Fixed unknown state handling in mob skills
@@ -4435,8 +4435,8 @@ static bool mob_parse_row_mobskilldb(char** str, int columns, int current)
if( j < ARRAYLENGTH(state) )
ms->state = state[j].id;
else {
- ShowWarning("mob_parse_row_mobskilldb: Unrecognized state %s\n", str[2]);
- ms->state = MSS_ANY;
+ ShowError("mob_parse_row_mobskilldb: Unrecognized state '%s' in line %d\n", str[2], current);
+ return false;
}
//Skill ID