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@@ -44,7 +44,7 @@
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//= o yuno_in03.gat 20 18
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//= o yuno_in03.gat 20 18
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//=14) Alarm Mask [Muscle Man*]{Aldebaran}
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//=14) Alarm Mask [Muscle Man*]{Aldebaran}
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//= o alde_alche.gat 88 180
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//= o alde_alche.gat 88 180
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-//=15) Drooping Kitty, Huge Leaf, Lazy Raccoon
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+//=15) Drooping Kitty, Huge Leaf, Lazy Smokie
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//= and Blue Fish [Traveler*] {Morroc}
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//= and Blue Fish [Traveler*] {Morroc}
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//= o morocc.gat 273 79
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//= o morocc.gat 273 79
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//=16) Fox Mask [Nine Tail*] {Payon Dungeon}
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//=16) Fox Mask [Nine Tail*] {Payon Dungeon}
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@@ -917,11 +917,11 @@ xmas.gat,183,267,3 script Pretty Lindsay 793,{
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mes "Haya, yah!";
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mes "Haya, yah!";
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next;
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next;
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misceffect 261;
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misceffect 261;
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- mes "^FF0000Lindsay put the Racoon Hat on the ground,";
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+ mes "^FF0000Lindsay put the RaccoonHat on the ground,";
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mes "and place the Smokie Leaf on top of it.";
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mes "and place the Smokie Leaf on top of it.";
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mes "Then she say something that none could understand its meaning.";
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mes "Then she say something that none could understand its meaning.";
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mes "There's a bright glitter,";
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mes "There's a bright glitter,";
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- mes "and the fur of the Racoon Hat slowly turns into blue color.";
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+ mes "and the fur of the RaccoonHat slowly turns into blue color.";
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mes "And finally, the shape of Smokie turns into Otter.";
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mes "And finally, the shape of Smokie turns into Otter.";
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next;
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next;
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mes "[Pretty Lindsay]";
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mes "[Pretty Lindsay]";
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@@ -960,12 +960,12 @@ xmas.gat,183,267,3 script Pretty Lindsay 793,{
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next;
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next;
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mes "[Pretty Lindsay]";
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mes "[Pretty Lindsay]";
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mes "However, production of ^4D4DFFSea-Otter Hat^000000 requires,";
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mes "However, production of ^4D4DFFSea-Otter Hat^000000 requires,";
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- mes "^0000FFRacoon Hat^000000 x1 ^0000FFSmokie Leaf^000000 x1";
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+ mes "^0000FFRaccoonHat^000000 x1 ^0000FFSmokie Leaf^000000 x1";
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mes "So, if you want to get a Sea-Otter Hat, brother,";
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mes "So, if you want to get a Sea-Otter Hat, brother,";
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mes "just bring along the materials,";
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mes "just bring along the materials,";
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mes "and Lindsay will make it for you immediately.";
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mes "and Lindsay will make it for you immediately.";
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next;
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next;
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- switch(select("I will come again when I have collected them.:Yo..why Racoon Hat?")) {
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+ switch(select("I will come again when I have collected them.:Yo..why RaccoonHat?")) {
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case 1:
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case 1:
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mes "[Pretty Lindsay]";
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mes "[Pretty Lindsay]";
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mes "Hmm~ Come back soon~";
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mes "Hmm~ Come back soon~";
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@@ -978,9 +978,9 @@ xmas.gat,183,267,3 script Pretty Lindsay 793,{
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mes "Hmm. .That's because. . . secrets.. .";
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mes "Hmm. .That's because. . . secrets.. .";
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next;
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next;
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mes "[Pretty Lindsay]";
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mes "[Pretty Lindsay]";
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- mes "When you place Smokie Leaf with Racoon Hat,";
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+ mes "When you place Smokie Leaf with RaccoonHat,";
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mes "and say the spell,";
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mes "and say the spell,";
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- mes "according to what my mom had taught, the Racoon Hat will";
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+ mes "according to what my mom had taught, the RaccoonHat will";
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mes "^003063Bang!!^000000 and turn into Sea-Otter Hat.";
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mes "^003063Bang!!^000000 and turn into Sea-Otter Hat.";
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next;
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next;
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mes "[Pretty Lindsay]";
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mes "[Pretty Lindsay]";
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@@ -2019,7 +2019,7 @@ alde_alche.gat,95,184,3 script #Masked Alarm4 1193,{ end;
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OnBlast:
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OnBlast:
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misceffect 106;
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misceffect 106;
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end; }
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end; }
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-//Morocc /= Drooping Kitty, Huge Leaf, Lazy Raccoon and Blue Fish =/
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+//Morocc /= Drooping Kitty, Huge Leaf, Lazy Smokie and Blue Fish =/
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morocc.gat,273,79,4 script Traveler 99,{
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morocc.gat,273,79,4 script Traveler 99,{
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function creation_lines {
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function creation_lines {
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mes "[Human]";
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mes "[Human]";
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@@ -2146,7 +2146,7 @@ morocc.gat,273,79,4 script Traveler 99,{
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mes "If you bring it to me, I will make the headgear for you.";
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mes "If you bring it to me, I will make the headgear for you.";
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close;
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close;
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}
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}
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- case 3: //Lazy Raccoon [5084]
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+ case 3: //Lazy Smokie [5084]
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if (countitem(1026)>999 && countitem(7065)>99 && countitem(945)>9 && countitem(7030)) {
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if (countitem(1026)>999 && countitem(7065)>99 && countitem(945)>9 && countitem(7030)) {
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delitem 1026,1000;
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delitem 1026,1000;
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delitem 7065,100;
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delitem 7065,100;
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@@ -2157,7 +2157,7 @@ morocc.gat,273,79,4 script Traveler 99,{
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close;
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close;
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} else {
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} else {
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mes "[Human]";
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mes "[Human]";
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- mes "Ah, so you want the Lazy Raccoon.";
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+ mes "Ah, so you want the Lazy Smokie.";
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mes "Well,";
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mes "Well,";
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mes "I can make that for you,";
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mes "I can make that for you,";
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mes "but you will have to";
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mes "but you will have to";
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