Преглед изворни кода

[Fixed]
- Yet another compilation warning.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6924 54d463be-8e91-2dee-dedb-b68131a5f0ec

Lance пре 19 година
родитељ
комит
2e4166cbfc
5 измењених фајлова са 7 додато и 20 уклоњено
  1. 3 0
      Changelog-Trunk.txt
  2. 0 16
      eAthena-7.1.sln
  3. 1 1
      src/map/mercenary.c
  4. 1 1
      src/map/mob.c
  5. 2 2
      src/map/npc.c

+ 3 - 0
Changelog-Trunk.txt

@@ -3,6 +3,9 @@ Date	Added
 AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
+2006/06/02
+	* [Fixed]
+	  - Yet another compilation warning. [Lance]
 2006/06/01
 	* Updated item_db.sql/mob_db.sql to current. [Skotlex]
 	* Fixed NPC_SELFDESTRUCTION not showing nor dealing damage. [Skotlex]

+ 0 - 16
eAthena-7.1.sln

@@ -1,12 +1,4 @@
 Microsoft Visual Studio Solution File, Format Version 8.00
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "map-server_txt", "vcproj-7.1\map-server_txt.vcproj", "{D356871D-58E1-450B-967A-E1E9646175AF}"
-	ProjectSection(ProjectDependencies) = postProject
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "login-server_txt", "vcproj-7.1\login-server_txt.vcproj", "{D356871D-58E1-450B-967A-E2E9646175AF}"
-	ProjectSection(ProjectDependencies) = postProject
-	EndProjectSection
-EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "char-server_txt", "vcproj-7.1\char-server_txt.vcproj", "{D356871D-58E1-450B-967A-E3E9646175AF}"
 	ProjectSection(ProjectDependencies) = postProject
 	EndProjectSection
@@ -29,14 +21,6 @@ Global
 		Release = Release
 	EndGlobalSection
 	GlobalSection(ProjectConfiguration) = postSolution
-		{D356871D-58E1-450B-967A-E1E9646175AF}.Debug.ActiveCfg = Debug|Win32
-		{D356871D-58E1-450B-967A-E1E9646175AF}.Debug.Build.0 = Debug|Win32
-		{D356871D-58E1-450B-967A-E1E9646175AF}.Release.ActiveCfg = Release|Win32
-		{D356871D-58E1-450B-967A-E1E9646175AF}.Release.Build.0 = Release|Win32
-		{D356871D-58E1-450B-967A-E2E9646175AF}.Debug.ActiveCfg = Debug|Win32
-		{D356871D-58E1-450B-967A-E2E9646175AF}.Debug.Build.0 = Debug|Win32
-		{D356871D-58E1-450B-967A-E2E9646175AF}.Release.ActiveCfg = Release|Win32
-		{D356871D-58E1-450B-967A-E2E9646175AF}.Release.Build.0 = Release|Win32
 		{D356871D-58E1-450B-967A-E3E9646175AF}.Debug.ActiveCfg = Debug|Win32
 		{D356871D-58E1-450B-967A-E3E9646175AF}.Debug.Build.0 = Debug|Win32
 		{D356871D-58E1-450B-967A-E3E9646175AF}.Release.ActiveCfg = Release|Win32

+ 1 - 1
src/map/mercenary.c

@@ -153,7 +153,7 @@ void merc_heal(struct homun_data *hd,int hp,int sp)
 #ifndef TXT_ONLY
 void merc_save(struct homun_data *hd)
 {
-	sprintf(tmp_sql, "UPDATE `homunculus` SET `class`='%d',`name`='%s',`level`='%d',`exp`='%d',`hunger`='%d',`hp`='%u',`sp`='%u',`skill1lv`='%d',`skill2lv`='%d',`skill3lv`='%d',`skill4lv`='%d',`skillpts`='%d' WHERE `id` = '%d'", 
+	sprintf(tmp_sql, "UPDATE `homunculus` SET `class`='%d',`name`='%s',`level`='%d',`exp`='%lu',`hunger`='%d',`hp`='%u',`sp`='%u',`skill1lv`='%d',`skill2lv`='%d',`skill3lv`='%d',`skill4lv`='%d',`skillpts`='%d' WHERE `id` = '%d'", 
 		hd->class_,hd->name,hd->level,hd->exp,hd->hunger_rate,
 		hd->battle_status.hp,hd->battle_status.sp,
 		hd->hskill[0].level,hd->hskill[1].level,hd->hskill[2].level,hd->hskill[3].level,

+ 1 - 1
src/map/mob.c

@@ -1331,7 +1331,7 @@ static int mob_ai_sub_lazy(DBKey key,void * data,va_list app)
 
 	md->last_thinktime=tick;
 
-	if (md->bl.prev==NULL || md->status.hp <= 0)
+	if (md->bl.prev==NULL || md->base_status->hp == 0)
 		return 1;
 
 	// 取り巻きモンスターの処理(呼び戻しされた時)

+ 2 - 2
src/map/npc.c

@@ -2838,7 +2838,7 @@ int do_final_npc(void)
 	return 0;
 }
 
-static void npc_debug_warps_sub(struct npc_data *nd)
+/*static void npc_debug_warps_sub(struct npc_data *nd)
 {
 	int m;
 	if (nd->bl.type != BL_NPC || nd->bl.subtype != WARP || nd->bl.m < 0)
@@ -2869,7 +2869,7 @@ static void npc_debug_warps(void)
 	for (m = 0; m < map_num; m++)
 		for (i = 0; i < map[m].npc_num; i++)
 			npc_debug_warps_sub(map[m].npc[i]);
-}
+}*/
 
 /*==========================================
  * npc�‰Šú‰»