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Fixed twice assigned values (#2560)

* Resolves the skill timer getting assigned twice.
Thanks to @lunixoid!
Roman Kalashnikov 7 年之前
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1f7a314c78
共有 1 个文件被更改,包括 0 次插入2 次删除
  1. 0 2
      src/map/skill.cpp

+ 0 - 2
src/map/skill.cpp

@@ -11128,7 +11128,6 @@ int skill_castend_id(int tid, unsigned int tick, int id, intptr_t data)
 
 		if( sd && ud->skilltimer != INVALID_TIMER && (pc_checkskill(sd,SA_FREECAST) > 0 || ud->skill_id == LG_EXEEDBREAK) )
 		{// restore original walk speed
-			ud->skilltimer = INVALID_TIMER;
 			status_calc_bl(&sd->bl, SCB_SPEED);
 		}
 
@@ -11409,7 +11408,6 @@ int skill_castend_pos(int tid, unsigned int tick, int id, intptr_t data)
 
 	if( sd && ud->skilltimer != INVALID_TIMER && ( pc_checkskill(sd,SA_FREECAST) > 0 || ud->skill_id == LG_EXEEDBREAK ) )
 	{// restore original walk speed
-		ud->skilltimer = INVALID_TIMER;
 		status_calc_bl(&sd->bl, SCB_SPEED);
 	}
 	ud->skilltimer = INVALID_TIMER;