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@@ -3364,6 +3364,7 @@ ma_fild01,166,214,6 script Old Man in Dilemma#GA 575,{
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specialeffect2 EF_CONE;
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specialeffect2 EF_CONE;
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specialeffect EF_FORESTLIGHT2;
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specialeffect EF_FORESTLIGHT2;
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set Zeny, Zeny-1000;
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set Zeny, Zeny-1000;
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+ delitem 6497,3; //Lesser_Agimat
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getitem 12775,1; //Ancient_Spirit_Agimat
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getitem 12775,1; //Ancient_Spirit_Agimat
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} else {
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} else {
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mes "[Old Man in Dilemma]";
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mes "[Old Man in Dilemma]";
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@@ -3532,9 +3533,10 @@ ma_fild01,238,198,4 script Tikbalang Expert#malaya 582,{
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mes "[Tikbalang Expert]";
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mes "[Tikbalang Expert]";
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mes "The '^F80835Tikbalang Belt^000000' is used to capture Tikbalangs without the hassle. But that doesn't mean it's 100% successful. Interested? Do you want me to make one for you?";
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mes "The '^F80835Tikbalang Belt^000000' is used to capture Tikbalangs without the hassle. But that doesn't mean it's 100% successful. Interested? Do you want me to make one for you?";
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next;
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next;
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- switch(select("Yes, Im interested.:No, I can capture one myself.")) {
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+ switch(select("Yes, I'm interested.:No, I can capture one myself.")) {
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case 1:
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case 1:
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delitem 6496,3; //Tikbalang_Thick_Spine
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delitem 6496,3; //Tikbalang_Thick_Spine
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+ delitem 6497,5; //Lesser_Agimat
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getitem 12699,1; //Tikbalang_Belt
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getitem 12699,1; //Tikbalang_Belt
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mes "[Tikbalang Expert]";
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mes "[Tikbalang Expert]";
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mes "Yiiiiiiiiiiii! Yap!";
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mes "Yiiiiiiiiiiii! Yap!";
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@@ -4581,7 +4583,7 @@ malaya,290,340,3 script Guard Leader#buwaya 571,{
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mes "- Look at you warily while whispering to each other. -";
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mes "- Look at you warily while whispering to each other. -";
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close;
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close;
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}
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}
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- if (malaya_buwaya <= 10) {
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+ if (malaya_buwaya < 10) {
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mes "[Guard Leader]";
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mes "[Guard Leader]";
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mes "We are busy as hell because of Bangungots servants attacking the hospital.";
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mes "We are busy as hell because of Bangungots servants attacking the hospital.";
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next;
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next;
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