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@@ -3226,6 +3226,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`sl
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15417,'Armor_of_Purple_Thread','Armor of Purple Thread','Armor',20,800,60,1,true,100,true,'.@r = getrefine();\nbonus bBaseAtk,10;\nbonus bPerfectHitAddRate,5;\nif (.@r>=7) {\n bonus bBaseAtk,20;\n bonus bPerfectHitAddRate,5;\n}\nif (.@r>=8) {\n bonus bBaseAtk,20;\n bonus bPerfectHitAddRate,10;\n}\nif (.@r>=9) {\n bonus bBaseAtk,30;\n bonus bPerfectHitAddRate,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15417,'Armor_of_Purple_Thread','Armor of Purple Thread','Armor',20,800,60,1,true,100,true,'.@r = getrefine();\nbonus bBaseAtk,10;\nbonus bPerfectHitAddRate,5;\nif (.@r>=7) {\n bonus bBaseAtk,20;\n bonus bPerfectHitAddRate,5;\n}\nif (.@r>=8) {\n bonus bBaseAtk,20;\n bonus bPerfectHitAddRate,10;\n}\nif (.@r>=9) {\n bonus bBaseAtk,30;\n bonus bPerfectHitAddRate,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15419,'Armor_of_White_Thread','Mighty White Threaded Armor','Armor',20,800,60,1,true,100,true,'.@r = getrefine();\nbonus bMatk,10;\nbonus2 bIgnoreMdefRaceRate,RC_All,10;\nif (.@r>=7) {\n bonus bMatk,20;\n bonus2 bIgnoreMdefRaceRate,RC_All,20;\n}\nif (.@r>=8) {\n bonus bMatk,20;\n bonus2 bIgnoreMdefRaceRate,RC_All,20;\n bonus bUnbreakableArmor;\n}\nif (.@r>=9) {\n bonus bMatk,30;\n bonus2 bIgnoreMdefRaceRate,RC_All,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15419,'Armor_of_White_Thread','Mighty White Threaded Armor','Armor',20,800,60,1,true,100,true,'.@r = getrefine();\nbonus bMatk,10;\nbonus2 bIgnoreMdefRaceRate,RC_All,10;\nif (.@r>=7) {\n bonus bMatk,20;\n bonus2 bIgnoreMdefRaceRate,RC_All,20;\n}\nif (.@r>=8) {\n bonus bMatk,20;\n bonus2 bIgnoreMdefRaceRate,RC_All,20;\n bonus bUnbreakableArmor;\n}\nif (.@r>=9) {\n bonus bMatk,30;\n bonus2 bIgnoreMdefRaceRate,RC_All,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15420,'Icefall_Dress','Ice Prison Dress','Armor',10,400,120,true,90,true,'.@r = getrefine();\nbonus bNoKnockback;\nbonus bUnbreakableArmor;\nbonus bDefEle,Ele_Water;\nif (.@r>8)\n .@a = 40;\nelse if (.@r>6)\n .@a = 25;\nelse if (.@r>=5)\n .@a = 10;\nbonus2 bAddEle,Ele_Fire,.@a;\nbonus2 bAddEle,Ele_Water,.@a;\nbonus2 bMagicAddEle,Ele_Fire,.@a;\nbonus2 bMagicAddEle,Ele_Water,.@a;\nbonus2 bAddRace,RC_Demihuman,.@a;\nbonus2 bAddRace,RC_Formless,.@a;\nbonus2 bMagicAddRace,RC_Demihuman,.@a;\nbonus2 bMagicAddRace,RC_Formless,.@a;\nbonus2 bAddRace,RC_Player_Human,.@a;\nbonus2 bMagicAddRace,RC_Player_Human,.@a;\nbonus2 bAddRace,RC_Player_Doram,.@a;\nbonus2 bMagicAddRace,RC_Player_Doram,.@a;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15420,'Icefall_Dress','Ice Prison Dress','Armor',10,400,120,true,90,true,'.@r = getrefine();\nbonus bNoKnockback;\nbonus bUnbreakableArmor;\nbonus bDefEle,Ele_Water;\nif (.@r>8)\n .@a = 40;\nelse if (.@r>6)\n .@a = 25;\nelse if (.@r>=5)\n .@a = 10;\nbonus2 bAddEle,Ele_Fire,.@a;\nbonus2 bAddEle,Ele_Water,.@a;\nbonus2 bMagicAddEle,Ele_Fire,.@a;\nbonus2 bMagicAddEle,Ele_Water,.@a;\nbonus2 bAddRace,RC_Demihuman,.@a;\nbonus2 bAddRace,RC_Formless,.@a;\nbonus2 bMagicAddRace,RC_Demihuman,.@a;\nbonus2 bMagicAddRace,RC_Formless,.@a;\nbonus2 bAddRace,RC_Player_Human,.@a;\nbonus2 bMagicAddRace,RC_Player_Human,.@a;\nbonus2 bAddRace,RC_Player_Doram,.@a;\nbonus2 bMagicAddRace,RC_Player_Doram,.@a;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (15858,'C_Choco_Banana','Costume Choco Banana Bonnet','Armor',true,2087);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16000,'Erde','Erde','Weapon','Mace',20,500,130,1,2,true,true,true,true,true,true,true,true,true,true,true,true,3,50,true,'bonus2 bSkillAtk,"AM_ACIDTERROR",20;\nbonus2 bSkillAtk,"AM_DEMONSTRATION",20;\nbonus bMaxSP,50;\nbonus bHealPower,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16000,'Erde','Erde','Weapon','Mace',20,500,130,1,2,true,true,true,true,true,true,true,true,true,true,true,true,3,50,true,'bonus2 bSkillAtk,"AM_ACIDTERROR",20;\nbonus2 bSkillAtk,"AM_DEMONSTRATION",20;\nbonus bMaxSP,50;\nbonus bHealPower,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16001,'Red_Square_Bag','Red Square Bag','Weapon','Mace',20,500,130,1,2,true,true,true,true,true,true,true,true,true,true,true,true,3,50,true,'bonus bMaxHP,200;\nbonus2 bSkillAtk,"AM_ACIDTERROR",20;\nbonus2 bSkillAtk,"AM_DEMONSTRATION",20;\nbonus2 bAddMonsterDropItem,501,50;\nbonus2 bAddMonsterDropItem,502,20;\nbonus2 bAddMonsterDropItem,503,20;\nbonus2 bAddMonsterDropItem,504,20;\nbonus2 bAddMonsterDropItem,505,10;\nif (readparam(bStr)>=95)\n bonus2 bAddEff,Eff_Stun,500;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16001,'Red_Square_Bag','Red Square Bag','Weapon','Mace',20,500,130,1,2,true,true,true,true,true,true,true,true,true,true,true,true,3,50,true,'bonus bMaxHP,200;\nbonus2 bSkillAtk,"AM_ACIDTERROR",20;\nbonus2 bSkillAtk,"AM_DEMONSTRATION",20;\nbonus2 bAddMonsterDropItem,501,50;\nbonus2 bAddMonsterDropItem,502,20;\nbonus2 bAddMonsterDropItem,503,20;\nbonus2 bAddMonsterDropItem,504,20;\nbonus2 bAddMonsterDropItem,505,10;\nif (readparam(bStr)>=95)\n bonus2 bAddEff,Eff_Stun,500;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16002,'Stunner_C','Stunner','Weapon','Mace',175,1,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddEff,Eff_Stun,1000;\nbonus2 bAddSize,Size_All,40;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16002,'Stunner_C','Stunner','Weapon','Mace',175,1,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddEff,Eff_Stun,1000;\nbonus2 bAddSize,Size_All,40;');
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@@ -3872,6 +3873,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_head_top`,`equip_level_max`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19256,'Mobile_BeginnerMark','Beginner Mark','Armor',1,true,99,true,1348,100,true,true,true,true,true,true,true,'bonus2 bDropAddClass,Class_All,10;\nbonus2 bExpAddClass,Class_All,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_head_top`,`equip_level_max`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19256,'Mobile_BeginnerMark','Beginner Mark','Armor',1,true,99,true,1348,100,true,true,true,true,true,true,true,'bonus2 bDropAddClass,Class_All,10;\nbonus2 bExpAddClass,Class_All,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19263,'General_Helmet_','General\'s Helm','Armor',20,800,12,1,true,true,729,'.@r = getrefine();\nbonus bBaseAtk,(.@r/2)*15;\nif (.@r>6) {\n bonus bAspdRate,10;\n}\nif (.@r>8) {\n bonus bAspd,1;\n bonus2 bAddClass,Class_All,5;\n}\nif (.@r>10) {\n bonus bCritAtkRate,15;\n}\n.@val = max(min(.@r-15,5),0);\nbonus bFixedCast,-.@val*100;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19263,'General_Helmet_','General\'s Helm','Armor',20,800,12,1,true,true,729,'.@r = getrefine();\nbonus bBaseAtk,(.@r/2)*15;\nif (.@r>6) {\n bonus bAspdRate,10;\n}\nif (.@r>8) {\n bonus bAspd,1;\n bonus2 bAddClass,Class_All,5;\n}\nif (.@r>10) {\n bonus bCritAtkRate,15;\n}\n.@val = max(min(.@r-15,5),0);\nbonus bFixedCast,-.@val*100;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19264,'GoldFish_Hat','Gold Fish Head Hat','Armor',20,400,2,1,true,true,1645,'.@r = getrefine();\nif (.@r>8) {\n bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,10,1;\n}\nif (.@r<6) {\n autobonus "{ bonus2 bMagicAtkEle,Ele_Holy,10; }",10,60000,BF_MAGIC,"{ specialeffect2 EF_ASPERSIO; }";\n}\nelse {\n autobonus "{ bonus2 bMagicAtkEle,Ele_Holy,10; }",(10+(.@r*2)),60000,BF_MAGIC,"{ specialeffect2 EF_ASPERSIO; }";\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19264,'GoldFish_Hat','Gold Fish Head Hat','Armor',20,400,2,1,true,true,1645,'.@r = getrefine();\nif (.@r>8) {\n bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,10,1;\n}\nif (.@r<6) {\n autobonus "{ bonus2 bMagicAtkEle,Ele_Holy,10; }",10,60000,BF_MAGIC,"{ specialeffect2 EF_ASPERSIO; }";\n}\nelse {\n autobonus "{ bonus2 bMagicAtkEle,Ele_Holy,10; }",(10+(.@r*2)),60000,BF_MAGIC,"{ specialeffect2 EF_ASPERSIO; }";\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19265,'Smoky_TransformHat','Smokie Transformation Leaf','Armor',600,7,1,true,true,1646,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_All,.@r;\nautobonus "{ .@r = getrefine(); bonus3 bAutoSpell,\\"MG_COLDBOLT\\",2,50; bonus3 bAutoSpell,\\"MG_FIREBOLT\\",2,50; bonus3 bAutoSpell,\\"MG_LIGHTNINGBOLT\\",2,50; bonus3 bAutoSpell,\\"WZ_EARTHSPIKE\\",2,50; if (.@r>=7) { bonus3 bAutoSpell,\\"WZ_FROSTNOVA\\",5,40; if (.@r>=8) { bonus3 bAutoSpell,\\"MG_THUNDERSTORM\\",5,30; if (BaseLevel>100) { if (.@r>=9) { bonus3 bAutoSpell,\\"WL_HELLINFERNO\\",5,20; if (.@r>=10) { bonus3 bAutoSpell,\\"WL_CHAINLIGHTNING\\",3,10; } } } } } }",1,5000,BF_WEAPON,"{ active_transform 1056,5000; /*SMOKIE*/ }";');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19266,'Survive_Circlet_','Survivor\'s Circlet','Armor',500,10,1,true,1,true,1220,'.@r = getrefine();\nbonus bInt,3;\nbonus bMatk,10*(.@r/2)+(BaseLevel > 129 ? 50 : 0);\nif (.@r >= 10) {\n bonus bMatkRate,5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19266,'Survive_Circlet_','Survivor\'s Circlet','Armor',500,10,1,true,1,true,1220,'.@r = getrefine();\nbonus bInt,3;\nbonus bMatk,10*(.@r/2)+(BaseLevel > 129 ? 50 : 0);\nif (.@r >= 10) {\n bonus bMatkRate,5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19267,'SurviveOrb_K','Survivor\'s Orb','Armor',300,2,true,1,true,1488,'bonus bMdef,2;\nbonus bVariableCastrate,-2;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19267,'SurviveOrb_K','Survivor\'s Orb','Armor',300,2,true,1,true,1488,'bonus bMdef,2;\nbonus bVariableCastrate,-2;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`view`,`script`) VALUES (19268,'FaceWorm_Breath','Gigant Snake\'s Breath','Armor',20,300,2,true,1050,'bonus2 bMagicAtkEle,Ele_Fire,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`view`,`script`) VALUES (19268,'FaceWorm_Breath','Gigant Snake\'s Breath','Armor',20,300,2,true,1050,'bonus2 bMagicAtkEle,Ele_Fire,1;');
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@@ -3886,6 +3888,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`loc
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19285,'Helmet_Of_Siegfried_J','Siegfried\'s Helmet','Armor',20,500,1,true,100,true,1055,'.@r = getrefine();\nbonus2 bSubClass,Class_Boss,5;\nbonus bUnbreakableHelm;\nif (.@r>=6) {\n bonus bFlee2,5;\n bonus2 bSubClass,Class_Boss,5;\n}\nif (.@r>=8) {\n bonus bFlee2,5;\n bonus2 bSubClass,Class_Boss,10;\n bonus bNoKnockback;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19285,'Helmet_Of_Siegfried_J','Siegfried\'s Helmet','Armor',20,500,1,true,100,true,1055,'.@r = getrefine();\nbonus2 bSubClass,Class_Boss,5;\nbonus bUnbreakableHelm;\nif (.@r>=6) {\n bonus bFlee2,5;\n bonus2 bSubClass,Class_Boss,5;\n}\nif (.@r>=8) {\n bonus bFlee2,5;\n bonus2 bSubClass,Class_Boss,10;\n bonus bNoKnockback;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (19289,'C_Moon_Eyepatch','Costume Moon Eyepatch','Armor',true,1370);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (19289,'C_Moon_Eyepatch','Costume Moon Eyepatch','Armor',true,1370);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (19291,'C_Shiba_Inu','Costume Shiba Inu','Armor',true,1669);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (19291,'C_Shiba_Inu','Costume Shiba Inu','Armor',true,1669);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19292,'C_Wildcat_Knit_Cap','Costume Smokie Knit Cap','Armor',true,1671);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19294,'C_CatEars_Cyber_HeadP_R','Costume Cyber Cat Ear Headphones (Red)','Armor',true,1668);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19294,'C_CatEars_Cyber_HeadP_R','Costume Cyber Cat Ear Headphones (Red)','Armor',true,1668);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19296,'Classical_Fhat','Classical Feather Hat','Armor',1,true,true,1381,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nif (.@r>=7) {\n bonus bLongAtkRate,7;\n}\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,5;\n bonus bAspd,1;\n}\nif (.@r>=11) {\n bonus bLongAtkRate,5;\n}\nif (.@r>=10) {\n bonus bFixedCast,-100*(min((.@r-10),15)/1);\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19296,'Classical_Fhat','Classical Feather Hat','Armor',1,true,true,1381,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nif (.@r>=7) {\n bonus bLongAtkRate,7;\n}\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,5;\n bonus bAspd,1;\n}\nif (.@r>=11) {\n bonus bLongAtkRate,5;\n}\nif (.@r>=10) {\n bonus bFixedCast,-100*(min((.@r-10),15)/1);\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19299,'Tree_Of_Sprout_JP','Tree Sprout','Armor',20,300,true,80,848,'bonus bVariableCastrate,-5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19299,'Tree_Of_Sprout_JP','Tree Sprout','Armor',20,300,true,80,848,'bonus bVariableCastrate,-5;');
