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@@ -1,18 +1,12 @@
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-//===== rAthena Script =======================================
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+//===== rAthena Script =======================================
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//= BattleGround System - KvM 60-80
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-//===== By: ==================================================
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-//= ???, L0ne_W0lf
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-//===== Current Version: =====================================
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-//= 1.3
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-//===== Compatible With: =====================================
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-//= rAthena Project
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-//===== Description: =========================================
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+//===== Description: =========================================
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//= [Official Conversion]
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//= Kreiger Von Midgard Battleground for levels 60 to 80
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//= - Winning Team: 2 points
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//= - Losing Team: 1 point
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-//===== Additional Comments: =================================
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-//= 1.0 First Version.
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+//===== Changelogs: ==========================================
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+//= 1.0 First Version. [L0ne_W0lf]
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//= 1.1 Updated using official Aegis files. [L0ne_W0lf]
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//= 1.2 Upated some announces and dialogs from iRO.
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//= Changed how the scoreboard works slightly.
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@@ -24,30 +18,24 @@
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//============================================================
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bat_room,225,226,5 script KVM Waiting Room#a3::KvM03R_Guillaume 418,{
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end;
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-
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OnInit:
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waitingroom "Battle Station 5 Players",6,"KvM03_BG::OnGuillaumeJoin",1;
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end;
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-
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OnEnterBG:
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set $@KvM03BG_id1, waitingroom2bg("bat_c03",52,129,"KvM03_BG::OnGuillaumeQuit","KvM03_BG::OnGuillaumeDie");
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end;
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}
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-bat_room,225,220,0 warp #kvm701 2,2,bat_room,154,150
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-
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bat_room,225,205,3 script KVM Waiting Room#b3::KvM03R_Croix 414,{
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end;
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-
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OnInit:
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waitingroom "Battle Station 5 Players",6,"KvM03_BG::OnCroixJoin",1;
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end;
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-
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OnEnterBG:
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set $@KvM03BG_id2, waitingroom2bg("bat_c03",147,55,"KvM03_BG::OnCroixQuit","KvM03_BG::OnCroixDie");
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end;
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}
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-
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+bat_room,225,220,0 warp #kvm701 2,2,bat_room,154,150
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bat_room,225,211,0 warp #kvm702 2,2,bat_room,154,150
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// Starting Line
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@@ -55,11 +43,11 @@ bat_room,225,211,0 warp #kvm702 2,2,bat_room,154,150
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- script KVM03::CellEffect3 -1,{
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end;
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-OnKvM03One:
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+OnKvM03One:
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specialeffect EF_CHANGECOLD;
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end;
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-OnKvM03Two:
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+OnKvM03Two:
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specialeffect EF_CHANGEPOISON;
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end;
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}
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@@ -82,19 +70,15 @@ bat_c03,142,58,3 duplicate(CellEffect3) #RedcellB7-3 139
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bat_c03,54,128,3 script #A_camp_start03 139,4,4,{
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end;
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-
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OnInit:
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disablenpc "#A_camp_start03";
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end;
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-
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OnEnable:
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enablenpc "#A_camp_start03";
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end;
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-
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OnDisable:
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disablenpc "#A_camp_start03";
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end;
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-
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OnTouch:
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set Bat_Team,1;
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setquest 6025;
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@@ -103,19 +87,15 @@ OnTouch:
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bat_c03,146,56,3 script #B_camp_start03 139,4,4,{
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end;
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-
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OnInit:
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disablenpc "#B_camp_start03";
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end;
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-
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OnEnable:
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enablenpc "#B_camp_start03";
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end;
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-
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OnDisable:
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disablenpc "#B_camp_start03";
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end;
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-
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OnTouch:
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set Bat_Team,2;
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setquest 6025;
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@@ -136,19 +116,14 @@ OnInit:
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disablenpc "KVM Officer#KVM03B";
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end;
