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* Added most skill names to Effect List and finished a last few (bugreport:6222)
* Follow-up r16671/r16677 on Eden files, oops.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16690 54d463be-8e91-2dee-dedb-b68131a5f0ec

euphyy 12 years ago
parent
commit
2393201d27
2 changed files with 95 additions and 86 deletions
  1. 92 83
      doc/effect_list.txt
  2. 3 3
      npc/re/quests/eden/eden_quests.txt

+ 92 - 83
doc/effect_list.txt

@@ -731,22 +731,22 @@ Number	Description
 716.	The same of 715 (Probably something related Arch Bishop)
 716.	The same of 715 (Probably something related Arch Bishop)
 717.	Something like Angelus (Probably something related Arch Bishop)
 717.	Something like Angelus (Probably something related Arch Bishop)
 718.	Judex (Visual Effect)
 718.	Judex (Visual Effect)
-719.	Light Infiltration from the Sky (Probably something related Warlock)
+719.	Renovatio (light beam)
 720.	Some sound and effect of Soul Destroyer but Yellow (Probably something related Warlock)
 720.	Some sound and effect of Soul Destroyer but Yellow (Probably something related Warlock)
-721.	Big Lightning from the SKy (Probably something related Warlock)
-722.	Bug Fire Explosion (Probably something related Warlock)
+721.	Big Lightning from the Sky (Probably something related Warlock)
+722.	Ignition Break (big explosion)
 723.	Noise Sound (Probably something related Warlock)
 723.	Noise Sound (Probably something related Warlock)
 724.	Client Crash :P
 724.	Client Crash :P
 725.	Status Recovery Sound and Wind movement on the ground (Probably something related Arch Bishop)
 725.	Status Recovery Sound and Wind movement on the ground (Probably something related Arch Bishop)
-726.	Big Blue Vapor Area (Probably something related Warlock)
-727.	A Comet from the SKy (Probably something related Warlock)
+726.	Frost Misty (blue vapor and bubbles)
+727.	Comet
 728.	A Little Flare that Remain on the Player for some second (Probably something related Warlock)
 728.	A Little Flare that Remain on the Player for some second (Probably something related Warlock)
-729.	Effect like Close Confine (Probably something related Warlock)
+729.	Marsh of Abyss (like Close Confine)
 730.	Small, cartoony explosion
 730.	Small, cartoony explosion
-731.	Blinking, expanding circle
+731.	Dragon Howling (blinking, expanding circle)
 732.	Spike from the ground
 732.	Spike from the ground
 733.	Fluffy Ball flying by
 733.	Fluffy Ball flying by
-734.	Lightning effect
+734.	Chain Lightning
 735.	(Nothing)
 735.	(Nothing)
 736.	(Nothing)
 736.	(Nothing)
 737.	(Nothing)
 737.	(Nothing)
@@ -756,44 +756,44 @@ Number	Description
 741.	Different small pod
 741.	Different small pod
 742.	Different small pod
 742.	Different small pod
 743.	Different small pod
 743.	Different small pod
-744.	Some kind of transparency
-745.	Crosshairs
-746.	Fireshots from above
+744.	Camouflage
+745.	Aimed Bolt (crosshairs)
+746.	Arrow Storm
 747.	Falling white feathers
 747.	Falling white feathers
 748.	Falling blue feathers
 748.	Falling blue feathers
 749.	Shields
 749.	Shields
-750.	Blue sparkles
+750.	Detonator (blue sparkles)
 751.	Shots from a direction
 751.	Shots from a direction
 752.	Some blinking filter
 752.	Some blinking filter
 753.	Sparkles
 753.	Sparkles
 754.	Green Warp
 754.	Green Warp
-755.	Spinning symbol
-756.	Berserk Potion
+755.	Oratio (spinning blue symbol)
+756.	Enchant Blade (like Berserk Potion)
