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- Fixed Snake Head Hat (5388) Double Attack bonus. (bugreport:3483)
- Added missing 'break' in some Juperos warps.
- Updated SQL item/mob databases to latest. (thanks Peter)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14029 54d463be-8e91-2dee-dedb-b68131a5f0ec

brianluau 15 năm trước cách đây
mục cha
commit
2a66536939

+ 1 - 1
db/item_db.txt

@@ -2525,7 +2525,7 @@
 //5385,Yoyo_Hat,Yoyo Hat,5,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,20,1,391,{ skill "TF_HIDING",1; },{},{ sc_end SC_HIDING; }
 //5386,Ayam_,New Year Suit Hat,5,20,,70,,7,,0,0xFFFFFFFF,7,2,256,,0,0,228,{ bonus bMdef,7; bonus bFlee,7; bonus2 bAddMonsterDropItem,12198,200; },{},{}
 //5387,Neko_Mimi_Kafra,Nekomimi Kafra Headband,5,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,30,1,392,{ bonus bMdef,5; },{},{}
-//5388,Snake_Head,Snake Head Hat,5,20,,200,,1,,1,0xFFFFFFFE,7,2,256,,30,1,393,{ bonus bDoubleRate,5; },{},{}
+//5388,Snake_Head,Snake Head Hat,5,20,,200,,1,,1,0xFFFFFFFE,7,2,256,,30,1,393,{ bonus bDoubleRate,25; },{},{}
 5389,Angel_Spirit,Mask Of Goddess,5,20,,200,,0,,0,0xFFFFFFFE,7,2,512,,30,0,394,{ bonus bAtkRate,2; bonus bMatkRate,2; },{},{}
 //5390,Santa_Hat_2,Frozen Twin Pompom,5,20,,100,,2,,0,0xFFFFFFFE,7,2,256,,0,1,395,{ bonus2 bResEff,Eff_Freeze,3000; },{},{}
 //5391,Toast_C,Crunch Toast,5,20,,100,,0,,0,0xFFFFFFFE,7,2,1,,0,0,188,{ bonus bMaxHP,100; bonus2 bAddMonsterDropItem,617,10; },{},{}

+ 16 - 16
doc/script_commands.txt

@@ -2282,7 +2282,7 @@ You can also use it to make sure people don't pass a point before removing an
 item totally from them. Let's say you don't want people to wear Legion Plate 
 armor, but also don't want them to equip if after the check, you would do this:
 
-        if ((getequipid(EQI_ARMOR) == 2341) || (getequipid(EQI_ARMOR) == 2342) goto L_EquipedLegionPlate; 
+        if ((getequipid(EQI_ARMOR) == 2341) || (getequipid(EQI_ARMOR) == 2342) goto L_EquipedLegionPlate;
     // the || is used as an or argument, there is 2341 and 2342 cause there are 
     // two different legion plate armors, one with a slot one without.
         if ((countitem(2341) > 0) || (countitem(2432) > 0) goto L_InventoryLegionPlate;
@@ -3080,7 +3080,7 @@ other length limits and asking them to try to input something else.
 
 ---------------------------------------
 
-*skillpointcount; 
+*skillpointcount()
 
 Returns the total amount of skill points a character posesses (SkillPoint+SP's used in skills)
 This command can be used to check the currently attached characters total amount of skillpoints.
@@ -3095,7 +3095,7 @@ Example:
 	
 //Self-explanatory... :P
 	if (skillPointCount() > 20)
-		mes "Wow, you have more then 20 Skill Points in total!"; 
+		mes "Wow, you have more then 20 Skill Points in total!";
 
 ---------------------------------------
 
@@ -3592,7 +3592,7 @@ There is also a nice example on using this with the 'rand' function, to give you
 a random ammount of healing.
 
     // This will heal anything thing from 100 to 150 HP and no SP
-    itemheal rand(100,150),0; 
+    itemheal rand(100,150),0;
 
 ---------------------------------------
 
@@ -3629,9 +3629,9 @@ list of job names and the numbers they correspond to can be found in
 'db/const.txt'.
 
     // This would change your player into a Swordman
-    jobchange Job_Swordman; 
+    jobchange Job_Swordman;
     // This would change your player into a Swordman High
-    jobchange Job_Swordman_High; 
+    jobchange Job_Swordman_High;
 
 'upper flag' can alternatively be used to specify the type of job one changes
 to. For example, jobchange Job_Swordman,1; will change the character to a high
@@ -3784,12 +3784,12 @@ a palette number that exists/is usable by the client you use.
     // This will change your hair(6), so that it uses palette 8, what ever your 
     // palette 8 is, your hair will use that colour
 
-    setlook 6,8; 
+    setlook 6,8;
 
     // This will change your clothes(7), so they are using palette 1, whatever 
     // your palette 1 is, your clothes will then use that set of colours.
     
-    setlook 7,1; 
+    setlook 7,1;
 
 Here are the possible look types:
  
@@ -3991,11 +3991,11 @@ Failure occurs when there is:
 Example:
 
 //This will give the currently attached player a Aaron's Apple (if Aaron is online).
-	getnameditem "Apple","Aaron"; 
+	getnameditem "Apple","Aaron";
 	
 //Self-explanatory (I hope).
 	if (getnameitem("Apple","Aaron")) {
-		mes "You now have a Aaron's Apple!"; 
+		mes "You now have a Aaron's Apple!";
 	}
 
 ---------------------------------------
@@ -4633,11 +4633,11 @@ previously, they will now at 0+the level given.
 
 // This will permanently give the character Stone Throw (TF_THROWSTONE,152), at 
 // level 1.
-    skill 152,1,0; 
+    skill 152,1,0;
 
 ---------------------------------------
 
-*nude; 
+*nude;
 
 This command will unequip anything equipped on the invoking character.
 
@@ -4722,7 +4722,7 @@ online.
 ---------------------------------------
 
 *pcfollow <id>,<target id>;
-*pcstopfollow <id>; 
+*pcstopfollow <id>;
 
 Makes a character follow or stop following someone. This command does the same as the @follow command.
 The main difference is that @follow can use character names, and this commands needs the Account ID for the target.
@@ -5263,7 +5263,7 @@ Example 4:
     mes "[Man]";
     mes "Ok I will let you have 30 sec more";
     close2;
-    setnpctimer (getnpctimer(0)-30000); 
+    setnpctimer (getnpctimer(0)-30000);
     // Notice the 'close2'. If there were a 'next' there the timer would be 
     // changed only after the player pressed the 'next' button.
     end;
@@ -5715,7 +5715,7 @@ returns a guild id:
 // This will change the emblem on the flag to that of the guild that owns
 // "guildcastle"
 
-    flagemblem GetCastleData("guildcastle",1); 
+    flagemblem GetCastleData("guildcastle",1);
 
 ---------------------------------------
 
@@ -6559,7 +6559,7 @@ Add quest of the <ID2> to the the quest log, and the state is "active".
 
