Jelajahi Sumber

Synced charserver char creation creation code
* removed most of the creation failure messages printed to console
* fixed sql charserver letting you use control chars in char names
* new chars will not start with the 'Knife' and 'Cotton Shirt' equipped anymore (charserver blindly placed magic values into the equip field)
Fixed a glitch where all packets immediately after the map->char login packet would get discarded and the mapserver disconnected.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11696 54d463be-8e91-2dee-dedb-b68131a5f0ec

ultramage 17 tahun lalu
induk
melakukan
1fb3859183
3 mengubah file dengan 140 tambahan dan 254 penghapusan
  1. 7 0
      Changelog-Trunk.txt
  2. 32 135
      src/char/char.c
  3. 101 119
      src/char_sql/char.c

+ 7 - 0
Changelog-Trunk.txt

@@ -4,6 +4,13 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2007/11/08
+	* Fixed a glitch where all packets immediately after the map->char
+	  login packet would get discarded and the mapserver disconnected
+	* Synced charserver char creation creation code [ultramage]
+	- removed most of the creation failure messages printed to console
+	- fixed sql charserver letting you use control chars in char names
+	- new chars will not start with the 'Knife' and 'Cotton Shirt' equipped
+	  anymore (charserver blindly placed magic values into the equip field)
 	* Updated configure script:
 	- small correction to the help text of --with-mysql and --with-pcre
 	- added the -Wno-switch compiler option to suppress the 

+ 32 - 135
src/char/char.c

@@ -1156,33 +1156,23 @@ int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, i
 	
 	safestrncpy(name, name_, NAME_LENGTH);
 	normalize_name(name,TRIM_CHARS);
-	if( remove_control_chars(name) ) {
-		char_log("Make new char error (control char received in the name): (connection #%d, account: %d).\n", sd->fd, sd->account_id);
-		return -2;
-	}
 
 	// check length of character name
-	if( name[0] == '\0' ) {
-		char_log("Make new char error (character name too small): (connection #%d, account: %d, name: '%s').\n", sd->fd, sd->account_id, name);
-		return -2;
-	}
+	if( name[0] == '\0' )
+		return -2; // empty character name
 
-	// check name != main chat nick [LuzZza]
-	if( strcmpi(name, main_chat_nick) == 0 ) {
-		char_log("Create char failed (%d): this nick (%s) reserved for mainchat messages.\n", sd->account_id, name);
-		return -1;
-	}
+	// check content of character name
+	if( remove_control_chars(name) )
+		return -2; // control chars in name
 
-	if (strcmpi(wisp_server_name, name) == 0) {
-		char_log("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s, stats: %d/%d/%d/%d/%d/%d, hair: %d, hair color: %d.\n",
-		         sd->fd, sd->account_id, slot, name, str, agi, vit, int_, dex, luk, hair_style, hair_color);
-		return -1;
-	}
+	// check for reserved names
+	if( strcmpi(name, main_chat_nick) == 0 || strcmpi(name, wisp_server_name) == 0 )
+		return -1; // nick reserved for internal server messages
 
 	// Check Authorised letters/symbols in the name of the character
 	if( char_name_option == 1 ) { // only letters/symbols in char_name_letters are authorised
 		for( i = 0; i < NAME_LENGTH && name[i]; i++ )
-			if (strchr(char_name_letters, name[i]) == NULL)
+			if( strchr(char_name_letters, name[i]) == NULL )
 				return -2;
 	} else
 	if( char_name_option == 2 ) { // letters/symbols in char_name_letters are forbidden
@@ -1191,22 +1181,12 @@ int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, i
 				return -2;
 	} // else, all letters/symbols are authorised (except control char removed before)
 
-	//FIXME: the code way below actually depends on the value of 'i' that's used here! [ultramage]
-	for( i = 0; i < char_num; i++ ) {
-		// check if name doesn't already exist
-		if( (name_ignoring_case && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) ||
-			(!name_ignoring_case && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0) ) {
-			char_log("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d/%d/%d/%d/%d/%d, hair: %d, hair color: %d.\n",
-			         sd->fd, sd->account_id, slot, name, char_dat[i].status.name, str, agi, vit, int_, dex, luk, hair_style, hair_color);
-			return -1;
-		}
-		// check if this account's slot is not already occupied
-		if (char_dat[i].status.account_id == sd->account_id && char_dat[i].status.slot == slot) {
-			char_log("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d/%d/%d/%d/%d/%d, hair: %d, hair color: %d.\n",
-			         sd->fd, sd->account_id, slot, name, char_dat[i].status.name, str, agi, vit, int_, dex, luk, hair_style, hair_color);
-			return -1;
-		}
-	}
+	// check name (already in use?)
+	ARR_FIND( 0, char_num, i,
+		name_ignoring_case && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0 ||
+		!name_ignoring_case && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0 );
+	if( i < char_num )
+		return -1; // name already exists
 
