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@@ -6573,7 +6573,7 @@ REPLACE INTO `item_db_re` VALUES (13070,'Scarletto_Nail','Scarlet-nail',5,56000,
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REPLACE INTO `item_db_re` VALUES (13071,'Upg_Dagger','Upg Dagger',5,20,NULL,600,'55',NULL,1,1,0xFE9F7EEF,63,2,2,3,'1',1,1,'bonus bBaseAtk,(getrefine()*10); bonus bMatk,(getrefine()*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13072,'Velum_Damascus','Vellum Damascus',5,20,NULL,1000,'180',NULL,1,0,0xFE9F7EEF,63,2,2,4,'95',1,1,'bonus bAspdRate,getrefine();',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13073,'Counter_Dagger_','Counter Dagger',5,120000,NULL,550,'140',NULL,1,1,0x00810204,63,2,2,4,'55',1,1,NULL,NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (13074,'Ninja_Cutter','Ninja Sword Prototype',5,0,NULL,0,'0',NULL,1,0,0x02000000,63,2,2,4,'99',0,1,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (13074,'Ninja_Cutter','Ninja Sword Prototype',5,0,NULL,0,'0',NULL,1,0,0x02000000,63,2,2,4,'99',1,1,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13075,'Kurenai','Kurenai',5,5000,NULL,700,'130',NULL,1,0,0x02000000,63,2,2,3,'99',1,1,'bonus bInt,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13076,'Raksasa_Dagger','Nachal Sword',5,40000,NULL,600,'120:100',NULL,1,1,0x02000000,63,2,2,3,'110',1,1,'bonus bInt,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13077,'Kagekiri','Kagekiri',5,40000,NULL,600,'50:120',NULL,1,0,74,7,2,2,4,'100',1,1,NULL,NULL,NULL);
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@@ -7827,7 +7827,7 @@ REPLACE INTO `item_db_re` VALUES (15026,'Aqua_Robe','Aqua Robe',4,20,NULL,500,NU
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REPLACE INTO `item_db_re` VALUES (15027,'Crimson_Robe','Crimson Robe',4,20,NULL,500,NULL,40,NULL,0,0x00000200,63,2,16,NULL,'100',1,0,'bonus bDefEle,Ele_Fire; bonus bMdef,10; bonus bInt,1; bonus2 bSkillVariableCast,"WZ_METEOR",-3000; if(readparam(bInt)>=120){ bonus bInt,1; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15028,'Forest_Robe','Forest Robe',4,20,NULL,500,NULL,40,NULL,0,0x00000200,63,2,16,NULL,'100',1,0,'bonus bDefEle,Ele_Earth; bonus bMdef,10; bonus bInt,1; bonus2 bSkillVariableCast,"WZ_HEAVENDRIVE",-3000; if(readparam(bInt)>=120){ bonus bInt,1; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15029,'Robe_Of_Affection','Robe Of Affection',4,20,NULL,300,NULL,22,NULL,0,0x00000100,18,2,16,NULL,'100',1,0,'bonus bDefEle,Ele_Holy; bonus bMdef,10; bonus bInt,1; bonus2 bSkillUseSP,"AB_CLEMENTIA",50;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (15030,'Robe_Of_Judgement','Robe Of Judgement',4,20,NULL,300,NULL,22,NULL,0,0x00000100,18,2,16,NULL,'100',1,0,'bonus bDefEle,Ele_Dark; bonus bMdef,10; bonus bStr,2; bonus bInt,1; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus2 bSubRace,RC_Formless,-10; bonus2 bSubRace,RC_Brute,-10; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus2 bSubRace,RC_Plant,-10; bonus2 bSubRace,RC_Insect,-10; bonus2 bSubRace,RC_Fish,-10; bonus2 bSubRace,RC_Angel,-10; bonus2 bSubRace,RC_Dragon,-10;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (15030,'Robe_Of_Judgement','Robe Of Judgement',4,20,NULL,300,NULL,22,NULL,0,0x00000100,18,2,16,NULL,'100',1,0,'bonus bDefEle,Ele_Dark; bonus bMdef,10; bonus bStr,2; bonus bInt,1; bonus2 bSubRace,RC_All,-10; bonus2 bSubRace,RC_Undead,20; bonus2 bSubRace,RC_Demon,20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15031,'Para_Team_Armor','Paradise Uniform IV',4,0,NULL,0,NULL,70,NULL,0,0xFFFFFFFF,63,2,16,NULL,'60',0,0,'bonus bMdef,5; bonus bMaxHP,500; bonus bMaxSP,50; bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15032,'Tidung','Tidung',4,10,NULL,500,NULL,2,NULL,1,0xFFFFFFFE,63,2,16,NULL,'0',1,0,'bonus bMdef,10; bonus2 bResEff,Eff_Stun,1500; bonus2 bResEff,Eff_Freeze,1500; bonus2 bSubClass,Class_All,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15033,'Tutorial_Mattle','Tutorial Mantle',4,0,NULL,600,NULL,37,NULL,0,0x00000000,63,2,16,NULL,'1',0,0,NULL,NULL,NULL);
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@@ -8961,7 +8961,7 @@ REPLACE INTO `item_db_re` VALUES (22654,'Golden_Seal_Card','Golden Seal Card',3,
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REPLACE INTO `item_db_re` VALUES (22657,'Honey_Songpyun','Honey_Songpyun',0,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 20,0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (22659,'Pig_Steamed_Ribs','Pig_Steamed_Ribs',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus bAspdRate,5; bonus bUseSPrate,-2; }",180;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (22658,'Cow_Steamed_Ribs','Cow_Steamed_Ribs',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus bVariableCastrate,5; bonus bUseSPrate,-3; }",180;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (22669,'HALLOWEEN_G_BOX','Halloween Box',2,0,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(HALLOWEEN_G_BOX);',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (22669,'HALLOWEEN_G_BOX','Halloween Box',2,0,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_HALLOWEEN_G_BOX);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (22670,'DARK_INVITATION','Invitation of Darkness',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'set .@r,rand(1,3); if(.@r==1){ specialeffect2 EF_DEVIL; warp "niflheim",193,186; }else if(.@r==2){ heal -500,-1000; sc_start SC_Stun,3000,0; }else{ specialeffect2 EF_DEVIL; warp "niflheim",347,255; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (22676,'Hangul_Day_Event_Box','Hangul Day Event Box',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'0',NULL,NULL,'getitem 22675,10; getitem 607,9;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (22675,'Mysterious_Scroll','Mysterious Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,3600000,30;',NULL,NULL);
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