 ---------------------------------------
 
-checkquest(<ID>{,PLAYTIME|HUNTING});
+*checkquest(<ID>{,PLAYTIME|HUNTING})
 
 If no additonal argument supplied, return the state of the quest: 
 	-1 = Quest not started (not in quest log)

+ 4 - 0
npc/quests/quests_juperos.txt

@@ -1782,6 +1782,7 @@ OnTouch:
 		close2;
 		stopnpctimer;
 		warp "juperos_02",128,278;
+		break;
 	case 2:
 		mes "^777777["+ strcharinfo(0) +"]^000000";
 		mes "N-No! This is";
@@ -1791,6 +1792,7 @@ OnTouch:
 		close2;
 		stopnpctimer;
 		warp "juperos_01",96,91;
+		break;
 	}
 	end;
 
@@ -5068,6 +5070,7 @@ OnTouch:
 		close2;
 		stopnpctimer;
 		warp "juperos_02",130,142;
+		break;
 	case 2:
 		mes "[" + strcharinfo(0) + "]";
 		mes "Not now!";
@@ -5075,6 +5078,7 @@ OnTouch:
 		close2;
 		stopnpctimer;
 		warp "jupe_gate",50,168;
+		break;
 	}
 	end;
 

+ 1 - 1
npc/warps/fields/man_fild.txt

@@ -1,4 +1,4 @@
-	//===== eAthena Script =======================================
+//===== eAthena Script =======================================
 //= Manuk Field Warp Script
 //===== By: ==================================================
 //= L0ne_W0lf

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 365 - 268
sql-files/item_db.sql


+ 5 - 5
sql-files/item_db2.sql

@@ -31,17 +31,17 @@ CREATE TABLE `item_db2` (
 
 #  Items Additional Database - Custom Items go here
 # 
-# Structure of Database:
-# REPLACE INTO `item_db2` VALUES ( ID,'Name','Name',Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Upper,Gender,Loc,wLV,eLV,Refineable,View,' Script ',' OnEquip_Script ',' OnUnequip_Script ');
+#  Structure of Database:
+# REPLACE INTO `item_db2` VALUES ('ID','Name','Name','Type','Price','Sell','Weight','ATK','DEF','Range','Slot','Job','Upper','Gender','Loc','wLV','eLV','Refineable','View','Script','OnEquip_Script','OnUnequip_Script');
 # 
-# THQ Quest Items
+#  THQ Quest Items
 # =============================================================
 # REPLACE INTO `item_db2` VALUES (7950,'THG_Membership','THG Membership',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 # REPLACE INTO `item_db2` VALUES (7951,'Token_Bag','Token Bag',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 # REPLACE INTO `item_db2` VALUES (1998,'Jeramiah\'s_Jur','Jeramiah\'s Jur',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 # REPLACE INTO `item_db2` VALUES (1999,'Zed\'s_Staff','Zed\'s Staff',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 
-# Official Event Items that had their Effects removed after the event was completed
+#  Official Event Items that had their Effects removed after the event was completed
 # REPLACE INTO `item_db2` VALUES (585,'Wurst','Brusti',11,2,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(15,20),0; itemskill \"PR_MAGNIFICAT\",3;',NULL,NULL);
 # REPLACE INTO `item_db2` VALUES (679,'Gold_Pill','Pilule',0,5000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 50,50;',NULL,NULL);
 
@@ -78,6 +78,6 @@ CREATE TABLE `item_db2` (
 # REPLACE INTO `item_db2` VALUES (7948,'Box','Box',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 # REPLACE INTO `item_db2` VALUES (5817,'Valentine\'s_Emblem','Valentine\'s Emblem',5,10,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAtkRate,3; bonus bMatkRate,3; bonus bAllStats,2; bonus bFlee,10; bonus bAspd,1; bonus bMdef,3; bonus2 bSkillAtk,\"AL_HEAL\",10; bonus2 bSkillHeal,\"AL_HEAL\",10; bonus2 bSkillHeal,\"AM_POTIONPITCHER\",10; bonus2 bAddItemHealRate,IG_Potion,10;',NULL,NULL);
 
-# Old Tuxedo and Wedding Dress, will display the outfit when worn, un-comment to enable it
+#  Old Tuxedo and Wedding Dress, will display the outfit when worn, un-comment to enable it
 # REPLACE INTO `item_db2` VALUES (2338,'Wedding_Dress','Wedding Dress',5,43000,NULL,500,NULL,0,NULL,0,0xFFFFFFFE,7,0,16,NULL,0,1,0,NULL,'setoption Option_Wedding,1;','setoption Option_Wedding,0;');
 # REPLACE INTO `item_db2` VALUES (7170,'Tuxedo','Tuxedo',5,43000,NULL,10,NULL,0,NULL,0,0xFFFFFFFE,7,1,16,NULL,0,1,0,NULL,'setoption Option_Wedding,1;','setoption Option_Wedding,0;');

+ 35 - 35
sql-files/mob_db.sql

@@ -65,11 +65,11 @@ CREATE TABLE `mob_db` (
   PRIMARY KEY  (`ID`)
 ) ENGINE=MyISAM;
 
-# Monster Database
+#  Monster Database
 # 
-# Structure of Database :
+#  Structure of Database :
 # REPLACE INTO `mob_db` VALUES ('ID','Sprite_Name','kROName','iROName','LV','HP','SP','EXP','JEXP','Range1','ATK1','ATK2','DEF','MDEF','STR','AGI','VIT','INT','DEX','LUK','Range2','Range3','Scale','Race','Element','Mode','Speed','aDelay','aMotion','dMotion','MEXP','ExpPer','MVP1id','MVP1per','MVP2id','MVP2per','MVP3id','MVP3per','Drop1id','Drop1per','Drop2id','Drop2per','Drop3id','Drop3per','Drop4id','Drop4per','Drop5id','Drop5per','Drop6id','Drop6per','Drop7id','Drop7per','Drop8id','Drop8per','Drop9id','Drop9per','DropCardid','DropCardper');
-# Note: Keep the Sprite_Name field as it is (in the game client). You may change Name,JName field tough
+#  Note: Keep the Sprite_Name field as it is (in the game client). You may change Name,JName field tough
 
