `item_db_re` VALUES (19978,'C_Silver_Exclamation_Mark','Costume Silver Exclamation Mark',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1146,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19979,'C_Golden_Question_Mark','Costume Golden Question Mark',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1147,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19980,'C_Silver_Question_Mark','Costume Silver Question Mark',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1148,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (19982,'C_Santa_Hat','Costume Santa Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,1,20,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19982,'C_Santa_Hat','Costume Santa Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,1,727,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19983,'C_Flower_Hairpin','Costume Flower Hairpin',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,145,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19984,'C_Fashion_Winter_Hat','Costume Fashion Winter Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,196,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19996,'Horse_King','Horse King',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',NULL,1189,NULL,NULL,NULL);
@@ -9804,7 +9859,7 @@ REPLACE INTO `item_db_re` VALUES (20054,'C_Baby_Pacifier','Costume Baby Pacifier
 REPLACE INTO `item_db_re` VALUES (20057,'C_Feather_Bonnet','Costume Feather Bonnet',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,104,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20053,'C_W_King_Tiger_Doll_Hat','Costume White King Tiger Doll Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,973,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20063,'C_Yellow_Brain_Hat','Costume Yellow Brain Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1228,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (20064,'C_Blue_Brain_Hat','Costume Blue Brain Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1228,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (20064,'C_Blue_Brain_Hat','Costume Blue Brain Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1229,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20067,'C_White_Rabbit_Headband','Costume White Rabbit Headband',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,719,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20068,'C_Black_Rabbit_Headband','Costume Black Rabbit Headband',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,718,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20073,'C_Hair_Band','Costume Hair Band',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,9,NULL,NULL,NULL);
@@ -9878,7 +9933,7 @@ REPLACE INTO `item_db_re` VALUES (20223,'C_Romantic_Leaf','Costume Romantic Leaf
 REPLACE INTO `item_db_re` VALUES (20224,'C_Red_Tailed_Ribbon','Costume Red Tailed Ribbon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,167,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20225,'C_Pumpkin-Head','Costume Pumpkin-Head',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,206,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20226,'C_Red_Comb','Costume Red Comb',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,445,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (20227,'C_Puppy_Hat','Costume Puppy Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,234,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (20227,'C_Puppy_Hat','Costume Puppy Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1016,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20228,'C_Pig_MoneyBox','Costume Pig MoneyBox',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,603,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20230,'C_Bankruptcy_Mask','Costume Bankruptcy Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',1,936,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20231,'C_Snowman_Hat','Costume Snowman Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,616,NULL,NULL,NULL);
@@ -9914,7 +9969,9 @@ REPLACE INTO `item_db_re` VALUES (20748,'Cloak_Of_Casualties','Cloak Of Casualti
 REPLACE INTO `item_db_re` VALUES (20749,'Cloak_Of_Casualties_','Cloak Of Casualties',4,10,NULL,600,NULL,30,NULL,1,0xFFFFFFFF,63,2,4,NULL,'170',1,NULL,'.@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) bonus bBaseAtk,10+(.@r*2); if(readparam(bInt)>=90) bonus bMatk,20+(.@r*3); if(readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,3+((.@r>=8)?3:0)+((.@r>=10)?4:0); if(readparam(bAgi)>=90){ bonus bAspdRate,3+(.@r/2); bonus bAspd,((.@r>=10)?1:0); } if(readparam(bDex)>=90) bonus bLongAtkRate,3+(.@r/2); if(readparam(bLuk)>=90) bonus bCriticalRate,5+.@r;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20756,'Aegir_Cloak','Aegir Cloak',4,10,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,4,NULL,'40',1,NULL,'bonus bUnbreakableGarment,1; bonus bMaxHP,500; bonus bMaxSP,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20761,'C_Happiness_Wings','Costume Happiness Wings',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,9,NULL,NULL,NULL);
+#===================================================================
