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+//===== rAthena Script =======================================
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+//= Official iRO Halloween Event 2013
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+//===== By: ==================================================
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+//= Akkarin
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+//===== Current Version: =====================================
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+//= 1.0
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+//===== Compatible With: =====================================
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+//= rAthena
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+//===== Description: =========================================
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+//= This event ran on iRO from 16th Oct to 6th Nov (3 weeks)
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+//===== Additional Comments: =================================
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+//= 1.0 Conversion from official script -> rAthena. [Akkarin]
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+//============================================================
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+
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+prontera,154,136,5 script suspicious coffin#2013HE 801,{
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+ if (eve_bs < 1) {
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+ mes "- the coffin seems very suspicious -";
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+ next;
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+ switch (select("leave it:knock-knock.")) {
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+ case 1:
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+ mes "- you left though with doubt. -";
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+ close;
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+ break;
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+ case 2:
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+ mes "- tap tap tap -";
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+ next;
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+ mes "[???]";
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+ mes "awwww!!!";
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+ mes "W......Who are you!!!";
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+ next;
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+ mes "- chunk -";
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+ mes "- thump -";
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+ next;
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+ mes "[???]";
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+ mes "ouch, my head!!!";
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+ next;
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+ mes "[???]";
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+ mes "are you okay? Trick?";
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+ next;
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+ mes "[Trick]";
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+ mes "i'm fine!";
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+ mes "This is not a big deal!";
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+ mes "Treat.";
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+ next;
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+ mes "[Treat]";
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+ mes "Your head is pumping out strawberry jam!";
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+ mes "Trick.";
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+ next;
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+ mes "[Trick]";
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+ mes "Awwww!";
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+ mes "ugh!!!!";
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+ mes "i'm gonna die!!!";
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+ mes "Oh, no...!!!";
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+ next;
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+ mes "[Trick]";
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+ mes "koff, koff...";
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+ mes "i was happy with you.....though it was short time...";
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+ mes "Treat....";
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+ next;
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+ mes "[Trick]";
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+ mes "I die.......";
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+ next;
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+ mes "[Treat]";
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+ mes "...";
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+ next;
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+ mes "[Treat]";
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+ mes "Trick.";
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+ next;
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+ mes "[Treat]";
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+ mes "we never die...";
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+ mes "we'd died before.";
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+ next;
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+ mes "[Trick]";
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+ mes "yipee, yeah, that's true!";
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+ next;
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+ mes "[Trick]";
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+ mes "i forget everytime as i died for a long time ago.";
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+ next;
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+ mes "[Trick]";
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+ mes "yow!!!";
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+ mes "by the way!!!!";
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+ mes "we are not supposed to waste time like this!";
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+ mes "Treat.";
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+ next;
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+ mes "[Trick]";
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+ mes "we will die if we dont get back to master with ^ff9000'that'^000000...";
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+ next;
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+ mes "[Treat]";
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+ mes "we are dead already...";
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+ mes "Trick.";
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+ next;
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+ mes "[Treat]";
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+ mes "we will be bothered by him until we lose his temper at the most.";
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+ next;
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+ mes "[Trick]";
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+ mes "Ah...no...";
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+ mes "hurry!";
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+ mes "let's go fid 'that' !";
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+ mes "Treat.";
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+ next;
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+ mes "[Treat]";
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+ mes "now...";
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+ next;
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+ mes "[Trick]";
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+ mes "^ff9000Ugh, awww, hik, heck!!!!!!!!^000000";
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+ next;
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+ mes "[Treat]";
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+ mes "we gonna die with sun burn if we leave now.";
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+ mes "Trick.";
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+ next;
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+ mes "[Trick]";
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+ mes "you MUST say that much important thing in advance!!!!!!!!!";
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+ next;
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+ mes "[Treat]";
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+ mes "this world was good only we were alive.";
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+ next;
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+ mes "[Trick]";
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+ mes "Hey!";
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+ mes "You!";
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+ next;
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+ mes "[Trick]";
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+ mes "you are the first man made my head pump out strawberry jam.";
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+ mes "would you love..me...?";
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+ next;
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+ mes "- Crash! -";
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+ next;
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+ mes "- there is more jam coming out under the coffin. -";
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+ next;
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+ mes "[Treat]";
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+ mes "he is little bit strange as for the jam he bleeded.";
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+ mes "Trick..";
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+ next;
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+ mes "[Trick]";
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+ mes "no,treat.";
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+ mes "now i feel very refreshed, would you put down that club??.";
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+ next;
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+ mes "[Trick]";
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+ mes "hey you!";
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+ mes "i don't blame you for making my head like this but would you help us?";
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+ next;
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+ mes "[Trick]";
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+ mes "don't feel pressured.";
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+ mes "the strawberry thing will be recovered after few days of illness.";
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+ next;
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+ switch (select("help them.:leave it.")) {
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+ case 1:
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+ mes "[Trick]";
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+ mes "haha!";
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+ mes "Thanks!";
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+ next;
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+ switch (select("listen their story.")) {
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+ case 1:
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+ break;
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+ }
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+ mes "[Trick]";
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+ mes "it is secret...";
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+ mes "well, we are dead.";
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+ next;
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+ mes "- kaboom! -";
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+ next;
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+ mes "[Trick]";
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+ mes "it hurts.";
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+ mes "Treat.";
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+ next;
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+ mes "[Trick]";
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+ mes "I will explain properly, just put that down.";
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+ next;
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+ mes "[Trick]";
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+ mes "we are from ^ff9000'town of the dead' NIffleheim^000000.";
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+ next;
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+ mes "[Trick]";
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+ mes "^ff9000the pumpkins for halloween event on niffleheim^000000 were all disappeared.";
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+ next;
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+ mes "[Trick]";
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+ mes "first we are preparing another cake but Sir, Hell loves pumpkin cake.......halloween without pumpkin cake is like vampire without fang...";
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+ next;
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+ mes "[Trick]";
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+ mes "we came to search pumpkin as our chef is too busy to do with other things,";
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+ next;
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+ mes "[Trick]";
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+ mes "far from searching them, we are at risk for leaving this coffin...";
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+ next;
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+ mes "[Trick]";
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+ mes "^ff9000pumpkins are any of field. please collect organic or non-organic pumpkins for 30 people and bring them to chef. candycon at Niffleheim.^000000";
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+ next;
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+ mes "[Trick]";
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+ mes "organic pumpkin has more valuable,";
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+ mes "it is triple times useful!";
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+ set eve_bs, 1;
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+ setquest 11378;
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+ close;
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+ break;
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+ case 2:
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+ mes "[Trick]";
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+ mes "Ooops!";
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+ mes "well, then we have to go out Treat!";
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+ next;
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+ mes "[Treat]";
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+ mes "Don't worry treat.";
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+ mes "we just will be sent back to Niffleheim in the worst case. ";
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+ close;
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+ break;
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+ }
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+ break;
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+ }
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+ } else if (eve_bs == 1) {
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+ mes "[Trick]";
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+ mes "we are from ^ff9000'town of the dead' NIffleheim^000000.";
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+ next;
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+ mes "[Trick]";
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+ mes "^ff9000the pumpkins for halloween event on niffleheim^000000 were all disappeared.";
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+ next;
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+ mes "[Trick]";
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+ mes "first we are preparing another cake but Sir, Hell loves pumpkin cake.......halloween without pumpkin cake is like vampire without fang...";
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+ next;
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+ mes "[Trick]";
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+ mes "we came to search pumpkin as our chef is too busy to do with other things,";
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+ next;
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+ mes "[Trick]";
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+ mes "far from searching them, we are at risk for leaving this coffin...";
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+ next;
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+ mes "[Trick]";
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+ mes "^ff9000pumpkins are any of field. please collect organic or non-organic pumpkins for 30 people and bring them to chef. candycon at Niffleheim.^000000";
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+ next;
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+ mes "[Trick]";
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+ mes "organic pumpkin has more valuable,";
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+ mes "it is triple times useful!";
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+ close;
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+ } else if (eve_bs == 2) {
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+ if (isbegin_quest(11378) > 0) {
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+ mes "[Trick]";
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+ mes "^ff9000pumpkins are any of field. please collect organic or non-organic pumpkins for 30 people and bring them to chef. candycon at Niffleheim.^000000";
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+ next;
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+ mes "[Trick]";
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+ mes "organic pumpkin has more valuable,";
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+ mes "it is triple times useful!";
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+ close;
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+ } else {
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+ mes "[Trick]";
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+ mes "thanks! we won't die for sun burn!";
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+ next;
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+ mes "[Treat]";
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+ mes "Thanks.";
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+ next;
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+ mes "[Trick]";
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+ mes "and if you don't mind, would you please help more?";
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+ mes "pumpkin cake is still deficient.";
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+ next;
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+ mes "[Trick]";
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+ mes "last time when i visited there, i saw piled up pumpkin cake which was taller than castle...how much should we make more?";
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+ next;
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+ switch (select("help them:leave it.")) {
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+ case 1:
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+ mes "[Trick]";
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+ mes "^ff9000pumpkins are any of field. please collect organic or non-organic pumpkins for 30 people and bring them to chef. candycon at Niffleheim.^000000";
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+ next;
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+ mes "[Trick]";
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+ mes "organic pumpkin has more valuable,";
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+ mes "it is triple times useful!";
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+ setquest 11378;
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+ close;
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+ break;
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+ case 2:
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+ mes "[Trick]";
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+ mes "Ooops!";
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+ mes "well, then we have to go out Treat!";
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+ next;
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+ mes "[Treat]";
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+ mes "Don't worry treat.";
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+ mes "we just will be sent back to Niffleheim in the worst case. ";
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+ close;
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+ break;
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+ }
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+ }
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+ } else {
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+ }
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+}
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+
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+niflheim,181,173,5 script Chef Candycon#2013HE 796,{
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+ set .@o_pum, countitem(6804);
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+ set .@i_pum, countitem(6805);
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+ set .@oo_pum, .@o_pum * 3;
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+ set .@pumpum, .@i_pum + .@oo_pum;
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+ if (eve_bs == 1) {
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+ if (.@pumpum > 29) {
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+ mes "[Chef Candycon]";
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+ mes "clang~clang~!";
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+ next;
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+ mes "[Chef Candycon]";
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+ mes "Phew... when is the end of making this cake? ...feel like eternal";
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+ next;
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+ mes "[Chef Candycon]";
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+ mes "holy mother! i will hang anyone who suggest to make pumpkin cake on tree from next time.";
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+ next;
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+ mes "[Chef Candycon]";
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+ mes "Though Sir, Hell like this but he doesn't care what pumpkin used. he said he is good with normal but";
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+ next;
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+ mes "[Chef Candycon]";
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+ mes "ALWAYS saying this pumpkin is not good....only the organic is good...what the heck, are you a cook!? if you know cooking that much why you don't you do by yourself!!";
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+ next;
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+ mes "[Chef Candycon]";
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+ mes "and never helped me for escaping pumpkins and pretend busy? UGH! tut";
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+ next;
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+ mes "[Chef Candycon]";
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+ mes "my lord!!!";
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+ mes "Hu....Human!!";
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+ mes "hub~ (deep breath)..";
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+ next;
