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@@ -43,7 +43,6 @@
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in_moc_16.gat,19,33,4 script Guildsman 55,{
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callfunc "F_BlockHigh",Job_Thief_High,"Thief High",Job_Assassin_Cross,"Assassin Cross","Assassin Huey";
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- mes "[Angry looking man]";
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if(BaseJob == Job_Assassin) {
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mes "[Assassin Huey]";
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mes "Oohh, its you. You're...." + strcharinfo(0) + " right?";
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@@ -52,6 +51,7 @@ in_moc_16.gat,19,33,4 script Guildsman 55,{
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mes "Too bad there's nothing to do right now. You should go train more. Bye.";
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close;
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}
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+ mes "[Angry looking man]";
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if(baseClass == Job_Novice){
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mes "....HEY Novice!!! GET out of here now!! I won't be held responsible if anything bad happens to you.......";
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emotion e_gasp;
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