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- Wedding Sprites fixed

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5957 54d463be-8e91-2dee-dedb-b68131a5f0ec
Zido 19 years ago
parent
commit
2113db40cb
2 changed files with 6 additions and 2 deletions
  1. 4 0
      Changelog-Trunk.txt
  2. 2 2
      src/map/script.c

+ 4 - 0
Changelog-Trunk.txt

@@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2006/04/08
+	* Removed the baby class check when using "changebase" to change to the
+	  Wedding Sprite, since it fixes the bug that the sprite doesn't show
+	  at all, and baby classes arn't messed up by it anymore.
+	  (or so it seems) [Zido]
 	* Fixed up irc.c, no more crashes :D [Zido]
 
 2006/04/07

+ 2 - 2
src/map/script.c

@@ -6329,8 +6329,8 @@ int buildin_changebase(struct script_state *st)
 	vclass = conv_num(st,& (st->stack->stack_data[st->start+2]));
 	if(vclass == JOB_WEDDING)
 	{
-		if (!battle_config.wedding_modifydisplay ||	//Do not show the wedding sprites
-			sd->class_&JOBL_BABY //Baby classes screw up when showing wedding sprites. [Skotlex]
+		if (!battle_config.wedding_modifydisplay //Do not show the wedding sprites
+			//sd->class_&JOBL_BABY //Baby classes screw up when showing wedding sprites. [Skotlex] They don't seem to anymore.
 			) 
 		return 0;
 	}