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guild cache update

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@500 54d463be-8e91-2dee-dedb-b68131a5f0ec
amber há 20 anos atrás
pai
commit
1bd978e10b
2 ficheiros alterados com 147 adições e 0 exclusões
  1. 2 0
      Changelog.txt
  2. 145 0
      src/char_sql/int_guild.c

+ 2 - 0
Changelog.txt

@@ -1,5 +1,7 @@
 Date	Added
 12/7
+	* Added GUILDCACHE #define to int_guild.c for testing performance
+	  effects [MouseJstr]
         * Skill Updates [celest]
           - Arrow Shower, Double Strafing, Charge Arrow, Throw Arrow, Sharp Shooting,
             Arrow Vulcan, and Musical Strike now take arrows when used

+ 145 - 0
src/char_sql/int_guild.c

@@ -11,11 +11,22 @@
 #include "int_storage.h"
 #include "mmo.h"
 #include "socket.h"
+#ifdef GUILDCACHE
+#include "db.h"
+#endif /* GUILDCACHE */
 
 #include <string.h>
 #include <stdio.h>
 #include <stdlib.h>
 
+#ifdef GUILDCACHE
+static struct dbt *guild_db_;
+static struct dbt *castle_db_;
+static struct dbt *guild_expcache_db_;
+static struct dbt *guild_infoevent_db_;
+static struct dbt *guild_castleinfoevent_db_;
+#endif /* GUILDCACHE */
+
 static struct guild *guild_pt;
 static struct guild *guild_pt2;
 static struct guild_castle * guildcastle_pt;
@@ -285,15 +296,34 @@ int inter_guild_tosql(struct guild *g,int flag)
 }
 
 // Read guild from sql
+#ifndef GUILDCACHE
 int inter_guild_fromsql(int guild_id,struct guild *g)
+#else /* GUILDCACHE */
+struct guild * inter_guild_fromsql(int guild_id)
+#endif /* GUILDCACHE */
 {
 	int i;
 	char emblem_data[4096];
 	char *pstr;
+#ifdef GUILDCACHE
+	struct guild *g;
+
+	if (guild_id==0) return 0;
+
+	g = numdb_search(guild_db_,guild_id);
+	if (g != NULL)
+		return g;
+#endif /* GUILDCACHE */
 	
+#ifndef GUILDCACHE
 	if (g==NULL) return 0;
+#else /* GUILDCACHE */
+	g = (struct guild *) malloc(sizeof(struct guild));
+#endif /* GUILDCACHE */
 	memset(g,0,sizeof(struct guild));
+#ifndef GUILDCACHE
 	if (guild_id==0) return 0;
+#endif /* not GUILDCACHE */
 	
 //	printf("Retrieve guild information from sql ......\n");
 //	printf("- Read guild %d from sql \n",guild_id);
@@ -303,6 +333,9 @@ int inter_guild_fromsql(int guild_id,struct guild *g)
 	//printf("  %s\n",tmp_sql);
 	if(mysql_query(&mysql_handle, tmp_sql) ) {
 		printf("DB server Error (select `guild`)- %s\n", mysql_error(&mysql_handle) );
+#ifdef GUILDCACHE
+		free(g);
+#endif /* GUILDCACHE */
 		return 0;
 	}
 	
@@ -311,6 +344,9 @@ int inter_guild_fromsql(int guild_id,struct guild *g)
 		sql_row = mysql_fetch_row(sql_res);
 		if (sql_row==NULL) {
 			mysql_free_result(sql_res);
+#ifdef GUILDCACHE
+			free(g);
+#endif /* GUILDCACHE */
 			return 0;
 		}
 		
