|
@@ -16067,7 +16067,9 @@ int skill_unit_onplace_timer(struct skill_unit *unit, struct block_list *bl, t_t
|
|
|
|
|
|
switch (sg->unit_id) {
|
|
switch (sg->unit_id) {
|
|
// Units that deals simple attack
|
|
// Units that deals simple attack
|
|
- case UNT_GRAVITATION:
|
|
|
|
|
|
+#ifndef RENEWAL
|
|
|
|
+ case UNT_GRAVITATION:
|
|
|
|
+#endif
|
|
case UNT_EARTHSTRAIN:
|
|
case UNT_EARTHSTRAIN:
|
|
case UNT_FIREWALK:
|
|
case UNT_FIREWALK:
|
|
case UNT_ELECTRICWALK:
|
|
case UNT_ELECTRICWALK:
|
|
@@ -16095,6 +16097,9 @@ int skill_unit_onplace_timer(struct skill_unit *unit, struct block_list *bl, t_t
|
|
case UNT_FLAMETRAP:
|
|
case UNT_FLAMETRAP:
|
|
skill_attack(skill_get_type(sg->skill_id),ss,&unit->bl,bl,sg->skill_id,sg->skill_lv,tick,0);
|
|
skill_attack(skill_get_type(sg->skill_id),ss,&unit->bl,bl,sg->skill_id,sg->skill_lv,tick,0);
|
|
break;
|
|
break;
|
|
|
|
+#ifdef RENEWAL
|
|
|
|
+ case UNT_GRAVITATION:
|
|
|
|
+#endif
|
|
case UNT_GROUND_GRAVITATION:
|
|
case UNT_GROUND_GRAVITATION:
|
|
case UNT_JACK_FROST_NOVA:
|
|
case UNT_JACK_FROST_NOVA:
|
|
skill_attack( skill_get_type(sg->skill_id), ss, ss, bl, sg->skill_id, sg->skill_lv, tick, 0 );
|
|
skill_attack( skill_get_type(sg->skill_id), ss, ss, bl, sg->skill_id, sg->skill_lv, tick, 0 );
|