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@@ -331,13 +331,10 @@ below).
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Amount is the amount of monsters that will be spawned when this command is
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executed, it is affected by spawn rates in 'battle_athena.conf'.
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-Delay1 and delay2 are the monster respawn delays - the first one counts the time
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-since a monster defined in this spawn was last respawned and the second one
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-counts the time since the monster of this spawn was last killed. Whichever turns
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-out to be higher will be used. If the resulting number is smaller than a random
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-value between 5 and 10 seconds, this value will be used instead. (Which is
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-normally the case if both delay values are zero.) The times are given in
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-1/1000ths of a second.
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+Delay1 and delay2 control monster respawn delays - the first one is the fixed
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+base respawn time, and the second is random variance on top of the base time.
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+Both values are given in miliseconds (1000 = 1 second).
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+Note that the server also enforces a minimum respawn delay of 5 seconds.
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You can specify a custom level to use for the mob different from the one of
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the database by adjoining the level after the name with a comma. eg:
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