 	//check other inputs
 	if((slot >= MAX_CHARS) // slots
@@ -1215,11 +1195,12 @@ int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, i
 	|| (str + agi + vit + int_ + dex + luk != 6*5 ) // stats
 	|| (str < 1 || str > 9 || agi < 1 || agi > 9 || vit < 1 || vit > 9 || int_ < 1 || int_ > 9 || dex < 1 || dex > 9 || luk < 1 || luk > 9) // individual stat values
 	|| (str + int_ != 10 || agi + luk != 10 || vit + dex != 10) ) // pairs
-	{
-		char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d/%d/%d/%d/%d/%d, hair: %d, hair color: %d\n",
-		     sd->fd, sd->account_id, slot, name, str, agi, vit, int_, dex, luk, hair_style, hair_color);
-		return -2;
-	}
+		return -2; // invalid input
+
+	// check char slot
+	ARR_FIND( 0, char_num, i, char_dat[i].status.account_id == sd->account_id && char_dat[i].status.slot == slot );
+	if( i < char_num )
+		return -2; // slot already in use
 
 	if (char_num >= char_max) {
 		char_max += 256;
@@ -1231,15 +1212,17 @@ int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, i
 		}
 	}
 
-	char_log("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d/%d/%d/%d/%d/%d, hair: %d, hair color: %d.\n",
-	         sd->fd, sd->account_id, slot, name, str, agi, vit, int_, dex, luk, hair_style, hair_color);
+	// validation success, log result
+	char_log("make new char: account: %d, slot %d, name: %s, stats: %d/%d/%d/%d/%d/%d, hair: %d, hair color: %d.\n",
+	         sd->account_id, slot, name, str, agi, vit, int_, dex, luk, hair_style, hair_color);
 
+	i = char_num;
 	memset(&char_dat[i], 0, sizeof(struct character_data));
 
 	char_dat[i].status.char_id = char_id_count++;
 	char_dat[i].status.account_id = sd->account_id;
 	char_dat[i].status.slot = slot;
-	strcpy(char_dat[i].status.name,name);
+	safestrncpy(char_dat[i].status.name,name,NAME_LENGTH);
 	char_dat[i].status.class_ = 0;
 	char_dat[i].status.base_level = 1;
 	char_dat[i].status.job_level = 1;
@@ -1268,13 +1251,11 @@ int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, i
 	char_dat[i].status.clothes_color = 0;
 	char_dat[i].status.inventory[0].nameid = start_weapon; // Knife
 	char_dat[i].status.inventory[0].amount = 1;
-	char_dat[i].status.inventory[0].equip = 0x02;
 	char_dat[i].status.inventory[0].identify = 1;
 	char_dat[i].status.inventory[1].nameid = start_armor; // Cotton Shirt
 	char_dat[i].status.inventory[1].amount = 1;
-	char_dat[i].status.inventory[1].equip = 0x10;
 	char_dat[i].status.inventory[1].identify = 1;
-	char_dat[i].status.weapon = 1;
+	char_dat[i].status.weapon = 0; // W_FIST
 	char_dat[i].status.shield = 0;
 	char_dat[i].status.head_top = 0;
 	char_dat[i].status.head_mid = 0;
@@ -1283,6 +1264,7 @@ int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, i
 	memcpy(&char_dat[i].status.save_point, &start_point, sizeof(start_point));
 	char_num++;
 
+	ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s\n", sd->account_id, i, slot, name);
 	mmo_char_sync();
 	return i;
 }
@@ -2062,32 +2044,6 @@ int parse_fromlogin(int fd)
 			RFIFOSKIP(fd,2);
 		break;
 