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@@ -4302,6 +4305,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (19874,'C_Carnival_Circlet','Costume Carnival Circlet','Armor',20,true,506);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (19874,'C_Carnival_Circlet','Costume Carnival Circlet','Armor',20,true,506);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`) VALUES (19875,'C_Love_Rabbit_Hood','Costume Love Rabbit Hood','Armor',true,true,true,549);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`) VALUES (19875,'C_Love_Rabbit_Hood','Costume Love Rabbit Hood','Armor',true,true,true,549);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19876,'C_Rabbit_Ear_Hat','Costume Bunny Top Hat','Armor',true,1,384);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19876,'C_Rabbit_Ear_Hat','Costume Bunny Top Hat','Armor',true,1,384);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (19877,'C_Eyes_Of_Darkness','Costume: Eyes Of Darkness','Armor',true,467);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19878,'C_Drooping_Bunny','Costume Evolved Drooping Bunny','Armor',true,1,249);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19878,'C_Drooping_Bunny','Costume Evolved Drooping Bunny','Armor',true,1,249);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`) VALUES (19881,'C_Pretty_Rabbit_Hood','Costume Pretty Rabbit Hood','Armor',true,true,true,1085);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`) VALUES (19881,'C_Pretty_Rabbit_Hood','Costume Pretty Rabbit Hood','Armor',true,true,true,1085);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19882,'C_Flowerpot_Mask','Costume Flowerpot Mask','Armor',true,true,1,1086);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19882,'C_Flowerpot_Mask','Costume Flowerpot Mask','Armor',true,true,1,1086);
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@@ -4776,6 +4780,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_cos
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20407,'C_Subject_Aura_Red','Costume Vicious Mind Aura Crimson','Armor',true,1,1418);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20407,'C_Subject_Aura_Red','Costume Vicious Mind Aura Crimson','Armor',true,1,1418);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20408,'C_Requiem_Crown_of_Light_and_Dark','Costume Requiem Crown of Light and Dark','Armor',true,1,1419);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20408,'C_Requiem_Crown_of_Light_and_Dark','Costume Requiem Crown of Light and Dark','Armor',true,1,1419);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20409,'C_There_is_Something_','Costume There is Something','Armor',true,1,1091);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20409,'C_There_is_Something_','Costume There is Something','Armor',true,1,1091);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (20413,'C_Isabella_Brown_Ear','C Piamette Hairband','Armor',true,1031);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20416,'C_1Grade_Balloon','Costume Grade 1 Balloon','Armor',true,1,1426);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20416,'C_1Grade_Balloon','Costume Grade 1 Balloon','Armor',true,1,1426);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20417,'C_2Grade_Balloon','Costume Grade 2 Balloon','Armor',true,1,1427);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20417,'C_2Grade_Balloon','Costume Grade 2 Balloon','Armor',true,1,1427);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20418,'C_3Grade_Balloon','Costume Grade 3 Balloon','Armor',true,1,1428);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20418,'C_3Grade_Balloon','Costume Grade 3 Balloon','Armor',true,1,1428);
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@@ -4895,6 +4900,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_cos
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (20599,'C_Sakura_Wing','Costume: Sakura Wings','Armor',true,83);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (20599,'C_Sakura_Wing','Costume: Sakura Wings','Armor',true,83);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`script`) VALUES (20600,'Fantastic_Aura','Fantastic Aura','Armor',true,1,'/*TODO: View ID*/\nbonus bUnbreakableHelm;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`script`) VALUES (20600,'Fantastic_Aura','Fantastic Aura','Armor',true,1,'/*TODO: View ID*/\nbonus bUnbreakableHelm;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (20603,'C_P_Ulysses_Feather','Costume Big Purple Swallowtail Butterfly Wings','Armor',true,85);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (20603,'C_P_Ulysses_Feather','Costume Big Purple Swallowtail Butterfly Wings','Armor',true,85);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (20604,'C_Blessed_Veil','Costume: Blessed Veil','Armor',true,86);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (20605,'C_Leaf_Umbrella','Costume leaf umbrella','Armor',true,87);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (20605,'C_Leaf_Umbrella','Costume leaf umbrella','Armor',true,87);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20700,'Egir_Manteau','Egir Manteau','Armor',200000,300,10,1,true,110,true,'bonus bUnbreakableGarment;\n.@r = getrefine();\nif (.@r > 10)\n .@r = 10;\nif (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) {\n bonus bFlee2,5+(.@r*2);\n} else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) {\n bonus bShortWeaponDamageReturn,5+(.@r*2);\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20700,'Egir_Manteau','Egir Manteau','Armor',200000,300,10,1,true,110,true,'bonus bUnbreakableGarment;\n.@r = getrefine();\nif (.@r > 10)\n .@r = 10;\nif (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) {\n bonus bFlee2,5+(.@r*2);\n} else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) {\n bonus bShortWeaponDamageReturn,5+(.@r*2);\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20701,'Sol_Manteau','Sol Manteau','Armor',700,20,1,true,65,true,'bonus2 bSubDefEle,Ele_Earth,5;\nbonus2 bMagicSubDefEle,Ele_Earth,5;\nbonus2 bSubRace,RC_Fish,-5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20701,'Sol_Manteau','Sol Manteau','Armor',700,20,1,true,65,true,'bonus2 bSubDefEle,Ele_Earth,5;\nbonus2 bMagicSubDefEle,Ele_Earth,5;\nbonus2 bSubRace,RC_Fish,-5;');
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@@ -5027,6 +5033,8 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`def
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20967,'Temporal_M_Dex','Temporal Dex Manteau','Armor',400,38,1,true,true,true,true,100,true,'.@r = getrefine();\nbonus bLongAtkRate,(.@r/2);\nbonus bBaseAtk,10*(.@r/2);\nbonus bCritAtkRate,3*(.@r/4);\nif (.@r>=7) {\n bonus2 bAddClass,Class_All,7;\n}\nif (.@r>=9) {\n bonus2 bIgnoreDefRaceRate,RC_Demon,20;\n bonus2 bIgnoreMDefRaceRate,RC_Demon,20;\n bonus2 bIgnoreDefRaceRate,RC_Brute,20;\n bonus2 bIgnoreMDefRaceRate,RC_Brute,20;\n}\nif (.@r>=11) {\n bonus2 bIgnoreDefRaceRate,RC_Demon,10;\n bonus2 bIgnoreMDefRaceRate,RC_Demon,10;\n bonus2 bIgnoreDefRaceRate,RC_Brute,10;\n bonus2 bIgnoreMDefRaceRate,RC_Brute,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20967,'Temporal_M_Dex','Temporal Dex Manteau','Armor',400,38,1,true,true,true,true,100,true,'.@r = getrefine();\nbonus bLongAtkRate,(.@r/2);\nbonus bBaseAtk,10*(.@r/2);\nbonus bCritAtkRate,3*(.@r/4);\nif (.@r>=7) {\n bonus2 bAddClass,Class_All,7;\n}\nif (.@r>=9) {\n bonus2 bIgnoreDefRaceRate,RC_Demon,20;\n bonus2 bIgnoreMDefRaceRate,RC_Demon,20;\n bonus2 bIgnoreDefRaceRate,RC_Brute,20;\n bonus2 bIgnoreMDefRaceRate,RC_Brute,20;\n}\nif (.@r>=11) {\n bonus2 bIgnoreDefRaceRate,RC_Demon,10;\n bonus2 bIgnoreMDefRaceRate,RC_Demon,10;\n bonus2 bIgnoreDefRaceRate,RC_Brute,10;\n bonus2 bIgnoreMDefRaceRate,RC_Brute,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20968,'Temporal_M_Luk','Temporal Luk Manteau','Armor',400,38,1,true,true,true,true,100,true,'.@r = getrefine();\nbonus bCritAtkRate,3*(.@r/2);\nbonus bCritical,3*(.@r/2);\nbonus bAspdRate,5*(.@r/4);\nif (.@r>=7) {\n bonus2 bAddClass,Class_All,7;\n}\nif (.@r>=9) {\n bonus2 bIgnoreDefRaceRate,RC_Demon,20;\n bonus2 bIgnoreMDefRaceRate,RC_Demon,20;\n bonus2 bIgnoreDefRaceRate,RC_Brute,20;\n bonus2 bIgnoreMDefRaceRate,RC_Brute,20;\n}\nif (.@r>=11) {\n bonus2 bIgnoreDefRaceRate,RC_Demon,10;\n bonus2 bIgnoreMDefRaceRate,RC_Demon,10;\n bonus2 bIgnoreDefRaceRate,RC_Brute,10;\n bonus2 bIgnoreMDefRaceRate,RC_Brute,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20968,'Temporal_M_Luk','Temporal Luk Manteau','Armor',400,38,1,true,true,true,true,100,true,'.@r = getrefine();\nbonus bCritAtkRate,3*(.@r/2);\nbonus bCritical,3*(.@r/2);\nbonus bAspdRate,5*(.@r/4);\nif (.@r>=7) {\n bonus2 bAddClass,Class_All,7;\n}\nif (.@r>=9) {\n bonus2 bIgnoreDefRaceRate,RC_Demon,20;\n bonus2 bIgnoreMDefRaceRate,RC_Demon,20;\n bonus2 bIgnoreDefRaceRate,RC_Brute,20;\n bonus2 bIgnoreMDefRaceRate,RC_Brute,20;\n}\nif (.@r>=11) {\n bonus2 bIgnoreDefRaceRate,RC_Demon,10;\n bonus2 bIgnoreMDefRaceRate,RC_Demon,10;\n bonus2 bIgnoreDefRaceRate,RC_Brute,10;\n bonus2 bIgnoreMDefRaceRate,RC_Brute,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20969,'Rainbow_Muffler_Jp','Rainbow Muffler','Armor',20,300,12,true,100,true,'.@r = getrefine();\n.@lvl = getskilllv("WM_GLOOMYDAY");\nif (.@r >= 7) {\n .@val = 10;\n} else if (.@r >= 5) {\n .@val = 5;\n}\nelse {\n .@val = 2;\n}\nbonus bMaxHPrate,.@val;\nbonus bMaxSPrate,.@val;\nbonus bMatkRate,.@val+(4*.@lvl);\nbonus2 bSubRace,RC_Player_Human,5;\nbonus2 bSubRace,RC_Player_Doram,5;\nbonus2 bSkillAtk,"WM_METALICSOUND",4*.@lvl;\nif (getskilllv("WM_FRIGG_SONG") == 5) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-200;\n bonus bAspdRate,10;\n}\nif (getskilllv("WM_LULLABY_DEEPSLEEP") == 5) {\n skill "AL_HEAL",10;\n bonus bMagicHPGainValue,200;\n bonus bMagicSPGainValue,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20969,'Rainbow_Muffler_Jp','Rainbow Muffler','Armor',20,300,12,true,100,true,'.@r = getrefine();\n.@lvl = getskilllv("WM_GLOOMYDAY");\nif (.@r >= 7) {\n .@val = 10;\n} else if (.@r >= 5) {\n .@val = 5;\n}\nelse {\n .@val = 2;\n}\nbonus bMaxHPrate,.@val;\nbonus bMaxSPrate,.@val;\nbonus bMatkRate,.@val+(4*.@lvl);\nbonus2 bSubRace,RC_Player_Human,5;\nbonus2 bSubRace,RC_Player_Doram,5;\nbonus2 bSkillAtk,"WM_METALICSOUND",4*.