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-OnGuillaumeJoin:
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-OnCroixJoin:
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- donpcevent "KvM03_BG::OnReadyCheck";
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- end;
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-
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OnGuillaumeQuit:
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//set BG_Delay_Tick, gettimetick(2) + 1200;
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OnGuillaumeDie:
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- if( $@KvM03BG == 2 )
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- {
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+ if( $@KvM03BG == 2 ) {
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set .Guillaume_Count, .Guillaume_Count - 1;
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bg_updatescore "bat_c03",.Guillaume_Count,.Croix_Count;
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- if( .Guillaume_Count < 1 ) donpcevent "KvM03_BG::OnCroixWin";
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+ if( .Guillaume_Count < 1 )
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+ donpcevent "KvM03_BG::OnCroixWin";
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else {
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mapannounce "bat_c03", "The number of Guillaumes is "+.Guillaume_Count+".",bc_map,"0x00ff00";
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mapannounce "bat_c03", "The number of Croixes is "+.Croix_Count+".",bc_map,"0x00ff00";
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@@ -159,11 +134,11 @@ OnGuillaumeDie:
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OnCroixQuit:
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//set BG_Delay_Tick, gettimetick(2) + 1200;
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OnCroixDie:
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- if( $@KvM03BG == 2 )
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- {
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+ if( $@KvM03BG == 2 ) {
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set .Croix_Count, .Croix_Count - 1;
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bg_updatescore "bat_c03",.Guillaume_Count,.Croix_Count;
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- if( .Croix_Count < 1 ) donpcevent "KvM03_BG::OnGuillaumeWin";
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+ if( .Croix_Count < 1 )
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+ donpcevent "KvM03_BG::OnGuillaumeWin";
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else {
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mapannounce "bat_c03", "The number of Guillaumes is "+.Guillaume_Count+".",bc_map,"0x00ff00";
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mapannounce "bat_c03", "The number of Croixes is "+.Croix_Count+".",bc_map,"0x00ff00";
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@@ -171,25 +146,10 @@ OnCroixDie:
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}
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end;
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-OnReadyCheck:
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- if( $@KvM03BG )
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- end;
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- set .@Guillaume, getwaitingroomstate(0,"KvM03R_Guillaume");
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- set .@Croix, getwaitingroomstate(0,"KvM03R_Croix");
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-
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- if( .@Guillaume < 5 || .@Croix < 5 )
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- end;
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-
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- set $@KvM03BG, 1; // Starting
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- donpcevent "KvM03R_Croix::OnEnterBG";
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- donpcevent "KvM03R_Guillaume::OnEnterBG";
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- donpcevent "KvM03_BG::OnStart";
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- end;
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-
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OnStart:
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disablenpc "KVM Officer#KVM03A";
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disablenpc "KVM Officer#KVM03B";
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- set $@KvM01BG_Victory, 0;
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+ set $@KvM03BG_Victory, 0;
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// Warp Teams
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bg_warp $@KvM03BG_id1,"bat_c03",53,128;
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bg_warp $@KvM03BG_id2,"bat_c03",146,55;
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@@ -222,22 +182,22 @@ OnTimer30000:
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OnTimer45000:
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mapannounce "bat_c03", "15 seconds remaining to start KVM battle.",bc_map,"0x00ff00";
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- donpcevent "::OnKvM01One";
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+ donpcevent "::OnKvM03One";
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end;
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OnTimer50000:
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mapannounce "bat_c03", "10 seconds remaining to start KVM battle.",bc_map,"0x00ff00";
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- donpcevent "::OnKvM01Two";
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+ donpcevent "::OnKvM03Two";
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end;
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OnTimer55000:
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mapannounce "bat_c03", "5 seconds remaining to start KVM battle.",bc_map,"0x00ff00";
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- donpcevent "::OnKvM01One";
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+ donpcevent "::OnKvM03One";
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end;
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OnTimer59000:
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mapannounce "bat_c03", "KVM is now commencing.",bc_map,"0x00ff00";
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- donpcevent "::OnKvM01Two";
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+ donpcevent "::OnKvM03Two";
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end;
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OnTimer61000:
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@@ -322,21 +282,6 @@ OnStop:
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bg_warp $@KvM03BG_id2,"bat_c03",146,55;
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donpcevent "KvM03_BG_Out::OnBegin";
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end;
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-
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-OnReset:
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- set .Croix_Count, 0;
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- set .Guillaume_Count, 0;
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- set $@KvM03BG_Victory, 0;
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- if( $@KvM03BG_id1 ) { bg_destroy $@KvM03BG_id1; set $@KvM03BG_id1, 0; }
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- if( $@KvM03BG_id2 ) { bg_destroy $@KvM03BG_id2; set $@KvM03BG_id2, 0; }
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- disablenpc "KVM Officer#KVM03A";
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- disablenpc "KVM Officer#KVM03B";
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- mapwarp "bat_c03","bat_room",154,150;
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- maprespawnguildid "bat_c03",0,3; // Just in case someone else
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- bg_updatescore "bat_c03",5,5;
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- set $@KvM03BG, 0;
