Browse Source

Some small cleanups

Lemongrass3110 8 years ago
parent
commit
1e2e37a9d4
5 changed files with 14 additions and 5 deletions
  1. 2 2
      src/map/atcommand.c
  2. 1 1
      src/map/guild.c
  3. 1 1
      src/map/homunculus.c
  4. 1 1
      src/map/pc.c
  5. 9 0
      src/map/script_constants.h

+ 2 - 2
src/map/atcommand.c

@@ -2956,7 +2956,7 @@ ACMD_FUNC(char_ban)
 {
 	char *modif_p, output[CHAT_SIZE_MAX];
 	int32 timediff = 0; //don't set this as uint as we may want to decrease banned time
-	int bantype = 0;
+	enum chrif_req_op bantype;
 
 	nullpo_retr(-1, sd);
 
@@ -3038,7 +3038,7 @@ ACMD_FUNC(char_unblock)
  * char unban command (usage: charunban <player_name>)
  *------------------------------------------*/
 ACMD_FUNC(char_unban){
-	int unbantype = 0;
+	enum chrif_req_op unbantype;
 	nullpo_retr(-1, sd);
 
 	memset(atcmd_output, '\0', sizeof(atcmd_output));

+ 1 - 1
src/map/guild.c

@@ -1349,7 +1349,7 @@ int guild_skillupack(int guild_id,uint16 skill_id,uint32 account_id) {
 
 void guild_guildaura_refresh(struct map_session_data *sd, uint16 skill_id, uint16 skill_lv) {
 	struct skill_unit_group* group = NULL;
-	int type = status_skill2sc(skill_id);
+	sc_type type = status_skill2sc(skill_id);
 	if( !(battle_config.guild_aura&((agit_flag || agit2_flag)?2:1)) &&
 			!(battle_config.guild_aura&(map_flag_gvg2(sd->bl.m)?8:4)) )
 		return;

+ 1 - 1
src/map/homunculus.c

@@ -515,7 +515,7 @@ int hom_levelup(struct homun_data *hd)
 	APPLY_HOMUN_LEVEL_STATWEIGHT();
 
 	// Needed to update skill list for mutated homunculus so unlocked skills will appear when the needed level is reached.
-	status_calc_homunculus(hd,0);
+	status_calc_homunculus(hd,SCO_NONE);
 	clif_hominfo(hd->master,hd,0);
 	clif_homskillinfoblock(hd->master);
 

+ 1 - 1
src/map/pc.c

@@ -10323,7 +10323,7 @@ static int pc_autosave(int tid, unsigned int tick, int id, intptr_t data)
 		last_save_id = sd->bl.id;
 		save_flag = 2;
 		if (pc_isvip(sd)) // Check if we're still VIP
-			chrif_req_login_operation(1, sd->status.name, 6, 0, 1, 0);
+			chrif_req_login_operation(1, sd->status.name, CHRIF_OP_LOGIN_VIP, 0, 1, 0);
 		chrif_save(sd,0);
 		break;
 	}

+ 9 - 0
src/map/script_constants.h

@@ -1392,6 +1392,15 @@
 	export_constant(SC_FRESHSHRIMP);
 	export_constant(SC_ACTIVE_MONSTER_TRANSFORM);
 	export_constant(SC_CLOUD_KILL);
+	export_constant(SC_LJOSALFAR);
+	export_constant(SC_MERMAID_LONGING);
+	export_constant(SC_HAT_EFFECT);
+	export_constant(SC_FLOWERSMOKE);
+	export_constant(SC_FSTONE);
+	export_constant(SC_HAPPINESS_STAR);
+	export_constant(SC_MAPLE_FALLS);
+	export_constant(SC_TIME_ACCESSORY);
+	export_constant(SC_MAGICAL_FEATHER);
 #ifdef RENEWAL
 	export_constant(SC_EXTREMITYFIST2);
 #endif