 # More 2-Handed Swords
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (21000,'Upg_Twohand_Sword','Upg Two-Handed Sword',5,20,NULL,1500,'100',NULL,1,1,0x00004082,63,2,34,3,'1',1,3,'.@r = getrefine(); bonus bBaseAtk,(.@r*12); bonus bMatk,(.@r*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (21001,'Velum_Claymore','Vellum Claymore',5,20,NULL,3500,'260',NULL,1,0,0x00004082,63,2,34,4,'95',1,3,'bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_Player,30; .@r = getrefine(); if(.@r>=6) { bonus2 bAddRace,RC_Player,40; } if(.@r>=9) { autobonus2 "{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }",6000,2000,BF_WEAPON,"{ specialeffect2 EF_REFLECTSHIELD; }"; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (21002,'Velum_Katzbalger','Vellum Katzbalger',5,20,NULL,2500,'100',NULL,1,0,0x00004082,63,2,34,4,'95',1,3,'bonus3 bHPVanishRaceRate,RC_Player,10000,8;',NULL,NULL);
@@ -9929,7 +9986,9 @@ REPLACE INTO `item_db_re` VALUES (21013,'Hetairoi_Sword','Hetairoi Sword',5,0,NU
 REPLACE INTO `item_db_re` VALUES (21014,'Infinity_Two-Handed_Sword','Infinity Two-Handed Sword',5,20,NULL,500,'230',NULL,1,1,0x00000002,63,2,34,4,'100',1,3,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (21015,'Crimson_Two-Handed_Sword','Crimson Two-Handed Sword',5,20,NULL,1700,'170',NULL,1,2,0x00000002,63,2,34,3,'70',1,3,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (21018,'Lindy_Hop','Lindy Hop',5,20,NULL,3400,'340',NULL,1,2,0x00000002,40,2,34,4,'170',1,3,'.@r = getrefine(); bonus bAtkRate,(.@r/2); bonus bAspdRate,.@r;',NULL,NULL);
+#===================================================================
 # New Items
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (22014,'Enhanced_Variant_Shoes','Enhanced Variant Shoes',4,20,NULL,500,NULL,13,NULL,1,0x7CCFDF80,63,2,64,NULL,'85',1,0,'bonus bMaxHPrate,12; bonus bMaxSPrate,12; .@r = getrefine(); bonus bDef,.@r; bonus bMdef,.@r;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22015,'Impr_Angel\'s_Arrival','Advanced Angel\'s Reincarnation',4,10000,NULL,300,NULL,8,NULL,1,0x00000001,63,2,64,NULL,'99',1,0,'bonus bMaxHP,500; bonus bMaxSP,100;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22018,'Shoes_Of_Wise_Man','Shoes Of Wise Man',4,10,NULL,300,NULL,15,NULL,1,0xFFFFFFFF,63,2,64,NULL,'50',1,NULL,'.@r = getrefine(); if(.@r>5){ bonus bInt,.@r-5; bonus bMaxHPrate,-(.@r-5); }',NULL,NULL);
@@ -10159,7 +10218,9 @@ REPLACE INTO `item_db_re` VALUES (22894,'(Limited)2015_Neuralizer','(Limited)201
 REPLACE INTO `item_db_re` VALUES (22895,'(Limited)2015_Status_Initialization_Volume','(Limited)2015 Status Initialization Volume',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*Works like item 6320, can reset up to 3x within 1 hour*/',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22896,'(Limited)Old_Status_Initialization_Volume','(Limited)Old Status Initialization Volume',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*Works like item 6320, can reset up to 3x within 1 hour*/',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22902,'Sealed_Card_Album_Scroll_II','Sealed Card Album Scroll II',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",6238,6239,17474,22829,24243,24244,24245),1;',NULL,NULL);
-# Shadow Equip
+#===================================================================
+# Shadow Equipments
+#===================================================================
 REPLACE INTO `item_db_re` VALUES (24000,'T_STR1_Armor_Shadow','T STR1 Armor Shadow',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bStr,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (24001,'T_DEX1_Weapon_Shadow','T DEX1 Weapon Shadow',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'bonus bDex,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (24002,'T_LUK1_Shield_Shadow','T LUK1 Shield Shadow',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'bonus bLuk,1;',NULL,NULL);
@@ -10442,7 +10503,7 @@ REPLACE INTO `item_db_re` VALUES (28601,'Ru_Gold_Book','Ru Gold Book',5,0,NULL,5
 REPLACE INTO `item_db_re` VALUES (28602,'Demon_Hunting_Bible','Demon Hunting Bible',5,0,NULL,500,'30:170',NULL,1,2,0x00000008,63,2,2,3,'110',1,15,'bonus bInt,2; bonus bDex,2; .@b = readparam(bInt); bonus2 bSkillAtk,"PR_MAGNUS",30+((.@b > 120) ? 120 : .@b);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28604,'Crimson_Bible','Crimson Bible',5,20,NULL,450,'45',NULL,1,2,0x00410100,63,2,2,3,'70',1,15,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28700,'Ru_Gold_Dagger','Ru Gold Dagger',5,0,NULL,1000,'160',NULL,1,2,0x00020000,56,2,2,3,'120',1,1,'bonus bStr,8; bonus bInt,8;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (28701,'Ru_Gold_Knife','Ru Gold Knife',5,0,NULL,500,'160',NULL,1,2,0x00010000,56,2,2,3,'120',1,0,'bonus bVit,8; bonus bInt,8;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (28701,'Ru_Gold_Knife','Ru Gold Knife',5,0,NULL,500,'160',NULL,1,2,0x00010000,56,2,2,3,'120',1,1,'bonus bVit,8; bonus bInt,8;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28702,'Ru_Gold_Ashura','Ru Gold Ashura',5,0,NULL,1000,'150:150',NULL,1,2,0x2000000,63,2,2,3,'120',1,1,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28703,'Infinity_Dagger','Infinity Dagger',5,10,NULL,500,'125',NULL,1,1,0x0280026B,7,2,2,4,'100',1,1,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28705,'Crimson_Dagger','Crimson Dagger',5,20,NULL,550,'55',NULL,1,2,0x02800271,63,2,2,3,'70',1,1,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225);',NULL,NULL);