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PILLAR effect to cards (#5647)

* Added CLIENT drop effect to cards with location on renewal
* SQL synchro

Thanks to @Lemongrass3110, @idk-whoami, @Balferian
Atemo hace 4 años
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commit
288cac6121

+ 1 - 1
db/import-tmpl/item_db.yml

@@ -53,7 +53,7 @@
 #     BindOnEquip           If the item is bound to the character upon equipping. (Default: false)
 #     DropAnnounce          If the item has a special announcement to self on drop. (Default: false)
 #     NoConsume             If the item is consumed on use. (Default: false)
-#     DropEffect            If the item has a special effect when on the ground. (Default: None)
+#     DropEffect            If the item has a special effect on the ground when dropped by a monster. (Default: None)
 #   Delay:                  Item use delay. (Default: null)
 #     Duration              Duration of delay in seconds.
 #     Status                Status Change used to track delay. (Default: None)

+ 1 - 1
db/item_db.yml

@@ -53,7 +53,7 @@
 #     BindOnEquip           If the item is bound to the character upon equipping. (Default: false)
 #     DropAnnounce          If the item has a special announcement to self on drop. (Default: false)
 #     NoConsume             If the item is consumed on use. (Default: false)
-#     DropEffect            If the item has a special effect when on the ground. (Default: None)
+#     DropEffect            If the item has a special effect on the ground when dropped by a monster. (Default: None)
 #   Delay:                  Item use delay. (Default: null)
 #     Duration              Duration of delay in seconds.
 #     Status                Status Change used to track delay. (Default: None)

+ 1 - 1
db/pre-re/item_db.yml

@@ -53,7 +53,7 @@
 #     BindOnEquip           If the item is bound to the character upon equipping. (Default: false)
 #     DropAnnounce          If the item has a special announcement to self on drop. (Default: false)
 #     NoConsume             If the item is consumed on use. (Default: false)
-#     DropEffect            If the item has a special effect when on the ground. (Default: None)
+#     DropEffect            If the item has a special effect on the ground when dropped by a monster. (Default: None)
 #   Delay:                  Item use delay. (Default: null)
 #     Duration              Duration of delay in seconds.
 #     Status                Status Change used to track delay. (Default: None)

+ 1 - 1
db/pre-re/item_db_equip.yml

@@ -53,7 +53,7 @@
 #     BindOnEquip           If the item is bound to the character upon equipping. (Default: false)
 #     DropAnnounce          If the item has a special announcement to self on drop. (Default: false)
 #     NoConsume             If the item is consumed on use. (Default: false)
-#     DropEffect            If the item has a special effect when on the ground. (Default: None)
+#     DropEffect            If the item has a special effect on the ground when dropped by a monster. (Default: None)
 #   Delay:                  Item use delay. (Default: null)
 #     Duration              Duration of delay in seconds.
 #     Status                Status Change used to track delay. (Default: None)

+ 1 - 1
db/pre-re/item_db_etc.yml

@@ -53,7 +53,7 @@
 #     BindOnEquip           If the item is bound to the character upon equipping. (Default: false)
 #     DropAnnounce          If the item has a special announcement to self on drop. (Default: false)
 #     NoConsume             If the item is consumed on use. (Default: false)
-#     DropEffect            If the item has a special effect when on the ground. (Default: None)
+#     DropEffect            If the item has a special effect on the ground when dropped by a monster. (Default: None)
 #   Delay:                  Item use delay. (Default: null)
 #     Duration              Duration of delay in seconds.
 #     Status                Status Change used to track delay. (Default: None)

+ 1 - 1
db/pre-re/item_db_usable.yml

@@ -53,7 +53,7 @@
 #     BindOnEquip           If the item is bound to the character upon equipping. (Default: false)
 #     DropAnnounce          If the item has a special announcement to self on drop. (Default: false)
 #     NoConsume             If the item is consumed on use. (Default: false)
-#     DropEffect            If the item has a special effect when on the ground. (Default: None)
+#     DropEffect            If the item has a special effect on the ground when dropped by a monster. (Default: None)
 #   Delay:                  Item use delay. (Default: null)
 #     Duration              Duration of delay in seconds.
 #     Status                Status Change used to track delay. (Default: None)

+ 1 - 1
db/re/item_db.yml

@@ -53,7 +53,7 @@
 #     BindOnEquip           If the item is bound to the character upon equipping. (Default: false)
 #     DropAnnounce          If the item has a special announcement to self on drop. (Default: false)
 #     NoConsume             If the item is consumed on use. (Default: false)
-#     DropEffect            If the item has a special effect when on the ground. (Default: None)
+#     DropEffect            If the item has a special effect on the ground when dropped by a monster. (Default: None)
 #   Delay:                  Item use delay. (Default: null)
 #     Duration              Duration of delay in seconds.
 #     Status                Status Change used to track delay. (Default: None)

+ 1 - 1
db/re/item_db_equip.yml

@@ -53,7 +53,7 @@
 #     BindOnEquip           If the item is bound to the character upon equipping. (Default: false)
 #     DropAnnounce          If the item has a special announcement to self on drop. (Default: false)
 #     NoConsume             If the item is consumed on use. (Default: false)
-#     DropEffect            If the item has a special effect when on the ground. (Default: None)
+#     DropEffect            If the item has a special effect on the ground when dropped by a monster. (Default: None)
 #   Delay:                  Item use delay. (Default: null)
 #     Duration              Duration of delay in seconds.
 #     Status                Status Change used to track delay. (Default: None)

La diferencia del archivo ha sido suprimido porque es demasiado grande
+ 126 - 0
db/re/item_db_etc.yml


+ 1 - 1
db/re/item_db_usable.yml

@@ -53,7 +53,7 @@
 #     BindOnEquip           If the item is bound to the character upon equipping. (Default: false)
 #     DropAnnounce          If the item has a special announcement to self on drop. (Default: false)
 #     NoConsume             If the item is consumed on use. (Default: false)
-#     DropEffect            If the item has a special effect when on the ground. (Default: None)
+#     DropEffect            If the item has a special effect on the ground when dropped by a monster. (Default: None)
 #   Delay:                  Item use delay. (Default: null)
 #     Duration              Duration of delay in seconds.
 #     Status                Status Change used to track delay. (Default: None)

+ 1 - 1
doc/item_db.txt

@@ -232,7 +232,7 @@ UniqueId     - If the item is a unique stack.
 BindOnEquip  - If the item is bound to the character upon equipping.
 DropAnnounce - If the item has a special announcement to self on drop.
 NoConsume    - If the item is consumed on use.
-DropEffect   - If the item has a special effect when on the ground.
+DropEffect   - If the item has a special effect on the ground when dropped by a monster.
 
 ---------------------------------------
 

+ 1 - 1
doc/yaml/db/item_db.yml

@@ -36,7 +36,7 @@
 #     BindOnEquip           If the item is bound to the character upon equipping. (Default: false)
 #     DropAnnounce          If the item has a special announcement to self on drop. (Default: false)
 #     NoConsume             If the item is consumed on use. (Default: false)
-#     DropEffect            If the item has a special effect when on the ground. (Default: None)
+#     DropEffect            If the item has a special effect on the ground when dropped by a monster. (Default: None)
 #   Delay:                  Item use delay. (Default: null)
 #     Duration              Duration of delay in seconds.
 #     Status                Status Change used to track delay. (Default: None)

La diferencia del archivo ha sido suprimido porque es demasiado grande
+ 683 - 683
sql-files/item_db_re_etc.sql


Algunos archivos no se mostraron porque demasiados archivos cambiaron en este cambio