Selaa lähdekoodia

Item DB Update
* Added Valor set scripts (parts & combo)

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>

Cydh Ramdh 10 vuotta sitten
vanhempi
commit
241469a04a
3 muutettua tiedostoa jossa 13 lisäystä ja 12 poistoa
  1. 1 0
      db/re/item_combo_db.txt
  2. 6 6
      db/re/item_db.txt
  3. 6 6
      sql-files/item_db_re.sql

+ 1 - 0
db/re/item_combo_db.txt

@@ -160,6 +160,7 @@
 2481:2730,{ bonus bBaseAtk,getequiprefinerycnt(EQI_SHOES); }
 2481:2731,{ bonus bMatkRate,getequiprefinerycnt(EQI_SHOES)/2; bonus bVariableCastrate,-(getequiprefinerycnt(EQI_SHOES)/2); }
 2481:10031,{ bonus bCritical,(getequiprefinerycnt(EQI_SHOES)/2)*10; }
+2482:2585:2895:2896:15045:18578,{ bonus bMaxHP,500; bonus bMaxSP,300; bonus bBaseAtk,10; bonus bDef,10; }
 2483:2586:15046,{ bonus bVit,5; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; }
 2484:2586:15047,{ bonus bDex,5; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; }
 2485:2587:15048,{ bonus bInt,5; bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; }