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- donpcevent "KvM03_BG::OnReadyCheck"; // Maybe a game is ready to start
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- end;
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}
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- script KvM03_BG_Out -1,{
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@@ -360,72 +305,64 @@ OnTimer5000:
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mapannounce "bat_c03", "Please be careful.",bc_map,"0x00ff00";
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end;
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-OnTimer:55000:
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+OnTimer55000:
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mapannounce "bat_c03", "You will be sent back.",bc_map,"0x00ff00";
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end;
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OnTimer60000:
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stopnpctimer;
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- donpcevent "KvM03_BG::OnReset";
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+ set getvariableofnpc(.Croix_Count,"KvM03_BG"), 0;
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+ set getvariableofnpc(.Guillaume_Count,"KvM03_BG"), 0;
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+ set $@KvM03BG_Victory, 0;
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+ if( $@KvM03BG_id1 ) { bg_destroy $@KvM03BG_id1; set $@KvM03BG_id1, 0; }
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+ if( $@KvM03BG_id2 ) { bg_destroy $@KvM03BG_id2; set $@KvM03BG_id2, 0; }
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+ disablenpc "KVM Officer#KVM03A";
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+ disablenpc "KVM Officer#KVM03B";
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+ mapwarp "bat_c03","bat_room",154,150;
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+ maprespawnguildid "bat_c03",0,3; // Just in case someone else
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+ bg_updatescore "bat_c03",5,5;
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+ set $@KvM03BG, 0;
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+
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+OnGuillaumeJoin:
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+OnCroixJoin:
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+ if( $@KvM03BG )
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+ end;
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+ set .@Guillaume, getwaitingroomstate(0,"KvM03R_Guillaume");
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+ set .@Croix, getwaitingroomstate(0,"KvM03R_Croix");
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+
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+ if( .@Guillaume < 5 || .@Croix < 5 )
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+ end;
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+
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+ set $@KvM03BG, 1; // Starting
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+ donpcevent "KvM03R_Croix::OnEnterBG";
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+ donpcevent "KvM03R_Guillaume::OnEnterBG";
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+ donpcevent "KvM03_BG::OnStart";
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end;
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}
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// Battleground rewards
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//============================================================
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bat_c03,51,130,5 script KVM Officer#KVM03A 419,{
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- if( $@KvM01BG_Victory )
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- {
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- if( $@KvM03BG_Victory == Bat_Team )
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- { // Victory
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- set kvm_point,kvm_point + 2;
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- mes "[KVM Officer]";
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+ if( $@KvM03BG_Victory ) {
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+ mes "[KVM Officer]";
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+ if( $@KvM03BG_Victory == Bat_Team ) {
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mes "Good Game.";
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mes "May the glory of KVM be with you.";
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mes "You aquire the winning points: 2";
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close2;
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- }
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- else
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- { //
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- set kvm_point,kvm_point + 1;
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- mes "[KVM Officer]";
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- mes "I am so sorry.";
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- mes "I wish you better luck next time.";
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- mes "You aquire the losing points: 1";
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- close2;
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- }
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- bg_leave;
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- set Bat_Team,0;
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- warp "bat_room",154,150;
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- end;
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- }
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- end;
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-}
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-
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-bat_c03,148,53,1 script KVM Officer#KVM03B 415,{
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- if( $@KvM01BG_Victory )
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- {
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- if( $@KvM03BG_Victory == Bat_Team )
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- { // Victory
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set kvm_point,kvm_point + 2;
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- mes "[KVM Officer]";
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- mes "Good Game.";
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- mes "May the glory of KVM be with you.";
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- mes "You aquire the winning points: 2";
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- close2;
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}
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- else
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- { //
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- set kvm_point,kvm_point + 1;
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- mes "[KVM Officer]";
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+ else {
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mes "I am so sorry.";
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mes "I wish you better luck next time.";
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mes "You aquire the losing points: 1";
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close2;
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+ set kvm_point,kvm_point + 1;
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}
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bg_leave;
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set Bat_Team,0;
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warp "bat_room",154,150;
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- end;
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}
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end;
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}
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+bat_c03,148,53,1 duplicate(KVM Officer#KVM03A) KVM Officer#KVM03B 415
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