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@@ -3,7 +3,7 @@
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//===== By: ==================================================
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//===== By: ==================================================
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//= kobra_k88, Darkchild, x[tsk]
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//= kobra_k88, Darkchild, x[tsk]
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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-//= 1.2
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+//= 1.3
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena 1.0
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//= eAthena 1.0
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//===== Description: =========================================
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//===== Description: =========================================
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@@ -12,6 +12,7 @@
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//= May not have all of the Monster Tamers, but the ones here are fully working.
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//= May not have all of the Monster Tamers, but the ones here are fully working.
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//= 1.1 Fixed exploits [Lupus]
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//= 1.1 Fixed exploits [Lupus]
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//= 1.2 Removed Duplicates [Silent]
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//= 1.2 Removed Duplicates [Silent]
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+//= 1.3 Added Bongun's taming item quest. Credits to Lone_Wolf. [SinSloth]
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//============================================================
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//============================================================
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@@ -436,5 +437,161 @@ M_Menu:
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mes "[Monster Tamer Shogo]";
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mes "[Monster Tamer Shogo]";
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mes "Oh... I see. You probably haven't decided on what monster to raise as a pet yet. It's a very important decision, so please, take your time.";
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mes "Oh... I see. You probably haven't decided on what monster to raise as a pet yet. It's a very important decision, so please, take your time.";
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close;
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close;
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+}
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+
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+//'Her heart' item to catch Bongun
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+
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+comodo,112,182,0 script Munak's Grandma 103,{
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+ if (countitem(1558) > 0) {
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+ mes "[Munak's grandma]";
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+ mes "Oh my...";
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+ mes "Have you seen my granddaughter,";
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+ if (Sex == 1) {
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+ mes "boy? My poor granddaughter";
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+ }
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+ else {
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+ mes "young lady? My poor granddaughter";
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+ }
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+ mes "has been missing...";
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+ next;
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+ mes "[Munak's Grandma]";
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+ mes "I can't remember exactly when it";
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+ mes "was, but when I lived in Payon, I";
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+ mes "had a cute granddaughter. She";
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+ mes "was really happy when I made her";
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+ mes "hair like ^000077Danggie^000000...";
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+ next;
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+ mes "[Munak's Grandma]";
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+ mes "She was alwaying working with the";
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+ mes "village chief... She was such a sweet";
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+ mes "girl, and always got along with";
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+ mes "chief's son...";
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+ next;
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+ mes "[Munak's Grandma]";
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+ mes "But one day our deity became angry";
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+ mes "and cursed the chief's son with a";
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+ mes "sickness! The village had to offer";
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+ mes "my granddaughter to him as a";
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+ mes "companion to lift the curse...";
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+ next;
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+ mes "[Munak's Grandma]";
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+ mes "The chief's son regained his";
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+ mes "health, but I lost my";
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+ mes "granddaughter! I can't look at him";
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+ mes "and not think of her, so I tried to";
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+ mes "leave my misery behind and came";
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+ mes "here to Comodo...";
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+ next;
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+
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+ switch(select("Oh come on! Cheer up!:Um, is this diary...?")) {
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+
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+ case 1:
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+ mes "[Munak's Grandma]";
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+ mes "It seems my granddaughter haunts my";
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+ mes "dreams every night. I believe I've";
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+ mes "been trying to cheer up for years";
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+ mes "now...";
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+ close;
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+
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+ case 2:
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+ if (countitem(901) > 0) {
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+ mes "[Munak's Grandma]";
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+ mes "Oh god!";
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+ mes "It's my granddaughter's diary!";
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+ mes "Th-This is her writing! Oh my...!";
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+ next;
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+ mes "[Munak's Grandma]";
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+ if (Sex == 1) {
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+ mes "Young man... I'll read this to you if";
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+ }
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+ else {
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+ mes "Young lady... I'll read this to you if";
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+ }
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+ mes "you give it to me with a Danggie,";
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+ mes "please. I no longer have anything";
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+ mes "that belonged to her now...";
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+ next;
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+
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+ switch(select("No way.:Ok, I'll.")) {
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+
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+ case 1:
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+ mes "[Munak's Grandma]";
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+ mes "Oh...?";
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+ if (Sex == 1) {
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+ mes "Alright, young man.";
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+ mes "Thank you anyway.";
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+ }
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+ else {
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+ mes "Thank you anyway,";
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+ mes "young lady";
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+ }
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+ next;
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+ mes "[Munak's Grandma]";
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+ mes "It's alright...";
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+ mes "I can only hope that the deity is";
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+ mes "taking good care of her!";
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+ close;
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+
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+ case 2:
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+ delitem 1558,1;
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+ delitem 901,1;
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+ mes "[Munak's Grandma]";
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+ if (Sex == 1) {
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+ mes "Oh!";
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+ mes "Thank you,";
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+ mes "young man~!";
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+ }
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+ else {
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+ mes "Goodness!";
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+ mes "Thank you,";
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+ mes "young lady...";
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+ }
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+ next;
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+ mes "[Munak's Grandma]";
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+ mes "Alright...";
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+ mes "I'll read this.";
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+ mes "Let me see...";
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+ next;
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+ mes "[Munak's Grandma]";
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+ mes "It seems that my granddaughter was";
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+ mes "treated by the chief like his own";
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+ mes "child! There are so many happy";
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+ mes "memories in this book!";
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+ next;
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+ getitem 659,1;
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+ mes "[Munak's Grandma]";
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+ mes "Oh, thank you. I now have a good";
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+ mes "keepsake of my granddaughter. Thank";
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+ mes "you so much! May God-Poing bless";
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+ mes "you!";
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+ close;
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+
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+ }
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+
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+ }
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+
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+ else {
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+ mes "[Munak's Grandma]";
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+ mes "What? A diary? What's that diary...?";
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+ mes "I don't... I can't remember, oh my...";
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+ next;
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+ mes "[Munak's Grandma]";
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+ mes "I really wish I could make her hair";
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+ mes "into a ^000077Danggie^000000 again. I really";
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+ mes "wish... Oh, oh my granddaughter...";
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+ close;
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+ }
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+
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+
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+ }
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+
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+ }
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+
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+ else {
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+ mes "[Munak's Grandma]";
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+ mes "My own granddaughter...";
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+ mes "Why did she have to leave...?";
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+ close;
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+ }
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}
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}
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