+ 6 - 6
db/re/item_db.txt

@@ -1567,7 +1567,7 @@
 2479,White_Wing_Boots,White Wing Boots,4,20,,400,,18,,1,0x00000800,63,2,64,,100,1,0,{ bonus bAgi,2; bonus2 bSkillUseSP,"RA_AIMEDBOLT",10; },{},{}
 2480,Black_Wing_Boots,Black Wing Boots,4,20,,400,,18,,1,0x00000800,56,2,64,,100,1,0,{ bonus bInt,2; bonus bMaxSPrate,5; },{},{}
 2481,Rune_Boots,Rune Boots,4,20,,100,,5,,1,0xFFFFFFFF,63,2,64,,0,1,0,{},{},{}
-2482,Shoes_Of_Valor,Shoes Of Valor,4,0,,0,,4,,0,0xFFFFFFFF,63,2,64,,0,0,0,{},{},{}
+2482,Shoes_Of_Valor,Shoes Of Valor,4,0,,0,,4,,0,0xFFFFFFFF,63,2,64,,0,0,0,{ skill "AL_HEAL",1; bonus bUseSPrate,10; },{},{}
 2483,Siege_Greave,Siege Greaves,4,10,,750,,30,,1,0x006444A2,63,2,64,,95,1,0,{ bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{}
 2484,Siege_Boots,Siege Boots,4,10,,500,,20,,1,0x036E5CEA,63,2,64,,95,1,0,{ bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{}
 2485,Siege_Shoes,Siege Shoes,4,10,,350,,15,,1,0x00818315,63,2,64,,95,1,0,{ bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{}
@@ -1664,7 +1664,7 @@
 2582,Salvage_Cape,Salvage Cape,4,56000,,400,,1,,0,0x00000300,63,2,4,,130,1,0,{ skill "NJ_UTSUSEMI",1; bonus2 bSkillCooldown,"NJ_UTSUSEMI",30000; bonus bUseSPrate,100; },{},{ heal 0,-1200; }
 2583,Holy_Cape,Holy Cape,4,20,,100,,5,,1,0xFFFFFFFF,63,2,4,,50,1,0,{ bonus bDex,-5; bonus bMdef,5; },{},{}
 2584,Wanderer_Outer,Wanderer Outer,4,20,,500,,8,,1,0xFFFFFFFF,63,2,4,,0,1,0,{},{},{}
-2585,Muffler_Of_Valor,Muffler Of Valor,4,0,,0,,4,,0,0xFFFFFFFF,63,2,4,,0,0,0,{},{},{}
+2585,Muffler_Of_Valor,Muffler Of Valor,4,0,,0,,4,,0,0xFFFFFFFF,63,2,4,,0,0,0,{ bonus bSPrecovRate,10; },{},{}
 2586,Siege_Manteau,Siege Manteau,4,10,,600,,32,,1,0xFFFFFFFE,63,2,4,,95,1,0,{ bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{}
 2587,Siege_Muffler,Siege Muffler,4,10,,400,,15,,1,0xFFFFFFFF,63,2,4,,95,1,0,{ bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{}
 2588,Ragamuffin_Cape_,Ragamuffin Cape,4,56000,,500,,4,,1,0xFFFFFFFE,63,2,4,,40,1,0,{ bonus bMdef,10; },{},{}
@@ -1969,8 +1969,8 @@
 2892,Assassin_Handcuffs,Assassin's Glove,4,56000,,400,,3,,1,0x00001000,63,2,136,,100,0,0,{ bonus bMaxSP,20; bonus bCritical,3; },{},{}
 2893,Cursed_Heart,Cursed Heart,4,20,,50,,0,,1,0xFFFFFFFF,63,2,136,,80,0,0,{},{},{}
 2894,Glove_Of_Shura,Sura Gauntlet,4,20,,400,,1,,0,0x00008000,63,2,136,,130,0,0,{ bonus bStr,5; bonus bMaxSPrate,6; bonus bMaxHPrate,-6; if(readparam(bStr)>=120){ bonus bBaseAtk,30; } },{},{}
-2895,Medal_Of_Valor1,Medal Of Valor1,4,0,,0,,4,,0,0xFFFFFFFF,63,2,136,,0,0,0,{},{},{}
-2896,Medal_Of_Valor2,Medal Of Valor2,4,0,,0,,4,,0,0xFFFFFFFF,63,2,136,,0,0,0,{},{},{}
+2895,Medal_Of_Valor1,Medal Of Valor1,4,0,,0,,4,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bVariableCastrate,-2; },{},{}
+2896,Medal_Of_Valor2,Medal Of Valor2,4,0,,0,,4,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAspdRate,3; },{},{}
 2897,2011RWC_Necklace_J,2011RWC Necklace J,4,0,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus2 bExpAddClass,Class_All,1; },{},{}