@@ -349,6 +385,9 @@ int inter_guild_fromsql(int guild_id,struct guild *g)
 	//printf("  %s\n",tmp_sql);
 	if(mysql_query(&mysql_handle, tmp_sql) ) {
 		printf("DB server Error (select `guild_member`)- %s\n", mysql_error(&mysql_handle) );
+#ifdef GUILDCACHE
+		free(g);
+#endif /* GUILDCACHE */
 		return 0;
 	}
 	sql_res = mysql_store_result(&mysql_handle) ;
@@ -377,6 +416,9 @@ int inter_guild_fromsql(int guild_id,struct guild *g)
 	//printf("  %s\n",tmp_sql);
 	if(mysql_query(&mysql_handle, tmp_sql) ) {
 		printf("DB server Error (select `guild_position`)- %s\n", mysql_error(&mysql_handle) );
+#ifdef GUILDCACHE
+		free(g);
+#endif /* GUILDCACHE */
 		return 0;
 	}
 	sql_res = mysql_store_result(&mysql_handle) ;
@@ -396,6 +438,9 @@ int inter_guild_fromsql(int guild_id,struct guild *g)
 	sprintf(tmp_sql,"SELECT `guild_id`,`opposition`,`alliance_id`,`name` FROM `%s` WHERE `guild_id`='%d'",guild_alliance_db, guild_id);
 	if(mysql_query(&mysql_handle, tmp_sql) ) {
 		printf("DB server Error (select `guild_alliance`)- %s\n", mysql_error(&mysql_handle) );
+#ifdef GUILDCACHE
+		free(g);
+#endif /* GUILDCACHE */
 		return 0;
 	}
 	sql_res = mysql_store_result(&mysql_handle) ;
@@ -414,6 +459,9 @@ int inter_guild_fromsql(int guild_id,struct guild *g)
 	sprintf(tmp_sql,"SELECT `guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3` FROM `%s` WHERE `guild_id`='%d'",guild_expulsion_db, guild_id);
 	if(mysql_query(&mysql_handle, tmp_sql) ) {
 		printf("DB server Error (select `guild_expulsion`)- %s\n", mysql_error(&mysql_handle) );
+#ifdef GUILDCACHE
+		free(g);
+#endif /* GUILDCACHE */
 		return 0;
 	}
 	sql_res = mysql_store_result(&mysql_handle) ;
@@ -438,6 +486,9 @@ int inter_guild_fromsql(int guild_id,struct guild *g)
 	sprintf(tmp_sql,"SELECT `guild_id`,`id`,`lv` FROM `%s` WHERE `guild_id`='%d' ORDER BY `id`",guild_skill_db, guild_id);
 	if(mysql_query(&mysql_handle, tmp_sql) ) {
 		printf("DB server Error (select `guild_skill`)- %s\n", mysql_error(&mysql_handle) );
+#ifdef GUILDCACHE
+		free(g);
+#endif /* GUILDCACHE */
 		return 0;
 	}
 	sql_res = mysql_store_result(&mysql_handle) ;
@@ -452,8 +503,14 @@ int inter_guild_fromsql(int guild_id,struct guild *g)
 							
 //	printf("Successfully retrieve guild information from sql!\n");
 
+#ifndef GUILDCACHE
 	return 0;
 	
+#else /* GUILDCACHE */
+	numdb_insert(guild_db_, guild_id,g);
+
+	return g;
+#endif /* GUILDCACHE */
 }
 
 // Save guild_castle to sql
@@ -588,6 +645,14 @@ int inter_guild_readdb()
 int inter_guild_sql_init()
 {
 	int i;
+
+#ifdef GUILDCACHE
+        guild_db_=numdb_init();
+        castle_db_=numdb_init();
+        guild_expcache_db_=numdb_init();
+        guild_infoevent_db_=numdb_init();
+        guild_castleinfoevent_db_=numdb_init();
+#endif /* GUILDCACHE */
 	
 	printf("interserver guild memory initialize.... (%d byte)\n",sizeof(struct guild));
 	guild_pt = calloc(sizeof(struct guild), 1);
@@ -630,7 +695,9 @@ int inter_guild_sql_init()
 // Get guild by its name
 struct guild* search_guildname(char *str)
 {
+#ifndef GUILDCACHE
 	struct guild *g=guild_pt;
+#endif /* not GUILDCACHE */
 	char t_name[24];
 	int guild_id=0;
 	printf("search_guildname\n");
@@ -644,8 +711,12 @@ struct guild* search_guildname(char *str)
 		guild_id = atoi (sql_row[0]);
 	}
 	mysql_free_result(sql_res);
+#ifndef GUILDCACHE
 	inter_guild_fromsql(guild_id,g);
 	return g;
+#else /* GUILDCACHE */
+	return inter_guild_fromsql(guild_id);
+#endif /* GUILDCACHE */
 }
 