-		// Receiving authentification from Freya-type login server (to avoid char->login->char)
-		case 0x2719:
-			if (RFIFOREST(fd) < 18)
-				return 0;
-			// to conserv a maximum of authentification, search if account is already authentified and replace it
-			// that will reduce multiple connection too
-			for(i = 0; i < AUTH_FIFO_SIZE; i++)
-				if (auth_fifo[i].account_id == RFIFOL(fd,2))
-					break;
-			// if not found, use next value
-			if (i == AUTH_FIFO_SIZE) {
-				if (auth_fifo_pos >= AUTH_FIFO_SIZE)
-					auth_fifo_pos = 0;
-				i = auth_fifo_pos;
-				auth_fifo_pos++;
-			}
-			auth_fifo[i].account_id = RFIFOL(fd,2);
-			auth_fifo[i].char_id = 0;
-			auth_fifo[i].login_id1 = RFIFOL(fd,6);
-			auth_fifo[i].login_id2 = RFIFOL(fd,10);
-			auth_fifo[i].delflag = 2; // 0: auth_fifo canceled/void, 2: auth_fifo received from login/map server in memory, 1: connection authentified
-			auth_fifo[i].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
-			auth_fifo[i].ip = ntohl(RFIFOL(fd,14));
-			RFIFOSKIP(fd,18);
-		break;
-
 		case 0x2721:	// gm reply
 			if (RFIFOREST(fd) < 10)
 				return 0;
@@ -2338,7 +2294,7 @@ int parse_fromlogin(int fd)
 			unsigned char buf[32000];
 			if (gm_account != NULL)
 				aFree(gm_account);
-			gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1);
+			CREATE(gm_account, struct gm_account, (RFIFOW(fd,2) - 4)/5);
 			GM_num = 0;
 			for (i = 4; i < RFIFOW(fd,2); i = i + 5) {
 				gm_account[GM_num].account_id = RFIFOL(fd,i);
@@ -2358,63 +2314,6 @@ int parse_fromlogin(int fd)
 		}
 		break;
 
-		// Receive GM accounts [Freya login server packet by Yor]
-		case 0x2733:
-			if (RFIFOREST(fd) < 7)
-				return 0;
-		{
-			int new_level = 0;
-			for(i = 0; i < GM_num; i++)
-				if (gm_account[i].account_id == RFIFOL(fd,2)) {
-					if (gm_account[i].level != (int)RFIFOB(fd,6)) {
-						gm_account[i].level = (int)RFIFOB(fd,6);
-						new_level = 1;
-					}
-					break;
-				}
-			// if not found, add it
-			if (i == GM_num) {
-				// limited to 4000, because we send information to char-servers (more than 4000 GM accounts???)
-				// int (id) + int (level) = 8 bytes * 4000 = 32k (limit of packets in windows)
-				if (((int)RFIFOB(fd,6)) > 0 && GM_num < 4000) {
-					if (GM_num == 0) {
-						gm_account = (struct gm_account*)aMalloc(sizeof(struct gm_account));
-					} else {
-						gm_account = (struct gm_account*)aRealloc(gm_account, sizeof(struct gm_account) * (GM_num + 1));
-					}
-					gm_account[GM_num].account_id = RFIFOL(fd,2);
-					gm_account[GM_num].level = (int)RFIFOB(fd,6);
-					new_level = 1;
-					GM_num++;
-					if (GM_num >= 4000) {
-						ShowWarning("4000 GM accounts found. Next GM accounts are not readed.\n");
-						char_log("***WARNING: 4000 GM accounts found. Next GM accounts are not readed.\n");
-					}
-				}
-			}
-			if (new_level == 1) {
-				unsigned char buf[32000];
-				int len;
-				ShowStatus("From login-server: receiving GM account information (%d: level %d).\n", RFIFOL(fd,2), (int)RFIFOB(fd,6));
-				char_log("From login-server: receiving a GM account information (%d: level %d).\n", RFIFOL(fd,2), (int)RFIFOB(fd,6));
-				//create_online_files(); // not change online file for only 1 player (in next timer, that will be done
-				// send gm acccounts level to map-servers
-				len = 4;
-				WBUFW(buf,0) = 0x2b15;
-			
-				for(i = 0; i < GM_num; i++) {
-					WBUFL(buf, len) = gm_account[i].account_id;
-					WBUFB(buf, len+4) = (unsigned char)gm_account[i].level;
-					len += 5;
-				}
-				WBUFW(buf, 2) = len;
-				mapif_sendall(buf, len);
-			}
-			
-			RFIFOSKIP(fd,7);
-		}
-		break;
-
 		//Login server request to kick a character out. [Skotlex]
 		case 0x2734:
 			if (RFIFOREST(fd) < 6)
@@ -2858,8 +2757,6 @@ int parse_frommap(int fd)
 				return 0;
 			//TODO: When data mismatches memory, update guild/party online/offline states.
 			server[id].users = RFIFOW(fd,4);
-			// add online players in the list by [Yor], adapted to use dbs by [Skotlex]
-			j = 0;
 			online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown'
 			for(i = 0; i < server[id].users; i++) {
 				int aid, cid;
@@ -3765,7 +3662,7 @@ int parse_char(int fd)
 