 2898,Black_Rosary,Dark Rosary,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,90,0,0,{ bonus bMdef,15; },{},{}
 2899,Sound_Amplifier,Sound Amplification Device,4,20,,100,,0,,1,0x00080800,63,2,136,,90,0,0,{ bonus2 bSkillAtk,"WM_METALICSOUND",150; bonus2 bSkillUseSP,"WM_METALICSOUND",-60; bonus bVariableCastrate,-50; },{},{}
@@ -8197,7 +8197,7 @@
 15042,White_Wing_Suits,White Wing Suits,4,20,,100,,45,,1,0x00000800,63,2,16,,100,1,0,{ bonus bLongAtkRate,getrefine()*2; bonus bFlee,getrefine(); },{},{}
 15043,Black_Wing_Suits,Black Wing Suits,4,20,,100,,45,,1,0x00000800,56,2,16,,100,1,0,{ bonus bInt,2; bonus bBaseAtk,getrefine()*3; },{},{}
 15044,Green_Operation_Coat,Green Surgical Gown,4,56000,,660,,66,,1,0x00040000,63,2,16,,100,1,0,{ bonus bDex,1; bonus bMaxSP,30; },{},{}
-15045,Armor_Of_Valor,Armor Of Valor,4,0,,0,,4,,0,0xFFFFFFFF,63,2,16,,0,0,0,{},{},{}
+15045,Armor_Of_Valor,Armor Of Valor,4,0,,0,,4,,0,0xFFFFFFFF,63,2,16,,0,0,0,{ bonus bHPrecovRate,10; },{},{}
 15046,Siege_Plate,Siege Plate,4,0,,3300,,85,,1,0x006444A2,63,2,16,,95,1,0,{ bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; if(getrefine()>5) { bonus bHealpower2,12; bonus bAddItemHealRate,12; } if(getrefine()>8) { bonus bMaxHPrate,25; } },{},{}
 15047,Siege_Suits,Siege Suit,4,0,,750,,50,,1,0x036E5CEA,63,2,16,,95,1,0,{ bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; if(getrefine()>5) { bonus bFlee2,5; bonus bLongAtkDef,20; } if(getrefine()>8) { bonus bMaxHPrate,15; } },{},{}
 15048,Siege_Robe,Siege Robe,4,0,,500,,40,,1,0x00818315,63,2,16,,95,1,0,{ bonus bMdef,20; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; if(getrefine()>5) { bonus bFlee,5; bonus bLongAtkDef,15; } if(getrefine()>8) { bonus bMaxHP,1000; bonus bMaxSP,100; } },{},{}
@@ -9035,7 +9035,7 @@
 18575,Wunderkammer,Wunderkammer,4,20,,500,,10,,1,0xFFFFFFFF,63,2,769,,20,0,743,{ bonus bMdef,10; },{},{}
 18576,YinYang_Earring,YinYang Earring,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,50,0,744,{ bonus2 bSkillAtk,"MO_CHAINCOMBO",10; bonus2 bSkillAtk,"MO_TRIPLEATTACK",5; bonus2 bSkillAtk,"MO_COMBOFINISH",5; bonus2 bSkillUseSP,"MO_CHAINCOMBO",1; bonus2 bSkillUseSP,"MO_COMBOFINISH",1; },{},{}
 18577,24_Bolt,24 Bolt,4,20,,200,,0,,0,0xFFFFFFFF,63,2,512,,10,0,696,{},{},{}
-18578,Helm_Of_Valor,Helm Of Valor,4,0,,0,,4,,0,0xFFFFFFFF,63,2,256,,0,0,258,{},{},{}
+18578,Helm_Of_Valor,Helm Of Valor,4,0,,0,,4,,0,0xFFFFFFFF,63,2,256,,0,0,258,{ bonus2 bAddRace,RC_All,3; },{},{}
 18579,9th_Anni_Hat,9th Anni Hat,4,0,,90,,0,,0,0xFFFFFFFF,63,2,256,,0,1,745,{ bonus bMdef,9; },{},{}
 18580,Yggdrasil_Crown,Yggdrasil Crown,4,20,,200,,3,,1,0xFFFFFFFF,63,2,256,,1,1,746,{ bonus bMdef,3; bonus bHealPower,2; bonus bHealpower2,10; if(getrefine() >= 7){ bonus bHealPower,5; } if(getrefine() >= 9){ bonus bHealPower,3; } },{},{}
 18581,Red_Tiger_Mask,Red Tiger Mask,4,20,,400,,2,,0,0xFFFFFFFF,63,2,768,,50,0,747,{ bonus bStr,3; bonus bMaxHP,100; },{},{}

