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Fixes Lux Anima status not applying (#7796)

* Fixes #7793.
* Follow up to 7913eda.
* Adds missing sc_start after cleaning up previous check.
Thanks to @mazvi!
Aleos 1 年之前
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2c61b336bc
共有 1 個文件被更改,包括 2 次插入0 次删除
  1. 2 0
      src/map/skill.cpp

+ 2 - 0
src/map/skill.cpp

@@ -10690,6 +10690,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
 		break;
 	case RK_LUXANIMA:
 		status_change_clear_buffs(bl, SCCB_LUXANIMA); // For bonus_script
+		sc_start(src, bl, type, 100, skill_lv, skill_get_time(skill_id, skill_lv));
+		clif_skill_nodamage(src, bl, skill_id, skill_lv, 1);
 		break;
 	case RK_GIANTGROWTH:
 	case RK_STONEHARDSKIN: