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Fixed Thief Training Quest

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13625 54d463be-8e91-2dee-dedb-b68131a5f0ec
Playtester 16 năm trước cách đây
mục cha
commit
24b34cb9f9
2 tập tin đã thay đổi với 8 bổ sung5 xóa
  1. 2 0
      npc/Changelog.txt
  2. 6 5
      npc/quests/first_class/tu_thief01.txt

+ 2 - 0
npc/Changelog.txt

@@ -1,5 +1,7 @@
 Date		Added
 ======
+2009/03/25
+	* Fixed Thief Training Quest [Playtester]
 2009/03/18
 	* Fixed Moscovia mob names in the spawn file [Playtester]
 2009/03/04

+ 6 - 5
npc/quests/first_class/tu_thief01.txt

@@ -1,9 +1,9 @@
 //===== eAthena Script ======================================= 
-//= Acolyte Class Tutorial and Job Specific Quest
+//= Thief Class Tutorial and Job Specific Quest
 //===== By: ================================================== 
 //= Fix up by Jukka
 //===== Current Version: ===================================== 
-//= 1.2
+//= 1.3
 //===== Compatible With: ===================================== 
 //= eAthena SVN (Testet in Trunk 88xx)
 //===== Description: ========================================= 
@@ -13,6 +13,7 @@
 //= 1.1 optimized [Lupus]
 //=	TODO: Test, Add correct misceffects numbers
 //= 1.2 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
+//= 1.3 Fixed a few minor mistakes [Playtester]
 //============================================================ 
 
 //=================================================Thief Trainer====================================================
@@ -520,7 +521,7 @@ moc_ruins,66,164,4	script	Thief Trainer#T	84,{
 			mes "So, did you complete your mission?";
 			mes "I know it is a pretty difficult one though.";
 			next;
-			switch(select("I am still ivestigating.:Not yet.:Yes, I did.")){
+			switch(select("I am still investigating.:Not yet.:Yes, I did.")){
 			case 1:
 				mes "[Yierhan]";
 				mes "Ah...";
@@ -577,7 +578,7 @@ moc_ruins,66,164,4	script	Thief Trainer#T	84,{
 				mes "Please take this.";
 				mes "This is a reward for your great job.";
 				set tu_thief01, 27;
-				set Mantle, 1; // Why this? Maybe getitem? [Jukka]
+				getitem 2307, 1;
 				set Zeny, Zeny + 5000;
 				getexp 8000,3000;
 				next;
@@ -636,7 +637,7 @@ moc_ruins,66,164,4	script	Thief Trainer#T	84,{
 			mes "I have had so many other works recently";
 			mes "to focus on the investigation.";
 			next;
-			switch(select("I am still ivestigating.:Not yet.:I finished to investigate.")){
+			switch(select("I am still investigating.:Not yet.:I finished to investigate.")){
 			case 1:
 				mes "[Yierhan]";
 				mes "Ah...";