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@@ -2881,7 +2881,7 @@ int parse_frommap(int fd) {
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if (RFIFOREST(fd) < 12)
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return 0;
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{
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- int id = RFIFOL(fd, 2);
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+ int cid = RFIFOL(fd, 2);
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int fame = RFIFOL(fd, 6);
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char type = RFIFOB(fd, 10);
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char pos = RFIFOB(fd, 11);
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@@ -2917,7 +2917,7 @@ int parse_frommap(int fd) {
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}
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// If the player's already in the list, remove the entry and shift the following ones 1 step up
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memmove(list+pos, list+pos+1, (size-pos-1) * sizeof(struct fame_list));
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- list[size].fame = 0; // At worst, the guy'll end up last (shouldn't happen if fame only goes up)
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+ list[size-1].fame = 0; // At worst, the guy'll end up last (shouldn't happen if fame only goes up)
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}
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// Find the position where the player has to be inserted
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@@ -2925,7 +2925,7 @@ int parse_frommap(int fd) {
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if(i>=size) break; //Out of ranking.
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// When found someone with less or as much fame, insert just above
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memmove(list+i+1, list+i, (size-i-1) * sizeof(struct fame_list));
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- list[i].id = id;
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+ list[i].id = cid;
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list[i].fame = fame;
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// Look for the player's name
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char_loadName(list[i].id, list[i].name);
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