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@@ -7665,6 +7665,7 @@ int skill_check_condition(struct map_session_data *sd,int type)
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sd->skillitem = sd->skillitemlv = -1;
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sd->skillitem = sd->skillitemlv = -1;
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return 1;
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return 1;
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}
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}
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+ /* These two are part of status_check_skilluse now.
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if( sd->sc.opt1 ){
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if( sd->sc.opt1 ){
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clif_skill_fail(sd,sd->skillid,0,0);
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clif_skill_fail(sd,sd->skillid,0,0);
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return 0;
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return 0;
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@@ -7677,10 +7678,10 @@ int skill_check_condition(struct map_session_data *sd,int type)
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sd->sc.data[SC_BERSERK].timer != -1 ||
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sd->sc.data[SC_BERSERK].timer != -1 ||
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(sd->sc.data[SC_MARIONETTE].timer != -1 && sd->skillid != CG_MARIONETTE)){
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(sd->sc.data[SC_MARIONETTE].timer != -1 && sd->skillid != CG_MARIONETTE)){
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clif_skill_fail(sd,sd->skillid,0,0);
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clif_skill_fail(sd,sd->skillid,0,0);
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- return 0; /* ?‘ÔˆÙ?í‚â’¾?‚È‚Ç */
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+ return 0;
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}
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}
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}
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}
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-
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+ */
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skill = sd->skillid;
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skill = sd->skillid;
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lv = sd->skilllv;
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lv = sd->skilllv;
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if (lv <= 0) return 0;
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if (lv <= 0) return 0;
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