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@@ -2098,7 +2098,7 @@ morocc.gat,273,79,4 script Traveler 99,{
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mes "^FF0000the level of refines and cards will dissapear too.^000000";
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mes "^FF0000the level of refines and cards will dissapear too.^000000";
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mes "So please confirm the item you require.";
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mes "So please confirm the item you require.";
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next;
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next;
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- switch(select("Drooping Cat:Huge Leaf:Lazy Smokie:Blue Fish:There's nothing that I like.")) {
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+ switch(select("Drooping Cat:Smokie Leaf:Lazy Smokie:Blue Fish:There's nothing that I like.")) {
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case 1:
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case 1:
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if (countitem(2233) && countitem(983) && countitem(7206) > 299 && countitem(7030)) {
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if (countitem(2233) && countitem(983) && countitem(7206) > 299 && countitem(7030)) {
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delitem 2233,1;
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delitem 2233,1;
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@@ -2125,16 +2125,16 @@ morocc.gat,273,79,4 script Traveler 99,{
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mes "If you bring them to me, I will make the Cat for you.";
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mes "If you bring them to me, I will make the Cat for you.";
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close;
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close;
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}
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}
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- case 2: //Huge Leaf [7198]
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+ case 2: //Smokie Leaf [5064]
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if (countitem(945) > 599 && countitem(7030)) {
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if (countitem(945) > 599 && countitem(7030)) {
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delitem 945,600;
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delitem 945,600;
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delitem 7030,1;
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delitem 7030,1;
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creation_lines;
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creation_lines;
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- getitem 7198,1;
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+ getitem 5064,1;
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close;
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close;
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} else {
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} else {
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mes "[Human]";
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mes "[Human]";
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- mes "Ah, so you want the Huge Leaf.";
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+ mes "Ah, so you want the Smokie Leaf.";
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mes "Well,";
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mes "Well,";
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mes "I can make that for you,";
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mes "I can make that for you,";
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mes "but you will have to";
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mes "but you will have to";
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