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Follow up to 356d0a4
* Added Reload shadow equipments

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>

nanakiwurtz 9 năm trước cách đây
mục cha
commit
2c3a5eefef
3 tập tin đã thay đổi với 7 bổ sung0 xóa
  1. 1 0
      db/re/item_combo_db.txt
  2. 3 0
      db/re/item_db.txt
  3. 3 0
      sql-files/item_db_re.sql

+ 1 - 0
db/re/item_combo_db.txt

@@ -461,6 +461,7 @@
 24234:24235,{ bonus bBaseAtk,5; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=15) { bonus2 bAddSize,Size_Large,2; bonus2 bMagicAddSize,Size_Large,2; } }
 24236:24237,{ bonus bBaseAtk,5; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=15) { bonus2 bAddSize,Size_Medium,2; bonus2 bMagicAddSize,Size_Medium,2; } }
 24238:24239,{ bonus bBaseAtk,5; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=15) { bonus2 bAddSize,Size_Small,2; bonus2 bMagicAddSize,Size_Small,2; } }
+24243:24244:24245,{ bonus bDelayrate,(getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)>=25?-5:-1); }
 28315:28317,{ bonus2 bAddClass,Class_All,4; bonus bMatkRate,4; }
 28316:28318,{ bonus2 bAddClass,Class_All,4; bonus bMatkRate,4; }
 28326:28327,{ bonus bInt,8; bonus bStr,8; }

+ 3 - 0
db/re/item_db.txt

@@ -10333,6 +10333,9 @@
 24237,Boned_Shadow_Pendant,Boned Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); if(.@r<7) { bonus2 bAddSize,Size_Medium,1; bonus2 bMagicAddSize,Size_Medium,1; } else if(.@r==7 || .@r==8) { bonus2 bAddSize,Size_Medium,2; bonus2 bMagicAddSize,Size_Medium,2; } else if(.@r>=9) { bonus2 bAddSize,Size_Medium,4; bonus2 bMagicAddSize,Size_Medium,4; } },{},{}
 24238,Gigantic_Shadow_Earring,Gigantic Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); if(.@r<7) { bonus2 bAddSize,Size_Small,1; bonus2 bMagicAddSize,Size_Small,1; } else if(.@r==7 || .@r==8) { bonus2 bAddSize,Size_Small,2; bonus2 bMagicAddSize,Size_Small,2; } else if(.@r>=9) { bonus2 bAddSize,Size_Small,4; bonus2 bMagicAddSize,Size_Small,4; } },{},{}
 24239,Gigantic_Shadow_Pendant,Gigantic Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); if(.@r<7) { bonus2 bAddSize,Size_Small,1; bonus2 bMagicAddSize,Size_Small,1; } else if(.@r==7 || .@r==8) { bonus2 bAddSize,Size_Small,2; bonus2 bMagicAddSize,Size_Small,2; } else if(.@r>=9) { bonus2 bAddSize,Size_Small,4; bonus2 bMagicAddSize,Size_Small,4; } },{},{}
+24243,Reload_Shadow_Shoes,Reload Shadow Shoes,12,20,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); if(.@r<7) bonus bDelayrate,-1; else if(.@r==7 || .@r==8) bonus bDelayrate,-2; else bonus bDelayrate,-3; },{},{}
+24244,Reload_Shadow_Shield,Reload Shadow Shield,12,20,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ .@r = getrefine(); if(.@r<7) bonus bDelayrate,-1; else if(.@r==7 || .@r==8) bonus bDelayrate,-2; else bonus bDelayrate,-3; },{},{}
+24245,Reload_Shadow_Armor,Reload Shadow Armor,12,20,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); if(.@r<7) bonus bDelayrate,-1; else if(.@r==7 || .@r==8) bonus bDelayrate,-2; else bonus bDelayrate,-3; },{},{}
 //
 28000,Tanos_Katar,Tanos Katar,5,10,,1800,220:80,,,1,0x00001000,63,2,32,4,120,1,16,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{}
 28001,Katar_Of_Evil_Slayer,Katar Of Evil Slayer,5,10,,1200,120,,1,1,0x00001000,63,2,32,3,100,1,16,{ bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9){ bonus bAtkRate,5; } if(.@r>=12){ bonus bAtkRate,7; } },{},{}

+ 3 - 0
sql-files/item_db_re.sql

@@ -10364,6 +10364,9 @@ REPLACE INTO `item_db_re` VALUES (24236,'Boned_Shadow_Earring','Boned Shadow Ear
 REPLACE INTO `item_db_re` VALUES (24237,'Boned_Shadow_Pendant','Boned Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r<7) { bonus2 bAddSize,Size_Medium,1; bonus2 bMagicAddSize,Size_Medium,1; } else if(.@r==7 || .@r==8) { bonus2 bAddSize,Size_Medium,2; bonus2 bMagicAddSize,Size_Medium,2; } else if(.@r>=9) { bonus2 bAddSize,Size_Medium,4; bonus2 bMagicAddSize,Size_Medium,4; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (24238,'Gigantic_Shadow_Earring','Gigantic Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r<7) { bonus2 bAddSize,Size_Small,1; bonus2 bMagicAddSize,Size_Small,1; } else if(.@r==7 || .@r==8) { bonus2 bAddSize,Size_Small,2; bonus2 bMagicAddSize,Size_Small,2; } else if(.@r>=9) { bonus2 bAddSize,Size_Small,4; bonus2 bMagicAddSize,Size_Small,4; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (24239,'Gigantic_Shadow_Pendant','Gigantic Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r<7) { bonus2 bAddSize,Size_Small,1; bonus2 bMagicAddSize,Size_Small,1; } else if(.@r==7 || .@r==8) { bonus2 bAddSize,Size_Small,2; bonus2 bMagicAddSize,Size_Small,2; } else if(.@r>=9) { bonus2 bAddSize,Size_Small,4; bonus2 bMagicAddSize,Size_Small,4; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24243,'Reload_Shadow_Shoes','Reload Shadow Shoes',12,20,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r<7) bonus bDelayrate,-1; else if(.@r==7 || .@r==8) bonus bDelayrate,-2; else bonus bDelayrate,-3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24244,'Reload_Shadow_Shield','Reload Shadow Shield',12,20,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r<7) bonus bDelayrate,-1; else if(.@r==7 || .@r==8) bonus bDelayrate,-2; else bonus bDelayrate,-3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24245,'Reload_Shadow_Armor','Reload Shadow Armor',12,20,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r<7) bonus bDelayrate,-1; else if(.@r==7 || .@r==8) bonus bDelayrate,-2; else bonus bDelayrate,-3;',NULL,NULL);
 #
 REPLACE INTO `item_db_re` VALUES (28000,'Tanos_Katar','Tanos Katar',5,10,NULL,1800,'220:80',NULL,NULL,1,0x00001000,63,2,32,4,'120',1,16,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28001,'Katar_Of_Evil_Slayer','Katar Of Evil Slayer',5,10,NULL,1200,'120',NULL,1,1,0x00001000,63,2,32,3,'100',1,16,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9){ bonus bAtkRate,5; } if(.@r>=12){ bonus bAtkRate,7; }',NULL,NULL);