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@@ -1214,13 +1214,17 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int
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break;
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case NPC_PETRIFYATTACK:
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+ sc_start4(bl,SkillStatusChangeTable(skillid),50+10*skilllv,
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+ skilllv,0,0,skill_get_time(skillid,skilllv),
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+ skill_get_time2(skillid,skilllv));
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+ break;
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case NPC_CURSEATTACK:
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case NPC_SLEEPATTACK:
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case NPC_BLINDATTACK:
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case NPC_POISON:
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case NPC_SILENCEATTACK:
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case NPC_STUNATTACK:
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- sc_start(bl,SkillStatusChangeTable(skillid),50+10*skilllv,skilllv,src->type==BL_PET?skilllv*1000:skill_get_time2(skillid,skilllv));
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+ sc_start(bl,SkillStatusChangeTable(skillid),50+10*skilllv,skilllv,skill_get_time2(skillid,skilllv));
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break;
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case NPC_MENTALBREAKER:
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@@ -4227,7 +4231,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
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if (sd) clif_skill_fail(sd,skillid,0,0);
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break;
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}
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- if (sc_start(bl,SC_STONE,(skilllv*4+20),skilllv,skill_get_time2(skillid,skilllv)))
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+ if (sc_start4(bl,SC_STONE,(skilllv*4+20),
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+ skilllv, 0, 0, skill_get_time(skillid, skilllv),
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+ skill_get_time2(skillid,skilllv)))
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clif_skill_nodamage(src,bl,skillid,skilllv,1);
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else if(sd) {
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clif_skill_fail(sd,skillid,0,0);
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