@lvl;\nif (getskilllv("WM_FRIGG_SONG") == 5) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-200;\n bonus bAspdRate,10;\n}\nif (getskilllv("WM_LULLABY_DEEPSLEEP") == 5) {\n skill "AL_HEAL",10;\n bonus bMagicHPGainValue,200;\n bonus bMagicSPGainValue,20;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (20988,'C_Mechanical_Butterfly','Costume: Mechanical Butterfly','Armor',true,92);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`) VALUES (20990,'C_Rotating_Gears','Costume: Rotating Gears','Armor',true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (21000,'Upg_Twohand_Sword','Upg Two-Handed Sword','Weapon','2hSword',20,1500,100,1,1,true,true,true,true,true,3,1,true,100,true,'.@r = getrefine();\nbonus bBaseAtk,(.@r*12);\nbonus bMatk,(.@r*5);\nif (BaseLevel>70)\n bonus bBaseAtk,(((BaseLevel-70)/10)*10);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (21000,'Upg_Twohand_Sword','Upg Two-Handed Sword','Weapon','2hSword',20,1500,100,1,1,true,true,true,true,true,3,1,true,100,true,'.@r = getrefine();\nbonus bBaseAtk,(.@r*12);\nbonus bMatk,(.@r*5);\nif (BaseLevel>70)\n bonus bBaseAtk,(((BaseLevel-70)/10)*10);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21001,'Velum_Claymore','Vellum Claymore','Weapon','2hSword',20,3500,260,1,true,true,true,true,true,4,95,true,'bonus2 bAddRace,RC_Player_Human,80;\nbonus2 bAddRace,RC_Player_Doram,80;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,30;\nbonus2 bIgnoreDefRaceRate,RC_Player_Doram,30;\n.@r = getrefine();\nif (.@r>=6) {\n bonus2 bAddRace,RC_Player_Human,40;\n bonus2 bAddRace,RC_Player_Doram,40;\n}\nif (.@r>=9) {\n bonus bShortWeaponDamageReturn,20;\n bonus bMagicDamageReturn,20;\n bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,300,BF_MAGIC,0;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21001,'Velum_Claymore','Vellum Claymore','Weapon','2hSword',20,3500,260,1,true,true,true,true,true,4,95,true,'bonus2 bAddRace,RC_Player_Human,80;\nbonus2 bAddRace,RC_Player_Doram,80;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,30;\nbonus2 bIgnoreDefRaceRate,RC_Player_Doram,30;\n.@r = getrefine();\nif (.@r>=6) {\n bonus2 bAddRace,RC_Player_Human,40;\n bonus2 bAddRace,RC_Player_Doram,40;\n}\nif (.@r>=9) {\n bonus bShortWeaponDamageReturn,20;\n bonus bMagicDamageReturn,20;\n bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,300,BF_MAGIC,0;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21002,'Velum_Katzbalger','Vellum Katzbalger','Weapon','2hSword',20,2500,100,1,true,true,true,true,true,4,95,true,'bonus3 bHPVanishRaceRate,RC_Player_Human,1000,8;\nbonus3 bHPVanishRaceRate,RC_Player_Doram,1000,8;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21002,'Velum_Katzbalger','Vellum Katzbalger','Weapon','2hSword',20,2500,100,1,true,true,true,true,true,4,95,true,'bonus3 bHPVanishRaceRate,RC_Player_Human,1000,8;\nbonus3 bHPVanishRaceRate,RC_Player_Doram,1000,8;');
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@@ -5062,6 +5070,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`) VALUES (21202,'C_Eat_Coin','Costume Eatcoin Helm','Armor',100,true,true,1869);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`) VALUES (21202,'C_Eat_Coin','Costume Eatcoin Helm','Armor',100,true,true,1869);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`view`) VALUES (21205,'aegis_21205','Nut Cracker','Armor',100,true,true,1991);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`view`) VALUES (21205,'aegis_21205','Nut Cracker','Armor',100,true,true,1991);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`) VALUES (21206,'aegis_21206','Costume Nutcracker','Armor',true,true,1991);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`) VALUES (21206,'aegis_21206','Costume Nutcracker','Armor',true,true,1991);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`) VALUES (21207,'C_Bullhead','Costume Bull Head','Armor',true,true,2078);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_all`,`job_novice`,`location_costume_head_top`,`location_costume_head_Mid`,`view`) VALUES (21300,'C_Guardian_Lion_Mask','Costume Lion Mask','Armor',true,false,true,true,231);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_all`,`job_novice`,`location_costume_head_top`,`location_costume_head_Mid`,`view`) VALUES (21300,'C_Guardian_Lion_Mask','Costume Lion Mask','Armor',true,false,true,true,231);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22000,'Temporal_Str_Boots','Temporal Boots Of Strength','Armor',20,600,25,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,300+(100*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nbonus bBaseAtk,7*(.@r/3);\nif (readparam(bStr)>=120)\n bonus bBaseAtk,50;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22000,'Temporal_Str_Boots','Temporal Boots Of Strength','Armor',20,600,25,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,300+(100*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nbonus bBaseAtk,7*(.@r/3);\nif (readparam(bStr)>=120)\n bonus bBaseAtk,50;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22001,'Temporal_Int_Boots','Temporal Boots Of Intelligence','Armor',20,600,20,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMdef,5;\nbonus bMaxHP,300+(100*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nbonus bMatk,10*(.@r/3);\nif (readparam(bInt)>=120)\n bonus bMatk,60;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22001,'Temporal_Int_Boots','Temporal Boots Of Intelligence','Armor',20,600,20,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMdef,5;\nbonus bMaxHP,300+(100*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nbonus bMatk,10*(.@r/3);\nif (readparam(bInt)>=120)\n bonus bMatk,60;');
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@@ -6692,6 +6701,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_cos
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31614,'C_Fox','C Fox','Armor',true,1,1812);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31614,'C_Fox','C Fox','Armor',true,1,1812);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31615,'Costume_Geisha_Make_Up','C Geisha Make Up','Armor',true,1,1813);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31615,'Costume_Geisha_Make_Up','C Geisha Make Up','Armor',true,1,1813);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31616,'C_Sleep_Sheep_TW','C Sleep Sheep','Armor',true,1,1814);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31616,'C_Sleep_Sheep_TW','C Sleep Sheep','Armor',true,1,1814);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (31617,'C_Lady_Tanee_TW','Costume Lady Tanee','Armor',true,1815);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (31618,'C_DancingButterfly_TW','Costume Butterfly Charm','Armor',true,1816);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (31618,'C_DancingButterfly_TW','Costume Butterfly Charm','Armor',true,1816);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (31620,'C_Snow_Fox_TW','Costume Magic Successor','Armor',true,1818);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (31620,'C_Snow_Fox_TW','Costume Magic Successor','Armor',true,1818);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31624,'C_HeartOfCat_TW','C Heart of Cat','Armor',true,1,1822);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31624,'C_HeartOfCat_TW','C Heart of Cat','Armor',true,1,1822);
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@@ -6815,6 +6825,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_cos
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31801,'Costume_Karada_Meguri_Tea_Hat','C Karada Meguri Tea Hat','Armor',true,1,427);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31801,'Costume_Karada_Meguri_Tea_Hat','C Karada Meguri Tea Hat','Armor',true,1,427);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31802,'Costume_Royal_Milk_Tea_Hat','C Black Tea Kochakaden Hat','Armor',true,1,428);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31802,'Costume_Royal_Milk_Tea_Hat','C Black Tea Kochakaden Hat','Armor',true,1,428);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31803,'Costume_Master_Of_Wind','C Master of Wind','Armor',true,1,1924);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31803,'Costume_Master_Of_Wind','C Master of Wind','Armor',true,1,1924);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31805,'C_Sunglasses_Bball_Hat','Costume: Sunglass Baseball Cap','Armor',true,812);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31813,'Costume_Lunatic_On_Shoulder','C Lunatic On Shoulder','Armor',true,1,1881);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31813,'Costume_Lunatic_On_Shoulder','C Lunatic On Shoulder','Armor',true,1,1881);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31814,'Costume_Lunatic_Family_Balloon','C Lunatic Family Balloon','Armor',true,1,1809);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31814,'Costume_Lunatic_Family_Balloon','C Lunatic Family Balloon','Armor',true,1,1809);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31815,'Costume_Angola_Intention','C Angola Intention','Armor',true,1,1925);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31815,'Costume_Angola_Intention','C Angola Intention','Armor',true,1,1925);
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@@ -6835,6 +6846,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_cos
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31844,'C_Mob_Scarf','Costume Runaway Scarf','Armor',true,1568);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31844,'C_Mob_Scarf','Costume Runaway Scarf','Armor',true,1568);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31845,'C_Palace_Guard_Cap','Costume Guard\'s Hat','Armor',true,991);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31845,'C_Palace_Guard_Cap','Costume Guard\'s Hat','Armor',true,991);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31846,'C_Lovely_Ribbon_Hair','Costume Lovely Ribbon Hair','Armor',true,1944);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31846,'C_Lovely_Ribbon_Hair','Costume Lovely Ribbon Hair','Armor',true,1944);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (31847,'c_Blinking_Eyes_Cocktai_BU','Costume Blinking Blue Eyes','Armor',true,1945);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31848,'C_Rose_Gothic_Bonnet','Costume Rose Gothic Bonnet','Armor',true,1946);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31848,'C_Rose_Gothic_Bonnet','Costume Rose Gothic Bonnet','Armor',true,1946);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31849,'C_Runaway_Accelerator','Costume Runaway Accelerator','Armor',true,1947);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31849,'C_Runaway_Accelerator','Costume Runaway Accelerator','Armor',true,1947);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31850,'C_Gift_of_Panagia','Costume Crown of Faithful Faith','Armor',true,1948);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31850,'C_Gift_of_Panagia','Costume Crown of Faithful Faith','Armor',true,1948);
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@@ -6866,6 +6878,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_cos
