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@@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= Nexon
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//===== Current Version: =====================================
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-//= 1.2
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+//= 1.3
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//===== Compatible With: =====================================
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//= eAthena Revision 3000+
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//===== Description: =========================================
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@@ -24,6 +24,7 @@
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//= 1.0 Implemented the Lover's quest. [MasterOfMuppets]
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//= 1.1 Split quests into quests/cities_einbroch.txt [Evera]
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//= 1.2 Split more quests into above file [Evera]
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+//= 1.3 Added (finally) the Garrison quest npc [erKURITA]
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//============================================================
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@@ -836,13 +837,89 @@ OnTouch:
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end;
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}
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+que_ng.gat,182,85,2 script Garrison 109,{
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+
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+if (garrisonq == 1) {
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+ mes "[Garrison]";
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+ mes "Hey, you've comeback, let's see if you brought your items:";
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+ if (Zeny < 30000) {
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+ mes "You're going to need at least 30,000z. Get some please";
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+ close;
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+ } else if (countitem(999) < 50) {
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+ mes "You need "+(50 - countitem(999))+" steels. Get more please";
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+ close;
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+ } else if (countitem(985) < 3) {
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+ mes "You need "+(3 - countitem(985))+" eluniums. Get more please";
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+ close;
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+ } else if (countitem(1003) < 50) {
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+ mes "You need "+(50 - countitem(1003))+" coals. Get more please";
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+ close;
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+ } else if (countitem(7317) < 20) {
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+ mes "You need "+(20 - countitem(7317))+" Rusty screws. Get more please";
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+ close;
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+ } else
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+ mes "Awesome! You've got them all!";
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+ next;
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+ mes "[Garrison]";
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+ mes "Here's your ^800000Garrison^000000!";
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+ delitem 999,50;
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+ delitem 985,3;
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+ delitem 1003,50;
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+ delitem 7317,20;
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+ set Zeny,Zeny-30000;
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+ getitem 13104,1;
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+ set garrisonq,0;
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+ next;
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+ mes "[Garrison]";
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+ mes "Enjoy it and use it wise~~";
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+ close;
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+}
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+mes "[Garrison]";
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+mes "Hiya there!~~ Have you ever heard about ''The Garrison''?";
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+switch(select("The handgun?:Err, besides you, no")) {
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+ case 1:
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+ next;
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+ mes "[Garrison]";
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+ mes "YES YES! That one!. The garrison is a nice overall handgun which combines gunpowder's power and accuracy.";
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+ next;
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+ mes "[Garrison]";
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+ mes "However, it's not publicly made nowadays, but I do know how to make one. It will cost you a few things though... Interested?";
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+ switch(select("Yes I am:Nah, guns are not my type")) {
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+ case 1:
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+ next;
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+ mes "[Garrison]";
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+ mes "Ok, here's what you need:";
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+ mes "^80808050 Steels^000000";
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+ mes "^4747473 Eluniums^000000";
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+ mes "50 Coals";
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+ mes "^80000020 Rusted Screws^000000";
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+ mes "^FFAA0030,000 Zeny^000000";
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+ next;
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+ mes "[Garrison]";
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+ mes "Still interested?";
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+ if (select("Yes I am:No thanks...") == 1) {
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+ next;
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+ mes "[Garrison]";
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+ mes "Good stuff. Come back with the items then";
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+ set garrisonq,1;
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+ close;
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+ }
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+ case 2:
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+ next;
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+ mes "[Garrison]";
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+ mes "Come back anytime then!";
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+ close;
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+ }
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+ case 2:
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+ next;
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+ mes "[Garrison]";
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+ mes "Bad thing then...";
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+ close;
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+ }
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+}
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//| Temporal NPC locations until the text inside it has been obtained
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-//que_ng.gat,182,85,2 script TempNPC0 109,{
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-//end;
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-//}
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-
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//que_ng.gat,187,149,3 script TempNPC1 83,{
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//end;
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//}
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