 757.	Stargate-like wormhole animation
 757.	Stargate-like wormhole animation
-758.	Buff with number zooming out (1)
-759.	Buff with number zooming out (2)
-760.	Buff with number zooming out (3)
-761.	Buff with number zooming out (4)
-762.	Buff with number zooming out (5)
-763.	Buff with number zooming out (6)
-764.	Buff with number zooming out (7)
-765.	Buff with number zooming out (8)
-766.	Buff with number zooming out (9)
-767.	Buff with number zooming out (10)
+758.	Rolling Cutter (1)
+759.	Rolling Cutter (2)
+760.	Rolling Cutter (3)
+761.	Rolling Cutter (4)
+762.	Rolling Cutter (5)
+763.	Rolling Cutter (6)
+764.	Rolling Cutter (7)
+765.	Rolling Cutter (8)
+766.	Rolling Cutter (9)
+767.	Rolling Cutter (10)
 768.	Blinking
 768.	Blinking
-769.	Knifes flying around
+769.	Cross Ripper Slasher (flying knives)
 770.	Strip sound
 770.	Strip sound
 771.	Poison sound
 771.	Poison sound
 772.	Poison particles
 772.	Poison particles
-773.	Expanding purple aura
-774.	Flying axe
+773.	Expanding purple aura (part of Phantom Menace)
+774.	Axe Boomerang
 775.	Spin
 775.	Spin
 776.	Half-automatic gunshots
 776.	Half-automatic gunshots
 777.	Faded light from the ground [S]
 777.	Faded light from the ground [S]
 778.	Expanding white aura
 778.	Expanding white aura
 779.	Faded light from the ground [S]
 779.	Faded light from the ground [S]
-780.	Expanding red aura [S]
-781.	Purple chains [S]
+780.	Expanding red aura (from Infrared Scan)
+781.	Magnetic Field (purple chains)
 782.	All-around shield [S]
 782.	All-around shield [S]
 783.	Yellow shaft of light
 783.	Yellow shaft of light
 784.	White shaft of light
 784.	White shaft of light
@@ -806,45 +806,45 @@ Number	Description
 791.	Two ice shots
 791.	Two ice shots
 792.	Upward streaming white particles
 792.	Upward streaming white particles
 793.	Same, but more brief
 793.	Same, but more brief
-794.	Laser scan
+794.	Infrared Scan (red lasers)
 795.	Axe Crashdown
 795.	Axe Crashdown
 796.	Spinning blue triangles
 796.	Spinning blue triangles
 797.	Stapo
 797.	Stapo
 798.	(Nothing)
 798.	(Nothing)
 799.	Expanding blue [S]
 799.	Expanding blue [S]
-800.	Red light shots from the ground
-801.	Ice Spikes from the ground
-802.	White Wall from the ground [S]
+800.	Hell Inferno (red lights)
+801.	Jack Frost unit (ice spikes)
+802.	White Imprison
 803.	(Nothing)
 803.	(Nothing)
 804.	Earth shaking [S]
 804.	Earth shaking [S]
-805.	Blinking aura [S]
+805.	Tetra Vortex cast animation (blinking colors)
 806.	Flying by as fast as a rocket
 806.	Flying by as fast as a rocket
 807.	Kidnapping sound
 807.	Kidnapping sound
 808.	(Nothing)
 808.	(Nothing)
 809.	Shadowy filter [S]
 809.	Shadowy filter [S]
 810.	Damp thud sound [S]
 810.	Damp thud sound [S]
-811.	Beams of blue light
+811.	Body Painting
 812.	Black expanding aura
 812.	Black expanding aura
-813.	Mask (-_-)
-814.	Mask (ç_ç)
-815.	Mask (°_°)
-816.	Mask (°.,°)
-817.	Mask (>:D)
-818.	Mask (D:)
+813.	Masquerade - Enervation
+814.	Masquerade - Groomy
+815.	Masquerade - Ignorance
+816.	Masquerade - Laziness
+817.	Masquerade - Unlucky
+818.	Masquerade - Weakness
 819.	(Nothing)
 819.	(Nothing)
 820.	Strip sound
 820.	Strip sound
 821.	Waterfall
 821.	Waterfall
-822.	Spinning blue aura
+822.	Dimension Door (spinning blue aura)
 823.	in-the-manhole effect
 823.	in-the-manhole effect
 824.	Some filter
 824.	Some filter
-825.	Spinning blue aura with shaft
+825.	Dimension Door (aura + blue light)