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31907,'C_PGstone_Knit_Hat_BW','Costume Cat Paw Knitted Hat (Brown)','Armor',true,1985);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31907,'C_PGstone_Knit_Hat_BW','Costume Cat Paw Knitted Hat (Brown)','Armor',true,1985);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (31911,'C_LittleGarden','Costume Little Garden','Armor',true,1830);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (31911,'C_LittleGarden','Costume Little Garden','Armor',true,1830);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31916,'C_Frill_Collar','Costume Frill Neckcap','Armor',true,1988);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31916,'C_Frill_Collar','Costume Frill Neckcap','Armor',true,1988);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31921,'C_Fairy_Long_CB','Costume Fairy Long (Sakura)','Armor',true,1992);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31922,'C_Fluffy_Semi_Long_SV','Costume Fluffy Semi-Long (Silver)','Armor',true,1993);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31922,'C_Fluffy_Semi_Long_SV','Costume Fluffy Semi-Long (Silver)','Armor',true,1993);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (31923,'C_Baby_Polar_Bear','Costume Baby Polar Bear','Armor',true,1994);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (31923,'C_Baby_Polar_Bear','Costume Baby Polar Bear','Armor',true,1994);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31927,'C_Blue_Pencil_In_Mouth','Costume Pencil in Mouth (Blue)','Armor',true,932);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31927,'C_Blue_Pencil_In_Mouth','Costume Pencil in Mouth (Blue)','Armor',true,932);
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@@ -6879,6 +6892,15 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_cos
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31938,'aegis_31938','Costume Loose Knitting Twin','Armor',true,2007);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31938,'aegis_31938','Costume Loose Knitting Twin','Armor',true,2007);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31943,'C_Frog_Hood','Costume tree frog hoodies','Armor',true,2010);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31943,'C_Frog_Hood','Costume tree frog hoodies','Armor',true,2010);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31944,'aegis_31944','Costume Elegant Wave','Armor',true,2011);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31944,'aegis_31944','Costume Elegant Wave','Armor',true,2011);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31959,'C_RK_Hair_BL','Costume Firm Wave Hair(Black)','Armor',true,2062);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31960,'C_RK_Hair_BU','Costume Firm Wave Hair(Blue)','Armor',true,2063);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31961,'C_RK_Hair_GN','Costume Firm Wave Hair(Green)','Armor',true,2064);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31962,'C_RK_Hair_OM','Costume Firm Wave Hair(Brown)','Armor',true,2065);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31963,'C_RK_Hair_PK','Costume Firm Wave Hair(Pink)','Armor',true,2066);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31964,'C_RK_Hair_PP','Costume Firm Wave Hair(Purple)','Armor',true,2067);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31965,'C_RK_Hair_RD','Costume Firm Wave Hair(Red)','Armor',true,2068);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31966,'C_RK_Hair_WH','Costume Firm Wave Hair(White)','Armor',true,2069);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31967,'C_RK_Hair_YL','Costume Firm Wave Hair(Yellow)','Armor',true,2070);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (32004,'Probation_Lance','Trial Royal Guard\'s Lance','Weapon','1hSpear',20,140,3,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"LG_BANISHINGPOINT",20;\nbonus bBaseAtk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n bonus bLongAtkRate,getskilllv("KN_SPEARMASTERY");\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (32004,'Probation_Lance','Trial Royal Guard\'s Lance','Weapon','1hSpear',20,140,3,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"LG_BANISHINGPOINT",20;\nbonus bBaseAtk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n bonus bLongAtkRate,getskilllv("KN_SPEARMASTERY");\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32005,'Illusion_Pole_Axe','Illusion Pole Axe','Weapon','1hSpear',1500,190,3,2,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bStr,3;\nbonus bInt,2;\nbonus bDex,2;\nif (.@r >= 13) {\n .@val = -2000;\n} else if (.@r >= 9) {\n .@val = -1000;\n}\nbonus2 bSkillCooldown,"RK_HUNDREDSPEAR",.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32005,'Illusion_Pole_Axe','Illusion Pole Axe','Weapon','1hSpear',1500,190,3,2,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bStr,3;\nbonus bInt,2;\nbonus bDex,2;\nif (.@r >= 13) {\n .@val = -2000;\n} else if (.@r >= 9) {\n .@val = -1000;\n}\nbonus2 bSkillCooldown,"RK_HUNDREDSPEAR",.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32013,'Metal_Stick','Metal Stick','Weapon','1hSpear',2000,180,3,3,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"LG_CANNONSPEAR",10;\nif (.@r > 6) {\n bonus2 bSkillAtk,"LG_OVERBRAND",10 + (.@r > 8 ? 15 : 0);\n}\nif (.@r > 11) {\n bonus bDelayrate,-15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32013,'Metal_Stick','Metal Stick','Weapon','1hSpear',2000,180,3,3,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"LG_CANNONSPEAR",10;\nif (.@r > 6) {\n bonus2 bSkillAtk,"LG_OVERBRAND",10 + (.@r > 8 ? 15 : 0);\n}\nif (.@r > 11) {\n bonus bDelayrate,-15;\n}');
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@@ -6941,6 +6963,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`loc
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_mid`,`view`,`script`) VALUES (400002,'Victory_Wing_Ear_','Victory Wing Ears','Armor',100,1,true,1185,'bonus bMatk,5;\nbonus bBaseAtk,5;\nbonus bDelayrate,-4;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_mid`,`view`,`script`) VALUES (400002,'Victory_Wing_Ear_','Victory Wing Ears','Armor',100,1,true,1185,'bonus bMatk,5;\nbonus bBaseAtk,5;\nbonus bDelayrate,-4;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`refineable`,`view`) VALUES (400003,'TimeExtensionArmor','TimeExtension (loan)','Armor',true,true,15);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`refineable`,`view`) VALUES (400003,'TimeExtensionArmor','TimeExtension (loan)','Armor',true,true,15);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (400011,'Officer_Cap','Officer\'s Hat','Armor',400,35,1,true,true,1759,'.@r = getrefine();\nbonus2 bHPLossRate,10,5000;\nbonus bMatk,5*(.@r/2);\nbonus bBaseAtk,5*(.@r/2);\nif (.@r>=7) {\n bonus bMatkRate,5;\n bonus2 bAddClass,Class_All,5;\n}\nif (.@r>=9) {\n bonus2 bHPDrainRate,50,5;\n bonus2 bSPDrainRate,10,3;\n autobonus "{ bonus2 bHPRegenRate,300,1000; }",40,4000,BF_MAGIC;\n autobonus "{ bonus2 bSPRegenRate,70,1000; }",40,4000,BF_MAGIC;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (400011,'Officer_Cap','Officer\'s Hat','Armor',400,35,1,true,true,1759,'.@r = getrefine();\nbonus2 bHPLossRate,10,5000;\nbonus bMatk,5*(.@r/2);\nbonus bBaseAtk,5*(.@r/2);\nif (.@r>=7) {\n bonus bMatkRate,5;\n bonus2 bAddClass,Class_All,5;\n}\nif (.@r>=9) {\n bonus2 bHPDrainRate,50,5;\n bonus2 bSPDrainRate,10,3;\n autobonus "{ bonus2 bHPRegenRate,300,1000; }",40,4000,BF_MAGIC;\n autobonus "{ bonus2 bSPRegenRate,70,1000; }",40,4000,BF_MAGIC;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`refineable`) VALUES (400016,'Turkey_Hat','Turkey Hat','Armor',true,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (400020,'C_BeachBall','Costume Beachball','Armor',true,1,1918);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (400020,'C_BeachBall','Costume Beachball','Armor',true,1,1918);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400021,'aegis_400021','Red Clark Casquette','Armor',100,1,true,130,true,1777,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}\nif (.@r>=9) {\n bonus bShortAtkRate,15;\n}\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Small,15;\n bonus2 bAddSize,Size_Medium,15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400021,'aegis_400021','Red Clark Casquette','Armor',100,1,true,130,true,1777,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}\nif (.@r>=9) {\n bonus bShortAtkRate,15;\n}\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Small,15;\n bonus2 bAddSize,Size_Medium,15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400022,'aegis_400022','Ignis Cap','Armor',100,1,true,130,true,803,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,15;\n}\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Small,15;\n bonus2 bAddSize,Size_Medium,15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400022,'aegis_400022','Ignis Cap','Armor',100,1,true,130,true,803,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,15;\n}\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Small,15;\n bonus2 bAddSize,Size_Medium,15;\n}');
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@@ -6956,6 +6979,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_cos
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (400057,'VIP_Hair_Male','Costume: Red Lotus Demon Wig','Armor',true,1989);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (400057,'VIP_Hair_Male','Costume: Red Lotus Demon Wig','Armor',true,1989);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400059,'aegis_400059','Scorpio Celestial Coronet','Armor',100,1,true,130,true,606,'.@r = getrefine();\nbonus bMatk,20*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bMagicAddSize,Size_Small,15;\n bonus2 bMagicAddSize,Size_Medium,15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400059,'aegis_400059','Scorpio Celestial Coronet','Armor',100,1,true,130,true,606,'.@r = getrefine();\nbonus bMatk,20*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bMagicAddSize,Size_Small,15;\n bonus2 bMagicAddSize,Size_Medium,15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400061,'aegis_400061','Sagittarius Celestial Coronet','Armor',100,1,true,130,true,618,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,15;\n}\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Small,15;\n bonus2 bAddSize,Size_Medium,15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400061,'aegis_400061','Sagittarius Celestial Coronet','Armor',100,1,true,130,true,618,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,15;\n}\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Small,15;\n bonus2 bAddSize,Size_Medium,15;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`) VALUES (400073,'C_Romance_Rose_TW','Costume Romantic Rose','Armor',true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (400074,'C_Disapear_Time_TW','Costume Lost Time','Armor',true,1998);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (400074,'C_Disapear_Time_TW','Costume Lost Time','Armor',true,1998);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (400076,'C_20th_Anniversary','Costume Gravity 20th Anniversary Balloon','Armor',true,2005,100,true,true,true,true,true,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (400076,'C_20th_Anniversary','Costume Gravity 20th Anniversary Balloon','Armor',true,2005,100,true,true,true,true,true,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400078,'aegis_400078','Goral Crown','Armor',100,10,1,true,true,true,true,true,170,true,532,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,15;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400078,'aegis_400078','Goral Crown','Armor',100,10,1,true,true,true,true,true,170,true,532,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,15;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,10;\n}');
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@@ -6973,12 +6997,17 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`def