 REPLACE INTO `mob_db` VALUES (1001,'SCORPION','Scorpion','Scorpion',24,1109,0,287,176,1,80,135,30,0,1,24,24,5,52,5,10,12,0,4,23,0x3195,200,1564,864,576,0,0,0,0,0,0,0,0,990,70,904,5500,757,57,943,210,7041,100,508,200,625,20,0,0,0,0,4068,1);
 REPLACE INTO `mob_db` VALUES (1002,'PORING','Poring','Poring',1,50,0,2,1,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,512,150,619,20,0,0,0,0,4001,1);
@@ -708,7 +708,7 @@ REPLACE INTO `mob_db` VALUES (1623,'RSX_0806','RSX 0806','RSX-0806',86,560733,0,
 REPLACE INTO `mob_db` VALUES (1624,'G_WASTE_STOVE','Waste Stove','Old Stove',68,15895,0,0,0,1,500,889,23,10,20,69,55,5,79,77,10,12,2,0,20,0x3885,220,1152,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1625,'G_PORCELLIO','Porcellio','Porcellio',43,5523,0,1024,693,1,164,494,0,8,0,31,21,50,64,85,10,12,0,4,62,0x3985,150,720,360,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 
-# Hellion Revenant
+#  Hellion Revenant
 REPLACE INTO `mob_db` VALUES (1626,'G_DARK_PRIEST','Hellion Revenant','Hellion Revenant',88,286900,0,1,1,2,50,3150,25,50,1,80,50,99,130,99,10,12,1,6,69,0x37B5,150,432,384,192,0,0,0,0,0,0,0,0,7337,8000,7337,5000,7337,3000,7337,1000,7337,500,7337,100,0,0,0,0,0,0,0,0);
 
 # Lighthalzen
@@ -784,7 +784,7 @@ REPLACE INTO `mob_db` VALUES (1689,'G_BACSOJIN','Bacsojin','White Lady',85,25322
 REPLACE INTO `mob_db` VALUES (1690,'G_SPRING_RABBIT','Spring Rabbit','Spring Rabbit',12,15,0,0,0,1,0,0,100,99,1,1,1,1,1,1,10,12,1,2,42,0xC3,160,1120,552,511,0,0,0,0,0,0,0,0,12123,5000,12122,5000,12124,5000,663,5000,12123,5000,12122,5000,12124,5000,663,5000,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1691,'G_KRABEN','Kraben','Kraben',70,10880,0,0,0,1,125,765,5,42,50,155,1,66,112,60,10,12,1,0,48,0x3885,100,1152,1536,576,0,0,0,0,0,0,0,0,521,1,521,1,521,1,521,1,521,1,521,1,521,1,0,0,0,0,0,0);
 
