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@@ -2707,8 +2707,8 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list
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* yes this formula MATCHES their site: matk_max already holds weaponmatk+upgradematk, and
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* -> statusMATK holds the %Matk modifier stuff from earlier and lastly:
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* -> the mdef part is not applied at this point, but later.
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- **/
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- MATK_ADD(sstatus->matk_max * 2 + 15/10 * sstatus->matk_min + rand()% ( sstatus->matk_max + (sstatus->matk_max*sstatus->wlv) / 10 * 2 * 10/15 * sstatus->matk_min ) );
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+ **/ //1:bugreport:5101 //1:bugreport:5101
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+ MATK_ADD((1+sstatus->matk_max) * 2 + 15/10 * sstatus->matk_min + rand()% ( sstatus->matk_max + (1 + (sstatus->matk_max*sstatus->wlv) / 10 * 2 * 10/15 * sstatus->matk_min ) ));
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#else //Ancient MATK Appliance
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if (sstatus->matk_max > sstatus->matk_min) {
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MATK_ADD(sstatus->matk_min+rand()%(1+sstatus->matk_max-sstatus->matk_min));
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