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400120,'aegis_400120','Goat Crown','Armor',100,10,1,true,true,true,true,true,170,true,621,'.@r = getrefine();\nbonus bMatk,20*(.@r/2);\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus bMatkRate,15;\n bonus2 bAddClass,Class_All,15;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,10;\n bonus2 bMagicAddSize,Size_All,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400120,'aegis_400120','Goat Crown','Armor',100,10,1,true,true,true,true,true,170,true,621,'.@r = getrefine();\nbonus bMatk,20*(.@r/2);\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus bMatkRate,15;\n bonus2 bAddClass,Class_All,15;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,10;\n bonus2 bMagicAddSize,Size_All,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400121,'aegis_400121','Twin Crown','Armor',100,10,1,true,true,true,true,true,170,true,551,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,15;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400121,'aegis_400121','Twin Crown','Armor',100,10,1,true,true,true,true,true,170,true,551,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,15;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (400124,'C_Magestic_Goat2','Majestic Goat of Costume Dawn','Armor',true,200,513,100,true,true,true,true,true,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (400124,'C_Magestic_Goat2','Majestic Goat of Costume Dawn','Armor',true,200,513,100,true,true,true,true,true,true);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (400127,'Ep18_Mini_Elly','Mini Elly','Armor',true,true,2077,100,True,True,True,True,True,True,True,True);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (400128,'aegis_400128','Costume Dropping Elly','Armor',true,2077);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400134,'Thanos_Helm_1','Thanos Warrior Helmet','Armor',100,10,1,true,190,true,511,'.@r = getrefine();\nbonus2 bAddClass,Class_All,4*(.@r/3);\nif (.@r>=7) {\n bonus bAspdRate,10;\n if (.@r>=9) {\n bonus bShortAtkRate,10;\n if (.@r>=11) {\n bonus2 bAddEle,Ele_All,15;\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`location_head_low`,`view`) VALUES (410005,'C_Magic_Heir_TW','Costume Magic Heir','Armor',true,true,1996);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`location_head_low`,`view`) VALUES (410005,'C_Magic_Heir_TW','Costume Magic Heir','Armor',true,true,1996);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_head_mid`,`view`,`script`) VALUES (410013,'EXP_Processor_','EXP Advisor','Armor',1,true,1266,'bonus2 bExpAddRace,RC_All,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`location_head_low`,`view`,`script`) VALUES (410016,'aegis_410016','Battle Processor','Armor',true,true,1552,'bonus bMatk,20;\nbonus bBaseAtk,20;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`location_head_low`,`view`,`script`) VALUES (410016,'aegis_410016','Battle Processor','Armor',true,true,1552,'bonus bMatk,20;\nbonus bBaseAtk,20;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_head_top`,`location_head_low`,`view`,`script`) VALUES (410017,'Battle_Processor_','Battle Processor','Armor',1,true,true,1552,'bonus bMatk,10;\nbonus bBaseAtk,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_head_top`,`location_head_low`,`view`,`script`) VALUES (410017,'Battle_Processor_','Battle Processor','Armor',1,true,true,1552,'bonus bMatk,10;\nbonus bBaseAtk,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_head_top`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (410018,'Booster_Mask_A','Booster Mask A-type','Armor',1,true,true,130,876,100,true,true,true,true,true,true,true,'bonus bDelayrate,-8;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_head_top`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (410018,'Booster_Mask_A','Booster Mask A-type','Armor',1,true,true,130,876,100,true,true,true,true,true,true,true,'bonus bDelayrate,-8;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_head_top`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (410019,'Booster_Mask_B','Booster Mask B-type','Armor',1,true,true,130,917,100,true,true,true,true,true,true,true,'bonus bVariableCastrate,-8;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_head_top`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (410019,'Booster_Mask_B','Booster Mask B-type','Armor',1,true,true,130,917,100,true,true,true,true,true,true,true,'bonus bVariableCastrate,-8;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_head_top`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (410020,'Booster_Mask_C','Booster Mask C-type','Armor',1,true,true,130,906,100,true,true,true,true,true,true,true,'bonus bAspdRate,8;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_head_top`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (410020,'Booster_Mask_C','Booster Mask C-type','Armor',1,true,true,130,906,100,true,true,true,true,true,true,true,'bonus bAspdRate,8;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (410029,'C_Wonder_Egg_Basket','Costume Wonder Egg Basket','Armor',true,2055);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (420003,'aegis_420003','CD in Mouth','Armor',200,true,true,10,815,'bonus2 bMagicAtkEle,Ele_All,5;\nbonus5 bAutoSpell,"MG_SOULSTRIKE",10,100,BF_SHORT|BF_WEAPON,1;');
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|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (420003,'aegis_420003','CD in Mouth','Armor',200,true,true,10,815,'bonus2 bMagicAtkEle,Ele_All,5;\nbonus5 bAutoSpell,"MG_SOULSTRIKE",10,100,BF_SHORT|BF_WEAPON,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_mid`,`location_head_low`,`view`) VALUES (420010,'C_Cons_Of_Darkness','Costume Dark Master','Armor',true,true,2020);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_mid`,`location_head_low`,`view`) VALUES (420010,'C_Cons_Of_Darkness','Costume Dark Master','Armor',true,true,2020);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`) VALUES (420017,'aegis_420017','Young leaves of the world tree (power)','Armor',50,true,true,100,848);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`) VALUES (420017,'aegis_420017','Young leaves of the world tree (power)','Armor',50,true,true,100,848);
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@@ -6988,6 +7017,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`loc
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`) VALUES (420021,'aegis_420021','Young leaves of the world tree (health)','Armor',50,true,true,100,848);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`) VALUES (420021,'aegis_420021','Young leaves of the world tree (health)','Armor',50,true,true,100,848);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`) VALUES (420022,'aegis_420022','Young leaves of the world tree (intelligence)','Armor',50,true,true,100,848);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`) VALUES (420022,'aegis_420022','Young leaves of the world tree (intelligence)','Armor',50,true,true,100,848);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_mid`,`location_head_low`,`view`) VALUES (420025,'aegis_420025','Costume One Eyed Jack','Armor',true,true,2023);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_mid`,`location_head_low`,`view`) VALUES (420025,'aegis_420025','Costume One Eyed Jack','Armor',true,true,2023);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (420029,'C_Imperial_Glory','Costume: Imperial Glory','Armor',true,2056);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (420030,'aegis_420030','A feather in the mouth','Armor',10,true,true,1143,'bonus bLongAtkRate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (420030,'aegis_420030','A feather in the mouth','Armor',10,true,true,1143,'bonus bLongAtkRate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (420031,'aegis_420031','Ninja\'s Blue Mask','Armor',10,true,true,1089,'bonus bShortAtkRate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (420031,'aegis_420031','Ninja\'s Blue Mask','Armor',10,true,true,1089,'bonus bShortAtkRate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (436000,'aegis_436000','Thanatos\'s Maeror Mask','Armor',100,true,true,99,666,'bonus2 bMagicAddRace,RC_Player_Human,10;\nbonus2 bMagicAddRace,RC_Player_Doram,10;\nbonus bMatkRate,3;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (436000,'aegis_436000','Thanatos\'s Maeror Mask','Armor',100,true,true,99,666,'bonus2 bMagicAddRace,RC_Player_Human,10;\nbonus2 bMagicAddRace,RC_Player_Doram,10;\nbonus bMatkRate,3;');
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@@ -7120,7 +7150,15 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`def
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450146,'Chain_Mail_IL','Illusion Chain Mail','Armor',3300,70,1,true,120,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bBaseAtk,4*.@r;\nbonus2 bAddEle,Ele_Fire,4*(.@r/3);\nbonus2 bAddEle,Ele_Water,4*(.@r/3);\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,10;\n}\nif (.@r>=11) {\n bonus bAspdRate,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450146,'Chain_Mail_IL','Illusion Chain Mail','Armor',3300,70,1,true,120,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bBaseAtk,4*.@r;\nbonus2 bAddEle,Ele_Fire,4*(.@r/3);\nbonus2 bAddEle,Ele_Water,4*(.@r/3);\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,10;\n}\nif (.@r>=11) {\n bonus bAspdRate,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450147,'E_Illusion_Armor_A','Illusion Armor Type A (Bound)','Armor',105,1,true,130,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,100+10*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450147,'E_Illusion_Armor_A','Illusion Armor Type A (Bound)','Armor',105,1,true,130,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,100+10*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450148,'E_Illusion_Armor_B','Illusion Armor Type B (Bound)','Armor',105,1,true,130,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,100+10*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450148,'E_Illusion_Armor_B','Illusion Armor Type B (Bound)','Armor',105,1,true,130,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,100+10*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_armor`,`refineable`) VALUES (450151,'aegis_450151','Reinforced Cotton Shirt','Armor',1,true,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450164,'Egirnion_Armor','Aegirnion Armor','Armor',1000,80,1,true,140,true,'bonus bMaxHPrate,10;\nbonus bMaxSPrate,5;\nbonus bUnbreakableArmor;\nif (getrefine()>=9) {\n bonus bMaxHPrate,5;\n bonus bMaxSPrate,2;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450164,'Egirnion_Armor','Aegirnion Armor','Armor',1000,80,1,true,140,true,'bonus bMaxHPrate,10;\nbonus bMaxSPrate,5;\nbonus bUnbreakableArmor;\nif (getrefine()>=9) {\n bonus bMaxHPrate,5;\n bonus bMaxSPrate,2;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450177,'Gray_W_Suits','Gray Wolf Suit','Armor',1000,160,1,true,190,true,'.@r = getrefine();\nbonus bBaseAtk,130+15*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,15;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`magic_attack`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450178,'Gray_W_Robe','Gray Wolf Robe','Armor',1000,130,160,1,true,190,true,'.@r = getrefine();\nbonus bMatk,15*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`magic_attack`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450179,'Bloody_Dress','Celine\'s Dress','Armor',500,50,40,1,true,130,true,'.@r = getrefine();\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n if (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,10;\n if (.