 			RFIFOSKIP(fd,60);
 		}
-		break;
+		return 0; // avoid processing of followup packets here
 
 		// Athena info get
 		case 0x7530:
@@ -4365,11 +4262,11 @@ int do_init(int argc, char **argv)
 	add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect");
 	add_timer_func_list(online_data_cleanup, "online_data_cleanup");
 	
-	add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600 * 1000);
 	add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000);
 	add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000);
-	add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600*1000); //Sync online accounts every hour
+	add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600 * 1000); //Sync online accounts every hour
 	add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval);
+	add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600 * 1000);
 
 	char_read_fame_list(); //Read fame lists.
 

+ 101 - 119
src/char_sql/char.c

@@ -1088,53 +1088,31 @@ int mmo_char_sql_init(void)
 	return 0;
 }
 
-//==========================================================================================================
-
+//-----------------------------------
+// Function to create a new character
+//-----------------------------------
 int make_new_char_sql(struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style)
 {
 	char name[NAME_LENGTH];
 	char esc_name[NAME_LENGTH*2+1];
 	unsigned int i;
 	int char_id;
-	bool valid;
 
 	safestrncpy(name, name_, NAME_LENGTH);
 	normalize_name(name,TRIM_CHARS);
 	Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
 
-	ShowInfo("New character request (%d)\n", sd->account_id);
-
-	// check the number of already existing chars in this account
-	if( char_per_account != 0 ) {
-		if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d'", char_db, sd->account_id) )
-			Sql_ShowDebug(sql_handle);
-		if( Sql_NumRows(sql_handle) >= char_per_account ) {
-			ShowInfo("Create char failed (%d): charlimit exceeded.\n", sd->account_id);
-			Sql_FreeResult(sql_handle);
-			return -2;
-		}
-	}
-
-	// check char slot.
-	if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d'", char_db, sd->account_id, slot) )
-		Sql_ShowDebug(sql_handle);
-	if( Sql_NumRows(sql_handle) > 0 )
-	{
-		ShowWarning("Create char failed (%d, slot: %d), slot already in use\n", sd->account_id, slot);
-		return -2;
-	}
-
 	// check length of character name
-	if( name[0] == '\0' ) {
-		ShowInfo("Create char failed (empty character name): (connection #%d, account: %d).\n", sd->fd, sd->account_id);
-		return -2;
-	}
+	if( name[0] == '\0' )
+		return -2; // empty character name
 
-	// check name != main chat nick [LuzZza]
-	if( strcmpi(name, main_chat_nick) == 0 ) {
-		ShowInfo("Create char failed (%d): this nick (%s) reserved for mainchat messages.\n", sd->account_id, name);
-		return -2;
-	}
+	// check content of character name
+	if( remove_control_chars(name) )
+		return -2; // control chars in name
+
+	// check for reserved names
+	if( strcmpi(name, main_chat_nick) == 0 || strcmpi(name, wisp_server_name) == 0 )
+		return -1; // nick reserved for internal server messages
 
 	// Check Authorised letters/symbols in the name of the character
 	if( char_name_option == 1 ) { // only letters/symbols in char_name_letters are authorised
@@ -1153,10 +1131,8 @@ int make_new_char_sql(struct char_session_data* sd, char* name_, int str, int ag
 		Sql_ShowDebug(sql_handle);
 		return -2;
 	}
-	if( Sql_NumRows(sql_handle) > 0 ) {
-		ShowInfo("Create char failed: charname already in use\n");
-		return -1;
-	}
+	if( Sql_NumRows(sql_handle) > 0 )
+		return -1; //  name already exists
 