 826.	Expanding black casting anim.
 826.	Expanding black casting anim.
-827.	Spinning fiery aura
-828.	Spinning red aura
-829.	Spinning flame fan aura
-830.	Blue casting anim. [S]
+827.	Chaos Panic (spinning brown aura)
+828.	Maelstrom (spinning pink aura)
+829.	Bloody Lust (spinning red aura)
+830.	Blue aura (Arch Bishop cast animation)
 831.	Blue cone [S]
 831.	Blue cone [S]
-832.	Flying away water sphere
+832.	Sonic Wave
 833.	(Nothing)
 833.	(Nothing)
 834.	Light shooting away circlish
 834.	Light shooting away circlish
 835.	Fastness yellow-reddish
 835.	Fastness yellow-reddish
@@ -868,39 +868,39 @@ Number	Description
 853.	Bright green flower area
 853.	Bright green flower area
 854.	Blue beam of light with notes
 854.	Blue beam of light with notes
 855.	(Nothing)
 855.	(Nothing)
-856.	Distorted note (reddish beige)
-857.	Falling down lightning shots
-858.	Red beam of light with notes
+856.	Reverberation (red eighth notes)
+857.	Severe Rainstorm (falling red and blue beams)
+858.	Deep Sleep Lullaby (two red beams and music notes)
 859.	Holograph of text (blue)
 859.	Holograph of text (blue)
 860.	Distorted note (blue)
 860.	Distorted note (blue)
-861.	Stargate-wormhole stuff (bright green)
-862.	Holograph of text (red)
-863.	Sparp spears of light
-864.	Colourful light shots
-865.	Stargate-wormhole stuff (purple/blue)
-866.	Ghostly wolfes
-867.	Stargate-wormhole stuff (bright yellow)
-868.	Ghostly Violies
+861.	Green aura (from Circle of Life's Melody)
+862.	Randomize Spell (holograph of text)
+863.	Dominion Impulse (two spears of light)
+864.	Gloomy Day (colorful lines)
+865.	Blue aura (from Song of Mana)
+866.	Dance with a Warg (Wargs)
+867.	Yellow aura (from Dance with a Warg)
+868.	Song of Mana (Violies)
 869.	Strip sound [S]
 869.	Strip sound [S]
 870.	Ghostly Succubuses of fire
 870.	Ghostly Succubuses of fire
-871.	Stargate-wormhole stuff (bright red)
-872.	Ghostly reddish Mineral
+871.	Red aura (from Lerad's Dew)
+872.	Lerad's Dew (Minerals)
 873.	Stargate-wormhole stuff (bright purple)
 873.	Stargate-wormhole stuff (bright purple)
-874.	Ghostly Reptile thing
+874.	Melody of Sink (Ktullanuxes)
 875.	Stargate-wormhole stuff (bright turquoise)
 875.	Stargate-wormhole stuff (bright turquoise)
-876.	Turquoise Garm
+876.	Warcry of Beyond (Garms)
 877.	Stargate-wormhole stuff (white)
 877.	Stargate-wormhole stuff (white)
-878.	Ghostly Miyabi Ningyo
-879.	Fire explosion thing
+878.	Unlimited Humming Voice (Miyabi Ningyos)
+879.	Siren's Voice (heart-like)
 880.	Bluish castish cone
 880.	Bluish castish cone
 881.	Blue aura
 881.	Blue aura
 882.	Whirl of fireflies (red)
 882.	Whirl of fireflies (red)
-883.	Transparent gren tree
+883.	Epiclesis (transparent green tree)
 884.	Green beam
 884.	Green beam
 885.	Blue light beams
 885.	Blue light beams
 886.	Blue castish cone
 886.	Blue castish cone
 887.	Wavy sparks
 887.	Wavy sparks
-888.	Star-directed lightning
+888.	Earth Shaker (same as 432)
 889.	Fast light beams
 889.	Fast light beams
 890.	Rotation
 890.	Rotation
 891.	Magic shots [S]
 891.	Magic shots [S]
@@ -918,31 +918,31 @@ Number	Description
 903.	Castish flamey cone
 903.	Castish flamey cone
 904.	Yellow/pink lights passing by
 904.	Yellow/pink lights passing by
 905.	Expanding circle
 905.	Expanding circle
-906.	Shield falling down with a thud [S]
+906.	Shield Press (falling shield)
 907.	Chainy, metalish sound [S]
 907.	Chainy, metalish sound [S]
-908.	Yellow storm of fireflies
-909.	Red storm of fireflies [S]
-910.	Blue storm of fireflies [S]
+908.	Prestige (sphere of yellow particles)
+909.	Banding (sphere of red particles)
+910.	Inspiration (sphere of blue particles)
 911.	Green castish animation [S]
 911.	Green castish animation [S]
-912.	Green, organic looking fog cloud
+912.	Wall of Thorns unit (green fog cloud)
 913.	Magic projectiles
 913.	Magic projectiles
 914.	(Nothing)
 914.	(Nothing)
-915.	A field of green Digdas
-916.	Angry, demonic flames