+ 6 - 6
sql-files/item_db_re.sql

@@ -1598,7 +1598,7 @@ REPLACE INTO `item_db_re` VALUES (2478,'Nab_Shoes','Nab Shoes',4,20,NULL,400,NUL
 REPLACE INTO `item_db_re` VALUES (2479,'White_Wing_Boots','White Wing Boots',4,20,NULL,400,NULL,18,NULL,1,0x00000800,63,2,64,NULL,'100',1,0,'bonus bAgi,2; bonus2 bSkillUseSP,"RA_AIMEDBOLT",10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2480,'Black_Wing_Boots','Black Wing Boots',4,20,NULL,400,NULL,18,NULL,1,0x00000800,56,2,64,NULL,'100',1,0,'bonus bInt,2; bonus bMaxSPrate,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2481,'Rune_Boots','Rune Boots',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,64,NULL,'0',1,0,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2482,'Shoes_Of_Valor','Shoes Of Valor',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,64,NULL,'0',0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2482,'Shoes_Of_Valor','Shoes Of Valor',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,64,NULL,'0',0,0,'skill "AL_HEAL",1; bonus bUseSPrate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2483,'Siege_Greave','Siege Greaves',4,10,NULL,750,NULL,30,NULL,1,0x006444A2,63,2,64,NULL,'95',1,0,'bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2484,'Siege_Boots','Siege Boots',4,10,NULL,500,NULL,20,NULL,1,0x036E5CEA,63,2,64,NULL,'95',1,0,'bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2485,'Siege_Shoes','Siege Shoes',4,10,NULL,350,NULL,15,NULL,1,0x00818315,63,2,64,NULL,'95',1,0,'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL);
@@ -1695,7 +1695,7 @@ REPLACE INTO `item_db_re` VALUES (2581,'Black_Wing_Manteau','Black Wing Manteau'
 REPLACE INTO `item_db_re` VALUES (2582,'Salvage_Cape','Salvage Cape',4,56000,NULL,400,NULL,1,NULL,0,0x00000300,63,2,4,NULL,'130',1,0,'skill "NJ_UTSUSEMI",1; bonus2 bSkillCooldown,"NJ_UTSUSEMI",30000; bonus bUseSPrate,100;',NULL,'heal 0,-1200;');
 REPLACE INTO `item_db_re` VALUES (2583,'Holy_Cape','Holy Cape',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,4,NULL,'50',1,0,'bonus bDex,-5; bonus bMdef,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2584,'Wanderer_Outer','Wanderer Outer',4,20,NULL,500,NULL,8,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,0,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2585,'Muffler_Of_Valor','Muffler Of Valor',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,4,NULL,'0',0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2585,'Muffler_Of_Valor','Muffler Of Valor',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,4,NULL,'0',0,0,'bonus bSPrecovRate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2586,'Siege_Manteau','Siege Manteau',4,10,NULL,600,NULL,32,NULL,1,0xFFFFFFFE,63,2,4,NULL,'95',1,0,'bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2587,'Siege_Muffler','Siege Muffler',4,10,NULL,400,NULL,15,NULL,1,0xFFFFFFFF,63,2,4,NULL,'95',1,0,'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2588,'Ragamuffin_Cape_','Ragamuffin Cape',4,56000,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,63,2,4,NULL,'40',1,0,'bonus bMdef,10;',NULL,NULL);
@@ -2000,8 +2000,8 @@ REPLACE INTO `item_db_re` VALUES (2891,'Black_Wing_Brooch','Black Wing Brooch',4
 REPLACE INTO `item_db_re` VALUES (2892,'Assassin_Handcuffs','Assassin\'s Glove',4,56000,NULL,400,NULL,3,NULL,1,0x00001000,63,2,136,NULL,'100',0,0,'bonus bMaxSP,20; bonus bCritical,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2893,'Cursed_Heart','Cursed Heart',4,20,NULL,50,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'80',0,0,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2894,'Glove_Of_Shura','Sura Gauntlet',4,20,NULL,400,NULL,1,NULL,0,0x00008000,63,2,136,NULL,'130',0,0,'bonus bStr,5; bonus bMaxSPrate,6; bonus bMaxHPrate,-6; if(readparam(bStr)>=120){ bonus bBaseAtk,30; }',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2895,'Medal_Of_Valor1','Medal Of Valor1',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2896,'Medal_Of_Valor2','Medal Of Valor2',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2895,'Medal_Of_Valor1','Medal Of Valor1',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bVariableCastrate,-2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2896,'Medal_Of_Valor2','Medal Of Valor2',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAspdRate,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2897,'2011RWC_Necklace_J','2011RWC Necklace J',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus2 bExpAddClass,Class_All,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2898,'Black_Rosary','Dark Rosary',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'90',0,0,'bonus bMdef,15;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2899,'Sound_Amplifier','Sound Amplification Device',4,20,NULL,100,NULL,0,NULL,1,0x00080800,63,2,136,NULL,'90',0,0,'bonus2 bSkillAtk,"WM_METALICSOUND",150; bonus2 bSkillUseSP,"WM_METALICSOUND",-60; bonus bVariableCastrate,-50;',NULL,NULL);