-# Thanatos Tower & Abyss
+#  Thanatos Tower & Abyss
 REPLACE INTO `mob_db` VALUES (1692,'BREEZE','Breeze','Breeze',56,5099,0,2390,1340,2,94,215,7,32,1,96,6,38,91,45,10,12,1,0,64,0x3885,100,140,384,504,0,0,0,0,0,0,0,0,945,500,706,10,2270,10,1733,10,604,10,2269,10,996,10,0,0,0,0,4390,1);
 REPLACE INTO `mob_db` VALUES (1693,'PLASMA_Y','Plasma','Plasma',56,8400,0,2200,2100,3,400,900,0,40,1,30,10,83,105,45,10,12,0,0,88,0x3885,100,608,1440,576,0,0,0,0,0,0,0,0,911,100,644,10,731,2,715,100,969,1,0,0,0,0,0,0,0,0,4389,1);
 REPLACE INTO `mob_db` VALUES (1694,'PLASMA_R','Plasma','Plasma',43,5700,0,2000,1000,3,300,700,0,30,1,30,5,56,90,30,10,12,0,0,83,0x3885,150,608,1440,576,0,0,0,0,0,0,0,0,911,100,644,10,731,2,716,100,990,45,0,0,0,0,0,0,0,0,4389,1);
@@ -827,7 +827,7 @@ REPLACE INTO `mob_db` VALUES (1730,'R_DEVIRUCHI','Deviruchi','Deviruchi',46,7360
 REPLACE INTO `mob_db` VALUES (1731,'G_DOPPELGANGER','Doppelganger','Doppelganger',72,12000000,0,3000000,2000000,1,5000,10000,99,99,88,180,70,75,180,65,10,12,2,8,48,0x37B5,190,480,480,288,0,0,0,0,0,0,0,0,7484,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1732,'G_TREASURE_BOX','Treasure Chest','Treasure Chest',98,0,0,0,0,0,0,0,0,0,0,0,0,0,255,0,0,0,0,0,20,0x120,0,0,0,0,0,0,0,0,0,0,0,0,7486,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 
-# Kiel Dungeon monsters
+#  Kiel Dungeon monsters
 REPLACE INTO `mob_db` VALUES (1733,'KIEL','Kiel','Kiehl',90,523000,0,36500,23405,3,1682,3311,28,32,100,112,76,89,156,102,10,12,1,0,47,0x37B5,140,1152,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1734,'KIEL_','Kiel D-01','Kiel D-01',90,1523000,0,2356200,512602,3,3280,6560,28,32,100,130,30,160,199,180,10,12,1,0,47,0x37B5,130,1152,576,432,1178100,10000,617,5500,603,5000,616,2000,7513,3000,617,3000,2651,1000,2319,1000,1618,500,1242,500,2650,1000,0,0,0,0,4403,1);
 REPLACE INTO `mob_db` VALUES (1735,'ALICEL','Alicel','Alicel',75,37520,0,8890,5420,2,1800,2770,30,30,50,58,50,51,92,40,10,12,1,6,60,0x318D,250,1080,480,504,0,0,0,0,0,0,0,0,7512,2000,7507,3000,999,200,7317,500,1270,5,985,10,2517,20,0,0,0,0,4401,1);
@@ -847,7 +847,7 @@ REPLACE INTO `mob_db` VALUES (1748,'G_ANACONDAQ','Anacondaq','Anacondaq',23,1109
 REPLACE INTO `mob_db` VALUES (1749,'G_MEDUSA','Medusa','Medusa',79,22408,0,0,0,1,827,1100,48,38,1,74,50,57,77,69,10,12,1,6,40,0x3985,180,1720,1320,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1750,'G_RED_PLANT','Red Plant','Red Plant',1,100,0,0,0,1,100,200,100,99,0,0,0,0,0,100,7,12,0,3,22,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 
-# Odin monsters
+#  Odin monsters
 REPLACE INTO `mob_db` VALUES (1751,'RANDGRIS','Valkyrie Randgris','Valkyrie Randgris',99,3567200,0,2854900,3114520,3,5560,9980,25,42,100,120,30,120,220,210,10,12,2,8,86,0x37B5,100,576,576,480,1427450,10000,617,5500,603,5000,616,2000,7510,5000,2357,1600,2524,3000,2421,3000,2229,5000,7024,2500,0,0,0,0,0,0,4407,1);
 REPLACE INTO `mob_db` VALUES (1752,'SKOGUL','Skogul','Skogul',70,87544,0,27620,10,2,1110,1930,20,15,1,69,70,50,67,52,10,12,1,6,67,0x3395,190,720,384,480,0,0,0,0,0,0,0,0,7511,3500,7054,1000,716,1000,739,500,2609,100,757,500,1271,5,0,0,0,0,4404,1);
 REPLACE INTO `mob_db` VALUES (1753,'FRUS','Frus','Frus',69,83422,0,20620,10,2,1110,1780,20,15,1,69,60,50,76,52,10,12,1,6,67,0x3395,150,480,576,432,0,0,0,0,0,0,0,0,7511,3500,7054,1000,716,1000,2622,3,2308,10,757,500,0,0,0,0,0,0,4405,1);
@@ -866,7 +866,7 @@ REPLACE INTO `mob_db` VALUES (1765,'G_RANDGRIS','Valkyrie','Valkyrie',99,1567200
 REPLACE INTO `mob_db` VALUES (1766,'EM_ANGELING','Angeling','Angeling',99,128430,0,0,0,1,60,71,40,50,1,17,80,80,126,20,10,12,0,8,66,0x4B5,300,1288,288,384,0,0,909,5000,909,5000,741,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1767,'EM_DEVILING','Deviling','Deviling',99,128430,0,0,0,1,60,71,40,50,1,17,80,80,126,20,10,12,0,8,66,0x4B5,300,1288,288,384,0,0,909,5000,909,5000,741,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 
-# Rachel / Ice Dungeon monsters
+#  Rachel / Ice Dungeon monsters
 REPLACE INTO `mob_db` VALUES (1768,'GLOOMUNDERNIGHT','Gloom Under Night','Gloom Under Night',89,2298000,0,962175,276445,3,5880,9516,10,20,100,115,98,78,111,50,10,12,2,0,68,0x37B5,200,1344,2880,576,481087,10000,607,5500,617,5000,617,5000,7566,7000,7023,4000,7022,2000,616,5000,2513,1000,1377,100,0,0,0,0,0,0,4408,1);
 REPLACE INTO `mob_db` VALUES (1769,'AGAV','Agav','Agav',73,29620,0,9780,6622,1,103,1109,15,35,1,32,27,132,69,15,10,12,1,7,80,0x3295,300,768,360,360,0,0,0,0,0,0,0,0,7567,2500,2422,2,7563,4000,2109,1,12183,50,7563,100,0,0,0,0,0,0,4409,1);
 REPLACE INTO `mob_db` VALUES (1770,'ECHIO','Echio','Echio',69,34900,0,13560,4300,1,750,1800,33,11,74,74,52,35,59,56,10,12,1,7,80,0x3295,250,768,360,360,0,0,0,0,0,0,0,0,7567,2500,608,10,7563,4000,5172,20,12183,20,7563,100,2366,20,0,0,0,0,4410,1);
@@ -964,7 +964,7 @@ REPLACE INTO `mob_db` VALUES (1860,'E_COCO','Coco','Coco',17,817,0,120,78,1,56,6
 REPLACE INTO `mob_db` VALUES (1861,'E_CHOCO','Choco','Choco',43,4278,0,1265,1265,1,315,402,5,5,65,68,55,45,65,25,10,12,0,2,23,0x3095,200,1500,500,1000,0,0,0,0,0,0,0,0,7011,5335,942,7000,985,53,513,5000,634,20,7749,1000,607,25,0,0,0,0,4285,1);
 REPLACE INTO `mob_db` VALUES (1862,'E_MARTIN','Martin','Martin',18,1109,0,134,86,1,52,63,0,5,12,18,30,15,15,5,10,12,0,2,42,0x81,300,1480,480,480,0,0,0,0,0,0,0,0,1017,9000,7750,500,1251,10,2225,5,5009,1,10010,10,2224,15,0,0,0,0,4046,1);
 REPLACE INTO `mob_db` VALUES (1863,'E_SPRING_RABBIT','Spring Rabbit','Spring Rabbit',25,4500,0,0,0,1,292,406,14,10,20,15,15,5,15,5,10,12,1,2,42,0x83,160,1120,552,511,0,0,0,0,0,0,0,0,7860,5000,7861,5000,7862,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-# Cursed Abbey
+#  Cursed Abbey
 REPLACE INTO `mob_db` VALUES (1864,'ZOMBIE_SLAUGHTER','Zombie Slaughter','Zombie Slaughter',77,43000,0,12000,8500,1,855,1655,35,45,1,30,50,1,75,35,10,12,1,1,69,0x3695,200,676,648,432,0,0,0,0,0,0,0,0,7752,3000,13404,10,934,1500,7753,3000,938,3000,0,0,0,0,0,0,0,0,4435,1);