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+ mes "[Chef Candycon]";
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+ mes "li.....ving....h....u.... m....a....n....";
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+ next;
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+ mes "[Chef Candycon]";
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+ mes "how...........do....you......come......";
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+ mes "to.....town.......... of......... the dead.......";
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+ mes "Ni....ffle.......he...im........";
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+ next;
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+ mes "[Chef Candycon]";
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+ mes "he....re....";
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+ mes "is.........not........";
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+ mes "for..................";
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+ mes "li..ving....crea...ture.......";
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+ next;
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+ switch (select("tell him about pumpkin.")) {
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+ case 1:
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+ break;
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+ }
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+ mes "[Chef Candycon]";
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+ mes ".....Pu...........m............ki....n.....";
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+ next;
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+ mes "[Chef Candycon]";
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+ mes "It...has...been....";
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+ mes "O.....ver....but....";
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+ mes "ca...me......a...gain....";
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+ next;
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+ mes "[" + strcharinfo(0) + "]";
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+ mes "Why don't you speak normally.";
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+ next;
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+ mes "[Chef Candycon]";
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+ mes "......";
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+ next;
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+ mes "[Chef Candycon]";
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+ mes "May....may i??";
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+ next;
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+ mes "[Chef Candycon]";
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+ mes "ah...i'm not supposed to speak like this...we also have image making issue....";
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+ next;
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+ mes "[Chef Candycon]";
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+ mes "speaking like this is way better to scare people...heww..however, i can't bare it as it is too stuffy.";
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+ next;
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+ mes "[Chef Candycon]";
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+ mes "anyway! it won't be delayed if those pumpkins didn't escape to midgards.";
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+ next;
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+ mes "[Chef Candycon]";
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+ mes "obviouslt, we are dead so we are pretty weak at sun. we would be a pile of ash if we searched on day time.";
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+ next;
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+ mes "[Trick]";
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+ mes "did you know?! how could you send us to seach pumpkin?!";
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+ next;
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|
+ mes "[Chef Candycon]";
|
|
|
|
+ mes "what? you can walk around after sunset. and you got wings and night vision... and what? ultra sonic..?!!!!";
|
|
|
|
+ next;
|
|
|
|
+ mes "[Treat]";
|
|
|
|
+ mes "so i didn't leave coffin.";
|
|
|
|
+ next;
|
|
|
|
+ mes "[Trick]";
|
|
|
|
+ mes "ah...?!";
|
|
|
|
+ next;
|
|
|
|
+ mes "[Chef Candycon]";
|
|
|
|
+ mes "gosh. how fortune we are for your effort, considering the process after bringing pumpkins";
|
|
|
|
+ next;
|
|
|
|
+ switch (select("give pumpkins.")) {
|
|
|
|
+ case 1:
|
|
|
|
+ break;
|
|
|
|
+ }
|
|
|
|
+ mes "[Chef Candycon]";
|
|
|
|
+ mes "let me see! correct? yeah that's it! hold on a sec.";
|
|
|
|
+ next;
|
|
|
|
+ mes "[Chef Candycon]";
|
|
|
|
+ mes "well, ^ff9000i need all the pumpkin^000000!";
|
|
|
|
+ mes "if we dont' work fast, we will late for festival.";
|
|
|
|
+ next;
|
|
|
|
+ mes "^ff9000*****WARNING*****^000000";
|
|
|
|
+ mes "^ff9000you will give all of pumpkin, [ALL]^000000";
|
|
|
|
+ mes "^ff9000would you proceed?^000000";
|
|
|
|
+ switch (select("give all of pumpkin.:cancel")) {
|
|
|
|
+ case 1:
|
|
|
|
+ if (.@pumpum > 29){
|
|
|
|
+ if (.@i_pum > 0) { // Inorganic Pumpkin
|
|
|
|
+ delitem 6805,.@i_pum;
|
|
|
|
+ }
|
|
|
|
+ if (.@o_pum > 0) { // Organic Pumpkin
|
|
|
|
+ delitem 6804,.@o_pum;
|
|
|
|
+ }
|
|
|
|
+ set eve_bs,2;
|
|
|
|
+ getitem 22669,1; // Halloween Gift Box
|
|
|
|
+ erasequest 11378;
|
|
|
|
+ mes "[Chef Candycon]";
|
|
|
|
+ mes "Okay! dig out the inside of pumpkin and like this~ and that~!";
|
|
|
|
+ next;
|
|
|
|
+ mes "[Chef Candycon]";
|
|
|
|
+ mes "Cool! pumpkin has been carved just in shape? this is it for halloween! Halloween without Jack'o lantern can't be real halloween!";
|
|
|
|
+ next;
|
|
|
|
+ mes "[Chef Candycon]";
|
|
|
|
+ mes "take this, it's a reward for bringing pumpkins! Open it, there might be some fun stuff..";
|
|
|
|
+ close;
|
|
|
|
+ } else {
|
|
|
|
+ mes "[Chef Candycon]";
|
|
|
|
+ mes "Ooops where is pumpkin? escaped again?";
|
|
|
|
