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Follow up to 525ec33 [ci-skip]

Thanks to @reunite-ro
Lemongrass3110 4 years ago
parent
commit
2c0283d0e0
3 changed files with 3 additions and 3 deletions
  1. 1 1
      npc/merchants/refine.txt
  2. 1 1
      npc/re/merchants/refine.txt
  3. 1 1
      src/map/status.cpp

+ 1 - 1
npc/merchants/refine.txt

@@ -627,7 +627,7 @@ lhz_in02,282,20,7	script	Fulerr	4_M_LGTMAN,{
 //= To allow auto safe refining/multiple refining set the
 //= second argument to '1' in the function call.
 //= If you enable this function, be sure to edit the value of
-//= .@safe to the max safe refine in refine_db.yml as well.
+//= .@safe to the max safe refine in refine.yml as well.
 //============================================================
 function	script	refinemain	{
 	disable_items;

+ 1 - 1
npc/re/merchants/refine.txt

@@ -43,7 +43,7 @@ payon_in01,18,132,3	duplicate(Vestri#prt)	Vestri#pay	4_M_DWARF
 //= To allow auto safe refining/multiple refining set the
 //= second argument to '1' in the function call.
 //= If you enable this function, be sure to edit the value of
-//= .@safe to the max safe refine in refine_db.yml as well.
+//= .@safe to the max safe refine in refine.yml as well.
 //=
 //= On official servers, if an item is unsuccessfully refined
 //= it will break at a 20% rate and downgrade at an 80% rate.

+ 1 - 1
src/map/status.cpp

@@ -15980,7 +15980,7 @@ static bool status_readdb_attrfix(const char *basedir,bool silent)
  * DBs being read:
  *	attr_fix.txt: Attribute adjustment table for attacks
  *	size_fix.yml: Size adjustment table for weapons
- *	refine_db.yml: Refining data table
+ *	refine.yml: Refining data table
  * @return 0
  */
 int status_readdb( bool reload ){