@r>=11) {\n bonus bDelayrate,-10;\n if (.@r>=12) {\n bonus bDelayrate,-5;\n }\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450182,'Sprint_Mail_IL','Illusion Sprint Mail','Armor',1500,40,1,true,130,true,'.@r = getrefine();\nbonus bHPrecovRate,20;\nbonus bVit,5;\nif (.@r>=7) {\n bonus bHPrecovRate,20;\n if (.@r>=9) {\n bonus bDelayrate,-5;\n if (.@r>=11) {\n bonus bDelayrate,-7;\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_hand`,`refineable`) VALUES (460012,'aegis_460012','Reinforced Shield','Armor',500,1,true,true);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`script`) VALUES (460017,'Guard_IL','Illusion Guard','Armor',600,60,1,true,120,true,'bonus bAspd,2;\nbonus bPerfectHitAddRate,3*(min(getrefine(),12)/2);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`script`) VALUES (460018,'Siver_Guard_IL','Illusion Silver Guard','Armor',300,60,1,true,120,true,'bonus bVariableCastrate,-7;\nbonus bDelayrate,-(min(getrefine(),12)/2);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470000,'Attacker_Booster_Greaves_','Attacker Booster Greaves','Armor',20,1,true,100,true,'bonus bBaseAtk,20;\nbonus bFlee,20;\n.@r = getrefine();\nif (.@r>=3) {\n bonus bMaxHPrate,.@r/3;\n}\nif (.@r>=7) {\n bonus bMaxHPrate,5;\n}\nif (.@r>=9) {\n bonus bFixedCast,-500;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470000,'Attacker_Booster_Greaves_','Attacker Booster Greaves','Armor',20,1,true,100,true,'bonus bBaseAtk,20;\nbonus bFlee,20;\n.@r = getrefine();\nif (.@r>=3) {\n bonus bMaxHPrate,.@r/3;\n}\nif (.@r>=7) {\n bonus bMaxHPrate,5;\n}\nif (.@r>=9) {\n bonus bFixedCast,-500;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470001,'Elemental_Booster_Shoes_','Elemental Booster Shoes','Armor',15,1,true,100,true,'bonus bMatk,20;\nbonus bFlee,20;\n.@r = getrefine();\nif (.@r>=3) {\n bonus bMaxHP,.@r/3*400;\n}\nif (.@r>=7) {\n bonus bMaxHP,1800;\n}\nif (.@r>=9) {\n bonus bFixedCast,-500;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470001,'Elemental_Booster_Shoes_','Elemental Booster Shoes','Armor',15,1,true,100,true,'bonus bMatk,20;\nbonus bFlee,20;\n.@r = getrefine();\nif (.@r>=3) {\n bonus bMaxHP,.@r/3*400;\n}\nif (.@r>=7) {\n bonus bMaxHP,1800;\n}\nif (.@r>=9) {\n bonus bFixedCast,-500;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470002,'Defender_Booster_Shoes_','Defender Booster Shoes','Armor',18,1,true,100,true,'bonus bMatk,20;\nbonus bFlee,20;\n.@r = getrefine();\nif (.@r>=3) {\n bonus bMaxHP,.@r/3*400;\n}\nif (.@r>=7) {\n bonus bMaxHP,1800;\n}\nif (.@r>=9) {\n bonus bFixedCast,-500;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470002,'Defender_Booster_Shoes_','Defender Booster Shoes','Armor',18,1,true,100,true,'bonus bMatk,20;\nbonus bFlee,20;\n.@r = getrefine();\nif (.@r>=3) {\n bonus bMaxHP,.@r/3*400;\n}\nif (.@r>=7) {\n bonus bMaxHP,1800;\n}\nif (.@r>=9) {\n bonus bFixedCast,-500;\n}');
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@@ -7136,7 +7174,10 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`def
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470033,'Elemental_BootsK','Elemental Boots','Armor',100,10,1,true,99,true,'.@r = getrefine();\nbonus2 bSkillAtk,"MG_FIREBOLT",15+2*.@r;\nbonus2 bSkillAtk,"MG_COLDBOLT",15+2*.@r;\nbonus2 bSkillAtk,"WZ_EARTHSPIKE",15+2*.@r;\nbonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15+2*.@r;\nif (.@r>=7) {\n bonus bMatk,20;\n}\nif (.@r>=9) {\n autobonus "{ bonus bMatkRate,10; bonus bInt,70; }",1,5000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Fire,10;\n bonus2 bMagicAtkEle,Ele_Earth,10;\n bonus2 bMagicAtkEle,Ele_Water,10;\n bonus2 bMagicAtkEle,Ele_Wind,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470033,'Elemental_BootsK','Elemental Boots','Armor',100,10,1,true,99,true,'.@r = getrefine();\nbonus2 bSkillAtk,"MG_FIREBOLT",15+2*.@r;\nbonus2 bSkillAtk,"MG_COLDBOLT",15+2*.@r;\nbonus2 bSkillAtk,"WZ_EARTHSPIKE",15+2*.@r;\nbonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15+2*.@r;\nif (.@r>=7) {\n bonus bMatk,20;\n}\nif (.@r>=9) {\n autobonus "{ bonus bMatkRate,10; bonus bInt,70; }",1,5000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Fire,10;\n bonus2 bMagicAtkEle,Ele_Earth,10;\n bonus2 bMagicAtkEle,Ele_Water,10;\n bonus2 bMagicAtkEle,Ele_Wind,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470054,'E_Illusion_Leg_A','Illusion Leg A Type (Bound)','Armor',20,1,true,130,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxSP,200+20*(.@r/2);\nif (.@r>=7) {\n bonus bLongAtkRate,5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470054,'E_Illusion_Leg_A','Illusion Leg A Type (Bound)','Armor',20,1,true,130,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxSP,200+20*(.@r/2);\nif (.@r>=7) {\n bonus bLongAtkRate,5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470055,'E_Illusion_Leg_B','Illusion Leg B Type (Bound)','Armor',20,1,true,130,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxSP,200+20*(.@r/2);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470055,'E_Illusion_Leg_B','Illusion Leg B Type (Bound)','Armor',20,1,true,130,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxSP,200+20*(.@r/2);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,5;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470066,'Sprint_Shoes_IL','Illusion Sprint Shoes','Armor',700,20,1,true,130,true,'.@r = getrefine();\nbonus bSPrecovRate,20;\nbonus bAgi,5;\nif (.@r>=7) {\n bonus bSPrecovRate,20;\n if (.@r>=9) {\n bonus bMaxHPrate,5;\n bonus bMaxSPrate,5;\n if (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470070,'Egirnion_Shoes','Aegirnion Shoes','Armor',300,35,1,true,140,true,'bonus bMaxHPrate,10;\nbonus bMaxSPrate,5;\nif (getrefine()>=9) {\n bonus bAspdRate,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470070,'Egirnion_Shoes','Aegirnion Shoes','Armor',300,35,1,true,140,true,'bonus bMaxHPrate,10;\nbonus bMaxSPrate,5;\nif (getrefine()>=9) {\n bonus bAspdRate,10;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470087,'Gray_W_Boots','Gray Wolf Boots','Armor',500,70,1,true,190,true,'.@r = getrefine();\nbonus bMaxSP,300+50*(.@r/2);\nif (.@r>=7) {\n bonus bLongAtkRate,7;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470088,'Gray_W_Shoes','Gray Wolf Shoes','Armor',500,70,1,true,190,true,'.@r = getrefine();\nbonus bMaxSP,250+20*(.@r/2);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,7;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480000,'Attacker_Booster_Manteau_','Attacker Booster Manteau','Armor',30,1,true,100,true,'bonus bAspdRate,5;\n.@r = getrefine();\nif (.@r>=3) {\n bonus bCritical,.@r/3*2;\n}\nif (.@r>=7) {\n bonus bCritAtkRate,5;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480000,'Attacker_Booster_Manteau_','Attacker Booster Manteau','Armor',30,1,true,100,true,'bonus bAspdRate,5;\n.@r = getrefine();\nif (.@r>=3) {\n bonus bCritical,.@r/3*2;\n}\nif (.@r>=7) {\n bonus bCritAtkRate,5;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480001,'Elemental_Booster_Muffler_','Elemental Booster Muffler','Armor',20,1,true,100,true,'bonus bVariableCastrate,-5;\n.@r = getrefine();\nif (.@r>=3) {\n bonus bMatk,.@r/3*4;\n}\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Fire,5;\n bonus2 bMagicAtkEle,Ele_Wind,5;\n bonus2 bMagicAtkEle,Ele_Water,5;\n bonus2 bMagicAtkEle,Ele_Ground,5;\n bonus2 bMagicAtkEle,Ele_Neutral,5;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480001,'Elemental_Booster_Muffler_','Elemental Booster Muffler','Armor',20,1,true,100,true,'bonus bVariableCastrate,-5;\n.@r = getrefine();\nif (.@r>=3) {\n bonus bMatk,.@r/3*4;\n}\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Fire,5;\n bonus2 bMagicAtkEle,Ele_Wind,5;\n bonus2 bMagicAtkEle,Ele_Water,5;\n bonus2 bMagicAtkEle,Ele_Ground,5;\n bonus2 bMagicAtkEle,Ele_Neutral,5;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480002,'Defender_Booster_Muffler_','Defender Booster Muffler','Armor',25,1,true,100,true,'bonus bVariableCastrate,-5;\n.@r = getrefine();\nif (.@r>=3) {\n bonus bMatk,.@r/3*4;\n}\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Undead,5;\n bonus2 bMagicAtkEle,Ele_Poison,5;\n bonus2 bMagicAtkEle,Ele_Dark,5;\n bonus2 bMagicAtkEle,Ele_Ghost,5;\n bonus2 bMagicAtkEle,Ele_Holy,5;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480002,'Defender_Booster_Muffler_','Defender Booster Muffler','Armor',25,1,true,100,true,'bonus bVariableCastrate,-5;\n.@r = getrefine();\nif (.@r>=3) {\n bonus bMatk,.@r/3*4;\n}\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Undead,5;\n bonus2 bMagicAtkEle,Ele_Poison,5;\n bonus2 bMagicAtkEle,Ele_Dark,5;\n bonus2 bMagicAtkEle,Ele_Ghost,5;\n bonus2 bMagicAtkEle,Ele_Holy,5;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}');
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@@ -7153,7 +7194,13 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`def
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_garment`,`refineable`) VALUES (480056,'aegis_480056','Costume Heavenly Fallen Angel\'s Wings','Armor',true,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_garment`,`refineable`) VALUES (480056,'aegis_480056','Costume Heavenly Fallen Angel\'s Wings','Armor',true,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480062,'E_Illusion_Engine_A','Illusion engine wing type A (attributable)','Armor',50,1,true,130,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxHP,1000+100*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480062,'E_Illusion_Engine_A','Illusion engine wing type A (attributable)','Armor',50,1,true,130,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxHP,1000+100*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480063,'E_Illusion_Engine_B','Illusion engine wing type B (attributable)','Armor',50,1,true,130,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxHP,1000+100*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480063,'E_Illusion_Engine_B','Illusion engine wing type B (attributable)','Armor',50,1,true,130,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxHP,1000+100*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-5;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (480069,'C_Wing_Of_Angel_Move','Costume Heavenly Angel Wings','Armor',true,61);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (480071,'Calabash','Costume Vial','Armor',true,82);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480083,'Egirnion_Manteau','Aegirnion Manteau','Armor',300,40,1,true,140,true,'bonus bMaxHPrate,10;\nbonus bMaxSPrate,5;\nif (getrefine()>=9) {\n bonus bVariableCastrate,-10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480083,'Egirnion_Manteau','Aegirnion Manteau','Armor',300,40,1,true,140,true,'bonus bMaxHPrate,10;\nbonus bMaxSPrate,5;\nif (getrefine()>=9) {\n bonus bVariableCastrate,-10;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480090,'Gray_W_Muffler','Gray Wolf Muffler','Armor',900,70,1,true,190,true,'.@r = getrefine();\nbonus bMaxHP,1500+100*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-7;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480091,'Gray_W_Manteau','Gray Wolf Manteau','Armor',900,70,1,true,190,true,'.