 REPLACE INTO `mob_db` VALUES (1865,'RAGGED_ZOMBIE','Ragged Zombie','Ragged Zombie',75,25000,0,8500,5500,9,1200,1500,25,35,1,77,25,10,101,50,10,12,1,1,69,0x3695,150,1960,576,420,0,0,0,0,0,0,0,0,7752,3000,2424,15,934,1500,932,4500,2703,2,13107,10,0,0,0,0,0,0,4436,1);
 REPLACE INTO `mob_db` VALUES (1866,'HELL_POODLE','Hell Poodle','Hell Poodle',71,9000,0,4000,3000,1,400,600,35,20,5,26,14,5,39,10,10,12,0,6,27,0x3795,140,824,432,360,0,0,0,0,0,0,0,0,528,5000,13028,10,1268,10,932,4500,628,20,919,5500,537,400,0,0,0,0,4437,1);
@@ -981,7 +981,7 @@ REPLACE INTO `mob_db` VALUES (1876,'E_LORD_OF_DEATH','Lord of the Dead','Lord of
 REPLACE INTO `mob_db` VALUES (1877,'CRYSTAL_5','Crystal','Crystal',1,15,0,0,0,0,0,10,100,99,1,1,1,1,255,1,0,0,0,0,20,0x1E1,190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1878,'E_SHINING_PLANT','Shining Plant','Shining Plant',1,20,0,0,0,1,1,1,100,99,0,0,0,0,0,90,7,12,0,3,26,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,7864,3000,906,1500,511,500,507,2000,508,1500,914,500,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1879,'ECLIPSE_P','Eclipse Pet','Eclipse',6,1800,0,0,0,1,20,26,0,40,1,36,6,0,11,80,10,12,1,2,60,0x37B5,200,1456,456,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-# Moscovia monsters
+#  Moscovia monsters
 REPLACE INTO `mob_db` VALUES (1880,'WOOD_GOBLIN','Wood Goblin','Wood Goblin',42,6982,0,2201,1552,1,600,620,32,3,1,5,45,45,55,155,10,12,1,3,62,0x81,320,2304,840,360,0,0,0,0,0,0,0,0,2719,5,7203,4000,7201,2000,907,2000,916,500,7032,500,574,50,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1881,'LES','Les','Les',39,3080,0,1521,912,1,102,113,0,17,1,33,12,32,52,38,10,12,1,3,82,0x1089,230,1728,720,576,0,0,0,0,0,0,0,0,7100,2000,511,1000,711,1000,905,2500,2270,1,521,500,510,50,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1882,'VAVAYAGA','Baba Yaga','Baba Yaga',49,7444,0,2583,2583,2,255,387,4,29,1,76,24,88,55,18,10,12,1,7,21,0x3885,270,1536,600,420,0,0,0,0,0,0,0,0,7099,1000,7762,5000,1630,10,7226,150,539,1500,519,1500,580,1500,0,0,0,0,0,0);
@@ -989,7 +989,7 @@ REPLACE INTO `mob_db` VALUES (1883,'UZHAS','Uzhas','Uzhas',61,13707,0,4002,3003,
 REPLACE INTO `mob_db` VALUES (1884,'MAVKA','Mavka','Mavka',63,19200,0,8301,6353,7,589,623,32,19,1,42,55,35,89,177,10,12,1,3,62,0x3885,170,1536,504,360,0,0,0,0,0,0,0,0,1572,5,629,300,707,300,710,50,747,1500,748,300,510,3000,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1885,'GOPINICH','Gopinich','Gopinich',85,299321,0,45250,16445,3,1868,6124,20,42,50,65,55,103,152,35,10,12,2,2,62,0x37B5,150,1536,864,432,22625,10000,607,5500,617,5000,617,5000,617,4000,2621,200,12080,1000,1737,100,1417,5,7444,5000,5007,1,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1886,'G_MAVKA','Mavka','Mavka',63,19200,0,0,0,7,589,623,32,19,1,42,55,35,89,177,10,12,1,3,62,0x3885,170,1536,504,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-# Additional Monsters
+#  Additional Monsters
 REPLACE INTO `mob_db` VALUES (1887,'FREEZER_R','Freezer','Freezer',72,8636,0,0,0,2,671,983,55,43,69,41,59,5,67,100,10,12,1,2,41,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1888,'GARM_BABY_R','Hatii Baby','Hatii Baby',61,15199,0,100,100,1,680,1580,24,13,45,30,36,55,85,30,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,0,0,0,7066,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1889,'GARM_R','Marozka\'s Guard','Marozka\'s Guard',73,100000,0,1000,1000,3,900,2200,20,23,85,126,10,50,95,60,10,12,2,2,81,0x37B5,400,608,408,336,0,0,0,0,0,0,0,0,7053,2000,7066,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
@@ -1008,7 +1008,7 @@ REPLACE INTO `mob_db` VALUES (1901,'E_CONDOR','Condor','Condor',5,8000,0,100,100
 REPLACE INTO `mob_db` VALUES (1902,'E_TREASURE1','Treasure Box','Treasure Box',99,49,0,0,0,0,0,10,100,0,0,0,0,0,2,0,0,0,0,0,26,0x120,0,0,0,0,0,0,0,0,0,0,0,0,7782,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1903,'E_TREASURE2','Treasure Box','Treasure Box',99,49,0,0,0,0,0,10,100,0,0,0,0,0,255,0,0,0,0,0,26,0x120,0,0,0,0,0,0,0,0,0,0,0,0,7783,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1904,'BOMBPORING','Bomb Poring','Bomb Poring',28,1000000,0,461,284,1,120,320,100,99,1,28,28,0,33,50,10,12,0,0,20,0x11AB,300,1672,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-# WoE Second Edition; Battle Fields
+#  WoE Second Edition; Battle Fields
 REPLACE INTO `mob_db` VALUES (1905,'BARRICADE','Barricade','Barricade',98,600000,0,0,0,1,0,0,0,0,1,17,1,80,126,20,10,12,2,0,20,0x120,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1906,'BARRICADE_','Barricade','Barricade',98,150,0,0,0,1,0,0,100,99,1,17,1,80,126,20,10,12,2,0,20,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1907,'S_EMPEL_1','Guardian Stone','Guardian Stone',90,120000,0,0,0,0,1,1,40,50,1,1,1,1,1,1,0,0,0,0,20,0x120,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
@@ -1020,7 +1020,7 @@ REPLACE INTO `mob_db` VALUES (1912,'OBJ_FLAG_A','Lion Flag','Lion Flag',90,200,0
 REPLACE INTO `mob_db` VALUES (1913,'OBJ_FLAG_B','Eagle Flag','Eagle Flag',90,200,0,0,0,0,1,1,100,99,1,1,1,1,1,1,0,0,2,0,20,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1914,'OBJ_A2','Blue Crystal','Blue Crystal',90,1000,0,0,0,0,1,1,100,99,1,1,1,1,1,1,0,0,2,0,20,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1915,'OBJ_B2','Pink Crystal','Pink Crystal',90,1000,0,0,0,0,1,1,100,99,1,1,1,1,1,1,0,0,2,0,20,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-# Satan Morroc
+#  Satan Morroc
 REPLACE INTO `mob_db` VALUES (1916,'MOROCC','Satan Morroc','Satan Morroc',99,20000000,0,6700000,4500000,2,32000,32001,29,65,140,160,30,250,180,50,10,12,2,6,87,0x37B5,100,76,540,432,0,0,0,0,0,0,0,0,5808,1500,2374,7000,2375,7000,2433,7000,7799,9000,7798,9000,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1917,'MOROCC_','Wounded Morroc','Wounded Morroc',99,15000000,0,3600000,3000000,2,15000,18000,29,65,140,160,30,250,180,40,10,12,2,6,87,0x37B5,100,76,540,432,3600000,5000,607,5500,617,5000,617,5000,5808,1000,2374,5000,2375,5000,2433,5000,7799,9000,7798,9000,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1918,'MOROCC_1','Incarnation of Morroc','Incarnation of Morroc',97,190000,0,61000,140000,2,7000,8600,20,35,150,152,30,180,186,70,10,12,2,8,27,0x37B5,110,576,540,432,0,0,0,0,0,0,0,0,2111,10,7799,1000,7798,3000,985,160,7054,4850,2537,3,1541,20,0,0,0,0,0,0);
