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@@ -281,7 +281,7 @@ void vending_openvending(struct map_session_data* sd, const char* message, bool
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}
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}
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if( vending_checknearnpc(&sd->bl) ) {
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if( vending_checknearnpc(&sd->bl) ) {
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- char output[50];
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+ char output[150];
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sprintf(output,"You're too close to a NPC, you must be at least %d cells away from any NPC.",battle_config.min_npc_vending_distance);
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sprintf(output,"You're too close to a NPC, you must be at least %d cells away from any NPC.",battle_config.min_npc_vending_distance);
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clif_displaymessage(sd->fd, output);
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clif_displaymessage(sd->fd, output);
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clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0);
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clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0);
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