 // Check if guild is empty
@@ -1077,9 +1148,13 @@ int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member
 // Return guild info to client
 int mapif_parse_GuildInfo(int fd,int guild_id)
 {
+#ifndef GUILDCACHE
 	struct guild *g;
 	g=guild_pt;
 	inter_guild_fromsql(guild_id,g);
+#else /* GUILDCACHE */
+	struct guild * g = inter_guild_fromsql(guild_id);
+#endif /* GUILDCACHE */
 	if(g!=NULL&&g->guild_id>0){
 		guild_calcinfo(g);
 		mapif_guild_info(fd,g);
@@ -1091,10 +1166,16 @@ int mapif_parse_GuildInfo(int fd,int guild_id)
 // Add member to guild
 int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m)
 {
+#ifndef GUILDCACHE
 	struct guild *g=guild_pt;
+#else /* GUILDCACHE */
+	struct guild *g = inter_guild_fromsql(guild_id);
+#endif /* GUILDCACHE */
 	int i;
+#ifndef GUILDCACHE
 
 	inter_guild_fromsql(guild_id,g);
+#endif /* not GUILDCACHE */
 	
 	if(g==NULL||g->guild_id<=0){
 		mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1);
@@ -1119,9 +1200,13 @@ int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m)
 // Delete member from guild
 int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes)
 {
+#ifndef GUILDCACHE
 	struct guild *g=guild_pt;
 
 	inter_guild_fromsql(guild_id,g);
+#else /* GUILDCACHE */
+	struct guild *g= inter_guild_fromsql(guild_id);
+#endif /* GUILDCACHE */
 	
 	if(g!=NULL&&g->guild_id>0){
 		int i;
@@ -1171,25 +1256,38 @@ int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int fl
 		/* mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes);	*/
 	}
 	
+#ifndef GUILDCACHE
 	
+#endif /* not GUILDCACHE */
 	return 0;
 }
+#ifdef GUILDCACHE
+
+#endif /* GUILDCACHE */
 // Change member info
 int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,
 	int account_id,int char_id,int online,int lv,int class)
 {
 	// Could speed up by manipulating only guild_member
+#ifndef GUILDCACHE
 	struct guild * g=guild_pt;
+#else /* GUILDCACHE */
+	struct guild * g= inter_guild_fromsql(guild_id);
+#endif /* GUILDCACHE */
 	int i,alv,c;
 
+#ifndef GUILDCACHE
 
 
 
 	
+#endif /* not GUILDCACHE */
 	if(g==NULL||g->guild_id<=0)
 		return 0;
+#ifndef GUILDCACHE
 
 	inter_guild_fromsql(guild_id,g);
+#endif /* not GUILDCACHE */
 	
 	g->connect_member=0;
 	
@@ -1220,13 +1318,19 @@ int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,
 // BreakGuild
 int mapif_parse_BreakGuild(int fd,int guild_id)
 {
+#ifndef GUILDCACHE
 	struct guild *g=guild_pt;
+#else /* GUILDCACHE */
+	struct guild *g= inter_guild_fromsql(guild_id);
+#endif /* GUILDCACHE */
 	if(g==NULL)
 		return 0;
+#ifndef GUILDCACHE
 	inter_guild_fromsql(guild_id,g);
 
 
 
+#endif /* not GUILDCACHE */
 	
 	// Delete guild from sql
 	//printf("- Delete guild %d from guild\n",guild_id);
@@ -1290,17 +1394,25 @@ int mapif_parse_GuildMessage(int fd,int guild_id,int account_id,char *mes,int le
 int mapif_parse_GuildBasicInfoChange(int fd,int guild_id,
 	int type,const char *data,int len)
 {
+#ifndef GUILDCACHE
 	struct guild * g=guild_pt;
+#else /* GUILDCACHE */
+	struct guild * g = inter_guild_fromsql(guild_id);
+#endif /* GUILDCACHE */
 //	int dd=*((int *)data);
 	short dw=*((short *)data);
 
+#ifndef GUILDCACHE
 
 
 
 	
+#endif /* not GUILDCACHE */
 	if(g==NULL||g->guild_id<=0)
 		return 0;
+#ifndef GUILDCACHE
 	inter_guild_fromsql(guild_id,g);
+#endif /* not GUILDCACHE */
 	switch(type){
 	case GBI_GUILDLV: {
 		printf("GBI_GUILDLV\n");
@@ -1327,9 +1439,15 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha
 {
 	// Could make some improvement in speed, because only change guild_member
 	int i;
+#ifndef GUILDCACHE
 	struct guild * g=guild_pt;
+#else /* GUILDCACHE */
+	struct guild * g = inter_guild_fromsql(guild_id);
+#endif /* GUILDCACHE */
 