+915.	Crazy Weed
+916.	Demonic Fire
 917.	More angry, demonic flames
 917.	More angry, demonic flames
-918.	Another set of angry, demonic flames
-919.	Ghostly, snapping plant
-920.	Flame
-921.	Whirlwind
-922.	Radar-ishly appearing cloudily looking snow-knots
-923.	Expanding circle of red/blue explosion clouds
+918.	Fire Insignia (demonic flames)
+919.	Hell's Plant (green snapping plant)
+920.	Fire Walk unit
+921.	Vacuum Extreme (whirlwind)
+922.	Psychic Wave
+923.	Poison Buster
 924.	Poisoning animation
 924.	Poisoning animation
 925.	Some filter
 925.	Some filter
 926.	Lightning cloud
 926.	Lightning cloud
-927.	Speary roots from below
+927.	Earth Grave (speary roots)
 928.	Ice cloud projectiles
 928.	Ice cloud projectiles
-929.	Field of monster-alike flames
-930.	Falling spears with a thud [S]
+929.	Warmer (field of flames)
+930.	Varetyr Spear (falling spear)
 931.	(Nothing)
 931.	(Nothing)
 932.	Firefly
 932.	Firefly
 933.	[Client Crash]
 933.	[Client Crash]
@@ -971,3 +971,12 @@ Number	Description
 956.	Flame
 956.	Flame
 957.	Spinning planetlike sphere
 957.	Spinning planetlike sphere
 958.	Two flames
 958.	Two flames
+959.	Purple flame
+960.	Small yellow explosion
+961.	Cartoony whirlwind
+962.	Rising fire
+963.	Dark filter (like Stone Curse)
+964.	Same as 920
+965.	Small white explosion
+966.	Bone crack
+967.	Another little explosion

+ 3 - 3
npc/re/quests/eden/eden_quests.txt

@@ -4529,7 +4529,7 @@ moc_para01,111,83,3	script	Toren	813,{
 				mes "Sage Class gets a choice of weapons, would you like to have a staff, book or a dagger?";
 				mes "Sage Class gets a choice of weapons, would you like to have a staff, book or a dagger?";
 				callsub L_Select,
 				callsub L_Select,
 					1658,"Staff","One-handed, 60 Atk, 170 Matk, 4 Int", //P.Staff III
 					1658,"Staff","One-handed, 60 Atk, 170 Matk, 4 Int", //P.Staff III
-					1583,"Book: One-handed, 135 Atk, 110 Matk", //P.Book I
+					1583,"Book","One-handed, 135 Atk, 110 Matk", //P.Book I
 					13066,"Dagger","One-handed, 165 Atk, 80 Matk"; //P.Dagger III
 					13066,"Dagger","One-handed, 165 Atk, 80 Matk"; //P.Dagger III
 			}
 			}
 			else if (BaseClass == Job_Mage || Class == Job_Soul_Linker) {
 			else if (BaseClass == Job_Mage || Class == Job_Soul_Linker) {
@@ -4827,7 +4827,7 @@ moc_para01,112,79,3	script	Weapons Expert	851,{
 					callsub L_Select,
 					callsub L_Select,
 						1658,"Staff","One-handed, 60 Atk, 170 Matk, 4 Int", //P.Staff III
 						1658,"Staff","One-handed, 60 Atk, 170 Matk, 4 Int", //P.Staff III
 						16014,"Mace","One-handed, 172 Atk", //P.Mace III
 						16014,"Mace","One-handed, 172 Atk", //P.Mace III
-						1583,"Book: One-handed, 135 Atk, 110 Matk"; //P.Book I
+						1583,"Book","One-handed, 135 Atk, 110 Matk"; //P.Book I
 				}
 				}
 				else if (BaseJob == Job_Monk) {
 				else if (BaseJob == Job_Monk) {
 					mes "Monk Class gets a choice of weapons, would you like to have a knuckle, mace or a staff?";
 					mes "Monk Class gets a choice of weapons, would you like to have a knuckle, mace or a staff?";
@@ -4846,7 +4846,7 @@ moc_para01,112,79,3	script	Weapons Expert	851,{
 					mes "Sage Class gets a choice of weapons, would you like to have a staff, book or a dagger?";
 					mes "Sage Class gets a choice of weapons, would you like to have a staff, book or a dagger?";
 					callsub L_Select,
 					callsub L_Select,
 						1658,"Staff","One-handed, 60 Atk, 170 Matk, 4 Int", //P.Staff III
 						1658,"Staff","One-handed, 60 Atk, 170 Matk, 4 Int", //P.Staff III
-						1583,"Book: One-handed, 135 Atk, 110 Matk", //P.Book I
+						1583,"Book","One-handed, 135 Atk, 110 Matk", //P.Book I
 						13066,"Dagger","One-handed, 165 Atk, 80 Matk"; //P.Dagger III
 						13066,"Dagger","One-handed, 165 Atk, 80 Matk"; //P.Dagger III
 				}
 				}
 				else if (BaseClass == Job_Mage || Class == Job_Soul_Linker) {
 				else if (BaseClass == Job_Mage || Class == Job_Soul_Linker) {