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@@ -986,7 +986,6 @@ void initChangeTables(void) {
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StatusChangeStateTable[SC_STOP] |= SCS_NOMOVE;
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StatusChangeStateTable[SC_STOP] |= SCS_NOMOVE;
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StatusChangeStateTable[SC_CLOSECONFINE] |= SCS_NOMOVE;
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StatusChangeStateTable[SC_CLOSECONFINE] |= SCS_NOMOVE;
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StatusChangeStateTable[SC_CLOSECONFINE2] |= SCS_NOMOVE;
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StatusChangeStateTable[SC_CLOSECONFINE2] |= SCS_NOMOVE;
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- StatusChangeStateTable[SC_CLOAKING] |= SCS_NOMOVE|SCS_NOMOVECOND;
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StatusChangeStateTable[SC_MADNESSCANCEL] |= SCS_NOMOVE;
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StatusChangeStateTable[SC_MADNESSCANCEL] |= SCS_NOMOVE;
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StatusChangeStateTable[SC_GRAVITATION] |= SCS_NOMOVE|SCS_NOMOVECOND;
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StatusChangeStateTable[SC_GRAVITATION] |= SCS_NOMOVE|SCS_NOMOVECOND;
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StatusChangeStateTable[SC_WHITEIMPRISON] |= SCS_NOMOVE;
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StatusChangeStateTable[SC_WHITEIMPRISON] |= SCS_NOMOVE;
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@@ -3449,8 +3448,6 @@ void status_calc_state( struct block_list *bl, struct status_change *sc, enum sc
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(sc->data[SC_GOSPEL] && sc->data[SC_GOSPEL]->val4 == BCT_SELF) // cannot move while gospel is in effect
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(sc->data[SC_GOSPEL] && sc->data[SC_GOSPEL]->val4 == BCT_SELF) // cannot move while gospel is in effect
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|| (sc->data[SC_BASILICA] && sc->data[SC_BASILICA]->val4 == bl->id) // Basilica caster cannot move
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|| (sc->data[SC_BASILICA] && sc->data[SC_BASILICA]->val4 == bl->id) // Basilica caster cannot move
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|| (sc->data[SC_GRAVITATION] && sc->data[SC_GRAVITATION]->val3 == BCT_SELF)
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|| (sc->data[SC_GRAVITATION] && sc->data[SC_GRAVITATION]->val3 == BCT_SELF)
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- || (sc->data[SC_CLOAKING] && //Need wall at level 1-2
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- sc->data[SC_CLOAKING]->val1 < 3 && !(sc->data[SC_CLOAKING]->val4&1))
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|| (sc->data[SC_CRYSTALIZE] && bl->type != BL_MOB)
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|| (sc->data[SC_CRYSTALIZE] && bl->type != BL_MOB)
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|| (sc->data[SC_CAMOUFLAGE] && sc->data[SC_CAMOUFLAGE]->val1 < 3
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|| (sc->data[SC_CAMOUFLAGE] && sc->data[SC_CAMOUFLAGE]->val1 < 3
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&& !(sc->data[SC_CAMOUFLAGE]->val3&1))
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&& !(sc->data[SC_CAMOUFLAGE]->val3&1))
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