@@ -1031,7 +1031,7 @@ REPLACE INTO `mob_db` VALUES (1922,'G_MOROCC_1','Incarnation of Morroc','Incarna
 REPLACE INTO `mob_db` VALUES (1923,'G_MOROCC_2','Incarnation of Morroc','Incarnation of Morroc',97,120000000,0,0,0,1,3500,5100,20,5,120,83,20,10,166,50,10,12,1,6,67,0x37B5,150,576,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1924,'G_MOROCC_3','Incarnation of Morroc','Incarnation of Morroc',96,120000000,0,0,0,1,3400,5000,15,37,40,200,20,60,100,37,10,12,1,6,69,0x37B5,150,212,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1925,'G_MOROCC_4','Incarnation of Morroc','Incarnation of Morroc',98,120000000,0,0,0,1,3000,4025,18,54,60,60,30,220,125,20,10,12,1,6,68,0x37B5,150,1536,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-# God Item Creation (WoE SE); Catacombs
+#  God Item Creation (WoE SE); Catacombs
 REPLACE INTO `mob_db` VALUES (1926,'JAKK_H','Jakk','Jakk',38,300,0,0,0,1,5,5,5,30,1,38,38,43,75,45,10,12,1,0,43,0x3695,200,1180,648,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1927,'WHISPER_H','Whisper','Whisper',34,100,0,0,0,1,5,5,0,45,1,51,14,0,60,0,10,12,0,6,68,0x3195,150,1960,504,960,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1928,'DEVIRUCHI_H','Deviruchi','Deviruchi',46,500,0,0,0,1,5,5,10,25,1,69,40,55,70,30,10,12,0,6,27,0x3795,150,980,384,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
@@ -1057,20 +1057,20 @@ REPLACE INTO `mob_db` VALUES (1947,'G_PIAMETTE','Piamette','Piamette',90,500000,
 REPLACE INTO `mob_db` VALUES (1948,'G_YGNIZEM','Ygnizem','Egnigem Cenia',58,11200,0,0,0,1,823,1212,35,8,60,35,52,18,79,20,10,12,1,7,43,0x3885,145,576,432,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1949,'B_S_GUARDIAN_','Camp Guardian','Camp Guardian',86,152533,0,0,0,2,7590,1550,60,33,110,40,54,65,125,65,14,16,2,7,80,0x20A5,170,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1950,'B_B_GUARDIAN_','Camp Guardian','Camp Guardian',80,80404,0,0,0,12,1840,680,40,62,95,80,33,90,165,55,14,16,2,7,80,0x20A5,170,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-# ??
+#  ??
 REPLACE INTO `mob_db` VALUES (1951,'G_CRYSTAL_6','Crystal','Crystal',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1952,'G_CRYSTAL_7','Crystal','Crystal',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1953,'G_CRYSTAL_8','Crystal','Crystal',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1954,'G_CRYSTAL_9','Crystal','Crystal',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1955,'TREASURE_BOX_I','Treasure Chest','Treasure Chest',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-# Endless Tower
+#  Endless Tower
 REPLACE INTO `mob_db` VALUES (1956,'NAGHT_SIEGER','Naght Sieger','Naght Sieger',99,8000000,0,4000000,2000000,1,32000,64000,60,40,1,50,80,220,220,30,10,12,2,6,88,0x37B5,100,76,432,504,0,0,0,0,0,0,0,0,13412,9000,13413,9000,2542,9000,5017,9000,616,9000,2514,9000,7294,9000,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1957,'ENTWEIHEN','Entweihen Crothen','Entweihen Crothen',90,5400000,0,2700000,1350000,12,32000,40000,44,66,1,70,40,250,220,30,10,12,1,6,87,0x1A4,100,140,540,576,0,0,0,0,0,0,0,0,1631,9000,1636,9000,1624,9000,1618,9000,2513,9000,616,9000,7291,9000,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1958,'G_ENTWEIHEN_R','Thorny Skeleton','Thorny Skeleton',89,5400000,0,0,0,12,4040,4720,44,66,1,35,33,180,125,30,10,12,0,6,87,0x1A4,100,432,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1959,'G_ENTWEIHEN_H','Thorn of Recovery','Thorn of Recovery',89,350000,0,0,0,12,2040,2720,44,66,1,35,33,180,125,30,10,12,0,6,87,0x1A4,100,2864,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1960,'G_ENTWEIHEN_M','Thorn of Magic','Thorn of Magic',89,5400000,0,0,0,12,2040,2720,44,66,1,35,33,180,125,30,10,12,0,6,87,0x1A4,100,1024,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1961,'G_ENTWEIHEN_S','Thorn of Purification','Thorn of Purification',89,5400000,0,0,0,12,2040,2720,44,66,1,35,33,180,125,30,10,12,0,6,87,0x1A4,100,2864,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-# Additional Monsters
+#  Additional Monsters
 REPLACE INTO `mob_db` VALUES (1962,'ANTONIO_','Christmas Thief','Christmas Thief',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1963,'P_CHUNG_E','New Year Doll','New Year Doll',49,23900,0,2396,993,1,460,1050,8,15,38,65,43,30,90,15,10,12,1,7,40,0x3695,170,1728,816,1188,0,0,0,0,0,0,0,0,7053,4850,740,100,1806,10,518,500,0,0,0,0,0,0,5042,2,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1964,'NIGHTMARE_T','Nightmare','Nightmare',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
@@ -1083,7 +1083,7 @@ REPLACE INTO `mob_db` VALUES (1970,'E_OBEUNE','Obeune','Obeune',1,50,0,0,0,1,7,1
 REPLACE INTO `mob_db` VALUES (1971,'E_VADON','Vadon','Vadon',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1972,'E_MARINA','Marina','Marina',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1973,'E_PORING','Poring','Poring',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-# WoE SE Guild Dungeon
+#  WoE SE Guild Dungeon
 REPLACE INTO `mob_db` VALUES (1974,'BANSHEE_MASTER','Banshee Master','Banshee Master',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1975,'BEHOLDER_MASTER','Beholder Master','Beholder master',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1976,'COBALT_MINERAL','Cobalt Mineral','Cobalt Mineral',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
@@ -1091,24 +1091,24 @@ REPLACE INTO `mob_db` VALUES (1977,'HEAVY_METALING','Heavy Metaling','Heavy Meta
