|
@@ -1329,7 +1329,7 @@ REPLACE INTO `item_db_re` VALUES (2023,'Tanos_Two-handed_Stick','Tanos Two-hande
|
|
REPLACE INTO `item_db_re` VALUES (2024,'Infinity_Two-handed_Stick','Infinity Two-handed Stick',5,10,NULL,500,'30:170',NULL,NULL,1,0x810200,56,2,34,4,'100',1,23,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (2024,'Infinity_Two-handed_Stick','Infinity Two-handed Stick',5,10,NULL,500,'30:170',NULL,NULL,1,0x810200,56,2,34,4,'100',1,23,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (2025,'Crimson_Two-Handed_Staff','Crimson Two-Handed Staff',5,20,NULL,1000,'100',NULL,1,2,0x800200,63,2,34,3,'70',1,23,'.@r = getrefine(); bonus bInt,5; bonus bMatk,150+((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (2025,'Crimson_Two-Handed_Staff','Crimson Two-Handed Staff',5,20,NULL,1000,'100',NULL,1,2,0x800200,63,2,34,3,'70',1,23,'.@r = getrefine(); bonus bInt,5; bonus bMatk,150+((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (2026,'Staff_of_Vicious_Mind','Staff of Vicious Mind',5,20,NULL,1000,'100:200',NULL,1,1,0x00810204,63,2,34,4,'160',1,23,'bonus bMatk,pow(min(getrefine(),15),2); bonus bInt,6; bonus bUnbreakableWeapon,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (2026,'Staff_of_Vicious_Mind','Staff of Vicious Mind',5,20,NULL,1000,'100:200',NULL,1,1,0x00810204,63,2,34,4,'160',1,23,'bonus bMatk,pow(min(getrefine(),15),2); bonus bInt,6; bonus bUnbreakableWeapon,1;',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (2027,'Sunflower_Kid','Sunflower Kid',5,10,NULL,1500,'150:320',NULL,NULL,2,0x00000200,40,2,34,4,'170',1,23,'bonus bInt,5; .@r = getrefine(); bonus bMatkRate,(.@r/2); bonus bDelayrate,(.@r*-1); bonus bUnbreakableWeapon,1;',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (2027,'Sunflower_Kid','Sunflower Kid',5,10,NULL,1500,'150:320',NULL,NULL,2,0x00000200,56,2,34,4,'170',1,23,'bonus bInt,5; .@r = getrefine(); bonus bMatkRate,(.@r/2); bonus bDelayrate,(.@r*-1); bonus bUnbreakableWeapon,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (2030,'Unity_Two-Handed_Staff','Unity Two-Handed Staff',5,20,NULL,500,'95:135',NULL,1,1,0x800200,63,2,34,3,'1',1,23,'bonus bMatk,pow(getrefine(),2)*125/100;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (2030,'Unity_Two-Handed_Staff','Unity Two-Handed Staff',5,20,NULL,500,'95:135',NULL,1,1,0x800200,63,2,34,3,'1',1,23,'bonus bMatk,pow(getrefine(),2)*125/100;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (2032,'Requiem_Wizardry_Staff','Requiem Wizardry Staff',5,20,NULL,500,'100:230',NULL,1,NULL,0xFFFFFFFF,63,2,2,4,'100',1,10,'.@r = getrefine(); .@b = 40; .@c = 5; if(.@r>=5){ .@b += (.@r-5)*15+20; .@c += .@r-5; } bonus2 bMagicAddRace2,RC2_BioLab,.@b; bonus2 bSubRace2,RC2_BioLab,.@c; bonus2 bIgnoreMdefRace2Rate,RC2_BioLab,(.@r-5)*10;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (2032,'Requiem_Wizardry_Staff','Requiem Wizardry Staff',5,20,NULL,500,'100:230',NULL,1,NULL,0xFFFFFFFF,63,2,2,4,'100',1,10,'.@r = getrefine(); .@b = 40; .@c = 5; if(.@r>=5){ .@b += (.@r-5)*15+20; .@c += .@r-5; } bonus2 bMagicAddRace2,RC2_BioLab,.@b; bonus2 bSubRace2,RC2_BioLab,.@c; bonus2 bIgnoreMdefRace2Rate,RC2_BioLab,(.@r-5)*10;',NULL,NULL);
|
|
#===================================================================
|
|
#===================================================================
|