@r = getrefine();\nbonus bMaxHP,2500+150*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,7;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (480095,'C_Giant_White_Rabbit','costume large white rabbit','Armor',true,98);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (480097,'C_Snow_Powder','Costume: Snow Powder','Armor',true,100);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490004,'Attacker_Booster_Ring','Attacker Booster Ring','Armor',1,true,true,100,'bonus bAspdRate,10;\nbonus bVariableCastrate,-10;\nbonus bMaxHPrate,3;\nbonus bCritAtkRate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490004,'Attacker_Booster_Ring','Attacker Booster Ring','Armor',1,true,true,100,'bonus bAspdRate,10;\nbonus bVariableCastrate,-10;\nbonus bMaxHPrate,3;\nbonus bCritAtkRate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490005,'Elemental_Booster_Earring','Elemental Booster Earrings','Armor',1,true,true,100,'bonus bAspdRate,10;\nbonus bVariableCastrate,-10;\nbonus bMaxSPrate,3;\nbonus2 bMagicAtkEle,Ele_Fire,5;\nbonus2 bMagicAtkEle,Ele_Wind,5;\nbonus2 bMagicAtkEle,Ele_Water,5;\nbonus2 bMagicAtkEle,Ele_Ground,5;\nbonus2 bMagicAtkEle,Ele_Neutral,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490005,'Elemental_Booster_Earring','Elemental Booster Earrings','Armor',1,true,true,100,'bonus bAspdRate,10;\nbonus bVariableCastrate,-10;\nbonus bMaxSPrate,3;\nbonus2 bMagicAtkEle,Ele_Fire,5;\nbonus2 bMagicAtkEle,Ele_Wind,5;\nbonus2 bMagicAtkEle,Ele_Water,5;\nbonus2 bMagicAtkEle,Ele_Ground,5;\nbonus2 bMagicAtkEle,Ele_Neutral,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490006,'Defender_Booster_Earring','Defender Booster Earrings','Armor',1,true,true,100,'bonus bAspdRate,10;\nbonus bVariableCastrate,-10;\nbonus bMaxSPrate,3;\nbonus2 bMagicAtkEle,Ele_Undead,5;\nbonus2 bMagicAtkEle,Ele_Poison,5;\nbonus2 bMagicAtkEle,Ele_Dark,5;\nbonus2 bMagicAtkEle,Ele_Ghost,5;\nbonus2 bMagicAtkEle,Ele_Holy,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490006,'Defender_Booster_Earring','Defender Booster Earrings','Armor',1,true,true,100,'bonus bAspdRate,10;\nbonus bVariableCastrate,-10;\nbonus bMaxSPrate,3;\nbonus2 bMagicAtkEle,Ele_Undead,5;\nbonus2 bMagicAtkEle,Ele_Poison,5;\nbonus2 bMagicAtkEle,Ele_Dark,5;\nbonus2 bMagicAtkEle,Ele_Ghost,5;\nbonus2 bMagicAtkEle,Ele_Holy,5;');
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@@ -7206,6 +7253,12 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`def
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`script`) VALUES (490099,'Thanatos_Pendant','Thanatos\' Necklace','Armor',100,true,'bonus bMatkRate,5;\nbonus2 bAddClass,Class_All,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`script`) VALUES (490099,'Thanatos_Pendant','Thanatos\' Necklace','Armor',100,true,'bonus bMatkRate,5;\nbonus2 bAddClass,Class_All,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`script`) VALUES (490100,'Blue_Mental_Pendant','Red force pendant','Armor',100,1,true,'bonus bMatkRate,5;\nbonus2 bAddClass,Class_All,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`script`) VALUES (490100,'Blue_Mental_Pendant','Red force pendant','Armor',100,1,true,'bonus bMatkRate,5;\nbonus2 bAddClass,Class_All,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`script`) VALUES (490101,'Red_Force_Pendant','Blue mental pendant','Armor',100,1,true,'bonus bMatkRate,5;\nbonus2 bAddClass,Class_All,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`script`) VALUES (490101,'Red_Force_Pendant','Blue mental pendant','Armor',100,1,true,'bonus bMatkRate,5;\nbonus2 bAddClass,Class_All,5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490106,'Gray_W_Pendant','Gray Wolf Pendant','Armor',100,1,true,190,'bonus2 bAddClass,Class_All,7;\nbonus bMaxHPrate,5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490107,'Gray_W_Ring','Gray Wolf Ring','Armor',100,1,true,190,'bonus2 bAddClass,Class_All,7;\nbonus bMaxSPrate,5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490108,'Gray_W_Earing','Gray Wolf Earring','Armor',100,1,true,190,'bonus bMatkRate,7;\nbonus bMaxHPrate,5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490109,'Gray_W_Necklace','Gray Wolf Necklace','Armor',100,1,true,190,'bonus bMatkRate,7;\nbonus bMaxSPrate,5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490120,'Sprint_Ring_IL','Illusion Sprint Ring','Armor',100,1,true,130,'bonus bVariableCastrate,-10;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490121,'Sprint_Glove_IL','Illusion Sprint Glove','Armor',100,1,true,130,'bonus bDelayrate,-3;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`refineable`,`script`) VALUES (500000,'IDTest_weapon','IDTest weapon','Weapon','1hSword',10,100,1,1,true,true,true,true,true,true,true,true,true,true,1,true,'bonus3 bAutoSpell,"MG_COLDBOLT",1,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`refineable`,`script`) VALUES (500000,'IDTest_weapon','IDTest weapon','Weapon','1hSword',10,100,1,1,true,true,true,true,true,true,true,true,true,true,1,true,'bonus3 bAutoSpell,"MG_COLDBOLT",1,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500001,'Boost_Sword','Booster Sword','Weapon','Dagger',160,1,2,true,true,true,true,true,4,100,true,'bonus2 bAddClass,Class_All,2;\nbonus bVariableCastrate,-3;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7)\n bonus bVariableCastrate,-1*getskilllv("AM_LEARNINGPOTION");\nif (.@r>=9)\n bonus bLongAtkRate,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500001,'Boost_Sword','Booster Sword','Weapon','Dagger',160,1,2,true,true,true,true,true,4,100,true,'bonus2 bAddClass,Class_All,2;\nbonus bVariableCastrate,-3;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7)\n bonus bVariableCastrate,-1*getskilllv("AM_LEARNINGPOTION");\nif (.@r>=9)\n bonus bLongAtkRate,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500003,'Light_Blade','Light Blade','Weapon','Dagger',1000,130,170,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bMatk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bSkillAtk,"PA_PRESSURE",5*(.@r/3);\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",.@r/3*5;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Holy,15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500003,'Light_Blade','Light Blade','Weapon','Dagger',1000,130,170,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bMatk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bSkillAtk,"PA_PRESSURE",5*(.@r/3);\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",.@r/3*5;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Holy,15;\n}');
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@@ -7289,6 +7342,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (570010,'MV_B_Violin','Metallic Vibration Booster Violin','Weapon','Musical',150,1,true,true,true,true,'Male',true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatkRate,2+(min(BaseLevel,195)/15);\nbonus bMatk,180+(3*.@r);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,2*getskilllv("BA_MUSICALLESSON");\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n bonus2 bSkillAtk,"WM_METALICSOUND",25;\n bonus2 bSkillAtk,"WM_REVERBERATION",25;\n}\nif (.@r>=11) {\n bonus2 bSkillFixedCast,"WM_REVERBERATION",-500;\n bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (570010,'MV_B_Violin','Metallic Vibration Booster Violin','Weapon','Musical',150,1,true,true,true,true,'Male',true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatkRate,2+(min(BaseLevel,195)/15);\nbonus bMatk,180+(3*.@r);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,2*getskilllv("BA_MUSICALLESSON");\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n bonus2 bSkillAtk,"WM_METALICSOUND",25;\n bonus2 bSkillAtk,"WM_REVERBERATION",25;\n}\nif (.@r>=11) {\n bonus2 bSkillFixedCast,"WM_REVERBERATION",-500;\n bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570017,'Adulter_F_Violin','Adulter Fides Violin','Weapon','Musical',1200,170,1,2,true,true,true,true,'Male',true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2500;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570017,'Adulter_F_Violin','Adulter Fides Violin','Weapon','Musical',1200,170,1,2,true,true,true,true,'Male',true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2500;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570018,'Adulter_F_Harp','Adulter Fides Harp','Weapon','Musical',1000,100,210,1,2,true,true,true,true,'Male',true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_METALICSOUND",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_METALICSOUND",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WM_METALICSOUND",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570018,'Adulter_F_Harp','Adulter Fides Harp','Weapon','Musical',1000,100,210,1,2,true,true,true,true,'Male',true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_METALICSOUND",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_METALICSOUND",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WM_METALICSOUND",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n }\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (570024,'RS_B_Violin','Rainstorm Booster Violin','Weapon','Musical',150,1,true,true,true,true,'Male',true,4,100,100,True,True,True,True,True,True,True,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,2*getskilllv("BA_MUSICALLESSON");\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n if (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n if (.@r>=13) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580000,'Boost_Whip','Booster Whip','Weapon','Whip',150,160,2,2,true,true,true,true,'Female',true,4,100,true,'bonus2 bMagicAtkEle,Ele_Neutral,3;\nbonus2 bAddClass,Class_All,3;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bMatk,.@r*3;\n.@i = min(BaseLevel,180)/15*3;\nbonus bBaseAtk,.@i;\nbonus bMatk,.@i;\nif (.@r>=7) {\n bonus bVariableCastrate,getskilllv("DC_DANCINGLESSON")*-1;\n}\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,10;\n bonus2 bMagicAddClass,Class_All,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580000,'Boost_Whip','Booster Whip','Weapon','Whip',150,160,2,2,true,true,true,true,'Female',true,4,100,true,'bonus2 bMagicAtkEle,Ele_Neutral,3;\nbonus2 bAddClass,Class_All,3;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bMatk,.@r*3;\n.@i = min(BaseLevel,180)/15*3;\nbonus bBaseAtk,.@i;\nbonus bMatk,.@i;\nif (.@r>=7) {\n bonus bVariableCastrate,getskilllv("DC_DANCINGLESSON")*-1;\n}\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,10;\n bonus2 bMagicAddClass,Class_All,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580002,'Barb_Wire_K','Barbed Wire Whip','Weapon','Whip',700,160,190,2,2,true,true,true,true,'Female',true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bMatk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bMagicAtkEle,Ele_Neutral,.@r/3*4;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_REVERBERATION",10;\n bonus2 bSkillAtk,"WM_METALICSOUND",10;\n}\nif (.@r>=11) {\n bonus2 bSkillFixedCast,"WM_REVERBERATION",-5000;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580002,'Barb_Wire_K','Barbed Wire Whip','Weapon','Whip',700,160,190,2,2,true,true,true,true,'Female',true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bMatk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bMagicAtkEle,Ele_Neutral,.@r/3*4;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_REVERBERATION",10;\n bonus2 bSkillAtk,"WM_METALICSOUND",10;\n}\nif (.@r>=11) {\n bonus2 bSkillFixedCast,"WM_REVERBERATION",-5000;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580005,'Ep172_1h_Whip','Pigritia Spark','Weapon','Whip',700,150,210,2,2,true,true,true,true,'Female',true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_REVERBERATION",10;\nbonus2 bSkillAtk,"WM_METALICSOUND",10;\nbonus bMatk,8*(.@r/3);\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n}\nif (.@r>=11) {\n bonus2 bSkillUseSPrate,"WM_REVERBERATION",20;\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580005,'Ep172_1h_Whip','Pigritia Spark','Weapon','Whip',700,150,210,2,2,true,true,true,true,'Female',true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_REVERBERATION",10;\nbonus2 bSkillAtk,"WM_METALICSOUND",10;\nbonus bMatk,8*(.@r/3);\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n}\nif (.@r>=11) {\n bonus2 bSkillUseSPrate,"WM_REVERBERATION",20;\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n}');
