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@@ -11890,11 +11890,13 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh
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case HT_SKIDTRAP: case HT_LANDMINE: case HT_ANKLESNARE: case HT_SHOCKWAVE:
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case HT_SKIDTRAP: case HT_LANDMINE: case HT_ANKLESNARE: case HT_SHOCKWAVE:
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case HT_SANDMAN: case HT_FLASHER: case HT_FREEZINGTRAP: case HT_BLASTMINE:
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case HT_SANDMAN: case HT_FLASHER: case HT_FREEZINGTRAP: case HT_BLASTMINE:
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case HT_CLAYMORETRAP: case HT_SPRINGTRAP: case RA_DETONATOR: case RA_CLUSTERBOMB:
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case HT_CLAYMORETRAP: case HT_SPRINGTRAP: case RA_DETONATOR: case RA_CLUSTERBOMB:
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+ case HT_TALKIEBOX: case RA_FIRINGTRAP: case RA_ICEBOUNDTRAP:
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case RA_WUGDASH: case RA_WUGRIDER: case RA_WUGSTRIKE:
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case RA_WUGDASH: case RA_WUGRIDER: case RA_WUGSTRIKE:
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break;
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break;
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default: // in official there is no message.
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default: // in official there is no message.
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return 0;
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return 0;
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}
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}
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+
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}
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}
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if( pc_ismadogear(sd) ) {
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if( pc_ismadogear(sd) ) {
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switch( skill ) { //None Mado skills are unusable when Mado is equipped. [Jobbie]
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switch( skill ) { //None Mado skills are unusable when Mado is equipped. [Jobbie]
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