 	//check other inputs
 	if((slot >= MAX_CHARS) // slots
@@ -1165,24 +1141,31 @@ int make_new_char_sql(struct char_session_data* sd, char* name_, int str, int ag
 	|| (str + agi + vit + int_ + dex + luk != 6*5 ) // stats
 	|| (str < 1 || str > 9 || agi < 1 || agi > 9 || vit < 1 || vit > 9 || int_ < 1 || int_ > 9 || dex < 1 || dex > 9 || luk < 1 || luk > 9) // individual stat values
 	|| (str + int_ != 10 || agi + luk != 10 || vit + dex != 10) ) // pairs
-		valid = false;
-	else
-		valid = true;
+		return -2; // invalid input
+
+	// check the number of already existing chars in this account
+	if( char_per_account != 0 ) {
+		if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d'", char_db, sd->account_id) )
+			Sql_ShowDebug(sql_handle);
+		if( Sql_NumRows(sql_handle) >= char_per_account )
+			return -2; // character account limit exceeded
+	}
 
-	// log result
+	// check char slot
+	if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d'", char_db, sd->account_id, slot) )
+		Sql_ShowDebug(sql_handle);
+	if( Sql_NumRows(sql_handle) > 0 )
+		return -2; // slot already in use
+
+	// validation success, log result
 	if (log_char) {
 		if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
 			"VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
-			charlog_db,(valid?"make new char":"make new char error"), sd->account_id, slot, esc_name, str, agi, vit, int_, dex, luk, hair_style, hair_color) )
+			charlog_db, "make new char", sd->account_id, slot, esc_name, str, agi, vit, int_, dex, luk, hair_style, hair_color) )
 			Sql_ShowDebug(sql_handle);
 	}
 
-	if( !valid ) {
-		ShowWarning("Create char failed (%d): stats error (bot cheat?!)\n", sd->account_id);
-		return -2;
-	}
-
-	//Insert the char to the 'chardb' ^^
+	//Insert the new char entry to the database
 	if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `zeny`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`,"
 		"`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`) VALUES ("
 		"'%d', '%d', '%s', '%d',  '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d')",
@@ -1193,16 +1176,15 @@ int make_new_char_sql(struct char_session_data* sd, char* name_, int str, int ag
 		Sql_ShowDebug(sql_handle);
 		return -2; //No, stop the procedure!
 	}
-	//Now we need the charid from sql!
+	//Retrieve the newly auto-generated char id
 	char_id = (int)Sql_LastInsertId(sql_handle);
 	//Give the char the default items
-	//`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`)
 	if (start_weapon > 0) { //add Start Weapon (Knife?)
-		if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `equip`, `identify`) VALUES ('%d', '%d', '%d', '%d', '%d')", inventory_db, char_id, start_weapon, 1, 0x02, 1) )
+		if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `identify`) VALUES ('%d', '%d', '%d', '%d')", inventory_db, char_id, start_weapon, 1, 1) )
 			Sql_ShowDebug(sql_handle);
 	}
 	if (start_armor > 0) { //Add default armor (cotton shirt?)
-		if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `equip`, `identify`) VALUES ('%d', '%d', '%d', '%d', '%d')", inventory_db, char_id, start_armor, 1, 0x10, 1) )
+		if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `identify`) VALUES ('%d', '%d', '%d', '%d')", inventory_db, char_id, start_armor, 1, 1) )
 			Sql_ShowDebug(sql_handle);
 	}
 
@@ -1458,6 +1440,71 @@ int mmo_char_send006b(int fd, struct char_session_data* sd)
 	return 0;
 }
 