 REPLACE INTO `mob_db` VALUES (1978,'HELL_APOCALIPS','Hell Apocalips','Hell Apocalypse',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1979,'ZUKDAM','Zukadam','Zukadam',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1980,'KUBLIN','Kubkin','Kublin',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-# Orc Dungeon Instance
+#  Orc Dungeon Instance
 REPLACE INTO `mob_db` VALUES (1981,'I_HIGH_ORC','High Orc','High Orc',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1982,'I_ORC_ARCHER','Orc Archer','Orc Archer',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1983,'I_ZENORC','Zenorc','Zenorc',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
 REPLACE INTO `mob_db` VALUES (1984,'I_ORC_LORD','Orc Lord','Orc Lord',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-# Another World (13.1)
-REPLACE INTO `mob_db` VALUES (1985,'DANDELION','Dandelion','Dandelion',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-REPLACE INTO `mob_db` VALUES (1986,'TATACHO','Tatacho','Tatacho',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-REPLACE INTO `mob_db` VALUES (1987,'CENTIPEDE','Centipede','Centipede',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-REPLACE INTO `mob_db` VALUES (1988,'NEPENTHES','Nepenthes','Nepenthes',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-REPLACE INTO `mob_db` VALUES (1989,'HILLSRION','Hills Lion','Hills Lion',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-REPLACE INTO `mob_db` VALUES (1990,'HARDROCK_MOMMOTH','Hardrock Mammoth','Hardrock Mammoth',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-REPLACE INTO `mob_db` VALUES (1991,'TENDRILRION','Tendril Lion','Tendril Lion',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-REPLACE INTO `mob_db` VALUES (1992,'CORNUS','Cornus','Cornus',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-REPLACE INTO `mob_db` VALUES (1993,'NAGA','Naga','Naga',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-REPLACE INTO `mob_db` VALUES (1994,'LUCIOLA_VESPA','Luciola Vespa','Luciola Vespa',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-REPLACE INTO `mob_db` VALUES (1995,'PINGUICULA','Pinguicula','Pinguicula',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-# 1996,BACSOJIN_T
-# 1997,G_TATACHO
-# 1998,G_HILLSRION
-# 1999,CENTIPEDE_LARVA
+#  Another World (13.1)
+# REPLACE INTO `mob_db` VALUES ( 1985,'DANDELION','Dandelion','Dandelion',88,28890,0,8650,3879,2,780,1560,30,35,10,85,4,88,60,30,10,12,1,7,80,12949,150,900,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
+REPLACE INTO `mob_db` VALUES (1986,'TATACHO','Tatacho','Tatacho',106,39311,0,23700,13825,1,10000,11000,20,17,106,40,30,25,115,6,10,12,1,7,22,0x81,250,2304,840,360,0,0,0,0,0,0,0,0,6020,4000,579,3000,516,3000,6021,3000,1544,20,1925,10,0,0,0,0,0,0,0,0);
+REPLACE INTO `mob_db` VALUES (1987,'CENTIPEDE','Centipede','Centipede',110,45662,0,27397,15982,1,15000,16000,40,25,112,43,30,5,131,12,10,12,1,4,45,0x3795,165,1792,792,336,0,0,0,0,0,0,0,0,955,9000,1042,5335,912,5000,943,2500,1741,10,2746,2,2747,2,0,0,0,0,0,0);
+REPLACE INTO `mob_db` VALUES (1988,'NEPENTHES','Nepenthes','Nepenthes',75,10350,0,4140,2587,4,415,565,25,10,75,20,30,5,65,5,10,12,1,3,45,0x84,1000,1768,768,576,0,0,0,0,0,0,0,0,905,9000,6041,3000,993,50,5399,1,1979,1,1926,1,1740,1,0,0,0,0,0,0);
+REPLACE INTO `mob_db` VALUES (1989,'HILLSRION','Hills Lion','Hills Lion',105,34600,0,20760,12110,1,5000,5500,28,15,105,60,30,15,115,5,10,12,0,2,22,0x3395,150,824,432,360,0,0,0,0,0,0,0,0,7054,4850,6032,3000,6020,2000,7063,120,1825,20,1268,10,2440,10,0,0,0,0,0,0);
+REPLACE INTO `mob_db` VALUES (1990,'HARDROCK_MOMMOTH','Hardrock Mammoth','Hardrock Mammoth',115,4137000,0,827400,413700,1,30000,36000,50,60,115,35,1,30,150,15,10,12,2,2,62,0x37B5,250,432,840,216,1998456,10000,603,5500,0,0,0,0,985,9000,6022,9000,1483,500,13039,400,2133,200,5398,100,2257,20,0,0,0,0,0,0);
+REPLACE INTO `mob_db` VALUES (1991,'TENDRILRION','Tendril Lion','Tendril Lion',113,3657330,0,734166,365733,1,20000,24000,33,30,113,60,1,45,147,13,10,12,2,2,42,0x37B5,130,212,384,360,1899380,10000,603,5500,0,0,0,0,6033,9000,7197,5335,7008,4850,6020,4000,1637,100,1186,100,2544,100,0,0,0,0,0,0);
+REPLACE INTO `mob_db` VALUES (1992,'CORNUS','Cornus','Cornus',108,39391,0,30854,4427,1,12000,13000,35,80,110,45,80,200,105,10,10,12,1,2,46,0x81,100,704,504,432,0,0,0,0,0,0,0,0,944,6000,6023,4000,7063,3000,2257,2,2387,10,1420,1,2743,1,0,0,0,0,0,0);
+REPLACE INTO `mob_db` VALUES (1993,'NAGA','Naga','Naga',111,46708,0,30360,16348,1,8000,8800,38,15,113,42,30,108,122,13,10,12,1,2,42,0x3095,150,824,780,420,0,0,0,0,0,0,0,0,926,5000,936,3500,954,2000,1408,20,1485,10,2134,10,2389,10,0,0,0,0,0,0);
+REPLACE INTO `mob_db` VALUES (1994,'LUCIOLA_VESPA','Luciola Vespa','Luciola Vespa',104,25103,0,13040,11410,1,9000,9900,29,5,104,56,30,20,116,4,10,12,1,4,24,0x3795,150,920,720,200,0,0,0,0,0,0,0,0,939,9000,955,9000,943,3000,518,300,526,200,992,160,2744,2,0,0,0,0,0,0);
+REPLACE INTO `mob_db` VALUES (1995,'PINGUICULA','Pinguicula','Pinguicula',80,13680,0,5472,3420,1,1868,6124,25,5,102,23,30,10,86,2,10,12,0,3,62,0x85,180,1720,1320,360,0,0,0,0,0,0,0,0,7100,5000,7188,3000,7198,2000,712,1000,2270,10,1980,10,2745,1,0,0,0,0,0,0);
+# REPLACE INTO `mob_db` VALUES ( 1996,'BACSOJIN_T','Bacsojin','Bacsojin',85,253221,0,0,0,3,1868,6124,20,55,52,65,44,112,152,35,10,12,2,7,64,0x39A5,130,576,960,480,0,0,0,0,0,0,0,0,501,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
+REPLACE INTO `mob_db` VALUES (1997,'G_TATACHO','Tatacho','Tatacho',106,39311,0,0,0,1,10000,11000,20,17,106,40,30,25,115,6,10,12,1,7,22,0x37B5,250,2304,840,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
+REPLACE INTO `mob_db` VALUES (1998,'G_HILLSRION','Hills Lion','Hills Lion',105,34600,0,0,0,1,5000,5500,28,15,105,60,30,15,115,5,10,12,0,2,22,0x37B5,150,824,432,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
+REPLACE INTO `mob_db` VALUES (1999,'CENTIPEDE_LARVA','Centipede Larva','Centipede Larva',80,12000,0,3600,4800,1,948,1145,20,20,80,33,15,3,75,10,10,12,0,4,45,0x3795,300,1792,792,336,0,0,0,0,0,0,0,0,955,9000,1042,5335,912,5000,943,2500,732,50,2406,9,0,0,0,0,0,0,0,0);