@@ -8228,7 +8228,7 @@ REPLACE INTO `item_db_re` VALUES (15041,'Boitata_Armor','Boitata Armor',4,20,NUL
 REPLACE INTO `item_db_re` VALUES (15042,'White_Wing_Suits','White Wing Suits',4,20,NULL,100,NULL,45,NULL,1,0x00000800,63,2,16,NULL,'100',1,0,'bonus bLongAtkRate,getrefine()*2; bonus bFlee,getrefine();',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15043,'Black_Wing_Suits','Black Wing Suits',4,20,NULL,100,NULL,45,NULL,1,0x00000800,56,2,16,NULL,'100',1,0,'bonus bInt,2; bonus bBaseAtk,getrefine()*3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15044,'Green_Operation_Coat','Green Surgical Gown',4,56000,NULL,660,NULL,66,NULL,1,0x00040000,63,2,16,NULL,'100',1,0,'bonus bDex,1; bonus bMaxSP,30;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (15045,'Armor_Of_Valor','Armor Of Valor',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (15045,'Armor_Of_Valor','Armor Of Valor',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',0,0,'bonus bHPrecovRate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15046,'Siege_Plate','Siege Plate',4,0,NULL,3300,NULL,85,NULL,1,0x006444A2,63,2,16,NULL,'95',1,0,'bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; if(getrefine()>5) { bonus bHealpower2,12; bonus bAddItemHealRate,12; } if(getrefine()>8) { bonus bMaxHPrate,25; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15047,'Siege_Suits','Siege Suit',4,0,NULL,750,NULL,50,NULL,1,0x036E5CEA,63,2,16,NULL,'95',1,0,'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; if(getrefine()>5) { bonus bFlee2,5; bonus bLongAtkDef,20; } if(getrefine()>8) { bonus bMaxHPrate,15; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15048,'Siege_Robe','Siege Robe',4,0,NULL,500,NULL,40,NULL,1,0x00818315,63,2,16,NULL,'95',1,0,'bonus bMdef,20; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; if(getrefine()>5) { bonus bFlee,5; bonus bLongAtkDef,15; } if(getrefine()>8) { bonus bMaxHP,1000; bonus bMaxSP,100; }',NULL,NULL);
@@ -9066,7 +9066,7 @@ REPLACE INTO `item_db_re` VALUES (18574,'Lord_of_Death','Lord of Death',4,20,NUL
 REPLACE INTO `item_db_re` VALUES (18575,'Wunderkammer','Wunderkammer',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,769,NULL,'20',0,743,'bonus bMdef,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18576,'YinYang_Earring','YinYang Earring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,744,'bonus2 bSkillAtk,"MO_CHAINCOMBO",10; bonus2 bSkillAtk,"MO_TRIPLEATTACK",5; bonus2 bSkillAtk,"MO_COMBOFINISH",5; bonus2 bSkillUseSP,"MO_CHAINCOMBO",1; bonus2 bSkillUseSP,"MO_COMBOFINISH",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18577,'24_Bolt','24 Bolt',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,696,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18578,'Helm_Of_Valor','Helm Of Valor',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,258,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18578,'Helm_Of_Valor','Helm Of Valor',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,258,'bonus2 bAddRace,RC_All,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18579,'9th_Anni_Hat','9th Anni Hat',4,0,NULL,90,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,745,'bonus bMdef,9;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18580,'Yggdrasil_Crown','Yggdrasil Crown',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,746,'bonus bMdef,3; bonus bHealPower,2; bonus bHealpower2,10; if(getrefine() >= 7){ bonus bHealPower,5; } if(getrefine() >= 9){ bonus bHealPower,3; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18581,'Red_Tiger_Mask','Red Tiger Mask',4,20,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,63,2,768,NULL,'50',0,747,'bonus bStr,3; bonus bMaxHP,100;',NULL,NULL);