+int char_married(int pl1, int pl2)
+{
+	if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `partner_id` FROM `%s` WHERE `char_id` = '%d'", char_db, pl1) )
+		Sql_ShowDebug(sql_handle);
+	else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+	{
+		char* data;
+
+		Sql_GetData(sql_handle, 0, &data, NULL);
+		if( pl2 == atoi(data) )
+		{
+			Sql_FreeResult(sql_handle);
+			return 1;
+		}
+	}
+	Sql_FreeResult(sql_handle);
+	return 0;
+}
+
+int char_child(int parent_id, int child_id)
+{
+	if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `child` FROM `%s` WHERE `char_id` = '%d'", char_db, parent_id) )
+		Sql_ShowDebug(sql_handle);
+	else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+	{
+		char* data;
+
+		Sql_GetData(sql_handle, 0, &data, NULL);
+		if( child_id == atoi(data) )
+		{
+			Sql_FreeResult(sql_handle);
+			return 1;
+		}
+	}
+	Sql_FreeResult(sql_handle);
+	return 0;
+}
+
+int char_family(int pl1, int pl2, int pl3)
+{
+	if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`partner_id`,`child` FROM `%s` WHERE `char_id` IN ('%d','%d','%d')", char_db, pl1, pl2, pl3) )
+		Sql_ShowDebug(sql_handle);
+	else while( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+	{
+		int charid;
+		int partnerid;
+		int childid;
+		char* data;
+
+		Sql_GetData(sql_handle, 0, &data, NULL); charid = atoi(data);
+		Sql_GetData(sql_handle, 1, &data, NULL); partnerid = atoi(data);
+		Sql_GetData(sql_handle, 2, &data, NULL); childid = atoi(data);
+
+		if( (pl1 == charid    && ((pl2 == partnerid && pl3 == childid  ) || (pl2 == childid   && pl3 == partnerid))) ||
+			(pl1 == partnerid && ((pl2 == charid    && pl3 == childid  ) || (pl2 == childid   && pl3 == charid   ))) ||
+			(pl1 == childid   && ((pl2 == charid    && pl3 == partnerid) || (pl2 == partnerid && pl3 == charid   ))) )
+		{
+			Sql_FreeResult(sql_handle);
+			return childid;
+		}
+	}
+	Sql_FreeResult(sql_handle);
+	return 0;
+}
+
 static void char_auth_ok(int fd, struct char_session_data *sd)
 {
 	struct online_char_data* character;
@@ -3099,7 +3146,7 @@ int parse_char(int fd)
 			
 			RFIFOSKIP(fd,60);
 		}
-		break;
+		return 0; // avoid processing of followup packets here
 
 		// Athena info get
 		case 0x7530:
@@ -3798,69 +3845,4 @@ int do_init(int argc, char **argv)
 	return 0;
 }
 
-int char_child(int parent_id, int child_id)
-{
-	if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `child` FROM `%s` WHERE `char_id` = '%d'", char_db, parent_id) )
-		Sql_ShowDebug(sql_handle);
-	else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
-	{
-		char* data;
-
-		Sql_GetData(sql_handle, 0, &data, NULL);
-		if( child_id == atoi(data) )
-		{
-			Sql_FreeResult(sql_handle);
-			return 1;
-		}
-	}
-	Sql_FreeResult(sql_handle);
-	return 0;
-}
-
-int char_married(int pl1, int pl2)
-{
-	if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `partner_id` FROM `%s` WHERE `char_id` = '%d'", char_db, pl1) )
-		Sql_ShowDebug(sql_handle);
-	else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
-	{
-		char* data;
-
-		Sql_GetData(sql_handle, 0, &data, NULL);
-		if( pl2 == atoi(data) )
-		{
-			Sql_FreeResult(sql_handle);
-			return 1;
-		}
-	}
-	Sql_FreeResult(sql_handle);
-	return 0;
-}
-
-int char_family(int pl1, int pl2, int pl3)
-{
-	if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`partner_id`,`child` FROM `%s` WHERE `char_id` IN ('%d','%d','%d')", char_db, pl1, pl2, pl3) )
-		Sql_ShowDebug(sql_handle);
-	else while( SQL_SUCCESS == Sql_NextRow(sql_handle) )
-	{
-		int charid;
-		int partnerid;
-		int childid;
-		char* data;
-
-		Sql_GetData(sql_handle, 0, &data, NULL); charid = atoi(data);
-		Sql_GetData(sql_handle, 1, &data, NULL); partnerid = atoi(data);
-		Sql_GetData(sql_handle, 2, &data, NULL); childid = atoi(data);
-
-		if( (pl1 == charid    && ((pl2 == partnerid && pl3 == childid  ) || (pl2 == childid   && pl3 == partnerid))) ||
-			(pl1 == partnerid && ((pl2 == charid    && pl3 == childid  ) || (pl2 == childid   && pl3 == charid   ))) ||
-			(pl1 == childid   && ((pl2 == charid    && pl3 == partnerid) || (pl2 == partnerid && pl3 == charid   ))) )
-		{
-			Sql_FreeResult(sql_handle);
-			return childid;
-		}
-	}
-	Sql_FreeResult(sql_handle);
-	return 0;
-}
-
 #endif //TXT_SQL_CONVERT