+#ifndef GUILDCACHE
 	inter_guild_fromsql(guild_id,g);
+#endif /* not GUILDCACHE */
 	//printf("GuildMemberInfoChange %s \n",(type==GMI_EXP)?"GMI_EXP":"OTHER");
 	
 	if(g==NULL){
@@ -1368,9 +1486,13 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha
 int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position *p)
 {
 	// Could make some improvement in speed, because only change guild_position
+#ifndef GUILDCACHE
 	struct guild * g=guild_pt;
 
 	inter_guild_fromsql(guild_id,g);	
+#else /* GUILDCACHE */
+	struct guild * g = inter_guild_fromsql(guild_id);
+#endif /* GUILDCACHE */
 
 	if(g==NULL || idx<0 || idx>=MAX_GUILDPOSITION){
 		return 0;
@@ -1385,10 +1507,16 @@ int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position
 int mapif_parse_GuildSkillUp(int fd,int guild_id,int skill_num,int account_id)
 {
 	// Could make some improvement in speed, because only change guild_position
+#ifndef GUILDCACHE
 	struct guild *g=guild_pt;
+#else /* GUILDCACHE */
+	struct guild *g = inter_guild_fromsql(guild_id);
+#endif /* GUILDCACHE */
 	int idx = skill_num - GD_SKILLBASE;
 
+#ifndef GUILDCACHE
 	inter_guild_fromsql(guild_id,g);
+#endif /* not GUILDCACHE */
 
 	if(g == NULL || idx < 0 || idx >= MAX_GUILDSKILL)
 		return 0;
@@ -1414,10 +1542,15 @@ int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,
 	// Could speed up
 	struct guild *g[2];
 	int j,i;
+#ifndef GUILDCACHE
 	g[0]=guild_pt;
 	g[1]=guild_pt2;
 	inter_guild_fromsql(guild_id1,g[0]);
 	inter_guild_fromsql(guild_id2,g[1]);
+#else /* GUILDCACHE */
+	g[0]= inter_guild_fromsql(guild_id1);
+	g[1]= inter_guild_fromsql(guild_id2);
+#endif /* GUILDCACHE */
 	
 	if(g[0]==NULL || g[1]==NULL || g[0]->guild_id ==0 || g[1]->guild_id==0)
 		return 0;
@@ -1451,9 +1584,13 @@ int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,
 // ギルド告知変更要求
 int mapif_parse_GuildNotice(int fd,int guild_id,const char *mes1,const char *mes2)
 {
+#ifndef GUILDCACHE
 	struct guild *g=guild_pt;
 
 	inter_guild_fromsql(guild_id,g);
+#else /* GUILDCACHE */
+	struct guild *g= inter_guild_fromsql(guild_id);
+#endif /* GUILDCACHE */
 	
 	if(g==NULL||g->guild_id<=0)
 		return 0;
@@ -1465,9 +1602,13 @@ int mapif_parse_GuildNotice(int fd,int guild_id,const char *mes1,const char *mes
 // ギルドエンブレム変更要求
 int mapif_parse_GuildEmblem(int fd,int len,int guild_id,int dummy,const char *data)
 {
+#ifndef GUILDCACHE
 	struct guild * g=guild_pt;
 
 	inter_guild_fromsql(guild_id,g);
+#else /* GUILDCACHE */
+	struct guild * g= inter_guild_fromsql(guild_id);
+#endif /* GUILDCACHE */
 	
 	if(g==NULL||g->guild_id<=0)
 		return 0;
@@ -1528,8 +1669,12 @@ int mapif_parse_GuildCastleDataSave(int fd,int castle_id,int index,int value)
 	case 1:
 		if( gc->guild_id!=value ){
 			int gid=(value)?value:gc->guild_id;
+#ifndef GUILDCACHE
 			struct guild *g=guild_pt;
 			inter_guild_fromsql(gid, g);
+#else /* GUILDCACHE */
+			struct guild *g=inter_guild_fromsql(gid);
+#endif /* GUILDCACHE */
 			if(log_inter)
 				inter_log("guild %s (id=%d) %s castle id=%d" RETCODE,
 					(g)?g->name:"??" ,gid, (value)?"occupy":"abandon", index);