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@@ -118,6 +118,10 @@ player_skill_nofootset: yes
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// as traps straight onto or nearby other players. (Note 1)
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// as traps straight onto or nearby other players. (Note 1)
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monster_skill_nofootset: no
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monster_skill_nofootset: no
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+// Should traps (hunter traps + quagmire) change their target to "all" inside gvg/pvp grounds? (Note 1)
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+// Default on official servers: yes
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+gvg_traps_target_all: yes
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+
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// Whether placed down skills will check walls (Note 1)
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// Whether placed down skills will check walls (Note 1)
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// (Makes it so that Storm Gust/Lord of Vermillion/etc when casted next to a wall, won't hit on the other side)
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// (Makes it so that Storm Gust/Lord of Vermillion/etc when casted next to a wall, won't hit on the other side)
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// NOTE: It may degrade performance to enable this.
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// NOTE: It may degrade performance to enable this.
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