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@@ -7297,6 +7351,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (580010,'MV_B_Whip','Metallic Vibration Booster Whip','Weapon','Whip',150,2,true,true,true,true,'Female',true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatkRate,2+(min(BaseLevel,195)/15);\nbonus bMatk,180+(3*.@r);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,2*getskilllv("DC_DANCINGLESSON");\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n bonus2 bSkillAtk,"WM_METALICSOUND",25;\n bonus2 bSkillAtk,"WM_REVERBERATION",25;\n}\nif (.@r>=11) {\n bonus2 bSkillFixedCast,"WM_REVERBERATION",-500;\n bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (580010,'MV_B_Whip','Metallic Vibration Booster Whip','Weapon','Whip',150,2,true,true,true,true,'Female',true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatkRate,2+(min(BaseLevel,195)/15);\nbonus bMatk,180+(3*.@r);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,2*getskilllv("DC_DANCINGLESSON");\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n bonus2 bSkillAtk,"WM_METALICSOUND",25;\n bonus2 bSkillAtk,"WM_REVERBERATION",25;\n}\nif (.@r>=11) {\n bonus2 bSkillFixedCast,"WM_REVERBERATION",-500;\n bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580017,'Adulter_F_C_Rope','Adulter Fides Chain Rope','Weapon','Whip',1200,170,2,2,true,true,true,true,'Female',true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2500;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580017,'Adulter_F_C_Rope','Adulter Fides Chain Rope','Weapon','Whip',1200,170,2,2,true,true,true,true,'Female',true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2500;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580018,'Adulter_F_Ribbon','Adulter Fides Ribbon','Weapon','Whip',1000,100,210,2,2,true,true,true,true,'Female',true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_METALICSOUND",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_METALICSOUND",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WM_METALICSOUND",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580018,'Adulter_F_Ribbon','Adulter Fides Ribbon','Weapon','Whip',1000,100,210,2,2,true,true,true,true,'Female',true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_METALICSOUND",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_METALICSOUND",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WM_METALICSOUND",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n }\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (580024,'RS_B_Whip','Rainstorm Booster Whip','Weapon','Whip',150,2,true,true,true,true,'Female',true,4,100,100,True,True,True,True,True,True,True,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,2*getskilllv("DC_DANCINGLESSON");\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n if (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n if (.@r>=13) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590000,'Boost_Mace','Booster Mace','Weapon','2hAxe',160,160,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bMatk,160;\nbonus bUnbreakableWeapon;\nbonus2 bMagicAtkEle,Ele_Holy,3;\nbonus2 bAddClass,Class_All,3;\nbonus bMatk,2*.@r;\nbonus bBaseAtk,2*.@r;\nbonus bMatk,3*(min(BaseLevel,180)/15);\nbonus bBaseAtk,3*(min(BaseLevel,180)/15);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO");\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n bonus2 bMagicAddSize,Size_All,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590000,'Boost_Mace','Booster Mace','Weapon','2hAxe',160,160,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bMatk,160;\nbonus bUnbreakableWeapon;\nbonus2 bMagicAtkEle,Ele_Holy,3;\nbonus2 bAddClass,Class_All,3;\nbonus bMatk,2*.@r;\nbonus bBaseAtk,2*.@r;\nbonus bMatk,3*(min(BaseLevel,180)/15);\nbonus bBaseAtk,3*(min(BaseLevel,180)/15);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO");\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n bonus2 bMagicAddSize,Size_All,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (590002,'Meteor_Striker','Meteor Striker','Weapon','2hAxe',3000,300,1,2,true,true,true,true,true,true,4,'.@r = getrefine();\nif (.@r>=2) {\n bonus bBaseAtk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bSkillAtk,"NC_VULCANARM",.@r/3*10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"NC_VULCANARM",10;\n bonus2 bSkillAtk,"NC_ARMSCANNON",10;\n}\nif (.@r>=11) {\n bonus bVariableCastrate,-15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (590002,'Meteor_Striker','Meteor Striker','Weapon','2hAxe',3000,300,1,2,true,true,true,true,true,true,4,'.@r = getrefine();\nif (.@r>=2) {\n bonus bBaseAtk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bSkillAtk,"NC_VULCANARM",.@r/3*10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"NC_VULCANARM",10;\n bonus2 bSkillAtk,"NC_ARMSCANNON",10;\n}\nif (.@r>=11) {\n bonus bVariableCastrate,-15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590003,'Saint_Hall','Saint Mace','Weapon','Mace',800,170,165,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon;\nbonus bMatkRate,3;\n.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Holy,.@r/2*1;\nbonus2 bSkillAtk,"AB_ADORAMUS",.@r/3*5;\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Holy,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590003,'Saint_Hall','Saint Mace','Weapon','Mace',800,170,165,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon;\nbonus bMatkRate,3;\n.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Holy,.@r/2*1;\nbonus2 bSkillAtk,"AB_ADORAMUS",.@r/3*5;\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Holy,10;\n}');
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@@ -7325,6 +7380,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (610013,'RC_B_Katar','Rolling Cross Booster Katar','Weapon','Katar',200,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bCritical,15;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bShortAtkRate,2;\n}\nif (.@r>=9) {\n bonus bDelayrate,-5;\n bonus2 bSkillAtk,"GC_CROSSIMPACT",25;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"GC_CROSSIMPACT",15;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (610013,'RC_B_Katar','Rolling Cross Booster Katar','Weapon','Katar',200,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bCritical,15;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bShortAtkRate,2;\n}\nif (.@r>=9) {\n bonus bDelayrate,-5;\n bonus2 bSkillAtk,"GC_CROSSIMPACT",25;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"GC_CROSSIMPACT",15;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (610020,'Adulter_F_Cakram','Adulter Fides Chakram','Weapon','Katar',2000,250,1,2,true,true,true,true,true,true,4,180,'.@r = getrefine();\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (610020,'Adulter_F_Cakram','Adulter Fides Chakram','Weapon','Katar',2000,250,1,2,true,true,true,true,true,true,4,180,'.@r = getrefine();\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (610021,'Adulter_F_Katar','Adulter Fides Katar','Weapon','Katar',1700,230,1,2,true,true,true,true,true,true,4,180,'.@r = getrefine();\nbonus2 bSkillAtk,"GC_COUNTERSLASH",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_COUNTERSLASH",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GC_COUNTERSLASH",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (610021,'Adulter_F_Katar','Adulter Fides Katar','Weapon','Katar',1700,230,1,2,true,true,true,true,true,true,4,180,'.@r = getrefine();\nbonus2 bSkillAtk,"GC_COUNTERSLASH",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_COUNTERSLASH",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GC_COUNTERSLASH",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (610028,'CA_B_Katar','Counter Assault Booster Qatar','Weapon','Katar',240,1,true,true,true,true,true,true,4,100,100,True,True,True,True,True,True,True,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bDelayrate,-(getskilllv("AS_KATAR")/2);\n if (.@r>=9) {\n bonus bShortAtkRate,10;\n bonus2 bSkillAtk,"ASC_METEORASSAULT",25;\n bonus2 bSkillAtk,"GC_COUNTERSLASH",25;\n if (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bDelayrate,-10;\n if (.@r>=13) {\n bonus2 bSkillAtk,"ASC_METEORASSAULT",15;\n bonus2 bSkillAtk,"GC_COUNTERSLASH",15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (620003,'PT_B_Axe','Power Swing Booster Axe','Weapon','2hAxe',300,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bShortAtkRate,getskilllv("BS_WEAPONRESEARCH");\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;\n bonus2 bSkillAtk,"NC_AXETORNADO",25;\n bonus2 bSkillAtk,"NC_POWERSWING",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,20;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"NC_AXETORNADO",15;\n bonus2 bSkillAtk,"NC_POWERSWING",15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (620003,'PT_B_Axe','Power Swing Booster Axe','Weapon','2hAxe',300,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bShortAtkRate,getskilllv("BS_WEAPONRESEARCH");\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;\n bonus2 bSkillAtk,"NC_AXETORNADO",25;\n bonus2 bSkillAtk,"NC_POWERSWING",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,20;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"NC_AXETORNADO",15;\n bonus2 bSkillAtk,"NC_POWERSWING",15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (620004,'Up_Avenger','Patent Avenger','Weapon','2hAxe',7000,290,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bBaseAtk,.@r/2*15;\nbonus2 bSkillAtk,"NC_AXETORNADO",10*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"NC_AXEBOOMERANG",40;\n bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-1000;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,15;\n}\nif (.@r>=11) {\n bonus2 bSubEle,Ele_All,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (620004,'Up_Avenger','Patent Avenger','Weapon','2hAxe',7000,290,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bBaseAtk,.@r/2*15;\nbonus2 bSkillAtk,"NC_AXETORNADO",10*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"NC_AXEBOOMERANG",40;\n bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-1000;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,15;\n}\nif (.@r>=11) {\n bonus2 bSubEle,Ele_All,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (620010,'Doom_Slayer_IL','Illusion Doom Slayer','Weapon','2hAxe',7000,250,1,2,true,true,4,120,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nif (readparam(bStr)>=100) {\n bonus bBaseAtk,75;\n}\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n if (.@r>=9) {\n bonus2 bAddSize,Size_All,20;\n bonus bLongAtkRate,15;\n bonus bShortAtkRate,15;\n if (.@r>=11) {\n bonus bDelayrate,-10;\n }\n }\n}\nbonus bVariableCastrate,-5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (620010,'Doom_Slayer_IL','Illusion Doom Slayer','Weapon','2hAxe',7000,250,1,2,true,true,4,120,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nif (readparam(bStr)>=100) {\n bonus bBaseAtk,75;\n}\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n if (.@r>=9) {\n bonus2 bAddSize,Size_All,20;\n bonus bLongAtkRate,15;\n bonus bShortAtkRate,15;\n if (.@r>=11) {\n bonus bDelayrate,-10;\n }\n }\n}\nbonus bVariableCastrate,-5;');
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