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- Added printing out whenever the irc-module attempts to connect, to debug whether the map-server lag is due to this or not.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8537 54d463be-8e91-2dee-dedb-b68131a5f0ec
skotlex 18 år sedan
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2 ändrade filer med 8 tillägg och 1 borttagningar
  1. 2 0
      Changelog-Trunk.txt
  2. 6 1
      src/map/irc.c

+ 2 - 0
Changelog-Trunk.txt

@@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2006/08/29
+	* Added printing out whenever the irc-module attempts to connect, to debug
+	  whether the map-server lag is due to this or not. [Skotlex]
 	* Mobs will now always chase players using hard-path seeks. [Skotlex]
 	* monster_ai&1 now only signals whether mobs should update their target
 	  cell while chasing more frequently (rather than being state-driven like

+ 6 - 1
src/map/irc.c

@@ -48,10 +48,15 @@ int irc_connect_timer(int tid, unsigned int tick, int id, int data)
 {
 	if(irc_si && session[irc_si->fd])
 		return 0;
+	//Ok, this ShowInfo and printf are a little ugly, but they are meant to 
+	//debug just how long the code freezes here. [Skotlex]
+	ShowInfo("(IRC) Connecting to %s... ", irc_ip_str);
 	irc_fd = make_connection(irc_ip,irc_port);
 	if(irc_fd > 0){
+		printf("ok\n");
 		session[irc_fd]->func_parse = irc_parse;
-	}
+	} else
+		printf("failed\n");
 	return 0;
 }