+ 5 - 5
sql-files/mob_db2.sql

@@ -65,16 +65,16 @@ CREATE TABLE `mob_db2` (
   PRIMARY KEY  (`ID`)
 ) ENGINE=MyISAM;
 
-# Monsters Additional Database
+#  Monsters Additional Database
 # 
-# Structure of Database :
-# REPLACE INTO `mob_db2` VALUES ( ID,'Sprite_Name','kROName','iROName',LV,HP,SP,EXP,JEXP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Mode,Speed,aDelay,aMotion,dMotion,MEXP,ExpPer,MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per,Drop1id,Drop1per,Drop2id,Drop2per,Drop3id,Drop3per,Drop4id,Drop4per,Drop5id,Drop5per,Drop6id,Drop6per,Drop7id,Drop7per,Drop8id,Drop8per,Drop9id,Drop9per,DropCardid,DropCardper);
+#  Structure of Database :
+# REPLACE INTO `mob_db2` VALUES ('ID','Sprite_Name','kROName','iROName','LV','HP','SP','EXP','JEXP','Range1','ATK1','ATK2','DEF','MDEF','STR','AGI','VIT','INT','DEX','LUK','Range2','Range3','Scale','Race','Element','Mode','Speed','aDelay','aMotion','dMotion','MEXP','ExpPer','MVP1id','MVP1per','MVP2id','MVP2per','MVP3id','MVP3per','Drop1id','Drop1per','Drop2id','Drop2per','Drop3id','Drop3per','Drop4id','Drop4per','Drop5id','Drop5per','Drop6id','Drop6per','Drop7id','Drop7per','Drop8id','Drop8per','Drop9id','Drop9per','DropCardid','DropCardper');
 
-# Easter Event Monsters
+#  Easter Event Monsters
 # REPLACE INTO `mob_db2` VALUES (1920,'EASTER_EGG','Easter Egg','Easter Egg',3,300,0,4,4,0,1,2,20,20,1,1,1,1,1,20,10,12,0,0,60,128,1000,1001,1,1,0,0,0,0,0,0,0,0,1010,250,935,500,558,300,501,200,501,200,713,800,558,300,558,300,0,0,0,0);
 # REPLACE INTO `mob_db2` VALUES (1921,'EASTER_BUNNY','Easter Bunny','Easter Bunny',6,1800,0,60,55,1,20,26,0,40,1,36,6,1,11,80,10,10,0,2,60,181,200,1456,456,336,0,0,0,0,0,0,0,0,2250,200,515,8000,727,1200,746,1500,706,30,622,50,534,5000,0,0,0,0,4006,70);
 
-# eAthena Dev Team
+#  eAthena Dev Team
 # REPLACE INTO `mob_db2` VALUES (1900,'VALARIS','Valaris','Valaris',99,668000,0,107250,37895,2,3220,4040,35,45,1,152,96,85,120,95,10,10,2,6,67,1973,100,1068,768,576,13000,5000,608,1000,750,400,923,3800,1466,200,2256,200,2607,800,714,500,617,3000,984,4300,985,5600,0,0,0,0,4147,1);
 # REPLACE INTO `mob_db2` VALUES (1901,'VALARIS_WORSHIPPER','Valaris\'s Worshipper','Valaris\'s Worshipper',50,8578,0,2706,1480,1,487,590,15,25,1,75,55,1,93,45,10,12,0,6,27,1685,100,868,480,120,0,0,0,0,0,0,0,0,923,500,984,63,1464,2,607,50,610,100,503,300,2405,50,0,0,0,0,4129,1);
 # REPLACE INTO `mob_db2` VALUES (1902,'MC_CAMERI','MC Cameri','MC Cameri',99,668000,0,107250,37895,2,3220,4040,35,45,1,152,96,85,120,95,10,10,2,6,67,1973,100,1068,768,576,13000,5000,608,1000,750,400,923,3800,1466,200,2256,200,2607,800,714,500,617,3000,984,4300,985,5600,0,0,0,0,4147,1);

Một số tệp đã không được hiển thị bởi vì quá nhiều tập tin thay đổi trong này khác