|
@@ -8752,7 +8752,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
|
|
|
break;
|
|
|
|
|
|
case KO_GENWAKU:
|
|
|
- {
|
|
|
+ if ( !map_flag_gvg(src->m) && ( dstsd || dstmd ) && battle_check_target(src,bl,BCT_ENEMY) > 0 ) {
|
|
|
int x = src->x, y = src->y;
|
|
|
if (unit_movepos(src,bl->x,bl->y,0,0)) {
|
|
|
clif_skill_nodamage(src,src,skillid,skilllv,1);
|