+ mes "Oh, boy...no... you should go to get them again..";
|
|
|
|
+ close;
|
|
|
|
+ }
|
|
|
|
+ break;
|
|
|
|
+ case 2:
|
|
|
|
+ mes "[Chef Candycon]";
|
|
|
|
+ mes "eeh~~ You have no use of those pumpkins~~";
|
|
|
|
+ close;
|
|
|
|
+ break;
|
|
|
|
+ }
|
|
|
|
+ } else {
|
|
|
|
+ mes "[Chef Candycon]";
|
|
|
|
+ mes "li.....ving....h....u.... m....a....n....";
|
|
|
|
+ next;
|
|
|
|
+ mes "[Chef Candycon]";
|
|
|
|
+ mes "how...........do....you......come......";
|
|
|
|
+ mes "to.....town.......... of......... the dead.......";
|
|
|
|
+ mes "Ni....ffle.......he...im........";
|
|
|
|
+ next;
|
|
|
|
+ mes "[Chef Candycon]";
|
|
|
|
+ mes "he....re....";
|
|
|
|
+ mes "is.........not........";
|
|
|
|
+ mes "for..................";
|
|
|
|
+ mes "li..ving....crea...ture.......";
|
|
|
|
+ close;
|
|
|
|
+ }
|
|
|
|
+ } else if (eve_bs == 2) {
|
|
|
|
+ if (isbegin_quest(11378) > 0) {
|
|
|
|
+ mes "[Chef Candycon]";
|
|
|
|
+ mes "eh! more pumpkins??";
|
|
|
|
+ mes "heck.. seriously...how many more left?..";
|
|
|
|
+ next;
|
|
|
|
+ mes "[Chef Candycon]";
|
|
|
|
+ mes "well, ^ff9000i need all the pumpkin^000000!";
|
|
|
|
+ mes "if we dont' work fast, we will late for festival.";
|
|
|
|
+ next;
|
|
|
|
+ mes "^ff9000*****WARNING*****^000000";
|
|
|
|
+ mes "^ff9000you will give all of pumpkin, [ALL]^000000";
|
|
|
|
+ mes "^ff9000would you proceed?^000000";
|
|
|
|
+ switch (select("give all of pumpkin.:cancel")) {
|
|
|
|
+ case 1:
|
|
|
|
+ if (.@pumpum > 29){
|
|
|
|
+ if (.@i_pum > 0) { // Inorganic Pumpkin
|
|
|
|
+ delitem 6805,.@i_pum;
|
|
|
|
+ }
|
|
|
|
+ if (.@o_pum > 0) { // Organic Pumpkin
|
|
|
|
+ delitem 6804,.@o_pum;
|
|
|
|
+ }
|
|
|
|
+ getitem 22669,1;
|
|
|
|
+ erasequest 11378;
|
|
|
|
+ mes "[Chef Candycon]";
|
|
|
|
+ mes "Okay! dig out the inside of pumpkin and like this~ and that~!";
|
|
|
|
+ next;
|
|
|
|
+ mes "[Chef Candycon]";
|
|
|
|
+ mes "Cool! pumpkin has been carved just in shape? this is it for halloween! Halloween without Jack'o lantern can't be real halloween!";
|
|
|
|
+ next;
|
|
|
|
+ mes "[Chef Candycon]";
|
|
|
|
+ mes "take this, it's a reward for bringing pumpkins! Open it, there might be some fun stuff..";
|
|
|
|
+ close;
|
|
|
|
+ } else {
|
|
|
|
+ mes "[Chef Candycon]";
|
|
|
|
+ mes "Ooops where is pumpkin? escaped again?";
|
|
|
|
+ mes "Oh, boy...no... you should go to get them again..";
|
|
|
|
+ close;
|
|
|
|
+ }
|
|
|
|
+ break;
|
|
|
|
+ case 2:
|
|
|
|
+ mes "[Chef Candycon]";
|
|
|
|
+ mes "eeh~~ You have no use of those pumpkins~~";
|
|
|
|
+ close;
|
|
|
|
+ break;
|
|
|
|
+ }
|
|
|
|
+ } else {
|
|
|
|
+ mes "[Chef Candycon]";
|
|
|
|
+ mes "Yo! thanks to your delivery, baking cake day and night.";
|
|
|
|
+ mes "laying on the tomb will not garantee eternal sleeping. T.T ";
|
|
|
|
+ close;
|
|
|
|
+ }
|
|
|
|
+ } else {
|
|
|
|
+ mes "[Chef Candycon]";
|
|
|
|
+ mes "li.....ving....h....u.... m....a....n....";
|
|
|
|
+ next;
|
|
|
|
+ mes "[Chef Candycon]";
|
|
|
|
+ mes "how...........do....you......come......";
|
|
|
|
+ mes "to.....town.......... of......... the dead.......";
|
|
|
|
+ mes "Ni....ffle.......he...im........";
|
|
|
|
+ next;
|
|
|
|
+ mes "[Chef Candycon]";
|
|
|
|
+ mes "he....re....";
|
|
|
|
+ mes "is.........not........";
|
|
|
|
+ mes "for..................";
|
|
|
|
+ mes "li..ving....crea...ture.......";
|
|
|
|
+ close;
|
|
|
|
+ }
|
|
|
|
+ end;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+niflheim,182,177,3 script Trick#2013HE 799,{
|
|
|
|
+ if (eve_bs == 1) {
|
|
|
|
+ mes "[Trick]";
|
|
|
|
+ mes "it's really fresh, outside of coffin?";
|
|
|
|
+ mes "have you got 30 pumpkins?";
|
|
|
|
+ next;
|
|
|
|
+ mes "[Trick]";
|
|
|
|
+ mes "If you brought all, deliver them to the chef there.";
|
|
|
|
+ close;
|
|
|
|
+ } else if (eve_bs > 1) {
|
|
|
|
+ mes "[Trick]";
|
|
|
|
+ mes "what would happen without your help?~";
|
|
|
|
+ next;
|
|
|
|
+ mes "[Treat]";
|
|
|
|
+ mes "maybe, Sir, Hell would have grilled bat, instead of pumpkin cake.";
|
|
|
|
+ next;
|
|
|
|
+ mes "[Trick]";
|
|
|
|
+ mes "Gosh....";
|
|
|
|
+ close;
|
|
|
|
+ } else {
|
|
|
|
+ mes "[Trick]";
|
|
|
|
+ mes "I don't need sweets!!";
|
|
|
|
+ mes "as i will just mess up everything! wahahahaa!";
|
|
|
|
+ close;
|
|
|
|
+ }
|
|
|
|
+ end;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+niflheim,183,176,3 script Treat#2013HE 799,{
|
|
|
|
+ if (eve_bs == 1) {
|
|
|
|
+ mes "[Treat]";
|
|
|
|
+ mes "......";
|
|
|
|
+ close;
|
|
|
|
+ } else if (eve_bs > 1) {
|
|
|
|
+ mes "[Treat]";
|
|
|
|
+ mes "doing good...?";
|
|
|
|
+ close;
|
|
|
|
+ } else {
|
|
|
|
+ mes "[Treat]";
|
|
|
|
+ mes "-giggle-";
|
|
|
|
+ close;
|
|
|
|
+ }
|
|
|
|
+ end;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+niflheim,179,168,5 script Kentucky#2013HE 800,{
|
|
|
|
+ mes "[Kentucky]";
|
|
|
|
+ mes "ho.. these seeds has really deep taste";
|
|
|
|
+ mes "i will be able to have this kind of seeds no matter how much.";
|
|
|
|
+ close;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+niflheim,177,166,8 script Chicken#2013HE 800,{
|
|
|
|
+ mes "[Chicken]";
|
|
|
|
+ mes "Hey kentucky!!";
|
|
|
|
+ mes "you are eating alone too much!";
|
|
|
|
+ close;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+niflheim,198,175,5 script Wandering soul#2013HE 802,{
|
|
|
|
+ mes "[Wandering soul]";
|
|
|
|
+ mes "-giggle-";
|
|
|
|
+ mes "the festival is about to begin...";
|
|
|
|
+ close;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+niflheim,191,180,3 script Wandering soul#2013HE2 802,{
|
|
|
|
+ mes "[Wandering soul]";
|
|
|
|
+ mes "living creatures can't participate in the festival of Niffleheim -giggle- ";
|
|
|
|
+ close;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+niflheim,181,181,5 script Wandering soul#2013HE3 802,{
|
|
|
|
+ mes "[Wandering soul]";
|
|
|
|
+ mes "the festival brought vitality to 'city of the dead'....";
|
|
|
|
+ mes "doesn't it seem something wrong??";
|
|
|
|
+ close;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+niflheim,183,162,5 script Wandering soul#2013HE4 802,{
|
|
|
|
+ mes "[Wandering soul]";
|
|
|
|
+ mes "soon, the festivel of soul will be here!";
|
|
|
|
+ close;
|
|
|
|
+}
|