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@@ -24142,8 +24142,8 @@ uint64 SkillDatabase::parseBodyNode(const ryml::NodeRef& node) {
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}
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}
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- if (this->nodeExists(node, "NoNearNpc")) {
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- const auto& npcNode = node["NoNearNpc"];
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+ if (this->nodeExists(node, "NoNearNPC")) {
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+ const auto& npcNode = node["NoNearNPC"];
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if (this->nodeExists(npcNode, "AdditionalRange")) {
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uint16 range;
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